RMT, Hypnosis Lead
Crobat - Timid- Inner Focus - Focus Sash
252 Speed/ 252 SpAtt
Hypnosis
U-turn
Air Slash
Confuse Ray
Used to put lead to sleep, as almost nothing will outrun him but Aerodactyl. Jolteon and Ninjask in OU. Focus Sash is to ensure he Hypnotizes for next pokemon-
Breloom- Adamant- Poison Heal- Toxic Orb
252 Attack/ 252 Speed
Focus Punch
Substitute
Spore
Leech Seed
If they wake up, then he Spores. With Poison Heal and Leech Seed, heals 3/16 of health every turn.
Arcanine- Adamant- Intimidate- Life Orb
252 Attack/ 252 Speed
Flare Blitz
Overheat
Extremespeed
Thunderfang
Personal Favorite. He counters Ice, which counters Breloom. ExtremeSpeed hits hard with Life Orb, Thunderfang counters waters and the two fire attacks give some variation.
Starmie- Modest- Natural Cure- Choice Specs
252 SpAtt/ 252 Speed
Thunderbolt
Ice beam
Hydro Pump
Psychic
Standard
Swampert- Adamant- Leftovers
252 HP/ 252 Defense
Waterfall
Earthquake
Curse
Stealth Rock
Physical Wall. Stealth Rocks for support and hits hard with both STABS.
Metagross- Adamant- Clear Body- Expert Belt
252 Attack/ 252 Speed
Thunderpunch
Earthquake
Agility
Meteor Mash
Beats things into submission. He boosts and runs rampant. Only problem is Ground types, which is countered by Starmie and Swampert, and even by Crobat to a lesser extent.
Any advice would be appreciated. Hopefully not the type that is (X counters everything you have) If you have issue with what is here, then just say what I should change. By the way, Arcanine is a personal choice. I like him better that other Fire-Types, and I am aware Infernape is a little better for Sweeping.
Crobat - Timid- Inner Focus - Focus Sash
252 Speed/ 252 SpAtt
Hypnosis
U-turn
Air Slash
Confuse Ray
Used to put lead to sleep, as almost nothing will outrun him but Aerodactyl. Jolteon and Ninjask in OU. Focus Sash is to ensure he Hypnotizes for next pokemon-
Breloom- Adamant- Poison Heal- Toxic Orb
252 Attack/ 252 Speed
Focus Punch
Substitute
Spore
Leech Seed
If they wake up, then he Spores. With Poison Heal and Leech Seed, heals 3/16 of health every turn.
Arcanine- Adamant- Intimidate- Life Orb
252 Attack/ 252 Speed
Flare Blitz
Overheat
Extremespeed
Thunderfang
Personal Favorite. He counters Ice, which counters Breloom. ExtremeSpeed hits hard with Life Orb, Thunderfang counters waters and the two fire attacks give some variation.
Starmie- Modest- Natural Cure- Choice Specs
252 SpAtt/ 252 Speed
Thunderbolt
Ice beam
Hydro Pump
Psychic
Standard
Swampert- Adamant- Leftovers
252 HP/ 252 Defense
Waterfall
Earthquake
Curse
Stealth Rock
Physical Wall. Stealth Rocks for support and hits hard with both STABS.
Metagross- Adamant- Clear Body- Expert Belt
252 Attack/ 252 Speed
Thunderpunch
Earthquake
Agility
Meteor Mash
Beats things into submission. He boosts and runs rampant. Only problem is Ground types, which is countered by Starmie and Swampert, and even by Crobat to a lesser extent.
Any advice would be appreciated. Hopefully not the type that is (X counters everything you have) If you have issue with what is here, then just say what I should change. By the way, Arcanine is a personal choice. I like him better that other Fire-Types, and I am aware Infernape is a little better for Sweeping.