Why not use Life Orb and Sheer Force? With Mold Breaker, it can hit Levitators, but the only Pokes that it would worry about not hitting properly without Mold Breaker would be Eelektross (only if it's really set up some Coils), and lol-Lunatone/Solrock. Then use Rock Slide over Stone Edge so you have higher accuracy, and that it's boosted by Sheer Force, which can still have that "surprise" of not running a Choiced set. Completely theorymoning here, but I feel like Sheer Force would be much more viable over Mold Breaker since there aren't many major Pokes it would need to worry about.Alright I have had almost 35 battles today with Rampardos. I've had a mix of everything after losing more than 100 points early to Teambuilder trolling. Starting from there I went on a 25 game tilt winning about 20 of the 25. Right now as I stand Rampardos has been suprisingly effective at late game sweeping when I manage to get a RP in. As I stand I'm at 1108 (I started at like fucking 880 so cut me slack).
Here's my Ramp set:
Rampardos (M) @ Expert Belt
Trait: Mold Breaker
EVs: 252 Atk / 4 SpA / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Rock Polish
- Stone Edge
- Earthquake
- Ice Beam
"Why the fuck isn't Steam running Life Orb?" Simple, recoil kills this guy. Bluffing choice items is also a bonus, as most of the time I'm Earthquaking shit. Ice Beam is for Torterra and Tangela, who both can shut Rampy down without it (Stone Edge fails to 2hko while Ice Beam doesn't give a fuck about either). When it comes time to blow the bluff I can Rock Polish or just simply change my move on the expected switch, which really puts the momentum in my favor and can definitely end the game early.
Because it is unreleased, do I need another reason?, and it is only good for ohkoing Torterra with Ice Beam 100% of time regardless of spread.Why not use Life Orb and Sheer Force?.
And considering this is what most people use to set up Stealth Rock it is worth it.One of the main advantages of Mold Breaker is that it allows Rampardos to OHKO anything through Sturdy
Well that's why you run Superpower on non-Rock Polish sets. :pWell technically it can't even OHKO Golem with its weak, Expert Belt boosted Earthquake. Guess it's good for Probopass and Bastiodon (even though they see way less usage than Golem).
252Atk Expert Belt Mold Breaker Rampardos (+Atk) Earthquake vs 4HP/0Def Golem (Neutral): 90% - 107% (273 - 324 HP). Guaranteed 2HKO. 43% chance to OHKO.
252Atk Expert Belt Mold Breaker Rampardos (+Atk) Earthquake vs 252HP/0Def Golem (Neutral): 75% - 89% (273 - 324 HP). Guaranteed 2HKO.
Leafeon and Sawsbuck are quite different. Leafeon has better Attack, a stronger Grass STAB (it not healing you kind of sucks), better Defense, and moves such as Wish and Heal Bell. It's also nice not being weak to Fighting.
Swords Dance sets aren't outclassed by Sawsbuck - they take a different approach. I'm considering using Swords Dance / Synthesis / Leaf Blade / Frustration. It'd work as a bulky booster, obviously. Just because it doesn't have STAB normal, Horn Leech, Sap Sipper, and Nature Power doesn't mean it's outclassed. Play to its strengths.
Let's not be narrow-minded here; that won't accomplish much. Explore the options!
Well that's why you run Superpower on non-Rock Polish sets. :p
Having used both (not on this rw though) and I have to say Leafeon it's totally outclassed by Sawsbuck as a Swords Dancer. Yes, Leafeon it's bulkier and etc etc but it doesn't help much when you can't simply touch Tangela, Amoonguss, Garbodor, Rotom-S... which are on pretty much every team nowadays. At least Sawsbuck has Normal Stab and Megahorn so it has a chance of wrecking defensive pokemon.
But... but... then you'd be running two Special Attacks on a pokemon with 165 / 65 offenses. That's just not natural... D:don't use EQ.
Naughty LO Surf with some infinesmal amount of EVs OHKOes golem unless it invests in SpD.