Rhyperior



Rhyperior

QC: 1/3 (kokoloko), 2/3 (DestinyUnknown), 3/3 (PK Gaming)
GP: 1/2 (GatoDelFuego), 2/2 (Melvni)

[Overview]

<p>Rhyperior is, to say the least, a peculiar Pokemon. While its HP, Defense, and Attack stats are out of this world, its Special Defense and Speed leave much to be desired. When you see a Pokemon with base 140 Attack, you already know it's going to hit extremely hard and Rhyperior is no exception. Having both Rock and Ground typing means STAB on the EdgeQuake combination, which is a huge plus for Rhyperior's arsenal. It also packs a wide movepool: it has access to boosting moves, such as Swords Dance and Rock Polish, support moves, such as Stealth Rock and Toxic, and a plethora of offensive moves of different types. However, although the offensive coverage provided by Rhyperior's typing is amazing, the same can't be said about its resistances. Being a Rock / Ground type means Rhyperior has a huge weakness to Water- and Grass-types and is hit for super effective damage by the common Ground- and Fighting-type moves in the tier. However, don't let this fool you, as Rhyperior can partially mitigate these issues with its extremely useful ability in the form of Solid Rock, which reduces the power of super effective moves by 25%. If you know Rhyperior's weaknesses and play around them, you will find it extremely easy to incorporate the Drill Pokemon in any team with positive results.</p>

[SET]
name: Tank
move 1: Stealth Rock
move 2: Earthquake
move 3: Rock Blast / Stone Edge
move 4: Dragon Tail
item: Leftovers
ability: Solid Rock
nature: Adamant
evs: 248 HP / 16 Atk / 244 SpD

[SET COMMENTS]

<p>If you look at Rhyperior's stat distribution, you'll have a huge let down when you take a look at its Special Defense stat. However, with some EV investment, Rhyperior can surprise you in that aspect. Its typing and HP stat, when combined with some Special Defense EVs, make Rhyperior one of the best Raikou and Zapdos checks in the tier, unless they carry Hidden Power Grass. The same goes for Togekiss, Honchkrow, Victini, and Chandelure, although the latter two to a lesser extent due to their possibly having Grass Knot and Energy Ball respectively. Base 130 Defense backed up by base 115 HP means Rhyperior will be able to take physical hits without being heavily invested, giving it the capacity to take on physical threats such as Darmanitan and Honchkrow. Stealth Rock is a good asset for any team, and Rhyperior makes good use of it. Earthquake is standard on Rhyperior's moveset, being both its strongest and most reliable Ground-type move and hitting like a truck. Rock Blast has the amazing ability to attack through Substitutes, an invaluable aspect to beat Honchkrow, whereas Stone Edge is often more powerful due to its higher fixed Base Power. Dragon Tail hits Flygon switching in on a predicted Earthquake, helps shuffle the opponent's team, racks up nice damage in conjunction with Stealth Rock, and might be a handy last resort against a setup sweeper.</p>

[ADDITIONAL COMMENTS]

<p>The EV distribution lets Rhyperior take special hits as well as possible while also hitting a Leftovers number. An Adamant nature with 16 EVs provides Rhyperior a little bit more power and leaves a good amount of EVs left to invest in its bulk. An alternative spread of 208 HP / 252 Atk / 48 SpD can be used for a more offensive approach. It should be noted that Rhyperior needs 52 Attack EVs with an Adamant nature to OHKO Empoleon. Roar can be used over Dragon Tail in the last slot if you prefer Rhyperior having the ability to force out the opponent when it has a Substitute up to it being able to hit the opponent when under the effects of Taunt. Megahorn is a good alternative over Rhyperior's Rock-type STAB move to hit Grass-types harder. Ice Punch is a direct answer to Gligar which walls Rhyperior's entire set otherwise, while also nailing Flygon and Virizion on the switch. Toxic is a good surprise weapon to cripple some opponents such as Slowbro and Porygon2, but it's not as effective as it once was due to the fact that one of its main targets, Gligar, now almost always carries Immunity. Bulky Water- and Grass-types, such as Slowbro, Blastoise, Milotic, Suicune, Azumarill, and Shaymin can all threaten Rhyperior with their STAB move once they get onto the battlefield. Porygon2 can trace Rhyperior's Solid Rock ability and threaten it with a super effective Ice Beam or poison it with Toxic, severely crippling it for the rest of the battle. Cofagrigus, being a defensive powerhouse, can take any of Rhyperior's hits, burn it with Will-O-Wisp, and use Rhyperior's absurdly high HP stat against it by recovering a huge portion, if not all, of its health by using Pain Split. Hitmontop resists Rhyperior's Rock-type STAB and can take any of its other hits due to Intimidate, retaliating with Close Combat or poisoning Rhyperior with Toxic. Bronzong can take any of Rhyperior's moves as if they were nothing and strike back with a super effective Gyro Ball, hit hard with a super effective Earthquake, or poison Rhyperior with Toxic. As for teammates, Rhyperior benefits from the use of Roserade, since it can take Water- and Grass-type moves with ease and set up Spikes on the opponent's side of the field, making Rhyperior's shuffling moves increase in effectiveness. Zapdos and Rotom-H resist Grass-type moves and can take Grass-types and Bronzong out with Heat Wave and Overheat respectively, while destroying Water-types with their Electric-type STAB moves. Crobat enjoys having Grass-types around and can Taunt Cofagrigus, thus shutting it down completely, while completely walling Hitmontop. Raikou dents Water-types with its STAB and can potentially earn a free switch for Rhyperior with Volt Switch. Houndoom can function as a backup plan against Cofagrigus, while also dealing with Grass-types easily. Having a spinblocker around is also helpful to keep entry hazards on the field seeing as Rhyperior struggles against both Hitmontop and Blastoise, the best spinners in the tier. Cofagrigus and Sableye are good options.</p>

[SET]
name: Choice Band
move 1: Stone Edge
move 2: Earthquake
move 3: Megahorn
move 4: Ice Punch / Rock Blast
item: Choice Band
ability: Solid Rock
nature: Adamant
evs: 92 HP / 252 Atk / 160 Spe

[SET COMMENTS]

<p> We all know Rhyperior has a sky-high Attack stat, so why not make use of it? That's right, Choice Band Rhyperior! 624 Attack right off the bat is nothing to mess around with, especially when it's Rhyperior we're talking about. The STAB EdgeQuake combo provides amazing coverage, hitting every Pokemon in the tier for neutral damage except for Bronzong, Flygon, Virizion, and Claydol. Stone Edge is the Rock-type STAB move of choice, hitting the Flying-types, such as Zapdos, Togekiss, and Xatu, and Levitate Pokemon, such as Rotom-H and Azelf, that are immune to Ground-type moves hard. Earthquake is directed at Fire-types, such as Arcanine, Victini, Darmanitan, and Chandelure, Electric-types, such as Raikou, and Steel-types, such as Registeel, Bisharp, and Cobalion. However, due to the amount of Flying-types and levitating Pokemon in the tier, being locked into Earthquake can have huge drawbacks, giving the opponent a free switch in for any of these Pokemon. Megahorn decimates Grass-types, such as Shaymin and Tangrowth, and Psychic-types, such as Slowbro, Mew, and Meloetta. Ice Punch is there for Flygon, Virizion, and Gligar, although its accuracy helps out against Grass-types when Megahorn's power is unnecessary. Rock Blast can be used to be more effective against Substitute users, mainly Honchkrow and Zapdos. It is important to note that most of Rhyperior's moves have imperfect accuracy, meaning one miss can turn the table around, leaving the opponent with a lot more HP than it should have as well as possibly leaving Rhyperior with way less HP, potentially cutting Rhyperior's time on the field short.</p>

[ADDITIONAL COMMENTS]

<p>The listed EV spread ensures that Rhyperior outpaces Swampert, Clefable, uninvested Empoleon, and Bulk Up Scrafty while also having a good amount of bulk. An alternative spread of 120 HP / 252 Atk / 12 Def / 124 Spe can be used to guarantee Rhyperior doesn't go down to five Seismic Tosses or Night Shades and give Rhyperior more leeway to take on physical attackers, such as Darmanitan, Honchkrow, and Choice Scarf Flygon when it's not locked into Earthquake. Another EV spread of 120 HP / 252 Atk / 136 SpD gives Rhyperior a bit more survivability against special hits, even surviving a Hidden Power Grass from both Zapdos and Raikou and OHKOing them back with Stone Edge and Earthquake respectively. Aqua Tail and Avalanche are possible options, but Ice Punch is more reliable overall. Due to Rhyperior's sheer power, there's not a Pokemon in UU that is safe from being knocked out by Rhyperior once it has been a bit weakened. Slowbro, Bronzong, Gligar, Qwilfish, Flygon, Hitmontop, and Nidoqueen can switch into Rhyperior with caution (when predicted correctly) and force it out afterwards. Shaymin deals with all the aforementioned Pokemon with the exception of Bronzong, though Flygon poses a threat with both U-Turn and Outrage. Zapdos deals with Rhyperior's common switch-ins and makes the opponent think twice about using Earthquake with Flygon, giving Rhyperior the upper hand in the prediction game in this scenario. Free switches are extremely appreciated, since Rhyperior will be needing as much HP as possible to do its job. For this reason, Flygon, Azelf, Zapdos, and Raikou can make good use of U-Turn or Volt Switch to get Rhyperior in safely. Pokemon that lure resisted physical hits, such as Roserade, Shaymin, and Togekiss, are also good options. They also resist some of Rhyperior's weaknesses, especially Grass-type moves.

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Earthquake
move 3: Stone Edge
move 4: Megahorn
item: Life Orb
ability: Solid Rock
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Rhyperior is not known as a fast paced Pokemon. However, it has a way to remedy this: Rock Polish. At +2 Speed, Rhyperior reaches a Speed stat of 392, only being outpaced by Crobat fully invested in Speed, making it an extremely efficient late-game sweeper. Earthquake is Rhyperior's best move to spam and hits incredibly hard. Stone Edge gives Rhyperior the powerful EdgeQuake combo, giving the Drill Pokemon good offensive coverage. Megahorn hits Grass-types very hard, especially Shaymin, as well as hitting Slowbro for super effective damage and hitting Flygon on the spot. Even after Rhyperior doubles its Speed stat, it is still outsped by base 70 Speed Pokemon with a Speed boosting nature holding a Choice Scarf. Unfortunately, most Choice Scarf users stand above that mark. For this reason, all Choice Scarf users must be removed from the battlefield in order to give Rhyperior the spotlight it deserves.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread makes sure Rhyperior outpaces Modest Choice Scarf Chandelure and Togekiss after a Rock Polish boost. Life Orb is invaluable on this set to guarantee some KOs. Leftovers could be used to add survivability or Lum Berry to prevent Rhyperior from getting statused, but the power drop is very noticeable. Aqua Tail can be used to over Megahorn to beat Gligar and opposing Rhyperior. Ice Punch deals with Gligar and Virizion better than any of the other moves listed above. Substitute is a nifty choice, easing prediction and letting Rhyperior have a pseudo-immunity to status conditions. An Adamant nature can be used over Jolly nature to increase Rhyperior's power, but it then loses the ability to outspeed key Pokemon, such as Modest Choice Scarf Chandelure and Togekiss. Choice Scarf users, such as Krookodile, Flygon, Heracross, Shaymin, and Nidoking can block Rhyperior's sweep with ease by taking it out with a super effective move. Suicune, Tangrowth, Porygon2, Gligar, and Slowbro can take a hit and retaliate with a super effective move to knock out Rhyperior. Roserade, Shaymin, and Zapdos can prove to be helpful to eliminate the aforementioned threats with the exception of Porygon2. Heracross fixes this problem while also being able to dent Slowbro, Tangrowth, Shaymin, and Krookodile. Weavile is a good offensive partner to have around due to the fact that it beats Rhyperior's bulky checks with its STAB moves with the exception of Suicune, while revenge killing the Choice Scarf users with Ice Shard. Entry hazards support is mandatory to help out Rhyperior in getting additional KOs. Roserade and Bronzong are good options.</p>

[Other Options]

<p>Rhyperior doesn't have too many other options that are worth using. An exception goes to Fire Punch, which hits Bronzong harder than any other move while also hitting Grass-types as hard as Ice Punch. Protect can also be used to scout your opponent's moveset, especially if they are holding a Choice item, force Mienshao to hit itself with Hi Jump Kick, and gain what could be a crucial turn of Leftovers recovery. Rhyperior can perform very well under the effects of Trick Room and Tailwind, removing its Speed problems for a few turns. A set of Substitute + Swords Dance can be used, but Rhyperior's low Speed is fatal. Due to its sheer power and bulk, Rhyperior is an extremely viable Baton Pass receiver, taking entire teams apart with the proper support.</p>

[Checks and Counters]

<p>Gligar can take every single hit from Rhyperior aside from a Choice Band-boosted Ice Punch and can recover its HP with Roost and hit back with Earthquake or poison Rhyperior, crippling it for the rest of the match. Slowbro is in the same boat as Gligar, only fearing Megahorn. It also has Water-type attacks at its disposal that take out Rhyperior with ease, has access to instant recovery in the form of Slack Off, and can always switch out to regain even more HP due to Regenerator. Bronzong takes close to no damage from Rhyperior's STAB moves, and Megahorn doesn't dish out as much damage as desired. Bulky Water-types, such as Suicune, Blastoise, and Milotic can take a hit, outspeed, and retaliate with Scald or Surf. Bulky Grass-types, such as Shaymin and Tangrowth, resist Earthquake and destroy Rhyperior with a STAB move, but Megahorn will seriously damage them. Porygon2 can trace the Solid Rock ability or get a Special Attack boost from Download, take a hit due to its bulk backed up by Eviolite, and threaten Rhyperior with Ice Beam or Toxic. Faster and potent special attackers, such as Nidoking, Roserade, Kingdra, Nidoqueen, and Lilligant, can take out Rhyperior as easily as taking a walk in the park due to Rhyperior's low Special Defense stat. Choice Scarf users, such as Flygon, Heracross, Shaymin, and Krookodile, can pose a threat to Rock Polish Rhyperior, cutting its sweep short. Rhyperior has great vulnerability to Rapid Spin users, such as Hitmontop and Blastoise, which can very easily Rapid Spin the Stealth Rock away from the opponent's side.</p>
 

kokoloko

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248 HP / 16 Atk / 244 SpD on SpD set because Leftovers number.
252 Atk / 4 SpD / 252 Spe on Rock Polish because you might as well max if you're doing 248--the times the extra 4 SpD are going to actually make a difference are almost definitely going to be less than the times you're going to run into 252 Spe Rhyperior.

On the SpD set's 4 slot, de-slash Ice Punch... it doesn't do anything. Toxic is more useful, but I'm not sure that deserves a slash either.
 
248 HP / 16 Atk / 244 SpD on SpD set because Leftovers number.
252 Atk / 4 SpD / 252 Spe on Rock Polish because you might as well max if you're doing 248--the times the extra 4 SpD are going to actually make a difference are almost definitely going to be less than the times you're going to run into 252 Spe Rhyperior.

On the SpD set's 4 slot, de-slash Ice Punch... it doesn't do anything. Toxic is more useful, but I'm not sure that deserves a slash either.
Changes implemented except for Toxic. Where should I put it? In the 4th slot's second slash or in AC?
 

FlareBlitz

Relaxed nature. Loves to eat.
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All right, I'm going to say that the spread for SpD Perior should be 200 HP / 56 Atk / 252 SpD because I used koko's spread and failed to ohko an empoleon with earthquake .__.
 

kokoloko

what matters is our plan!
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lol well it's supposed to be primarily defensive... i'm all for finding a better spread but i want to make sure we don't compromise its tanking abilities
 
A more offensive spread is already listed. Should I add FlareBlitz's spread as some sort of in between thing with its purposes?
 
For the AC in the Rock Polish set, remove that Ice Punch hits all grass-type Pokemon harder (Since Shaymin and Tangrowth are hit harder with Megahorn and Roserade is hit harder with EQ) and just mention that Ice Punch is mainly used to hit Gligar (main if not only use) and Virizion harder than any of its other moves. Also mention hazard support in the AC as well. Rhyperior is strong, but it's not going to be getting by some threats without some Spikes.

As for the EV spread debate, just mention in the AC of the set that you need a minimum of 52 Atk EVs to OHKO Empoleon, but it's not really worth a second spread (since Empoleon is a dumb ass switch-in to Rhyperior)

Edit: Oh, and mention Bronzong in the Checks and Counters, since it can hard wall every single Rhyperior set.
 

kokoloko

what matters is our plan!
is a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Two-Time Past SPL Champion
^ Yep to everything he said.

Anyway, I would just call the first set "Tank" since "Specially Defensive" implies a couple things that aren't true. For one it's more of a mixed tank than a special tank, and we're really just making that spread the main spread of the Tank set anyway.

Also wherever you mention Toxic, be sure to explain that its not as useful as it once was, since Immunity Gligar exists.

Anyway, this looks good to go.

QC Approved 1/3
 
Maybe mention Fire Punch in OO to hit Bronzong, Shaymin, and Virizion?

Also, take out Ice Punch from the AC for the Tank set. It's only merit would be to hit Flygon. Virizion would be hit just as hard with Fire Punch and Gligar would outspeed and could stall out Rhyperior.
 
Thank you MikeDecIsHere and kokoloko, changes implemented!

@mrb Fire Punch seems like a good option in the OO section, but in general the moves listed are more useful to warrant a spot on the set imo. The only set where it would be somewhat viable is the tank set with the sole purpose of hitting Bronzong (Megahorn hits Shaymin harder and Ice Punch nails Flygon on the switch in plus hitting Gligar and Virizon at the same time) and Fire Punch does 30.8% - 36.7% to 252/252+ Bronzong, making it a 4HKO after Leftovers. I see Fire Punch as an inferior choice but if QC thinks otherwise, I'll add it
 
Well, Ice Punch shouldn't really be used if Rhyperior isn't running speed to outrun Gligar (I guess if you just wanted to hit it on the switch you could). So I'd rather use Fire Punch to be both hitting Virizion and Bronzong for some damage. Although Fire Punch doesn't do much to max/max Bronzong, it can at least weaken Bronzong and coax it to switch out.

I definitely see the merit of Megahorn and why it is usually better. But, Fire Punch is a lot more reliable.

I'm not saying you should put Fire Punch as a slash or even in AC, but it would be nice in OO.
 
Sheesh, finally got my internet connection back at full potential. Thank you DestinyUnknown :D

One more check to go!
 

chimpact

fire nation
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I realize it's been QC approved, but I think the tank set should have Protect slashed in there. It's very useful against common choiced pokemon like Raikou, Flygon, and Krookodile, and it can force Mienshao to hit itself with HJK. The extra hp from protect also gives you more survivability.
 

GatoDelFuego

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REMOVE CHANGE COMMENTS

[Overview]

<p>Rhyperior is, to say the least, a peculiar Pokemon. While its HP, Defense and Attack stats are out of this world, its Special Defense and Speed leave much to be desired. When you see a Pokemon with base 140 Attack, you already know it's going to hit extremely hard and Rhyperior is no exception. Having both Rock- and Ground-typing means STAB on the "EdgeQuake" combination, (AC) which is a huge plus on Rhyperior's arsenal. It also packs a wide movepool: it has access to boosting moves, such as Swords Dance and Rock Polish, support moves, such as Stealth Rock and Toxic, and a plethora of offensive moves with different types. Although its typing provides an amazing offensive coverage, the same can't be told about Rhyperior's resistances defensive typing. Being a Rock- and Ground-type means Rhyperior has a huge weakness to Water- and Grass-types plus being hit for super effective damage by the common Ground- and Fighting-type moves in the tier. However, don't let this fool you, as Rhyperior backs it up with its extremely useful ability in the form of Solid Rock, which reduces the power effect of super effective moves by 25%. If you know Rhyperior's weaknesses and play around them, you will find it extremely easy to incorporate the Drill Pokemon in any team with positive results.</p>

[SET]
name: Tank
move 1: Stealth Rock
move 2: Earthquake
move 3: Rock Blast / Stone Edge
move 4: Dragon Tail
item: Leftovers
ability: Solid Rock
nature: Adamant
evs: 248 HP / 16 Atk / 244 SpD

[SET COMMENTS]

<p>If you look at Rhyperior's stat distribution, you'll have a huge let down when you take a look at its Special Defense stat. However, Rhyperior can put up some EVs into account to surprise you in that aspect. Its typing and HP stat, when combined with some Special Defense EVs, make Raikou one of the best Raikou and Zapdos checks in the tier, unless they carry Hidden Power Grass. The same goes for Togekiss, Honckrow, Victini, and Chandelure, although the latter two to a lesser extent due to possibly having Grass Knot and Energy Ball respectively. Base 130 Defense backed up by base 115 HP means Rhyperior will be able to take physical hits without being heavily invested, giving it the capacity to take on physical threats such as Darmanitan and Honckrow. Stealth Rock is a good asset in for any team, and since Rhyperior makes good use of it, might as well. It also supports the rest of the team by racking up residual damage which might prove to be key later in the match and breaks the potential Focus Sash. Earthquake is a standard option on Rhyperior's moveset, being both its strongest and most reliable Ground-type move, (AC) which also hits like a truck. Rock Blast has the amazing ability to attack through Substitutes, an invaluable aspect to beat Honckrow, whereas Stone Edge is often most times more powerful due to the higher fixed base power. Dragon Tail hits Flygon on a predicted switch into Earthquake, it helps out to shuffle the opponent's team and racks up nice damage in conjunction with Stealth Rock, and it might be a handy last resort move against a setup sweeper.</p>

[ADDITIONAL COMMENTS]

<p>The EV distribution lets Rhyperior take special hits as well as possible while also hitting a Leftovers number. An Adamant nature with 16 EVs provides Rhyperior a little bit more power but it and leaves a good amount of EVs left to invest in its bulk. An alternative spread of 208 / 252 / 48 SpD can be used for a more offensive approach. It is to note that Rhyperior needs 52 Attack EVs with an Adamant nature to OHKO Empoleon. Roar can be used over Dragon Tail in the last slot if you prefer to have the ability to force out your opponent when it has a Substitute up rather than being able to hit your opponent plus forcing it to retreat when you are under the effects of Taunt. Megahorn is a good alternative to hit Grass-types harder over than its Rhyperior's Rock-type STAB move. Ice Punch is a direct answer to Gligar which walls Rhyperior's entire set otherwise, while also nailing Flygon and Virizion on the switch-in. Toxic is a good surprise weapon to cripple some opponents such as Slowbro and Porygon2, but it's not as effective as it once was due to the fact that one if its main targets, Gligar, now carries Poison Heal has the Immunity ability. Bulky Water- and Grass-types, such as Slowbro, Blastoise, Milotic, Suicune, Azumarill, and Shaymin can all threaten Rhyperior with their STAB move once they come in on the battlefield. Porygon2 can trace Rhyperior's Solid Rock ability and treaten the Drill Pokemon with a super effective Ice Beam or poison it with Toxic, severely crippling Rhyperior for the rest of the battle. Cofagrigus, being a defensive powerhouse, can take any of Rhyperior's hits, burn it with Will-O-Wisp, (AC) and use Rhyperior's absurdly high HP stat against it by recovering a huge portion, if not all, of Cofagrigus's health by using Pain Split. Hitmontop resists Rhyperior's Rock-type STAB and can take any of its other hits due to the ability Intimidate, retaliating with Close Combat or inflicting a poison on Rhyperior with Toxic. Bronzong can take any of Rhyperior's moves as it were nothing and strike back with super efective Gyro Ball, Earthquake, (AC) or poison Rhyperior with Toxic. As for teammates, Rhyperior benefits from the use of Roserade, since it can resist Water- and Grass-type moves with ease with the addition of setting up Spikes on the opponent's side of the field, making Rhyperior's shuffling moves Dragon Tail increase in effectiveness usefulness. Zapdos and Rotom-H resist Grass-type moves and can take Grass-types them and Bronzong out with Heat Wave and Overheat respectively, while destroying Water-types with their Electric-type STAB moves. Crobat enjoys having Grass-types around to do what it does best, it and can Taunt Cofagrigus, thus shutting it down completely, (AC) and laugh at while completely walling Hitmontop. Raikou dents Water-types with its STAB and it can potentially earn a free switch-in to for Rhyperior with Volt Switch. Houndoom can function as a backup plan against Cofagrigus, while also dealing with Grass-types easily. Having a spinblocker around is also helpful to keep up the entry hazards in the field seeing as Rhyperior struggles against both Hitmontop and Blastoise, the best spinners in the tier. Cofagrigus and Sableye are good options.</p>

[SET]
name: Choice Band
move 1: Stone Edge
move 2: Earthquake
move 3: Megahorn
move 4: Ice Punch / Rock Blast
item: Choice Band
ability: Solid Rock
nature: Adamant
evs: 92 HP / 252 Atk / 160 Spe

[SET COMMENTS]

<p> We all know Rhyperior has a sky-high Attack stat, so why not making use of it? That's right, Choice Band Rhyperior! 624 Attack right off the bat is nothing to mess around with, especially when it's Rhyperior we're talking about. The STAB "EdgeQuake" combo provides amazing coverage, hitting every Pokemon for neutral damage in the tier except for Bronzong, Flygon, Virizion, and Claydol. Stone Edge is the Rock-type STAB move for choice and it hits Flying-types, such as Zapdos, Togekiss, and Xatu or Levitate Pokemon, such as Rotom-H and Azelf, as all of them immune to Ground-type moves. Earthquake is directed at to Fire-types, such as Arcanine, Victini, Darmanitan, and Chandelure, Electric-types, such as Raikou and Steel-types, such as Registeel, Bisharp, and Cobalion. However, being locked into Earthquake might have a huge drawback: due to the amount of Flying-types and levitating Pokemon in the tier, being locked into Earthquake gives the opponent a free switch into any of these Pokemon. Megahorn decimates Grass-types, such as Shaymin and Tangrowth, and Psychic-types, such as Slowbro, Mew, and Meloetta. Ice Punch is there for Flygon, Virizion, and Gligar, although it helps out against Grass-types without having to rely on Megahorn's shaky accuracy. Rock Blast can be used to be more effective against Substitute users, mainly Honchkrow and Zapdos. It is important to note, however, that most of Rhyperior's moves have imperfect accuracy, meaning one miss can turn the table around, leaving your opponent with a lot more HP than it should have been as well as possibly leaving Rhyperior with way less HP, potentially cutting Rhyperior's time on the field short required to make another move.</p>

[ADDITIONAL COMMENTS]

<p>To make the best use out of Rhyperior's stats and item, Attack is maximized alongside with an Adamant nature. The listed EV spread of 92 HP / 252 Atk / 160 Spe ensures that Rhyperior outpaces Swampert, Clefable, uninvested Empoleon, (AC) and Scrafty while also having a good amount of bulk. An alternative spread of 120 HP / 252 Atk / 12 Def / 124 Spe can be used to guarantee Rhyperior doesn't go down to five Seismic Tosses or Night Shades and to gives Rhyperior a bigger leeway to take on physical attackers, such as Darmanitan, Honckrow, (AC) and Choice Scarf Flygon when it's not locked into Earthquake. Another EV spread of 120 HP / 252 Atk / 136 SpD gives Rhyperior a bit more survivability against special hits, even surviving a Hidden Power Grass from both Zapdos and Raikou and OHKOing them back with Stone Edge and Earthquake respectively. Aqua Tail and Avalanche are possible options, but Ice Punch is more reliable overall. Due to Rhyperior's sheer power, there's not a Pokemon in UU that is safe from being knocked out by Rhyperior once they have been a bit weakened. However, Slowbro, Bronzong, Gligar, Qwilfish, Flygon, Hitmontop, and Nidoqueen can switch into Rhyperior with caution (when predicted correctly) and force it out afterwards. Shaymin deals with all the aforementioned Pokemon with the exception of Bronzong, though Flygon poses a threat with both U-Turn and Outrage. Zapdos deals with Rhyperior's common switch-ins, with the addition of and makes giving the opponent think twice about a feeling of insecurity when using Earthquake with Flygon, making giving Rhyperior have the upper hand in the prediciton game in this scenario. Free switches are extremely appreciated, since Rhyperior will be needing as much HP as possible to do its job. For this reason, Flygon, Azelf, Zapdos, and Raikou can make good use of U-Turn or Volt Switch to get Rhyperior in safely. Pokemon that lure resisted physical hits, such as Roserade, Shaymin, (AC) and Togekiss, are also good options. They also resist some of Rhyperior's weaknesses, especially Grass-type moves.

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Earthquake
move 3: Stone Edge
move 4: Megahorn
item: Life Orb
ability: Solid Rock
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>At first sight, Rhyperior is not known as a fast paced Pokemon. However, it has a way to remedy that exact problem: (colon) . The solution is called Rock Polish. After two boosts At +2, Rhyperior reaches a Speed stat of 392, only being outpaced by Crobat fully invested in Speed, making it an extremely efficient late-game sweeper. Earthquake is Rhyperior's best spammable move and hits incredibly hard. Stone Edge gives Rhyperior the infamous "EdgeQuake" combo, giving the Drill Pokemon a good offensive coverage. Megahorn hits Grass-types very hard, especially with a special mention for Shaymin, as well as hitting Slowbro for super effective damage plus hitting Flygon on the spot. Although Rhyperior doubles its Speed stat, it is still outsped by base 70 Speed Pokemon with a Speed boosting nature holding a Choice Scarf. Unfortunately, most Choice Scarf users stand above that mark. For this reason, all Choice Scarf users must be removed from the battlefield in order to give Rhyperior the spotlight it deserves.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Attack and Speed, thus making sure Rhyperior outpaces Modest Choice Scarf Chandelure and Togekiss after a Rock Polish boost. Life Orb is invaluable on this set to guarantee some KOs. Leftovers could be used to add survivability and or Lum Berry to prevent Rhyperior from getting statused inflicted, but the power drop from not having Life Orb is very noticeable. Aqua Tail can be used to over Megahorn to beat Gligar and opposing Rhyperior. Ice Punch deals with Gligar and Virizion better than any of the other moves listed above. Substitute is a nifty choice, easing prediction and letting Rhyperior have a pseudo-immunity to status conditions which will severely cripple its sweep. An Adamant nature can be used over Jolly nature to increase Rhyperior's power, but it then loses the ability to outspeed key Pokemon, such as Modest Choice Scarf Chandelure and Togekiss. Choice Scarf users, such as Krookodile, Flygon, Heracross, Shaymin, and Nidoking can block Rhyperior's sweep with ease by taking it out with a super effective move. Suicune, Tangrowth, Porygon2, Gligar, and Slowbro can take a hit and retaliate with a super effective move to knock out Rhyperior. Roserade, Shaymin, and Zapdos can prove to be helpful to eliminate the aforementioned threats with the exception of Porygon2. Heracross fixes this problem while also being able to dent Slowbro, Tangrowth, Shaymin, and Krookodile. Weavile is a good offensive partner to have around due to the fact that it beats Rhyperior's bulky checks with its STAB moves with the exception of Suicune, while revenge killing the Choice Scarf users with Ice Shard. Entry hazards support is mandatory to help out Rhyperior in getting additional easier KOs. Roserade and Bronzong are good options.</p>

[Other Options]

<p>Rhyperior doesn't have too many other options that are worth using. An exception goes to Fire Punch, which hits Bronzong harder than any other move while also hitting Grass-types as hard as Ice Punch does. Rhyperior can perform greatly under the effects of Trick Room and Tailwind, removing the problem with its Speed for a few turns. A set of Substitute + Swords Dance can be used, but Rhyperior's low Speed is fatal. Due to its sheer power and bulk, Rhyperior is an extremely viable Baton Pass receiver, wrecking entire teams apart with the proper support.</p>

[Checks and Counters]

<p>Gligar can take every single hit from Rhyperior aside from a Choice Band-boosted Ice Punch, it and can recover its HP with Roost and hit back with Earthquake or poison Rhyperior, crippling it for the rest of the match. Slowbro is in the same boat on the same page as Gligar, only fearing Megahorn. It also has Water-type attacks at its disposal that take out Rhyperior with ease, it has access to instant recovery in the form of Slack Off, (AC) and it can always switch out to regain even more HP due to its Regenerator ability. Bronzong takes close to no damage from Rhyperior's STAB moves and Megahorn doesn't dish out as much damage as desired. Bulky Water-types, such as Suicune, Blastoise, (AC) and Milotic can take a hit, outspeed, (AC) and retaliate with Scald or Surf. Bulky Grass-types, such as Shaymin and Tangrowth, (AC) resist Earthquake and destroy Rhyperior with a STAB move, but Megahorn will is going to seriously damage them. Porygon2 can trace the Solid Rock ability or get a Special Attack boost from Download, it can take a hit due to its bulk backed up by Eviolite, (AC) and threaten Rhyperior with Ice Beam or Toxic. Faster and potent special attackers, such as Nidoking, Roserade, Kingdra, Nidoqueen, and Lilligant, (AC) can take out Rhyperior as easily as taking a walk in the park due to Rhyperior's crappy low Special Defense stat. Choice Scarf users, such as Flygon, Heracross, Shaymin, and Krookodile, (AC) can pose a threat to Rock Polish Rhyperior, cutting its sweep short. It has great vulnerability to Rapid Spin users, such as Hitmontop and Blastoise, which can very easily Rapid Spin the Stealth Rock away from the opponent's side.</p>


Miguel <3

I trust you can add a sentence or two about protect

GP Approved 1/2

 
GP check. Good job on writing this. Only two real comments: Honchkrow>Honckrow & don't use infamous unless you mean despicable. Anyway,
Additions in Blue
Subtractions in Red
Comments in Purple

[Overview]

<p>Rhyperior is, to say the least, a peculiar Pokemon. While its HP, Defense (add comma) and Attack stats are out of this world, its Special Defense and Speed leave much to be desired. When you see a Pokemon with base 140 Attack, you already know it's going to hit extremely hard and Rhyperior is no exception. Having both Rock- and Ground-typing (remove dashes after rock and ground) means STAB on the EdgeQuake combination, which is a huge plus on for Rhyperior's arsenal. It also packs a wide movepool: it has access to boosting moves, such as Swords Dance and Rock Polish, support moves, such as Stealth Rock and Toxic, and a plethora of offensive moves with of different types. Although its However, although the offensive coverage provided by Rhyperior's typing provides an is amazing offensive coverage, the same can't be told said about Rhyperior's its resistances. Being a Rock- and Ground- Rock / Ground type means Rhyperior has a huge weakness to Water- and Grass-types plus being and is hit for super effective damage by the common Ground- and Fighting-type moves in the tier. However, don't let this fool you, as Rhyperior backs it up can greatly alleviate/partially alleviate/partially get around/greatly mitigate/partially mitigate these issues with its extremely useful ability in the form of Solid Rock, which reduces the power of super effective moves by 25%. If you know Rhyperior's weaknesses and play around them, you will find it extremely easy to incorporate the Drill Pokemon in any team with positive results.</p>

[SET]
name: Tank
move 1: Stealth Rock
move 2: Earthquake
move 3: Rock Blast / Stone Edge
move 4: Dragon Tail
item: Leftovers
ability: Solid Rock
nature: Adamant
evs: 248 HP / 16 Atk / 244 SpD

[SET COMMENTS]

<p>If you look at Rhyperior's stat distribution, you'll have a huge let down when you take a look at its Special Defense stat. However, with some EV investment, Rhyperior can put up some EVs into account to surprise you in that aspect. Its typing and HP stat, when combined with some Special Defense EVs, make Raikou Rhyperior one of the best Raikou and Zapdos checks in the tier, unless they carry Hidden Power Grass. The same goes for Togekiss, Honckrow Honchkrow, Victini, and Chandelure, although the latter two to a lesser extent due to their possibly having Grass Knot and Energy Ball respectively. Base 130 Defense backed up by base 115 HP means Rhyperior will be able to take physical hits without being heavily invested, giving it the capacity to take on physical threats such as Darmanitan and Honckrow Honchkrow. Stealth Rock is a good asset for any team, and Rhyperior makes good use of it. Earthquake is a standard option standard on Rhyperior's moveset, being both its strongest and most reliable Ground-type move, which also hits and hitting like a truck. Rock Blast has the amazing ability to attack through Substitutes, an invaluable aspect to beat Honckrow Honchkrow, whereas Stone Edge is often more powerful due to the its higher fixed base power Base Power. Dragon Tail hits Flygon switching in on a predicted switch into Earthquake, helps out to shuffle the opponent's team (add comma) and racks up nice damage in conjunction with Stealth Rock, and might be a handy last resort move against a setup sweeper.</p>

[ADDITIONAL COMMENTS]

<p>The EV distribution lets Rhyperior take special hits as well as possible while also hitting a Leftovers number. An Adamant nature with 16 EVs provides Rhyperior a little bit more power and leaves a good amount of EVs left to invest in its bulk. An alternative spread of 208 HP / 252 Atk / 48 SpD can be used for a more offensive approach. It is to note should be noted that Rhyperior needs 52 Attack EVs with an Adamant nature to OHKO Empoleon. Roar can be used over Dragon Tail in the last slot if you prefer to have Rhyperior having the ability to force out your the opponent when it has a Substitute up rather than to it being able to hit your the opponent when you are under the effects of Taunt. Megahorn is a good alternative over Rhyperior's Rock-type STAB move to hit Grass-types harder over Rhyperior's Rock-type STAB move. Ice Punch is a direct answer to Gligar which walls Rhyperior's entire set otherwise, while also nailing Flygon and Virizion on the switch. Toxic is a good surprise weapon to cripple some opponents such as Slowbro and Porygon2, but it's not as effective as it once was due to the fact that one if of its main targets, Gligar, now almost always (there's always the chance you'll run into someone who accidentally gave it hyper cutter) carries Immunity. Bulky Water- and Grass-types, such as Slowbro, Blastoise, Milotic, Suicune, Azumarill, and Shaymin can all threaten Rhyperior with their STAB move once they come in on get onto the battlefield. Porygon2 can trace Rhyperior's Solid Rock ability and treaten the Drill Pokemon threaten it with a super effective Ice Beam or poison it with Toxic, severely crippling Rhyperior it for the rest of the battle. Cofagrigus, being a defensive powerhouse, can take any of Rhyperior's hits, burn it with Will-O-Wisp, and use Rhyperior's absurdly high HP stat against it by recovering a huge portion, if not all, of Cofagrigus's its health by using Pain Split. Hitmontop resists Rhyperior's Rock-type STAB and can take any of its other hits due ability to Intimidate, retaliating with Close Combat or inflicting a poison on poisoning Rhyperior with Toxic. Bronzong can take any of Rhyperior's moves as it if they were nothing and strike back with a super efective effective Gyro Ball, (remove comma) or Earthquake, (remove comma) or poison Rhyperior with Toxic (alternatively you can change this to "strike back with a super effective Gyro Ball, hit hard (or another verb you prefer) with a super effective Earthquake, or poison Rhyperior with Toxic; you just need parallel structure). As for teammates, Rhyperior benefits from the use of Roserade, since it can resist take Water- and Grass-type moves with ease with the addition of setting and set up Spikes on the opponent's side of the field, making Rhyperior's shuffling moves increase in effectiveness. Zapdos and Rotom-H resist Grass-type moves and can take Grass-types and Bronzong out with Heat Wave and Overheat respectively, while destroying Water-types with their Electric-type STAB moves. Crobat enjoys having Grass-types around and it can Taunt Cofagrigus, thus shutting it down completely, while completely walling Hitmontop. Raikou dents Water-types with its STAB and can potentially earn a free switch for Rhyperior with Volt Switch. Houndoom can function as a backup plan against Cofagrigus, while also dealing with Grass-types easily. Having a spinblocker around is also helpful to keep entry hazards in on the field seeing as Rhyperior struggles against both Hitmontop and Blastoise, the best spinners in the tier. Cofagrigus and Sableye are good options.</p>

[SET]
name: Choice Band
move 1: Stone Edge
move 2: Earthquake
move 3: Megahorn
move 4: Ice Punch / Rock Blast
item: Choice Band
ability: Solid Rock
nature: Adamant
evs: 92 HP / 252 Atk / 160 Spe

[SET COMMENTS]

<p> We all know Rhyperior has a sky-high Attack stat, so why not making make use of it? That's right, Choice Band Rhyperior! 624 Attack right off the bat is nothing to mess around with, especially when it's Rhyperior we're talking about. The STAB EdgeQuake combo provides amazing coverage, hitting every Pokemon in the tier for neutral damage in the tier except for Bronzong, Flygon, Virizion, and Claydol. Stone Edge is the Rock-type STAB move for of choice (add comma) and it hits hitting the Flying-types, such as Zapdos, Togekiss, and Xatu (add comma) or and Levitate Pokemon, such as Rotom-H and Azelf, as all of them that are immune to Ground-type moves hard. Earthquake is directed at Fire-types, such as Arcanine, Victini, Darmanitan, and Chandelure, Electric-types, such as Raikou (add comma) and Steel-types, such as Registeel, Bisharp, and Cobalion. However, being locked into Earthquake might have a huge drawback: due to the amount of Flying-types and levitating Pokemon in the tier, being locked into Earthquake can have huge drawbacks, giving gives the opponent a free switch into in for any of these Pokemon. Megahorn decimates Grass-types, such as Shaymin and Tangrowth, and Psychic-types, such as Slowbro, Mew, and Meloetta. Ice Punch is there for Flygon, Virizion, and Gligar, although it its accuracy helps out against Grass-types without having to rely on when Megahorn's shaky accuracy power is unnecessary. Rock Blast can be used to be more effective against Substitute users, mainly Honchkrow and Zapdos. It is important to note, however, that most of Rhyperior's moves have imperfect accuracy, meaning one miss can turn the table around, leaving your the opponent with a lot more HP than it should have been as well as possibly leaving Rhyperior with way less HP, potentially cutting Rhyperior's time on the field short.</p>

[ADDITIONAL COMMENTS]

<p>To make the best use out of Rhyperior's stats and item, Attack is maximized alongside with an Adamant nature. (I know it's just being thorough, but you don't need to say what 252 EVs are for unless there's something specific they do) The listed EV spread ensures that Rhyperior outpaces Swampert, Clefable, uninvested Empoleon, and Bulk Up Scrafty while also having a good amount of bulk. An alternative spread of 120 HP / 252 Atk / 12 Def / 124 Spe can be used to guarantee Rhyperior doesn't go down to five Seismic Tosses or Night Shades and gives give Rhyperior a bigger more leeway to take on physical attackers, such as Darmanitan, Honchkrow, and Choice Scarf Flygon when it's not locked into Earthquake. Another EV spread of 120 HP / 252 Atk / 136 SpD gives Rhyperior a bit more survivability against special hits, even surviving a Hidden Power Grass from both Zapdos and Raikou and OHKOing them back with Stone Edge and Earthquake respectively. Aqua Tail and Avalanche are possible options, but Ice Punch is more reliable overall. Due to Rhyperior's sheer power, there's not a Pokemon in UU that is safe from being knocked out by Rhyperior once they have it has been a bit weakened. Slowbro, Bronzong, Gligar, Qwilfish, Flygon, Hitmontop, and Nidoqueen can switch into Rhyperior with caution (when predicted correctly) and force it out afterwards. Shaymin deals with all the aforementioned Pokemon with the exception of Bronzong, though Flygon poses a threat with both U-Turn and Outrage. Zapdos deals with Rhyperior's common switch-ins and makes the opponent think twice about using Earthquake with Flygon, giving Rhyperior the upper hand in the prediciton prediction game in this scenario. Free switches are extremely appreciated, since Rhyperior will be needing as much HP as possible to do its job. For this reason, Flygon, Azelf, Zapdos, and Raikou can make good use of U-Turn or Volt Switch to get Rhyperior in safely. Pokemon that lure resisted physical hits, such as Roserade, Shaymin, and Togekiss, are also good options. They also resist some of Rhyperior's weaknesses, especially Grass-type moves.

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Earthquake
move 3: Stone Edge
move 4: Megahorn
item: Life Orb
ability: Solid Rock
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>At first sight, Rhyperior is not known as a fast paced Pokemon. However, it has a way to remedy that exact problem this: Rock Polish. At +2 Speed, Rhyperior reaches a Speed stat of 392, only being outpaced by Crobat fully invested in Speed, making it an extremely efficient late-game sweeper. Earthquake is Rhyperior's best most spammable move (or "best move to spam) and hits incredibly hard. Stone Edge gives Rhyperior the infamous powerful EdgeQuake combo, giving the Drill Pokemon good offensive coverage. Megahorn hits Grass-types very hard, especially Shaymin, as well as hitting Slowbro for super effective damage plus and hitting Flygon on the spot. Although Even after Rhyperior doubles its Speed stat, it is still outsped by base 70 Speed Pokemon with a Speed boosting nature holding a Choice Scarf. Unfortunately, most Choice Scarf users stand above that mark. For this reason, all Choice Scarf users must be removed from the battlefield in order to give Rhyperior the spotlight it deserves.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Attack and Speed, thus making makes sure Rhyperior outpaces Modest Choice Scarf Chandelure and Togekiss after a Rock Polish boost. Life Orb is invaluable on this set to guarantee some KOs. Leftovers could be used to add survivability or Lum Berry to prevent Rhyperior from getting statused, but the power drop from not having Life Orb is very noticeable. Aqua Tail can be used to over Megahorn to beat Gligar and opposing Rhyperior. Ice Punch deals with Gligar and Virizion better than any of the other moves listed above. Substitute is a nifty choice, easing prediction and letting Rhyperior have a pseudo-immunity to status conditions which will severely cripple its sweep. An Adamant nature can be used over Jolly nature to increase Rhyperior's power, but it then loses the ability to outspeed key Pokemon, such as Modest Choice Scarf Chandelure and Togekiss. Choice Scarf users, such as Krookodile, Flygon, Heracross, Shaymin, and Nidoking can block Rhyperior's sweep with ease by taking it out with a super effective move. Suicune, Tangrowth, Porygon2, Gligar, and Slowbro can take a hit and retaliate with a super effective move to knock out Rhyperior. Roserade, Shaymin, and Zapdos can prove to be helpful to eliminate the aforementioned threats with the exception of Porygon2. Heracross fixes this problem while also being able to dent Slowbro, Tangrowth, Shaymin, and Krookodile. Weavile is a good offensive partner to have around due to the fact that it beats Rhyperior's bulky checks with its STAB moves with the exception of Suicune, while revenge killing the Choice Scarf users with Ice Shard. Entry hazards support is mandatory to help out Rhyperior in getting additional KOs. Roserade and Bronzong are good options.</p>

[Other Options]

<p>Rhyperior doesn't have too many other options that are worth using. An exception goes to Fire Punch, which hits Bronzong harder than any other move while also hitting Grass-types as hard as Ice Punch. Protect can also be used to scout your opponent's moveset, especially if they are holding a Choice item, force Mienshao to hit itself with Hi Jump Kick (add comma) and gain what could be a crucial turn of Leftovers recovery. Rhyperior can perform greatly very well under the effects of Trick Room and Tailwind, removing the problem with its Speed problems for a few turns. A set of Substitute + Swords Dance can be used, but Rhyperior's low Speed is fatal. Due to its sheer power and bulk, Rhyperior is an extremely viable Baton Pass receiver, wrecking entire teams apart (change to either "wrecking entire teams" or "taking entire teams apart") with the proper support.</p>

[Checks and Counters]

<p>Gligar can take every single hit from Rhyperior aside from a Choice Band-boosted Ice Punch and can recover its HP with Roost and hit back with Earthquake or poison Rhyperior, crippling it for the rest of the match. Slowbro is in the same boat as Gligar, only fearing Megahorn. It also has Water-type attacks at its disposal that take out Rhyperior with ease, has access to instant recovery in the form of Slack Off, and can always switch out to regain even more HP due to Regenerator. Bronzong takes close to no damage from Rhyperior's STAB moves (add comma) and Megahorn doesn't dish out as much damage as desired. Bulky Water-types, such as Suicune, Blastoise, and Milotic can take a hit, outspeed, and retaliate with Scald or Surf. Bulky Grass-types, such as Shaymin and Tangrowth, resist Earthquake and destroy Rhyperior with a STAB move, but Megahorn will seriously damage them. Porygon2 can trace the Solid Rock ability or get a Special Attack boost from Download, can take a hit due to its bulk backed up by Eviolite, and threaten Rhyperior with Ice Beam or Toxic. Faster and potent special attackers, such as Nidoking, Roserade, Kingdra, Nidoqueen, and Lilligant, can take out Rhyperior as easily as taking a walk in the park due to Rhyperior's low Special Defense stat. Choice Scarf users, such as Flygon, Heracross, Shaymin, and Krookodile, can pose a threat to Rock Polish Rhyperior, cutting its sweep short. It Rhyperior has great vulnerability to Rapid Spin users, such as Hitmontop and Blastoise, which can very easily Rapid Spin the Stealth Rock away from the opponent's side.</p>


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