Pet Mod Restrictions [Balance fixes coming soon!]

Set 1 (Stats, Ability)
Fakemon Name: Hollicorn
Stats: 110 / 120 / 80 / 115 / 80 / 30 | BST: 535
Typing: Ice / Fairy
Abilities: Fluffy / Ice Body | Grass Pelt (HA)
Notable Moves: *learns universal TMs
Special: Mooblast, Draining Kiss, Ice Beam, Blizzard, Energy Ball
Physical: Play Rough, Icicle Crash, Superpower, High Horsepower, Horn Leech, Megahorn
Status: Wish, Moonlight, Aromatherapy, Haze, Trick Room, Healing Wish,
Description: An Ice/Fairy type with Fluffy does a good job of checking Nimbusteed and Polbearab for defensive teams without becoming a problem in its own right. It's also far from passive, hitting much of the meta Super Effectively gives it better matchups than you might think. It loses to Vulcaraptor, Folliclawe, and Simicobra, who can hit it on 4x weaknesses or bypass Fluffy. It could also find a niche setting Trick Room for fellow horse, Nimbusteed.
A holiday-themed unicorn with a thick fur coat and a holly wreath around its neck. Somewhat like fellow Fairy types Florges and Comfey, it guards a stand of evergreen trees and tends to their growth.

Set 2 (Stats, Type, Ability)
Fakemon Name: Hammit
Stats: 136 / 76 / 65 / 88 / 75 / 70 | BST: 510
Typing: Electric / Dark
Abilities: Cheek Pouch / Thick Fat | Punk Rock (HA)
Notable Moves: *learns universal TMs
Special: Overdrive, Volt Switch, Thunder, Thunderbolt, Snarl, Dark Pulse,
Physical: Knock Off, Zing Zap, Wild Charge, Nuzzle
Status: Thunder Wave, Spikes, Slack Off
Description:
Another defensive pokemon that targets certain scary attackers without being that hard to kill in general. Hamett takes on Torgeist and Afloof, who are just about unwallable at this point (weird as it may be to make a hamster to counter a cat). It also provides a Spikes setter, and has a fairly unique playstyle abusing Punk Rock + Snarl.
Hard rock hamster, named for lead guitarist of Metallica, Kirk Hammett. Thick Fat has nothing to do him, to be fair. It has long spikey hair, which is where Spikes comes from. Imagine Zeraora, but it's a hamster.

Set 3 (Stats, Ability)
Fakemon Name: Chromodon
Stats: 85 / 100 / 108 / 81 / 80 / 111 | BST: 565
Typing: Steel / Dragon
Abilities: Solar Power / Weak Armor | No Guard (HA)
Notable Moves: *learns universal TMs
Special: Draco Meteor, Dragon Pulse, Flash Cannon, Steel Beam, Thunderbolt, Thunder, Weather Ball
Physical: Outrage, Dragon Rush, Dragon Claw, Dragon Tail, Iron Tail, Iron Head, U-turn, Body Press, Fire Fang, Thunder Fang, Crunch
Status: Stealth Rock, Taunt, Iron Defense, Hone Claws
Description: Generic fast defensive pivot and Stealth Rock setter. No recovery means it focuses on getting its support moves off and keeping up momentum. Possible Choice Bander or mixed attacker. Plenty of gimmick options are available as well.
It's a...metal lizard.
 
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Magmajudis

Title pending
Set 1:

Fakemon Name: Souluck (Soul+Luck)
Stats: 80-115-80-110-80-90 (555 BST)
Typing: Ghost
Ability: Sniper
Notable Moves: Shadow Ball, Hex, Dark Pulse, Focus Energy, Knock Off, Poltergeist, Focus Blast, Superpower, do NOT have universal TMs
Description: A critmon with an actually good coverage, which can be insanely threatening after a Focus Energy, but can still run some good Choice sets.

Set 2 and 3 coming.
 
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zxgzxg

scrabble
is a Forum Moderator
Set 1
Fakemon Name: Ostrage
Type: Electric / Flying
Ability: Hyper Cutter / Anger Point / Defiant (Zapdos-Galar is UUBL)
Stats: 50 / 117 / 75 / 60 / 75 / 100
Moves: Agility, Bolt Beak, Defog, Hone Claws, Parting Shot, Protect, Roost, Soak, Substitute, Swords Dance, Taunt, Toxic

Description: Bolt Beak user. Either run a Choice set to hit as hard/fast as possible, or a funny Sub+Soak set to snipe Electric-resists.
 
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Set 1
Fakemon Name: Senalytra (from "arsenal" and "elytra", a carapace found on the wings of beetles)
Stats: 65 / 110 / 65 / 110 / 65 / 97 (512)
Typing: Bug
Abilities: Tough Claws / Shell Armor / Speed Boost

Physical Moves: U-turn, Megahorn, First Impression, Lunge, Earthquake, Drill Run, Superpower, Brick Break, Rock Slide, Fell Stinger, Brutal Swing, Body Slam, Fake Out, Facade, Giga Impact
Special Moves: Bug Buzz, Focus Blast, Aura Sphere, Air Slash, Ice Beam, Thunderbolt, Electroweb, Mystical Fire, Hyper Beam
Status Moves: Swords Dance, Quiver Dance, Hone Claws, Work Up, Taunt, Toxic, Substitute, Rest, Sleep Talk, Protect

Description: "Wait," you say, "isn't this just Genesect? It has a ton of offensive options and coverage, but can get by by just spamming super strong U-turns?" The main difference is that Senalytra has a mono-Bug typing as opposed to a useful secondary STAB, which is incredibly limiting both offensively and defensively. This is pretty limiting for an offensive pivot, as taking a lot more from Stealth Rock and Toxic Spikes really cuts your ability to come in and out of battle. It also can't take a hit to save its life, and just generally has worse stats making it a more balanced power level. Besides that, it is very offensively versatile, with CB being a potent revenge killer (First Impression), a HDB set being usable as an offensive pivot, SD + Speed Boost or QD + Speed Boost being surprising cleaners. These sets add up to a lot of surprise factor, but each face a lot of shortcomings individually, with all sets being vulnerable to priority (especially from Nimbusteed), physical sets being poor against defensive Flying and Fairy types, and the Speed boost sets just not being overly strong due to the unimpressive mono-bug STAB and kinda average offenses when not boosted by Tough Claws.
Senalytra @ Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- First Impression
- Superpower
- Drill Run / Rock Slide


Set 2
Fakemon Name: Borassa ("Boar" + "morass". With an 'a' at the end so the name isn't literally just boar ass.)
Stats: 136 / 76 / 118 / 88 / 95 / 87 (600)
Typing: Dark / Grass
Abilities: Thick Fat / Chlorophyll / Anger Point

Physical Moves: Knock Off, Foul Play, Crunch, Seed Bomb, Sucker Punch, Earthquake, Body Slam, Grassy Glide, Power Whip, Gunk Shot, Head Charge, Wild Charge, Outrage, Thrash, Facade, Giga Impact
Special Moves: Giga Drain, Dark Pulse, Snarl, Leaf Storm, Energy Ball, Solar Beam, Weather Ball, Grass Knot, Sludge Bomb, Belch, Focus Blast, Whirlpool, Hyper Voice, Hyper Beam
Status Moves: Slack Off, Jungle Healing, Parting Shot, Aromatherapy, Curse, Stockpile, Nasty Plot, Yawn, Growth, Swallow, Spit Up, Taunt, Torment, Roar, Sunny Day, Rain Dance, Grassy Terrain, Spite, Toxic, Worry Seed, Block, Substitute, Rest, Sleep Talk, Protect

Description: Dark / Grass is a real mixed bag of a defensive typing, with many weaknesses as well as many resists, with Thick Fat neutralizing two of those weaknesses. It's also a somewhat hamstrung typing against the viable Fighting and Flying types we've gotten so far, but Borassa makes up for it by being extremely fat and able to generally take at least one hit from them. The main utility this mon offers is Parting Shot, letting it be a great bulky pivot and not turn over too much momentum on a balanced team. Knock Off is always great, and some teams might appreciate Aromatherapy support. In terms of tech, it has some surprising coverage and setup options that it can potentially abuse with Jungle Healing or sun, although that is really more gimmicky. Overall this would be a great mon to start building up a repertoire of mons that can fit on balanced and stall teams.
Borassa @ Heavy-Duty Boots
Ability: Thick Fat
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Slack Off
- Parting Shot
- Knock Off
- Giga Drain


Set 3
Fakemon Name: Zynapz ("Synapse" + "naps" because it puts foes to sleep. I thought "Psynapse" was too on-the-nose and liked the spelling with Z better)
Stats: 58 / 109 / 108 / 81 / 58 / 111 (525)
Typing: Fairy / Psychic
Abilities: No Guard / Oblivious / Misty Surge

Physical Moves: Play Rough, Zen Headbutt, Psycho Cut, Knock Off, Triple Axel, Iron Tail, Iron Head, Power Whip, Facade
Special Moves: Psychic, Moonblast, Focus Blast, Dazzling Gleam, Misty Explosion, Dark Pulse, Shadow Ball, Giga Drain, Energy Ball, Draining Kiss, Psyshock, Expanding Force, Stored Power, Thunder, Thunderbolt, Dream Eater, Round, Snore, Hyper Beam, Terrain Pulse
Status Moves: Hypnosis, Swords Dance, Calm Mind, Nasty Plot, Trick, Recover, Sweet Kiss, Yawn, Psycho Shift, Thunder Wave, Toxic, Reflect, Light Screen, Healing Wish, Substitute, Rest, Sleep Talk, Protect

Description: An offensive utility mon. It's main trick is No Guard + Hypnosis, making it a very fast and reliable Sleep inflicter. No Guard also perfects the accuracy of its main physical STABs in Zen Headbutt and Play Rough, as well as many of its coverage options. Although it only has 81 Special Attack, it has the coveted No Guard Focus Blast as well as some nice special coverage, so going mixed is reasonable. The main shortcoming of this mon is that, with relatively low offensive stats and no strong physical coverage for Steel-types, it can sometimes struggle to accomplish much once it gets a sleep off. SD and NP are potent, but it struggles to fit either of those and Hypnosis on one set, as its coverage suffers. Trick can replace coverage on choiced sets, and suicide options in Healing Wish and Misty Explosion are usable on a funky dual screens set.
Zynapz @ Life Orb
Ability: No Guard
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Hypnosis
- Play Rough
- Zen Headbutt / Knock Off
- Focus Blast / Knock Off / Triple Axel


EDIT:
Here is the current type representation in Restrictions, do with it what you will:
Psychic: 3
Flying: 3
Fighting: 3
Dragon: 2
Ghost: 2
Dark: 2
Rock: 1
Fire: 1
Ground: 1
Ice: 1
Grass: 1
Poison: 1
Steel: 1
Normal: 1
Electric: 1
Bug: 0
Fairy: 0
Water: 0
 
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Fragmented

procrastinating...
is a Pokemon Researcher
set 1
Name: Stanguard
Type: Steel
Stats: 99/88/84/50/132/42
Abilities: Filter/Stamina
Movepool: Protect, Iron Head, Smart Strike, Flash Cannon, Meteor Mash, Seismic Toss, Body Press, Thunderbolt, Thunder Punch, Fire Punch, Rock Slide, Drain Punch, Sacred Sword, Iron Defense, Curse, Rest, Sleep Talk, Substitute, Stealth Rock, Endure, Autotomize
Description: I swear it's not Mega Aggron. Okay, maybe a little. Filter with 99/84/132 bulk makes it very hard to KO, but it does lack reliable recovery and can get worn down. It has a pretty colourful movepool with multiple set up options, but being slow means more often than not it would get relegated the role of a bulky rocker.

set 2
Name: Sarcophage
Type: Ghost/Dark
Stats: 136/76/100/88/80/35
Abilities: Aroma Veil/Stench
Movepool: Dark Pulse, Moongeist Beam, Shadow Ball, Hex, Calm Mind, Recover, Trick Room, Will-O-Wisp, Knock Off, Shadow Claw, Toxic, Ice Beam, Thunderbolt, Shadow Sneak, Icy Wind, Corrosive Gas, Giga Drain, Psychic, Psyshock, Psybeam, Torment
Description: I swear it's not Mega Sableye. Considering the amount of physical sweepers/breakers currently, something that can take a hit and scare them off with status would be a nice defensive glue for balance teams. It can patch up its sub-par SpDef with Calm Mind and threaten sweeps on offensive teams that lack counterplay, although it can't hit quite as hard due to 88 SpAtk. Counterplay includes Polbearab with Toxic Orb activated, Afloof, and Folliclawe bar being wisp'd.

set 3
Name: Virasque
Type: Poison/Fairy
Stats: 68/98/108/81/63/111
Abilities: No Guard/Hustle
Movepool: Play Rough, Gunk Shot, Poison Jab, Dazzling Gleam, Thunder, Thunderbolt, Sludge Bomb, Sludge Wave, Toxic, Fire Blast, Swords Dance, High Horsepower, Crunch, Bite, Dark Pulse, Darkest Lariat, Shadow Ball, Protect, Substitute, Stone Edge
Description: Pretty much a hard check to all the fighting types that exist in the mod. Hustle makes you hit harder, but you're going to be missing a lot. No Guard trades power for guaranteed accuracy, allowing it to be a more consistent sweeper and answer to the fighting types in the mod.

General thoughts:
Though like 90% of the current subs are offensive in nature, I think most of them are still manageable. For physical attackers, the best option at the moment would be Polbearab or Scimicobra, but then again only 4 of the mons have more than 100 base attack, and only one of them has the option of boosting it further. For special attackers, we have several mons with decent SpDef stats, with Donzyxote being the bulkiest among them all. However, being part Psychic makes it vulnerable to Ghost or Dark, coverage which is carried by most of the special attackers. In my opinion, defensive options do exist currently, but more would be appreciated, especially special tanks that aren't weak to Ghost or Dark.

edit:
Set 1
Fakemon Name: Senalytra (from "arsenal" and "elytra")
Stats: 65 / 110 / 65 / 110 / 65 / 97 (512)
Typing: Bug
Abilities: Tough Claws / Shell Armor / Speed Boost

Physical Moves: U-turn, Megahorn, First Impression, Lunge, Earthquake, Drill Run, Superpower, Brick Break, Rock Slide, Fell Stinger, Brutal Swing, Body Slam, Fake Out, Facade
Special Moves: Bug Buzz, Focus Blast, Aura Sphere, Air Slash, Ice Beam, Thunderbolt, Electroweb, Mystical Fire, Hyper Beam
Status Moves: Swords Dance, Quiver Dance, Hone Claws, Work Up, Taunt, Toxic, Substitute, Rest, Sleep Talk, Protect

Description: "Wait," you say, "isn't this just Genesect? It has a ton of offensive options and coverage, but can get by by just spamming super strong U-turns?" The main difference is that Senalytra has a mono-Bug typing as opposed to a useful secondary STAB, which is incredibly limiting both offensively and defensively. This is pretty limiting for an offensive pivot, as taking a lot more from Stealth Rock and Toxic Spikes really cuts your ability to come in and out of battle. It also can't take a hit to save its life, and just generally has worse stats making it a more balanced power level. Besides that, it is very offensively versatile, with CB being a potent revenge killer (First Impression), a HDB set being usable as an offensive pivot, SD + Speed Boost or QD + Speed Boost being surprising cleaners. These sets add up to a lot of surprise factor, but each face a lot of shortcomings individually, with all sets being vulnerable to priority (especially from Nimbusteed), physical sets being poor against defensive Flying and Fairy types, and the Speed boost sets just not being overly strong due to the unimpressive mono-bug STAB and kinda average offenses when not boosted by Tough Claws.
Senalytra @ Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- First Impression
- Superpower
- Drill Run / Rock Slide
Wait, isn't this just Pheromosa?

edit 2:
That's a joke, lads.
 
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Wait, isn't this just Pheromosa? Sorry, couldn't stop myself.
It's a little bit of Pheromosa and Genesect with some Durant and Scolipede thrown in. But balanced because it's a mono-bug with kind of average stats. Sort of a jack-of-all-trades, master of none offensive Bug-type.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Fakemon Name: Lunursus (Lunar + Ursus, based on the Moon Bear)
Set Number: Set 2
Stats: 136 / 76 / 114 / 88 / 114 / 22 [550 BST]
Typing: Dark / Ghost
Abilities: Thick Fat
Movepool:
Does get universal moves

Relevant:
1608788459548.png
Crunch, Knock Off, Foul Play, Shadow Claw
1608788472003.png
Dark Pulse, Moongeist Beam, Night Daze
1608788479070.png
Taunt, Obstruct, Will-o-Wisp, Toxic, Recycle

Other:
1608788459548.png
Thief, Bite, Lick, Slash, Dig
1608788472003.png
Snarl, Moonblast
1608788479070.png
Spite, Trick Room, Refresh

Description: Tank hits for days! Lunursus has a very impressive bulk, as well as an important immunity to Fighting. However, despite Dark / Ghost offering decent immunities, it is fairly lacking in terms of resistances, with only having Poison. That is, until you make use of Thick Fat, to essentially have 2 new resistances! It does, however, lack any way of recovery for itself, as well as no way to boost its stats, and with an HP stat that high, it isn't easy to wishpass into Lunursus. This means that Lunursus gets worn down over time, having to rely on things such as Berries or Leftovers to keep itself healthy. Or maybe it should do as other bears do and just take a few turns off to hibernate with Rest...

Lunursus are mysterious pokémon. They are hard to spot, due to their nocturnal routines and their dark fur. Lunursus usually do not mean any harm to other people or pokémon, but when nearing hibernation season, they are known to steal food for their own foraging. When hibernation season starts, Lunursus simply disappears, and none have ever been found during this time period. The popular theory is that they decide to hibernate on the moon. Ancient tales tell of the moon phases being the Lunursus slowly eating the moon, up til the point where it was completely gone, and they needed to come down to Earth to gather food instead while they wait for the moon to regenerate.

Ok so I knew from the start that I wanted something moon-related because of Moongeist Beam. As noted by Duo, the meta currently lacks bulky mons, so since one of the restrictions was 136 HP with relatively mediocre offenses, I knew I wanted it to be defensive. Now, Dark isn't the greatest defensive type out there and the meta is currently filled with strong Fighting types, so alongside Moongeist Beam being one of the required moves, I figured I should make it Dark / Ghost.

After that, went on a lookout for moon-related animals. At first I thought of something like a wolf, but that didn't really go anywhere. Proceeded to think about the Luna Moth, but not being a Bug-Type would feel odd. After a bit more of search, I found out about the Moon Bears:

1608790012302.png


From there onwards, stuff just kinda fell in like a glove. With it being Dark / Ghost, it sort of lacked defensive resistances, and that's where Thick Fat came in - Not only is it great to give Lunursus extra resistances, but fits perfectly in line with the concept of bears foraging food to get enough fat to hibernate! Then I decided to make stats, and with it being a fat Dark / Ghost with 136 HP, I decided to take inspiration from Kord from Fusion Evolution Alpha - I enjoyed using that mon and it's proven to not only be balanced but also very functional. This led me to making Lunursus have high HP with gargantuan bulk but it has almost no means of recovery. Its only ways of regaining HP are through Berries, Leftovers and Rest, which once again go back to the whole hibernation theme, with it eating stuff and doing nothing but sleeping for a while to keep its own health in check! I had to cut out Moonlight and Lunar Dance from its movepool, because despite them being fitting, the former would defeat the purpose of a bulky mon that struggles to regain HP and the later would likely be a bit much for it

This mon was an absolute blast to conceptualize! Dunno if it's gonna make it past voting state, but I'm very glad with how the submission turned out.
 
set 1
Name: Flamoley
Type: Fire
Stats: 90/115/79/105/89/82 (560)
Abilities: Filter/Storm Drain (No Guard)
Movepool: Sing, Fire Blast, Inferno, Sacred Fire, Focus Blast, Dynamic Punch, Stone Edge, Scald
Description: A viable singer who otherwise attacks, Flamoley is good at spreading sleep and burn and wishes it were a little more durable as a fire type. Water Immunity with a SpAtk boost is nice but Sing has low value on those sets. Instead it has possibly enough speed to go Choice Scarf mixed (Dracovish has 75 speed and it was still fast enough so...)

set 2
Name: Huskler
Stats: 136 / 76 / 81 / 88 / 81 / 93 (555)
Typing: Bug / Ghost
Abilities: Thick Fat
Movepool: Moongiest Beam, Quiver Dance, Bug Buzz, Shadow Ball, Discharge, Sludge Bomb, U-Turn, Night Shade, Giga Drain
Description: An unorthodox QDer. Bug/Ghost is an okay STAB combo as bug covers the Ghost resistant darks and still does neutral to Normal types. More of a defensive QDer who can afford time to set up due to immunities and resists.


set 3
Name: Smoxie
Type: Fire/Fairy
Stats: 82/50/108/81/108/111 (530)
Abilities: No Guard (Misty Surge)
Movepool: Steam Eruption, Moonblast, Fire Blast, Inferno, Thunder, Thunderbolt, Toxic, Thunderwave, Flamethrower, Overheat, Soft Boiled, WoW
Description: What this thing lacks in power and setup, Smoxie makes up for by spreading status. Steam Eruption is a good way to threaten burns especially alongside Inferno as nothing is immune to both. 82/108/108 is a decent defensive spread for a fairy especially with Soft Boiled, and can run annoyance and set up as needed. Misty Surge is there, but like Chimney Weezing, it sorta clashes with its typing's desire to spread status, in this case burns instead of poison.
 
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Bobsican

NatDex Ubers TL
is a Top Tiering Contributor
Set 1

Fakemon Name: Aerock
Stats: 80 / 105 / 100 / 103 / 90 / 95
Typing: Rock / Flying
Abilities: Poison Heal (Volt Absorb)
Movepool: Stone Edge, Rock Slide, Rock Tomb, Rock Polish, Roost, Earthquake, Dual Wingbeat, Rapid Spin, Drill Peck, Acrobatics, Stealth Rock, U-Turn, Facade, Swords Dance, Air Slash, Power Gem, Meteor Beam, Trick, Taunt, Toxic, Venoshock, Poison Jab
Description: A quite balanced mon across all stats to be able to fill role compression in lots of teams as hazard control, setter and an stallbreaker, or alternatively a counter for Nimbusteed if you're willing to use Volt Absorb.

Set 2

Fakemon Name: Schrodae
Stats: 101 / 51 / 97 / 127 / 61 / 113
Typing: Ghost / Normal
Abilities: Thick Fat (Pickup)
Movepool: Shadow Claw, Tackle, Double-Edge, Shadow Punch, Shadow Sneak, Poltergeist, Knock Off, Night Slash, Slack Off, Moongeist Beam, Shadow Ball, Night Daze, Night Shade, Moonlight, Seismic Toss, Heal Bell, Volt Switch, Thunderbolt, Thunder, Tri Attack, Hyper Voice, Snore, Sleep Talk, Nasty Plot, Reflect Type, Curse, Destiny Bond, Heal Block, Mean Look, Perish Song, Body Press, Flamethrower, Fire Blast, Substitute, Double Team
Description: A somewhat frail setup sweeper, yet it still holds some defensive utility, as Thick Fat allows it to check Polbearab with no investment and pressure the opposing team when it comes in at the right time out of its fairly high offensive capabilities.

Set 3

Fakemon Name: Sharm
Stats: 80 / 70 / 95 / 85 / 130 / 45
Typing: Water/Electric
Abilities: Unaware (No Guard)
Movepool: Charge, Thunderbolt, Thunder, Zap Cannon, Thunder Punch, Volt Switch, Scald, Surf, Waterfall, Liquidation, Dive, Steam Eruption, Ice Beam, Blizzard, Spiky Shield, Wish, Flip Turn, Toxic, Refresh, Haze, Spikes, Toxic Spikes, Bulk Up, Drain Punch, Ice Punch, Thunder Punch, Superpower, Close Combat
Description: An slow tank that can quickly fill the opposing team with status, it also includes some nice utility and potential defensive use if you want to go with Unaware instead.
 
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Fakemon Name: Pyrevern (Pyre + Wyvern)
Stats: 84 / 100 / 81 / 100 / 86 / 94 (545 BST)
Typing:
Fire.png
Dragon.png

Abilities: Defiant, Competitive (Hidden Ability: Contrary)
Movepool:
Gets Universal Moves
Physical.png
: Flare Blitz, Dual Wingbeat, Dragon Claw, Knock Off, U-Turn, Heat Crash, Scale Shot, Extreme Speed, Superpower
Special.png
: Overheat, Draco Meteor, Focus Blast, Fire Blast, Earth Power, Hurricane, Solar Beam, Scorching Sands, Dragon Pulse, Air Slash
Status.png
: Defog, Roost, Taunt, Yawn, Will-O-Wisp
Description: An amazing Contrary user with amazing offenses, and can utilize Physical and Special moves with Contrary, also being able to be some sort of a tank with Defog and Roost, meaning it can be able to run any set it pleases.
Pyrevern @ Life Orb / Choice Specs
Timid Nature
Ability: Contrary
EVs: 4 Def / 252 SpA / 252 Spe
- Overheat
- Draco Meteor
- Focus Blast / Earth Power
- Defog / U-Turn / Roost

Pyrevern @ Life Orb / Choice Band
Jolly Nature
Ability: Contrary
EVs: 252 Atk / 4 Def / 252 Spe
- Flare Blitz / Superpower
- Dragon Claw / Dual Wingbeat
- Knock Off / U-Turn
- Extreme Speed

Fakemon Name: Catastrosod (Catastrophe + Sod)
Stats: 136 / 76 / 105 / 88 / 105 / 70 (580 BST)
Typing:
Dark.png
Ground.png

Abilities: Thick Fat (Hidden Ability: Sand Force)
Movepool:
Gets Universal Moves
Physical.png
: Earthquake, Knock Off, U-Turn, Beat Up, Foul Play, Rapid Spin, Body Press, Smack Down
Special.png
: Earth Power
Status.png
: Parting Shot, Stealth Rock, Spikes, Memento, Glare, Coil, Haze, Taunt, Recover
Description: A amazing mixed tank with a nice typing and amazing coverage. With Thick Fat, it can tank moves from Sheer Force LO Nidoking's Ice Beam, and Flash Fire Scarf Heatran's Eruption, and anything else. It can also be very annoying with Recover + Coil + Stealth Rock + Body Press, and with some more move combos like...well, that's the only good move combo I came up with.
Catastrosod @ Leftovers
Impish Nature
Ability: Thick Fat
EVs: 248 HP / 108 Def / 148 SpD
- Recover
- Coil / Foul Play / Haze
- Stealth Rock / Spikes
- Body Press / Knock Off / U-Turn / Rapid Spin

Fakemon Name: Boilanymph (Boiler + Nymph)
Stats: 80 / 70 / 110 / 120 / 110 / 90 (580 BST)
Typing:
Fairy.png
Water.png

Abilities: No Guard
Movepool:
Gets Universal Moves
Physical.png
: Flip Turn, Explosion
Special.png
: Moonblast, Hydro Pump, Steam Eruption, Draining Kiss, Overheat, Earth Power, Focus Blast, Scald, Blizzard, Strange Stream, Clear Smog
Status.png
: Shift Gear, Toxic, Defog
Description: No-Miss Focus Blasts and Blizzards. Shall I say more?
Boilanymph @ Choice Specs
Timid Nature
Ability: No Guard
EVs: 4 Def / 252 SpA / 252 Spe
- Steam Eruption / Hydro Pump
- Moonblast / Draining Kiss
- Focus Blast
- Blizzard / Earth Power
 
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Fragmented

procrastinating...
is a Pokemon Researcher
Fakemon Name: Pyrevern (Pyre + Wyvern)
Stats: 84 / 110 / 81 / 110 / 86 / 109 (580 BST)
Typing: View attachment 302420 View attachment 302421
Abilities: Defiant, Competitive (Hidden Ability: Contrary)
Movepool:
Gets Universal Moves
View attachment 302422: Flare Blitz, Dual Wingbeat, Dragon Claw, Knock Off, U-Turn, V-Create, Heat Crash, Scale Shot, Extreme Speed
View attachment 302423: Overheat, Draco Meteor, Focus Blast, Fire Blast, Earth Power, Hurricane, Solar Beam, Scorching Sands, Dragon Pulse, Air Slash
View attachment 302426: Defog, Roost, Taunt, Yawn, Will-O-Wisp
Description: An amazing Contrary user with amazing offenses, and can utilize Physical and Special moves with Contrary, also being able to be some sort of a tank with Defog and Roost, meaning it can be able to run any set it pleases.
Pyrevern @ Life Orb / Choice Specs
Timid Nature
Ability: Contrary
EVs: 4 Def / 252 SpA / 252 Spe
- Overheat
- Draco Meteor
- Focus Blast / Earth Power
- Defog / U-Turn / Roost

Pyrevern @ Life Orb / Choice Band
Jolly Nature
Ability: Contrary
EVs: 252 Atk / 4 Def / 252 Spe
- V-create
- Dragon Claw / Dual Wingbeat
- Knock Off / U-Turn
- Extreme Speed
My guy, this is hackmons level of busted. Multiple viable checks would need to be present in the meta just so that this thing is manageable. Just to compare to existing Contrary users, Serperior has like 75/75 offenses and zero coverage; while Malamar has 92 Atk and 73 Spe, which is slow for a snowballing sweeper, while also being 4x weak to U-turn. Your sub has literally perfect coverage on the Special set, is much stronger and has decent speed, and will pretty much snowball through anything that is not stall. Might want to tone it down a bit.
 
My guy, this is hackmons level of busted. Multiple viable checks would need to be present in the meta just so that this thing is manageable. Just to compare to existing Contrary users, Serperior has like 75/75 offenses and zero coverage; while Malamar has 92 Atk and 73 Spe, which is slow for a snowballing sweeper, while also being 4x weak to U-turn. Your sub has literally perfect coverage on the Special set, is much stronger and has decent speed, and will pretty much snowball through anything that is not stall. Might want to tone it down a bit.
I always had a feeling that Pyrevern was broken, but thanks for the advice mate! (You can see I nerfed it on my sub.)
 

Fragmented

procrastinating...
is a Pokemon Researcher
I always had a feeling that Pyrevern was broken, but thanks for the advice mate! (You can see I nerfed it on my sub.)
To be honest, I still think it might a bit overwhelming, the main reason being Contrary V-Create. In one move alone, you can outspeed your checks, boost your defenses to take the revenge hits better, while firing off 180 BP STAB move coming from base 100 Atk. Mixed sets would definitely be a problem, since you can boost 4 of your stats with only 2 moveslots. In my opinion, V-Create is too much for Pyrevern.
 
To be honest, I still think it might a bit overwhelming, the main reason being Contrary V-Create. In one move alone, you can outspeed your checks, boost your defenses to take the revenge hits better, while firing off 180 BP STAB move coming from base 100 Atk. Mixed sets would definitely be a problem, since you can boost 4 of your stats with only 2 moveslots. In my opinion, V-Create is too much for Pyrevern.
I agree with you. I'll remove it
 
Set 1

Name: Mercurite (Mercury + Meteorite)
Stats: 50/65/120/55/120/35
 (445 BST, same as Audino)
Typing: Water/Steel
Abilities: Stamina/None/Full metal body
Movepool: Body Press/Teleport/Toxic/Recover/Spikes/Iron Defense/Acid Armor/Protect/Soak/Magnet Rise/Pain Split/Thunder Wave/Haze/Wonder Room/Trick Room
 + Universal status move TMs
Description (Flavor): Mercurite is a floating blob of liquid metal, confined by hardened metal supports. It was found as a frozen chunk in the outer layers of the atmosphere, but thawed to a liquid state when it reached earth's surface. While it lacks the ability to do much damage besides hurling itself at it's opponents, any attacks targeted at it only serve to make it stronger. Mercurite draws inspiration from the element mercury and non-newtonian fluids. It's visual design is reminiscent of Chicago's "bean" sculpture.

Description (Competitive): Mercurite functions as a mixed defensive pivot, or as a potentially devastating setup sweeper. With only 1 attack move in body press, it's completely walled by ghost types. However, it still has a plethora of utility in teleport, toxic, thunder wave, haze, spikes, and even trick room. Plus, it can soak any mons that it can't body press or toxic. Being immune to toxic itself, it's able to rack up defense boosts with stamina while recovering off damage, and possibly boost even higher with acid armor. Stamina + Body Press + Recovery seems like a broken combination, but since it's the only attacking move, I thought it might be the right balance.

Most likely runs a set like this:
Mercurite @ Leftovers
Ability: Stamina
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Spikes
- Teleport
- Body Press
- Recover

This is my first submission to this Pet Mod, so let me know if the power level is off or if this totally doesn't fit in the metagame!
 
Set 2

Name: Cacoflare (cacophony + flare + cacodemon)
Stats: 136 HP/76 Atk/112 Def/88 SpAtk/73 Spdef/40 Spe (525 BST, same as Umbreon)
Typing: Dark/Fire
Abilities: Flame Body/Levitate/Prankster

Movepool:
Fire Stab:
Burning Jealousy
Mystical Fire
Flamethrower
Fire Blast
Overheat
Heat Crash

Dark Stab:
Lash Out
False Surrender
Fiery Wrath
Foul Play

Coverage:
Sludge Bomb
Boomburst
Dragon Pulse

Status/Utility:
Will-o-wisp
Taunt
Memento
Nasty Plot
Obstruct
Switcheroo
Torment
Fire Spin
Corrosive Gas
Toxic
Curse
Destiny Bond
Perish Song
Recover

+ Universal TMs

Flavor: This is an ignited, plump, demon from hell. Similar to DOOM’s Cacodemon, but on fire. It’s a notorious trickster.

Description: This mon shares mega Banette’s unique quality as a prankster destiny bond user. Additionally, it boasts 7 resistances, and with levitate, only 3 weaknesses. Thus, it performs as an effective physical wall. Prankster will-o-wisp enhances this, forcing physical attackers to hard switch, lest they get burned before their potential U-Turn. It doesn’t have access to pivoting itself, but a host of good utility options, 3 good abilities, and potential setup in nasty plot makes this a very versatile demon.

Something like this would be standard, but fire spin + perish song, Levitate, NP, Curse physical, Taunt, and even flame body are all probably viable.

Cacoflare @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Will-O-Wisp/Toxic
- Recover
- Fiery Wrath
- Destiny Bond
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Voting has begun and will likely last 48 hours! I'm too busy to post a sub compilation for today but I'll be able to do one in 24 hours. If someone else wants to take a stab at it before me, then feel free, but you're by no means required to.

Also, here's the next slate...

1609178636396.png


The reason I wasn't able to make a sub compilation is because of with the little time I had today, I wrote down every TM and TR move in alphabetical order for your convenience. The list is 200 moves long so you might also want control + f ready for convenience...
Acrobatics
Agility
Air Slash
Ally Switch
Amnesia
Assurance
Attract
Aura Sphere
Avalanche
Baton Pass
Beat Up
Blaze Kick
Blizzard
Body Press
Body Slam
Bounce
Brave Bird
Breaking Swipe
Brick Break
Brine
Brutal Swing
Bug Buzz
Bulk Up
Bulldoze
Bullet Seed
Calm Mind
Charm
Close Combat
Cosmic Power
Cross Poison
Crunch
Darkest Lariat
Dark Pulse
Dazzling Gleam
Dig
Dive
Draining Kiss
Drain Punch
Dragon Claw
Dragon Dance
Dragon Pulse
Drill Run
Earth Power
Eerie Impulse
Electric Terrain
Electro Ball
Electroweb
Encore
Endure
Energy Ball
Facade
Fake Tears
False Swipe
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flamethrower
Flare Blitz
Flash Cannon
Fling
Fly
Focus Blast
Focus Energy
Foul Play
Future Sight
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Guard Swap
Gunk Shot
Gyro Ball
Hail
Heat Crash
Heat Wave
Heavy Slam
Helping Hand
Hex
High Horsepower
Hurricane
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Ice Fang
Ice Punch
Icicle Spear
Icy Wind
Imprison
Iron Defense
Iron Head
Iron Tail
Leaf Blade
Leaf Storm
Leech Life
Light Screen
Liquidation
Low Kick
Low Sweep
Magical Leaf
Magic Room
Megahorn
Mega Kick
Mega Punch
Metronome
Misty Terrain
Muddy Water
Mystical Fire
Mud Shot
Nasty Plot
Outrage
Overheat
Payback
Pay Day
Phantom Force
Pin Missile
Play Rough
Pollen Puff
Poison Jab
Power Gem
Power Swap
Power Whip
Protect
Psychic
Psychic Fangs
Psychic Terrain
Psycho Cut
Psyshock
Rain Dance
Razor Shell
Reflect
Rest
Retaliate
Revenge
Reversal
Rock Blast
Rock Slide
Rock Tomb
Round
Safeguard
Sandstorm
Sand Tomb
Scald
Scary Face
Screech
Seed Bomb
Self-Destruct
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Smart Strike
Snarl
Snore
Solar Beam
Solar Blade
Speed Swap
Spikes
Stealth Rock
Steel Wing
Stomping Tantrum
Stone Edge
Stored Power
Substitute
Sunny Day
Superpower
Surf
Swift
Swords Dance
Tail Slap
Taunt
Thief
Throat Chop
Thunder
Thunderbolt
Thunder Fang
Thunder Punch
Thunder Wave
Toxic Spikes
Tri Attack
Trick
Trick Room
Uproar
U-Turn
Venom Drench
Venoshock
Volt Switch
Waterfall
Weather Ball
Whirlpool
Wild Charge
Will-o-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt
 
Figured I'd save Duo or someone else the trouble but jeez compiling and formatting sub compilations take a while. Anyways here's the sub compilation post, enjoy.

Set 1 options:
Scoopapa's Hollicorn
Magmajudis's Souluck
zxgzxg's Ostrage
readytolose's Senalytra
Fragmented's Stanguard
Dilasc's Flamoley
Bobsican's Aerock
I am the Imposter's Pyrevern
HgsBoson's Mercurite
Set 1 (Stats, Ability)
Fakemon Name: Hollicorn
Stats: 110 / 120 / 80 / 115 / 80 / 30 | BST: 535
Typing: Ice / Fairy
Abilities: Fluffy / Ice Body | Grass Pelt (HA)
Notable Moves: *learns universal TMs
Special: Mooblast, Draining Kiss, Ice Beam, Blizzard, Energy Ball
Physical: Play Rough, Icicle Crash, Superpower, High Horsepower, Horn Leech, Megahorn
Status: Wish, Moonlight, Aromatherapy, Haze, Trick Room, Healing Wish,
Description: An Ice/Fairy type with Fluffy does a good job of checking Nimbusteed and Polbearab for defensive teams without becoming a problem in its own right. It's also far from passive, hitting much of the meta Super Effectively gives it better matchups than you might think. It loses to Vulcaraptor, Folliclawe, and Simicobra, who can hit it on 4x weaknesses or bypass Fluffy. It could also find a niche setting Trick Room for fellow horse, Nimbusteed.
A holiday-themed unicorn with a thick fur coat and a holly wreath around its neck. Somewhat like fellow Fairy types Florges and Comfey, it guards a stand of evergreen trees and tends to their growth.
Set 1:

Fakemon Name: Souluck (Soul+Luck)
Stats: 80-115-80-110-80-90 (555 BST)
Typing: Ghost
Ability: Sniper
Notable Moves: Shadow Ball, Hex, Dark Pulse, Focus Energy, Knock Off, Poltergeist, Focus Blast, Superpower, do NOT have universal TMs
Description: A critmon with an actually good coverage, which can be insanely threatening after a Focus Energy, but can still run some good Choice sets.
Set 1
Fakemon Name: Ostrage
Type: Electric / Flying
Ability: Hyper Cutter / Anger Point / Defiant (Zapdos-Galar is UUBL)
Stats: 50 / 117 / 75 / 60 / 75 / 100
Moves: Agility, Bolt Beak, Defog, Hone Claws, Parting Shot, Protect, Roost, Soak, Substitute, Swords Dance, Taunt, Toxic

Description: Bolt Beak user. Either run a Choice set to hit as hard/fast as possible, or a funny Sub+Soak set to snipe Electric-resists.
Set 1
Fakemon Name: Senalytra (from "arsenal" and "elytra", a carapace found on the wings of beetles)
Stats: 65 / 110 / 65 / 110 / 65 / 97 (512)
Typing: Bug
Abilities: Tough Claws / Shell Armor / Speed Boost

Physical Moves: U-turn, Megahorn, First Impression, Lunge, Earthquake, Drill Run, Superpower, Brick Break, Rock Slide, Fell Stinger, Brutal Swing, Body Slam, Fake Out, Facade, Giga Impact
Special Moves: Bug Buzz, Focus Blast, Aura Sphere, Air Slash, Ice Beam, Thunderbolt, Electroweb, Mystical Fire, Hyper Beam
Status Moves: Swords Dance, Quiver Dance, Hone Claws, Work Up, Taunt, Toxic, Substitute, Rest, Sleep Talk, Protect

Description: "Wait," you say, "isn't this just Genesect? It has a ton of offensive options and coverage, but can get by by just spamming super strong U-turns?" The main difference is that Senalytra has a mono-Bug typing as opposed to a useful secondary STAB, which is incredibly limiting both offensively and defensively. This is pretty limiting for an offensive pivot, as taking a lot more from Stealth Rock and Toxic Spikes really cuts your ability to come in and out of battle. It also can't take a hit to save its life, and just generally has worse stats making it a more balanced power level. Besides that, it is very offensively versatile, with CB being a potent revenge killer (First Impression), a HDB set being usable as an offensive pivot, SD + Speed Boost or QD + Speed Boost being surprising cleaners. These sets add up to a lot of surprise factor, but each face a lot of shortcomings individually, with all sets being vulnerable to priority (especially from Nimbusteed), physical sets being poor against defensive Flying and Fairy types, and the Speed boost sets just not being overly strong due to the unimpressive mono-bug STAB and kinda average offenses when not boosted by Tough Claws.
Senalytra @ Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- First Impression
- Superpower
- Drill Run / Rock Slide
set 1
Name: Stanguard
Type: Steel
Stats: 99/88/84/50/132/42
Abilities: Filter/Stamina
Movepool: Protect, Iron Head, Smart Strike, Flash Cannon, Meteor Mash, Seismic Toss, Body Press, Thunderbolt, Thunder Punch, Fire Punch, Rock Slide, Drain Punch, Sacred Sword, Iron Defense, Curse, Rest, Sleep Talk, Substitute, Stealth Rock, Endure, Autotomize
Description: I swear it's not Mega Aggron. Okay, maybe a little. Filter with 99/84/132 bulk makes it very hard to KO, but it does lack reliable recovery and can get worn down. It has a pretty colourful movepool with multiple set up options, but being slow means more often than not it would get relegated the role of a bulky rocker.
set 1
Name: Flamoley
Type: Fire
Stats: 90/115/79/105/89/82 (560)
Abilities: Filter/Storm Drain (No Guard)
Movepool: Sing, Fire Blast, Inferno, Sacred Fire, Focus Blast, Dynamic Punch, Stone Edge, Scald
Description: A viable singer who otherwise attacks, Flamoley is good at spreading sleep and burn and wishes it were a little more durable as a fire type. Water Immunity with a SpAtk boost is nice but Sing has low value on those sets. Instead it has possibly enough speed to go Choice Scarf mixed (Dracovish has 75 speed and it was still fast enough so...)
Set 1

Fakemon Name: Aerock
Stats: 80 / 105 / 100 / 103 / 90 / 95
Typing: Rock / Flying
Abilities: Poison Heal (Volt Absorb)
Movepool: Stone Edge, Rock Slide, Rock Tomb, Rock Polish, Roost, Earthquake, Dual Wingbeat, Rapid Spin, Drill Peck, Acrobatics, Stealth Rock, U-Turn, Facade, Swords Dance, Air Slash, Power Gem, Meteor Beam, Trick, Taunt, Toxic, Venoshock, Poison Jab
Description: A quite balanced mon across all stats to be able to fill role compression in lots of teams as hazard control, setter and an stallbreaker, or alternatively a counter for Nimbusteed if you're willing to use Volt Absorb.
Fakemon Name: Pyrevern (Pyre + Wyvern)
Stats: 84 / 100 / 81 / 100 / 86 / 94 (545 BST)
Typing: View attachment 302420 View attachment 302421
Abilities: Defiant, Competitive (Hidden Ability: Contrary)
Movepool:
Gets Universal Moves
View attachment 302422: Flare Blitz, Dual Wingbeat, Dragon Claw, Knock Off, U-Turn, Heat Crash, Scale Shot, Extreme Speed, Superpower
View attachment 302423: Overheat, Draco Meteor, Focus Blast, Fire Blast, Earth Power, Hurricane, Solar Beam, Scorching Sands, Dragon Pulse, Air Slash
View attachment 302426: Defog, Roost, Taunt, Yawn, Will-O-Wisp
Description: An amazing Contrary user with amazing offenses, and can utilize Physical and Special moves with Contrary, also being able to be some sort of a tank with Defog and Roost, meaning it can be able to run any set it pleases.
Pyrevern @ Life Orb / Choice Specs
Timid Nature
Ability: Contrary
EVs: 4 Def / 252 SpA / 252 Spe
- Overheat
- Draco Meteor
- Focus Blast / Earth Power
- Defog / U-Turn / Roost

Pyrevern @ Life Orb / Choice Band
Jolly Nature
Ability: Contrary
EVs: 252 Atk / 4 Def / 252 Spe
- Flare Blitz / Superpower
- Dragon Claw / Dual Wingbeat
- Knock Off / U-Turn
- Extreme Speed
Set 1

Name: Mercurite (Mercury + Meteorite)
Stats: 50/65/120/55/120/35
 (445 BST, same as Audino)
Typing: Water/Steel
Abilities: Stamina/None/Full metal body
Movepool: Body Press/Teleport/Toxic/Recover/Spikes/Iron Defense/Acid Armor/Protect/Soak/Magnet Rise/Pain Split/Thunder Wave/Haze/Wonder Room/Trick Room
 + Universal status move TMs
Description (Flavor): Mercurite is a floating blob of liquid metal, confined by hardened metal supports. It was found as a frozen chunk in the outer layers of the atmosphere, but thawed to a liquid state when it reached earth's surface. While it lacks the ability to do much damage besides hurling itself at it's opponents, any attacks targeted at it only serve to make it stronger. Mercurite draws inspiration from the element mercury and non-newtonian fluids. It's visual design is reminiscent of Chicago's "bean" sculpture.

Description (Competitive): Mercurite functions as a mixed defensive pivot, or as a potentially devastating setup sweeper. With only 1 attack move in body press, it's completely walled by ghost types. However, it still has a plethora of utility in teleport, toxic, thunder wave, haze, spikes, and even trick room. Plus, it can soak any mons that it can't body press or toxic. Being immune to toxic itself, it's able to rack up defense boosts with stamina while recovering off damage, and possibly boost even higher with acid armor. Stamina + Body Press + Recovery seems like a broken combination, but since it's the only attacking move, I thought it might be the right balance.

Most likely runs a set like this:
Mercurite @ Leftovers
Ability: Stamina
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Spikes
- Teleport
- Body Press
- Recover

This is my first submission to this Pet Mod, so let me know if the power level is off or if this totally doesn't fit in the metagame!

Set 2 options:
Sccopapa's Hammit
readytolose's Borassa
Fragmented's Sarcophage
AquaticPanic's Lunursus
Dilasc's Huskler
Bobsican's Schrodae
I am the Imposter's Catastrosod
HgsBoson's Cacoflare
Set 2 (Stats, Type, Ability)
Fakemon Name: Hammit
Stats: 136 / 76 / 65 / 88 / 75 / 70 | BST: 510
Typing: Electric / Dark
Abilities: Cheek Pouch / Thick Fat | Punk Rock (HA)
Notable Moves: *learns universal TMs
Special: Overdrive, Volt Switch, Thunder, Thunderbolt, Snarl, Dark Pulse,
Physical: Knock Off, Zing Zap, Wild Charge, Nuzzle
Status: Thunder Wave, Spikes, Slack Off
Description:
Another defensive pokemon that targets certain scary attackers without being that hard to kill in general. Hamett takes on Torgeist and Afloof, who are just about unwallable at this point (weird as it may be to make a hamster to counter a cat). It also provides a Spikes setter, and has a fairly unique playstyle abusing Punk Rock + Snarl.
Hard rock hamster, named for lead guitarist of Metallica, Kirk Hammett. Thick Fat has nothing to do him, to be fair. It has long spikey hair, which is where Spikes comes from. Imagine Zeraora, but it's a hamster.
Set 2
Fakemon Name: Borassa ("Boar" + "morass". With an 'a' at the end so the name isn't literally just boar ass.)
Stats: 136 / 76 / 118 / 88 / 95 / 87 (600)
Typing: Dark / Grass
Abilities: Thick Fat / Chlorophyll / Anger Point

Physical Moves: Knock Off, Foul Play, Crunch, Seed Bomb, Sucker Punch, Earthquake, Body Slam, Grassy Glide, Power Whip, Gunk Shot, Head Charge, Wild Charge, Outrage, Thrash, Facade, Giga Impact
Special Moves: Giga Drain, Dark Pulse, Snarl, Leaf Storm, Energy Ball, Solar Beam, Weather Ball, Grass Knot, Sludge Bomb, Belch, Focus Blast, Whirlpool, Hyper Voice, Hyper Beam
Status Moves: Slack Off, Jungle Healing, Parting Shot, Aromatherapy, Curse, Stockpile, Nasty Plot, Yawn, Growth, Swallow, Spit Up, Taunt, Torment, Roar, Sunny Day, Rain Dance, Grassy Terrain, Spite, Toxic, Worry Seed, Block, Substitute, Rest, Sleep Talk, Protect

Description: Dark / Grass is a real mixed bag of a defensive typing, with many weaknesses as well as many resists, with Thick Fat neutralizing two of those weaknesses. It's also a somewhat hamstrung typing against the viable Fighting and Flying types we've gotten so far, but Borassa makes up for it by being extremely fat and able to generally take at least one hit from them. The main utility this mon offers is Parting Shot, letting it be a great bulky pivot and not turn over too much momentum on a balanced team. Knock Off is always great, and some teams might appreciate Aromatherapy support. In terms of tech, it has some surprising coverage and setup options that it can potentially abuse with Jungle Healing or sun, although that is really more gimmicky. Overall this would be a great mon to start building up a repertoire of mons that can fit on balanced and stall teams.
Borassa @ Heavy-Duty Boots
Ability: Thick Fat
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Slack Off
- Parting Shot
- Knock Off
- Giga Drain
set 2
Name: Sarcophage
Type: Ghost/Dark
Stats: 136/76/100/88/80/35
Abilities: Aroma Veil/Stench
Movepool: Dark Pulse, Moongeist Beam, Shadow Ball, Hex, Calm Mind, Recover, Trick Room, Will-O-Wisp, Knock Off, Shadow Claw, Toxic, Ice Beam, Thunderbolt, Shadow Sneak, Icy Wind, Corrosive Gas, Giga Drain, Psychic, Psyshock, Psybeam, Torment
Description: I swear it's not Mega Sableye. Considering the amount of physical sweepers/breakers currently, something that can take a hit and scare them off with status would be a nice defensive glue for balance teams. It can patch up its sub-par SpDef with Calm Mind and threaten sweeps on offensive teams that lack counterplay, although it can't hit quite as hard due to 88 SpAtk. Counterplay includes Polbearab with Toxic Orb activated, Afloof, and Folliclawe bar being wisp'd.
Fakemon Name: Lunursus (Lunar + Ursus, based on the Moon Bear)
Set Number: Set 2
Stats: 136 / 76 / 114 / 88 / 114 / 22 [550 BST]
Typing: Dark / Ghost
Abilities: Thick Fat
Movepool:
Does get universal moves

Relevant:
View attachment 302236 Crunch, Knock Off, Foul Play, Shadow Claw
View attachment 302237 Dark Pulse, Moongeist Beam, Night Daze
View attachment 302238 Taunt, Obstruct, Will-o-Wisp, Toxic, Recycle

Other:
View attachment 302236 Thief, Bite, Lick, Slash, Dig
View attachment 302237 Snarl, Moonblast
View attachment 302238 Spite, Trick Room, Refresh

Description: Tank hits for days! Lunursus has a very impressive bulk, as well as an important immunity to Fighting. However, despite Dark / Ghost offering decent immunities, it is fairly lacking in terms of resistances, with only having Poison. That is, until you make use of Thick Fat, to essentially have 2 new resistances! It does, however, lack any way of recovery for itself, as well as no way to boost its stats, and with an HP stat that high, it isn't easy to wishpass into Lunursus. This means that Lunursus gets worn down over time, having to rely on things such as Berries or Leftovers to keep itself healthy. Or maybe it should do as other bears do and just take a few turns off to hibernate with Rest...

Lunursus are mysterious pokémon. They are hard to spot, due to their nocturnal routines and their dark fur. Lunursus usually do not mean any harm to other people or pokémon, but when nearing hibernation season, they are known to steal food for their own foraging. When hibernation season starts, Lunursus simply disappears, and none have ever been found during this time period. The popular theory is that they decide to hibernate on the moon. Ancient tales tell of the moon phases being the Lunursus slowly eating the moon, up til the point where it was completely gone, and they needed to come down to Earth to gather food instead while they wait for the moon to regenerate.

Ok so I knew from the start that I wanted something moon-related because of Moongeist Beam. As noted by Duo, the meta currently lacks bulky mons, so since one of the restrictions was 136 HP with relatively mediocre offenses, I knew I wanted it to be defensive. Now, Dark isn't the greatest defensive type out there and the meta is currently filled with strong Fighting types, so alongside Moongeist Beam being one of the required moves, I figured I should make it Dark / Ghost.

After that, went on a lookout for moon-related animals. At first I thought of something like a wolf, but that didn't really go anywhere. Proceeded to think about the Luna Moth, but not being a Bug-Type would feel odd. After a bit more of search, I found out about the Moon Bears:

View attachment 302241

From there onwards, stuff just kinda fell in like a glove. With it being Dark / Ghost, it sort of lacked defensive resistances, and that's where Thick Fat came in - Not only is it great to give Lunursus extra resistances, but fits perfectly in line with the concept of bears foraging food to get enough fat to hibernate! Then I decided to make stats, and with it being a fat Dark / Ghost with 136 HP, I decided to take inspiration from Kord from Fusion Evolution Alpha - I enjoyed using that mon and it's proven to not only be balanced but also very functional. This led me to making Lunursus have high HP with gargantuan bulk but it has almost no means of recovery. Its only ways of regaining HP are through Berries, Leftovers and Rest, which once again go back to the whole hibernation theme, with it eating stuff and doing nothing but sleeping for a while to keep its own health in check! I had to cut out Moonlight and Lunar Dance from its movepool, because despite them being fitting, the former would defeat the purpose of a bulky mon that struggles to regain HP and the later would likely be a bit much for it

This mon was an absolute blast to conceptualize! Dunno if it's gonna make it past voting state, but I'm very glad with how the submission turned out.
set 2
Name: Huskler
Stats: 136 / 76 / 81 / 88 / 81 / 93 (555)
Typing: Bug / Ghost
Abilities: Thick Fat
Movepool: Moongiest Beam, Quiver Dance, Bug Buzz, Shadow Ball, Discharge, Sludge Bomb, U-Turn, Night Shade, Giga Drain
Description: An unorthodox QDer. Bug/Ghost is an okay STAB combo as bug covers the Ghost resistant darks and still does neutral to Normal types. More of a defensive QDer who can afford time to set up due to immunities and resists.
Set 2

Fakemon Name: Schrodae
Stats: 101 / 51 / 97 / 127 / 61 / 113
Typing: Ghost / Normal
Abilities: Thick Fat (Pickup)
Movepool: Shadow Claw, Tackle, Double-Edge, Shadow Punch, Shadow Sneak, Poltergeist, Knock Off, Night Slash, Slack Off, Moongeist Beam, Shadow Ball, Night Daze, Night Shade, Moonlight, Seismic Toss, Heal Bell, Volt Switch, Thunderbolt, Thunder, Tri Attack, Hyper Voice, Snore, Sleep Talk, Nasty Plot, Reflect Type, Curse, Destiny Bond, Heal Block, Mean Look, Perish Song, Body Press, Flamethrower, Fire Blast, Substitute, Double Team
Description: A somewhat frail setup sweeper, yet it still holds some defensive utility, as Thick Fat allows it to check Polbearab with no investment and pressure the opposing team when it comes in at the right time out of its fairly high offensive capabilities.
Fakemon Name: Catastrosod (Catastrophe + Sod)
Stats: 136 / 76 / 105 / 88 / 105 / 70 (580 BST)
Typing: View attachment 302429 View attachment 302430
Abilities: Thick Fat (Hidden Ability: Sand Force)
Movepool:
Gets Universal Moves
View attachment 302431: Earthquake, Knock Off, U-Turn, Beat Up, Foul Play, Rapid Spin, Body Press, Smack Down
View attachment 302432: Earth Power
View attachment 302433: Parting Shot, Stealth Rock, Spikes, Memento, Glare, Coil, Haze, Taunt, Recover
Description: A amazing mixed tank with a nice typing and amazing coverage. With Thick Fat, it can tank moves from Sheer Force LO Nidoking's Ice Beam, and Flash Fire Scarf Heatran's Eruption, and anything else. It can also be very annoying with Recover + Coil + Stealth Rock + Body Press, and with some more move combos like...well, that's the only good move combo I came up with.
Catastrosod @ Leftovers
Impish Nature
Ability: Thick Fat
EVs: 248 HP / 108 Def / 148 SpD
- Recover
- Coil / Foul Play / Haze
- Stealth Rock / Spikes
- Body Press / Knock Off / U-Turn / Rapid Spin
Set 2

Name: Cacoflare (cacophony + flare + cacodemon)
Stats: 136 HP/76 Atk/112 Def/88 SpAtk/73 Spdef/40 Spe (525 BST, same as Umbreon)
Typing: Dark/Fire
Abilities: Flame Body/Levitate/Prankster

Movepool:
Fire Stab:
Burning Jealousy
Mystical Fire
Flamethrower
Fire Blast
Overheat
Heat Crash

Dark Stab:
Lash Out
False Surrender
Fiery Wrath
Foul Play

Coverage:
Sludge Bomb
Boomburst
Dragon Pulse

Status/Utility:
Will-o-wisp
Taunt
Memento
Nasty Plot
Obstruct
Switcheroo
Torment
Fire Spin
Corrosive Gas
Toxic
Curse
Destiny Bond
Perish Song
Recover

+ Universal TMs

Flavor: This is an ignited, plump, demon from hell. Similar to DOOM’s Cacodemon, but on fire. It’s a notorious trickster.

Description: This mon shares mega Banette’s unique quality as a prankster destiny bond user. Additionally, it boasts 7 resistances, and with levitate, only 3 weaknesses. Thus, it performs as an effective physical wall. Prankster will-o-wisp enhances this, forcing physical attackers to hard switch, lest they get burned before their potential U-Turn. It doesn’t have access to pivoting itself, but a host of good utility options, 3 good abilities, and potential setup in nasty plot makes this a very versatile demon.

Something like this would be standard, but fire spin + perish song, Levitate, NP, Curse physical, Taunt, and even flame body are all probably viable.

Cacoflare @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Will-O-Wisp/Toxic
- Recover
- Fiery Wrath
- Destiny Bond

Set 3 options:
Scoopapa's Chromodon
readytolose's Zynapz
Fragmented's Virasque
Dilasc's Smoxie
Bobsican's Sharm
I am the Imposter's Boilanymph
Set 3 (Stats, Ability)
Fakemon Name: Chromodon
Stats: 85 / 100 / 108 / 81 / 80 / 111 | BST: 565
Typing: Steel / Dragon
Abilities: Solar Power / Weak Armor | No Guard (HA)
Notable Moves: *learns universal TMs
Special: Draco Meteor, Dragon Pulse, Flash Cannon, Steel Beam, Thunderbolt, Thunder, Weather Ball
Physical: Outrage, Dragon Rush, Dragon Claw, Dragon Tail, Iron Tail, Iron Head, U-turn, Body Press, Fire Fang, Thunder Fang, Crunch
Status: Stealth Rock, Taunt, Iron Defense, Hone Claws
Description: Generic fast defensive pivot and Stealth Rock setter. No recovery means it focuses on getting its support moves off and keeping up momentum. Possible Choice Bander or mixed attacker. Plenty of gimmick options are available as well.
It's a...metal lizard.
Set 3
Fakemon Name: Zynapz ("Synapse" + "naps" because it puts foes to sleep. I thought "Psynapse" was too on-the-nose and liked the spelling with Z better)
Stats: 58 / 109 / 108 / 81 / 58 / 111 (525)
Typing: Fairy / Psychic
Abilities: No Guard / Oblivious / Misty Surge

Physical Moves: Play Rough, Zen Headbutt, Psycho Cut, Knock Off, Triple Axel, Iron Tail, Iron Head, Power Whip, Facade
Special Moves: Psychic, Moonblast, Focus Blast, Dazzling Gleam, Misty Explosion, Dark Pulse, Shadow Ball, Giga Drain, Energy Ball, Draining Kiss, Psyshock, Expanding Force, Stored Power, Thunder, Thunderbolt, Dream Eater, Round, Snore, Hyper Beam, Terrain Pulse
Status Moves: Hypnosis, Swords Dance, Calm Mind, Nasty Plot, Trick, Recover, Sweet Kiss, Yawn, Psycho Shift, Thunder Wave, Toxic, Reflect, Light Screen, Healing Wish, Substitute, Rest, Sleep Talk, Protect

Description: An offensive utility mon. It's main trick is No Guard + Hypnosis, making it a very fast and reliable Sleep inflicter. No Guard also perfects the accuracy of its main physical STABs in Zen Headbutt and Play Rough, as well as many of its coverage options. Although it only has 81 Special Attack, it has the coveted No Guard Focus Blast as well as some nice special coverage, so going mixed is reasonable. The main shortcoming of this mon is that, with relatively low offensive stats and no strong physical coverage for Steel-types, it can sometimes struggle to accomplish much once it gets a sleep off. SD and NP are potent, but it struggles to fit either of those and Hypnosis on one set, as its coverage suffers. Trick can replace coverage on choiced sets, and suicide options in Healing Wish and Misty Explosion are usable on a funky dual screens set.
Zynapz @ Life Orb
Ability: No Guard
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Hypnosis
- Play Rough
- Zen Headbutt / Knock Off
- Focus Blast / Knock Off / Triple Axel
set 3
Name: Virasque
Type: Poison/Fairy
Stats: 68/98/108/81/63/111
Abilities: No Guard/Hustle
Movepool: Play Rough, Gunk Shot, Poison Jab, Dazzling Gleam, Thunder, Thunderbolt, Sludge Bomb, Sludge Wave, Toxic, Fire Blast, Swords Dance, High Horsepower, Crunch, Bite, Dark Pulse, Darkest Lariat, Shadow Ball, Protect, Substitute, Stone Edge
Description: Pretty much a hard check to all the fighting types that exist in the mod. Hustle makes you hit harder, but you're going to be missing a lot. No Guard trades power for guaranteed accuracy, allowing it to be a more consistent sweeper and answer to the fighting types in the mod.
set 3
Name: Smoxie
Type: Fire/Fairy
Stats: 82/50/108/81/108/111 (530)
Abilities: No Guard (Misty Surge)
Movepool: Steam Eruption, Moonblast, Fire Blast, Inferno, Thunder, Thunderbolt, Toxic, Thunderwave, Flamethrower, Overheat, Soft Boiled, WoW
Description: What this thing lacks in power and setup, Smoxie makes up for by spreading status. Steam Eruption is a good way to threaten burns especially alongside Inferno as nothing is immune to both. 82/108/108 is a decent defensive spread for a fairy especially with Soft Boiled, and can run annoyance and set up as needed. Misty Surge is there, but like Chimney Weezing, it sorta clashes with its typing's desire to spread status, in this case burns instead of poison.
Set 3

Fakemon Name: Sharm
Stats: 80 / 70 / 95 / 85 / 130 / 45
Typing: Water/Electric
Abilities: Unaware (No Guard)
Movepool: Charge, Thunderbolt, Thunder, Zap Cannon, Thunder Punch, Volt Switch, Scald, Surf, Waterfall, Liquidation, Dive, Steam Eruption, Ice Beam, Blizzard, Spiky Shield, Wish, Flip Turn, Toxic, Refresh, Haze, Spikes, Toxic Spikes, Bulk Up, Drain Punch, Ice Punch, Thunder Punch, Superpower, Close Combat
Description: An slow tank that can quickly fill the opposing team with status, it also includes some nice utility and potential defensive use if you want to go with Unaware instead.
Fakemon Name: Boilanymph (Boiler + Nymph)
Stats: 80 / 70 / 110 / 120 / 110 / 90 (580 BST)
Typing: View attachment 302436 View attachment 302437
Abilities: No Guard
Movepool:
Gets Universal Moves
View attachment 302438: Flip Turn, Explosion
View attachment 302439: Moonblast, Hydro Pump, Steam Eruption, Draining Kiss, Overheat, Earth Power, Focus Blast, Scald, Blizzard, Strange Stream, Clear Smog
View attachment 302441: Shift Gear, Toxic, Defog
Description: No-Miss Focus Blasts and Blizzards. Shall I say more?
Boilanymph @ Choice Specs
Timid Nature
Ability: No Guard
EVs: 4 Def / 252 SpA / 252 Spe
- Steam Eruption / Hydro Pump
- Moonblast / Draining Kiss
- Focus Blast
- Blizzard / Earth Power
 

Fragmented

procrastinating...
is a Pokemon Researcher
that's not a lot of votes

set 1: zxgzxg's Ostrage, HgsBoson's Mercurite, Scoopapa's Hollicorn
set 2: AquaticPanic's Lunursus, readytolose's Borassa, Impostor's Catastrosod
set 3: readytolose's Zynapz, Bobsican's Sharm, Fragmented's Virasque
 
Set 1: Scoopapa's Hollicorn, HgsBoson's Mercurite, zxgzxg's Ostrage
Set 2: HgsBoson's Cacoflare, Dilasc's Huskler, readytolose's Borassa
Set 3: Bobsican's Sharm, Fragmented's Virasque, readytolose's Zynapz
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Gonna give another 24 hours for voting. It's pretty clear that I need some more incentive for people to vote, since more often than not, slates have gone without many people voting unless I mention it in the Discord. I might make it so everyone who votes gets an extra point on all of their subs but I dunno, lmk if you have any better ideas.
 

zxgzxg

scrabble
is a Forum Moderator
Set 1: Bobsican's Aerock, readytolose's Senalytra, zxgzxg's Ostrage
Set 2: HgsBoson's Cacoflare, Dilasc's Huskler, AquaticPanic's Lunursus
Set 3: Bobsican's Sharm, Scoopapa's Chromodon, Fragmented's Virasque
 
Set 1: Fragmented's, Bobsican Aerock, Scoopapa's Hollicorn
Set 2: readytolose's Borassa, AquaticPanic's Lunursus, Dilasc's Huskler
Set 3: Bobsican's Sharm, Fragmented's Virasque, Scoopapa's Chromodon
 

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