RMT: Hang up your sandals and get your boots out!

This is a simple hail test team for the OU ladder on Shoddy Battle. The team takes advantage of the new Frost Rotom form to act as its anti-spinner, instead of its weaker, less sturdy competition in Froslass. Althought he doesn't get STAB on Blizzard, it is powerful enough in combination with Thunderbolt to take a few things out. The key to this team is setting up entry hazards, then removing the opponents after they blow up on hopefully the turn of Abomasnow's Protect, Heatran, or Rotom. The team is built extremely slow, not just with the strategy, but the pokemon are also all fairly slow. In order to fix this(if needed after further testing), I would place a TrickScarf Suicide Lead Azelf in the front, then switch Heatran to Scarf.

azelf.png

Azelf @ Choice Scarf
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EV: 4 HP / 252 Atk / 252 Spe
-Explosion
-U-Turn
-Zen Headbutt
-Ice Punch

This is an interesting set I have been toying with recently. Choice Scarf Azelf is extremely good at revenge killing threats, such as DD Salamence or DD Kingdra. A fast Explosion off of 383 attack is going to kill anything that doesn't resist. U-Turn is for scouting and it allows me to take out other lead Azelfs by U-Turning to Abomasnow. This will sweep late game when everything has been set up.


abomasnow.png

Abomasnow @ Leftovers
Ability: Snow Warning
Nature: Sassy (+SpD, -Spe)
EV: 252 HP / 84 SpA / 96 SpD / 76 Spe
-Wood Hammer
-Blizzard
-Leech Seed
-Protect

Abomasnow is the star of the team, as without him, there would be no hail(or atleast not for more than 7 turns). Leech Seed+Protect can stall out a few pokemon, but the most important part is healing my teammates. Abomasnow is my main switch into Suicune, as he can easily Leech Seed it, then pound away with Wood Hammer to either force a switch or KO it. Protect is nice for scouting ScarfTran's move, allowing me to decide if I should switch to my own Heatran or absorb the Earth Power.
heatran.png

Heatran @ Leftovers
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EV: 252 HP / 96 Def / 100 SpA / 60 SpD
-Lava Plume
-Taunt
-Stealth Rock
-Earth Power

Heatran is one of my favorite pokemon to use on hail teams, as it absorbs fire moves easily. Then, it can set up Stealth Rock quickly, and simply Taunt things like Blissey when she shows her face. Lava Plume cripples Gyarados and Salamence severely if they get burned, and it is great at forcing switches. The EVs are just the Resttalk spread.

rotomfrost.png

Rotom-F @ Leftovers
Ability: Levitate
Nature: Bold (+Def, -Atk)
EV: 252 HP / 120 Def / 136 SpD
-Thunderbolt
-Blizzard
-Rest
-Sleep Talk

Rotom-F is absolutely necessary on Hail teams. He switches into fighting moves with impunity, while also helping by taking ground attacks aimed at Heatran and Tentacruel (common Hail team assetts). A very powerful boltbeamish combo here, but with Blizzard>Ice Beam. Rest and Sleep Talk for survivability, as this is my anti-spin pokemon.

tentacruel.png

Tentacruel @ Leftovers
Ability: Liquid Ooze
Nature: Calm (+SpD, -Atk)
EV: 204 HP / 96 SpA / 172 SpD / 36 Spe
-Rapid Spin
-Toxic Spikes
-Surf
-Knock Off

Well Tentacruel obtains Knock Off in Platinum, so this set is completely legitimate. This provides the necessary Spinner of a hail team, as well as setting up Toxic Spikes and absorbing opposing TS. Knock Off gets rid of Leftovers and random choice items, aiding me either way. It also helps those fools who think just because I have Rapid Spin I can't have Knock Off, thus sending in a Tricker so mess with my strategy.

walrein.png

Walrein @ Leftovers
Ability: Ice Body
Nature: Bold (+Def, -Atk) / Impish (+Def, -SpA)
EV: 252 HP / 252 Def / 4 SpD
-Protect
-Substitute
-Roar
-Surf / Dive

Walrein is the king of hail stall. Once Stealth Rock and Toxic Spikes have been set up, he can move forward with his devious plans. Protect with Toxic Spikes is your basic Toxistall, while Substitute can give me two free turns. Roar is there for getting rid of anything I don't like. The last slot is a tough decision. Surf gives me a great STAB attack to hurt Skarmory and Weezing, who are immune to Toxic Spikes, but Dive can buy me an extra turn of Toxic damage and can really annoy people combined with Substitute. Bold obviously goes with Surf, while Impish goes with Dive.
 
I suggest running Trick over Zen headbutt on Azelf, so you can disable other azelf leads, as well as bronzong leads, and things like blissey mid game.
On Stalrein, i recommend you try this set,

Walrein (Walrein) (M) @ Leftovers
Ability: Ice Body
EVs: 252 HP/192 Def/50 Spd/16 SDef
Bold nature (+Def, -Atk)
- Roar
- Substitute
- Protect
- Surf
The speed might seem pointless, but getting in your roar faster than skarm proves useful, you can also hit it before it roosts.
It might just be me, but CB tar could really be the proverbial "Snow Plow" to this team, changing the weather, and proceeding to CB Stone edge your whole team.
You seem to have no counter for it, and there's not much in there it doesn't ohko with sr up.
I suggest you put in a good Ttar counter, i suggest Hariyama as thick fat will help you take some fire hits, as well as counter tar, and provide some generaly good all round support.
Rest talk machamp is also a possibility, so you don't have to rely on exploding or stalling out bliss.
As for what to replace, im not too sure, as i wouldn't want to disrupt the teams synergy, but maybe replacing Heatran with Hariyama, as both block fire types from coming in and raping you, and put SR on Azelf so, Azelf,
Trick,Stealth rock,Ice punch/u turn,explosion/u turn
As i don't really see much use usefulness in zen headbut being there, and you can always u turn or explode on skymins.
All in all, a nice team.
 
Lead with the standard scarf abomasnow instead of azelf and put in CBmamo in place of azelf since you lack physical attacking.
 
A hard hitter like CB or Fsash Adamant Weavile might be beneficial to this team and go with the theme, but I'm not sure who would get replaced. Lucario is a possibility if you really need stab Fighting.

I had a very similar team with Abosnow, Weavile, Froslass, Mamoswine, Stallrein and Tentacruel. Lots of fire-sucking for tenta, but worked alright aside from that. (this was wifi btw)

Aside from that, good luck with the team. At least it's not Scizor, Skymin, and the usual suspects. ;)
 
Lead with the standard scarf abomasnow instead of azelf and put in CBmamo in place of azelf since you lack physical attacking.


Fail, Use Sash over Scarf, So you can blizzard azelf leads, and they die due to hail if they're sash'd.
If you did do this, you could handle alot of leads better.
 
Blizzard is pretty cool for celebi on calrein plus the fact you have a pretty big DD(Yache) Mence weak as he sets up on tenta/tran(lol first on a hail team?).
 
I would use Lucario but that gives me 3 pokemon weak to ground, 4 weak to fighting, and 2 weak to fire. I am trying to avoid that. I think the best I can do is use Resttalk Machamp > Azelf.

DD Mence isn't really much of a threat to this team. Azelf can outspeed and OHKO with Ice Punch, Walrein can Protect, taking away HP from LO/Hail, then Phaze out its boosts after taking a hit. With Stealth Rock, Mence will go down really fast.

This is my first Hail team BTW, and I made it because of how boring my last team of Tyranitar / Deoxys-S / Scizor / Heatran / Swampert / Salamence was, so I decided to change it up a bit. Thanks for the feedback.
 
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