{RMT} Beef's Meat Factory(Standard OU/BL)

Breloom@ Toxic Orb Poison Heal Adamant
~ Substitute
~ Leech Seed
~ Focus Punch
~ Spore
44 HP / 252 Atk / 212 Spe
My lead, usually can outspeed or take a hit from any lead and spore them first. If i get them spore'd then i'll use sub and they probly will switch to a ghost or something to kill loom, so I leechseed while they break the sub then I switch into something else.

Starmie@Leftovers Natural Cure Timid
~ Ice Beam
~ Rapid Spin
~ Recover
~ Surf
172 HP / 120 SpA / 216 Spe
Classic rapid spinner. but the problem is maybe Tbolt would work better because if someone switches in another water type with Tbolt i can't counter i have to switch out. And i really don't like Starmie being Psychic because it gets owned with anything with BuggBuzz or Megahorn.

Gengar@Life Orb / Wide Lens Timid
~ Hypnosis
~ Shadow Ball
~ Thunderbolt
~ HPIce
4 HP / 252 SpA / 252 Spe
Standard Gengar set. Used to take care of the Rev's and other Gengars. Also is Heracross is dead it can help out with Cress and Azelf. Tbolt is there since it's my only way to kill waters effectively. HPIce for the Chomps and Mances, and I chose it over Focusblast since i don't like FB's accuracy

Weaville@Choice Band Jolly
~ Pursuit
~ Ice Shard
~ Brick Break
~ Aerial Ace
40 HP / 252 Atk / 216 Spe
Added to help with the psycics that were once owning my team. This was smogons first Weaville set, but i don't really like the band. Weaville in general has done very little for this team so far.

Heracross@Choice Scarf Guts Adamant
~ Megahorn
~ Close Combat
~ Stone Edge
~ EQ
252 Atk / 252 Spe
My main man, i want to do all i can to keep him around. His versatility of moves is great and his speed and attack is amazing. Unless i get him in on a bad switch he always kills. I was talking to Beej about switching out EQ for Nightslash, so then i can take down the ghosts that my get in Hera's way.

Ryperior@Leftovers Solid Rock Impish
~ Earthquake
~ Stone Edge
~ Fire Punch
~ Hammer Arm
252 HP / 252 Att
Just a good old fashioned tank, I'm regretting some of it's move choices. Maybe get in a Megahorn for hammerarm. He does do a good job of taking hits sometimes and killing but he's also my only BL and if there is another wall/tank that can do his job but better, then say something.

Threat List
Garchomp- Like I said up there, Starmie can take an outrage and ohko with Icebeam. Gengar can pound down some Chomp with HPIce and if both of them are dead, most likely i'm screwed but Heracross and Ryp can use on of there 1x damage moves to chop down some Chomp hp

The Flying Dragons- My first choice is get Hera on a good switch and and OHKO with SE, but if that misses or I get a bad switch, then i'll result to one of my Ice movers or my Stone Edge Ryp

Blissey, Snorlax and the other normal types- Hera can ohko almost any normal type and either ohko or 2hko Blissey and Snorlax. And also if they switch in Blissey oh Hera and Hera didn't use CC last move, Hera can 2hko or 3hko with any one of it's other 3 moves. Then also Ryp's Hammer arm and Loom's FPunch both help out alot. Getting Blissey asleep twice is another good way to help kill it.

Elective- Electivire goes does easily with an EQ, usually it has no moves that are super effective against Hera and Ryp can take a Cross Chop or two. If Vire is alseep Loom can come in and kill it with Fpunch

Gyrados- This big snake gives me some problems, it can take down Gengar, my only T-bolter, prettu easily, since Gengar is a bit fragile, Bit eventually i can get it down with a SE from Hera and if i get lucky enough to catch Gyrados using a DD Ryp's SE will also work

More threats will be added later

This team is for Shoddy, I use doug's server, my name is Beef 2.0. So please leave any and all suggestions and ratings. Also Ryp and Hera don't have an extra 6 evs on another stat because i don't know where to put those extra 6evs.
Any suggestion welcomed
 
Dont get rid of EQ on Hera because Infernape will rape your team... also for weaville i would go with the focus sash set unless u are scared of other priority moves. If i think of more I will let you know :)
 
Consider getting rid of hypnosis on gengar for focus blast for some good coverage, seeing as how you plan on sporing something off the bat hypnosis will commonly be a wasted spot, especially if you spore something that wont reappear for a while.

On that note, that Breloom set doesn't make a very good lead in all honesty. He's better suited to other stuff as it is, and thanks to all the gengar leads lots of stuff caries lum berry or substitute to deal with attempts to status, sleep in particular. While he may be incredibly common as a lead, gengar just does it better. Heracross would do alright seeing as how hes scarfed but that gives away his scarf status right off the bat

:toast:
 
Ya I also have this same rmt going on Neoseeker and they are telling me to make Gengar lead, if he leads i'm keep hypnosis on
but Loom does a good job leading, ok so he spores then the opponet will switch and he'll sub, then the opponet attacks with something probably super effective and then loom seeds and they break the sub. Then i switch out Loom.
If they don't switch out their sleeping pokemon Loom punches them to death.
But if Genger will do a better leading job then I'll make Loom lead.
 
Standard CB Weavile hits 5 of your team for super effective damage, easily outspeeding and OHKOing everyone except Rhyperior (who is 3HKO'd) and Heracross (who takes about 70-80% from Ice Punch on the switch or is OHKO'd by AA if that is present). Your team is already so offensive that I'm sure you can get away with having a wall with a little less punch in Rhyperior's place. I was set to reccomend Skarm, but realised that would leave you with 4 fire weaks and only 1 resist...if you'd like to keep your OU/BL status then Regirock could take Rhyperior's place. He has similar levels of defence but his Ice neutrality makes him much more capable of countering Weavile. Also counters Tyranitar, resists Fire and has good Sp Def. Be sure to put SR on him (or Rhyperior) as your team is begging for passive damage to help ensure your fragile sweepers are bagging OHKO's instead of 2HKO's.

You also may want to put Thunderbolt on Starmie over Ice Beam because at the moment your whole team is destroyed by any DDGyara with 235> speed. Weavile and to a lesser extent Gengar already have Garchomp revenge killing duties taken care of so Ice Beam on Starmie seems like overkill anyway.

But regardless of whether you use Rhyperior or Regirock, you're potentially 6-0'd by standard Protect/Hypnosis/Air Slash/Bug Buzz Yanmega. You're also very exposed to powerful Fighting types (obligatory "Hera-weak" statement) so I'd probably bump Gengar up to lead, slap Hypnosis and maybe a Scarf on him and then replace Breloom for a Bold 252 HP / 220 Def / 36 Spe Zapdos. Now you should be able to stand up well to the Fighting types and also boast one of the better Yanmega counters on the game, without straying too far from your offensive theme. You also have Rapid Spin support so may as well use a Poke that benefits from it!

So we're left with Gengar/Starmie/Zapdos/Weavile/Heracross/Regirock.
Rather than: Breloom/Starmie/Gengar/Weavile/Heracross/Rhyperior.

EDIT:

Also Ryp and Hera don't have an extra 6 evs on another stat because i don't know where to put those extra 6evs.

Give Hera 4 HP EV's and Rhyperior 4 Def EV's (if you keep him).
 
wow lots of writing, thanks! well I really don't care for if the pokemon is OU or BL, just want whats best for my team, well from what i got on Neo i was going to scarf Genger and make him lead, swap in Blissey for Hera, Sash on Weaville. Your recommandations seem a bit extreme but you may be helping me out a lot
thanks
 
I don't know what Neo is but they're pretty amateur suggestions to be honest. You already have a massive Hera weak, and they're suggesting that you swap out a x2 Fight, x2 Bug Resist for Blissey? Blissey fails to bring a great deal to such an offensive team anyway...she'd just be slowing you down.
 
Dont get rid of EQ on Hera because Infernape will rape your team... also for weaville i would go with the focus sash set unless u are scared of other priority moves. If i think of more I will let you know :)
Uhh, CC will kill it anyways.

Okay, I see Weavile and Heracross being problematic for this team, and Machamp as well. Nothing can survive a scarfchomps Outrage, as Starmie gets KO'd after SR. I also don't like the fact that two of your pokemon get put out of action so easily by Pursuiters like Ttar and CBVile. Mixmence also gives this team trouble. Overall I really think you need redo this team, or at least make some changes because you have a lot of weaknesses to common pokemon.
 
I believe he is speaking of Neoseeker forums, and I would listen to Lee. He presenting you with some great advice and you should max this a bit bulkier of a team.

It seems like a big issue is also Mix Infernape. Sure, you can send in Starmie, but what if it is paired with CB Weavile? This combo is used quite often so beware. I suggest a Calm Zapdos with Roost/Rest, Thunderbolt, Hidden Power [Ice/Grass]/Thunder Wave and Sleep Talk. This will give you a Mixape and Yanmega counter, as well as absorbing sleep, which means Choice Scarf Gengar won't rampage quite as much.
 
Other than Lee, I have to say I'm pretty disappointed by what I've seen so far....

Heracross will OHKO Infernape with Close Combat, so what use is Earthquake? Pursuit or Night Slash are much better options for that move slot.

I would also drop Breloom, as Gengar is already carrying Hypnosis, and Breloom is normally dead weight late game, and becoming more of a burden early game to, thanks to the increased usage of Substitute and Lum Berrys. Expanding on what Lee said, Zapdos makes a great Yanmega counter as well as absorbing fighting attacks. Sleep Talk / Thunderbolt / HP Ice / Roost is a great set for combating Yanmega, as you can absorb Hypnosis as well. Zapdos also keeps your offense high.

Another option is a bulky Salamence in place of Zapdos. Intimidate and Salamence's flying typing allow it to absorb fighting hits even better, and Salamence also gets Roost. Salamence also makes a decent Yanmega counter, though it doesn't resist flying and Yanmega will have an easier time beating Salamence than Zapdos. However, Salamence DOES make a decent Heracross and SD Lucario counter as well, which is something very valuable to your team and is something that Zapdos can't do as effectivly.

Jolly, 224 HP / 12 Attack / 196 Def / 76 Spe. This will outspeed Adamant Lucario (and therefore Adamant Heracross) before a Dragon Dance. CB Close Combat barely scratches Salamence, and you can even switch into a CB Stone Edge with Stealth Rock up, and survive. The set I would use is Dragon Dance / Dragon Claw / Earthquake / Roost. A fire attack may be used over Earthquake if you fear Skarmory.

Speaking of Skarmory, it will do a good job at stopping most Weavile's (as will Regirock) if used over Rhyperior. Skarm also acts as a last ditch effort to stop Yanmega, since Air Slash and Bug Buzz are both resisted. Like Lee said, adding Skarm right now will give you 4 fire weakness's, but if you take out Breloom and add Salamence, you gain a valuable resist which means Skarm may once again become a solid option to take Rhyperior's slot if you wish.
 
ok well i'm trying out Lee's suggestions first then I'll somehow add in IggyBot's suggestions, thank you guys both since I'm getting little help on Neoseeker
But I know this team isn't perfect and needs some help
And also I want to kindly ask just don't say what's wrong with this team or I need to start over, you can say that stuff (except for the second one) but then say how I can make it better please and thanks
 
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