Reikai's RMT - [Standard, OU] - Update 1
Well, I should start out saying that I have not been "in the loop" for about a year. I stopped Diamond/Pearl just as Specs Mence was becoming popular... so... that should give you an idea about how long I've been out of the meta. That said, with the advent of Platinum, I have once again come back into the game...
I basically need all-around help with my team atm... It feels a bit shakey, and definitely not "up to snuff" with the current Meta...
Note: I understand that in this post, it states not to "suggest anything regarding Pokemon Platinum's changes when rating teams." I *WILL* have a few platinum-based moves on my team (as I'm playing on platinum atm...) but, please leave any changes to those available in D/P please... as to stick with the rules =P.
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At a glance
1.) Lead
Azelf @ Choice Scarf
Timid / Levitate
4 HP / 252 Sp. A / 252 Speed
- Psychic
- Signal Beam[Platinum]/Grass Knot
- Flame Thrower
- Trick[Platinum]
Psychic for STAB, Signal Bream [addition in Plat] is for Dark Types, Flame Thrower for Steels. The main dilemma here lies between Signal Beam vs Grass Knot. Also, Choice Scarf on this Azelf is not meant to be permanent, and is to be "Tricked" off.
2.) Special Sweeper
Gengar @ Life Orb
Timid / Levitate
4 HP / 252 Sp. Attack / 252 Speed
- Shadow Ball
- Thunderbolt
- Focus Blast
- Destiny Bond
Pretty standard Gengar. However, with the addition of Destiny Bond over Hypnosis. Personally I find Hypnosis too risky, especially on a glass-cannon sweeper like Gengar. Hence, I predict when Gengar is going to drop, and Destiny Bond in order to bring another down with me.
3.) Revenge/True Scarfer
Lucario @ Choice Scarf
Adamant / Inner Focus
4 HP / 252 Attack / 252 Speed
- Close Combat
- Earthquake
- Ice Punch[Platinum]
- Crunch
As opposed to Azelf's Trick-scarf, Lucario is meant to actually make use of it's Choice Scarf. The main use of Lucario is as a Revenge Killer, and generally as a "surprise" with it's Choice Scarf. Unfortunately, Lucario lacks Pursuit...
4.) Physical Sweeper/Late Game Sweeper
Salamence @ Life Orb
Adamant / Intimidate
120 HP / 252 Atk / 136 Spe
- Dragon Claw
- Fire Fang
- Earthquake
- Dragon Dance
Dragon Dance Salamence. Ideally used for middle-late game sweeping. It can come in on a predicted earthquake, or fighting attack that might be targeting Lucario, or even Blissey.
5.) Staller 1/Semi-Physical Wall
Dusknoir @ Leftovers
Impish / Pressure
252 HP / 178 Defense / 52 Sp. Defense / 28 Speed
- Nightshade
- Will-o-Wisp
- Confuse Ray
- Pain Split
A wall that I ran with quite a bit of success in the early metagame of D/P. The main "goal" of this Dusknoir is to stall. First throw up Confuse Ray, and follow up with Will-o-Wisp. I know that Will-o-wisp cuts physical damage in half, and that is counter-productive with Confuse. However, the main "goal" of this build is basically to reduce as much damage done to you as possible, and just slowly, but surely degen the opponent to death. If heracross comes out, Salamence and Lucario can easily come in and cover for Dusknoir.
6.) Staller 2/Sleep-Soaker and Support.
Milotic@ Leftovers
Bold / Marvel Scale
124 HP / 252 Def / 132 SpA
- Surf
- Hypnosis
- Ice Beam
- Recover
Milotic functions as both my sleep-soaker, and sleep inducer... Not exactly the best sleep soaker in the game but, it works. I'm relying on Marvel Scale to pull me through though... of course...
==========
Well, I should start out saying that I have not been "in the loop" for about a year. I stopped Diamond/Pearl just as Specs Mence was becoming popular... so... that should give you an idea about how long I've been out of the meta. That said, with the advent of Platinum, I have once again come back into the game...
I basically need all-around help with my team atm... It feels a bit shakey, and definitely not "up to snuff" with the current Meta...
Note: I understand that in this post, it states not to "suggest anything regarding Pokemon Platinum's changes when rating teams." I *WILL* have a few platinum-based moves on my team (as I'm playing on platinum atm...) but, please leave any changes to those available in D/P please... as to stick with the rules =P.
==========
At a glance






1.) Lead

Azelf @ Choice Scarf
Timid / Levitate
4 HP / 252 Sp. A / 252 Speed
- Psychic
- Signal Beam[Platinum]/Grass Knot
- Flame Thrower
- Trick[Platinum]
Psychic for STAB, Signal Bream [addition in Plat] is for Dark Types, Flame Thrower for Steels. The main dilemma here lies between Signal Beam vs Grass Knot. Also, Choice Scarf on this Azelf is not meant to be permanent, and is to be "Tricked" off.
2.) Special Sweeper

Gengar @ Life Orb
Timid / Levitate
4 HP / 252 Sp. Attack / 252 Speed
- Shadow Ball
- Thunderbolt
- Focus Blast
- Destiny Bond
Pretty standard Gengar. However, with the addition of Destiny Bond over Hypnosis. Personally I find Hypnosis too risky, especially on a glass-cannon sweeper like Gengar. Hence, I predict when Gengar is going to drop, and Destiny Bond in order to bring another down with me.
3.) Revenge/True Scarfer

Lucario @ Choice Scarf
Adamant / Inner Focus
4 HP / 252 Attack / 252 Speed
- Close Combat
- Earthquake
- Ice Punch[Platinum]
- Crunch
As opposed to Azelf's Trick-scarf, Lucario is meant to actually make use of it's Choice Scarf. The main use of Lucario is as a Revenge Killer, and generally as a "surprise" with it's Choice Scarf. Unfortunately, Lucario lacks Pursuit...
4.) Physical Sweeper/Late Game Sweeper

Salamence @ Life Orb
Adamant / Intimidate
120 HP / 252 Atk / 136 Spe
- Dragon Claw
- Fire Fang
- Earthquake
- Dragon Dance
Dragon Dance Salamence. Ideally used for middle-late game sweeping. It can come in on a predicted earthquake, or fighting attack that might be targeting Lucario, or even Blissey.
5.) Staller 1/Semi-Physical Wall

Dusknoir @ Leftovers
Impish / Pressure
252 HP / 178 Defense / 52 Sp. Defense / 28 Speed
- Nightshade
- Will-o-Wisp
- Confuse Ray
- Pain Split
A wall that I ran with quite a bit of success in the early metagame of D/P. The main "goal" of this Dusknoir is to stall. First throw up Confuse Ray, and follow up with Will-o-Wisp. I know that Will-o-wisp cuts physical damage in half, and that is counter-productive with Confuse. However, the main "goal" of this build is basically to reduce as much damage done to you as possible, and just slowly, but surely degen the opponent to death. If heracross comes out, Salamence and Lucario can easily come in and cover for Dusknoir.
6.) Staller 2/Sleep-Soaker and Support.

Milotic@ Leftovers
Bold / Marvel Scale
124 HP / 252 Def / 132 SpA
- Surf
- Hypnosis
- Ice Beam
- Recover
Milotic functions as both my sleep-soaker, and sleep inducer... Not exactly the best sleep soaker in the game but, it works. I'm relying on Marvel Scale to pull me through though... of course...
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