Hey guys, Katz here. This is one of my first teams with 5th gen pokes I have played Pearl and have EV trained several pokes and I think I know what i'm doing. I could be wrong though.
P.S. I worked very hard on this, so please. Constructive criticism only?
Darmanitan W/ Choice Scarf
Adamant Nature (+Atk/-Sp. Atk)
252 Atk/252 Speed/4HP
- Flare Blitz
- Stone Edge
- Superpower
- U-Turn
I Know about the "Zen Stage" Darmanitan has when he gets lower then half hp, but I chose to disregard that because I didn't see a point in having a special-based move in the moveset. I usually start out with this poke so I can take a look at what the opponent is doing. I keep it Scarfed because i'm pretty certain it can out-run mostly anything that the opponent usually starts with. If I see one of those moves isn't super effective I just U-Turn into a different Poke. That's usually my first move.
Ferrothorn w/ Leftovers
Relaxed Nature (+Def/-Speed)
252 HP/156 Sp. Defense/100 Defense
- Stealth Rocks
- Leech Seed
- Gyro Ball
- Power Whip
I don't know how you guys do it down here, but I tried to replace Ferrothorn with Tentacruel and that just didn't work out. I kept finding myself gravitate to Ferrothorn more often. Stealth Rocks for the entry hazard, Leech seed to annoy people. Relaxed nature because the lower speed will increase the damage on my Gyro Ball. Power whip is there for pokes that are resistant to steel.
Rotom-W w/ Choice Scarf
Timid Nature (+Speed/-Attack)
252 Speed/252 Sp. Attack
- Hydro Pump
- Shadow Ball
- Thunderbolt
- Trick
Ahh yes, Rotom-W... This guy is a beast because he can carry Hydro Pump and Thunderbolt. I have Shadow Ball there to take care of Gengars.. I'm not sure but i'm pretty sure this can out-speed a Gengar if the Gengar is not timid.. I could be wrong though. I have the trick there in case I want to lock the opponents wall into a move that will benefit me.
Jirachi w/ Leftovers
Careful Nature (+Sp. Defense/-Attack)
252 Sp. Def/252 HP
- Wish
- Iron Head
- Thunder Wave
- Fire Punch
Yes, I needed a special defense wall and Jirachi is the most annoying one I can find. :) JK but seriously, I chose Thunder Wave over Body Slam because I wanted the certain paralysis. Paralyze the opponent then Wish and spam Iron Head. Put Fire Punch to deal with Ferrothorns and things of that nature.
Breloom w/ Toxic Orb
Adamant Nature (+Attack/-Sp. Attack)
252 Attack/252 Speed
- Seed Bomb
- Substitute
- Spore
- Swords Dance
Breloom is one of my favorite sweepers in-game. If you get Breloom in on a good turn you can start setting up in front of your opponent and he won't be able to do anything about it. (Or so I believe)
Dragonite w/ Life Orb
Adamant Nature (+Attack/-Sp. Attack)
252 Attack/252 Speed
- Dragon Dance
- Outrage
- Fire Punch
- Earthquake
I honestly don't know why I put Dragonite into this. Now that I have more time to think about it, I think I should of went with an Speacil Attack variant.. Maybe? I don't know but I was thinking of putting Roost but that never happened.. This is a spot im willing to change, no problem.. Terrakion maybe?
P.S. I worked very hard on this, so please. Constructive criticism only?

Darmanitan W/ Choice Scarf
Adamant Nature (+Atk/-Sp. Atk)
252 Atk/252 Speed/4HP
- Flare Blitz
- Stone Edge
- Superpower
- U-Turn
I Know about the "Zen Stage" Darmanitan has when he gets lower then half hp, but I chose to disregard that because I didn't see a point in having a special-based move in the moveset. I usually start out with this poke so I can take a look at what the opponent is doing. I keep it Scarfed because i'm pretty certain it can out-run mostly anything that the opponent usually starts with. If I see one of those moves isn't super effective I just U-Turn into a different Poke. That's usually my first move.

Ferrothorn w/ Leftovers
Relaxed Nature (+Def/-Speed)
252 HP/156 Sp. Defense/100 Defense
- Stealth Rocks
- Leech Seed
- Gyro Ball
- Power Whip
I don't know how you guys do it down here, but I tried to replace Ferrothorn with Tentacruel and that just didn't work out. I kept finding myself gravitate to Ferrothorn more often. Stealth Rocks for the entry hazard, Leech seed to annoy people. Relaxed nature because the lower speed will increase the damage on my Gyro Ball. Power whip is there for pokes that are resistant to steel.

Rotom-W w/ Choice Scarf
Timid Nature (+Speed/-Attack)
252 Speed/252 Sp. Attack
- Hydro Pump
- Shadow Ball
- Thunderbolt
- Trick
Ahh yes, Rotom-W... This guy is a beast because he can carry Hydro Pump and Thunderbolt. I have Shadow Ball there to take care of Gengars.. I'm not sure but i'm pretty sure this can out-speed a Gengar if the Gengar is not timid.. I could be wrong though. I have the trick there in case I want to lock the opponents wall into a move that will benefit me.

Jirachi w/ Leftovers
Careful Nature (+Sp. Defense/-Attack)
252 Sp. Def/252 HP
- Wish
- Iron Head
- Thunder Wave
- Fire Punch
Yes, I needed a special defense wall and Jirachi is the most annoying one I can find. :) JK but seriously, I chose Thunder Wave over Body Slam because I wanted the certain paralysis. Paralyze the opponent then Wish and spam Iron Head. Put Fire Punch to deal with Ferrothorns and things of that nature.

Breloom w/ Toxic Orb
Adamant Nature (+Attack/-Sp. Attack)
252 Attack/252 Speed
- Seed Bomb
- Substitute
- Spore
- Swords Dance
Breloom is one of my favorite sweepers in-game. If you get Breloom in on a good turn you can start setting up in front of your opponent and he won't be able to do anything about it. (Or so I believe)

Dragonite w/ Life Orb
Adamant Nature (+Attack/-Sp. Attack)
252 Attack/252 Speed
- Dragon Dance
- Outrage
- Fire Punch
- Earthquake
I honestly don't know why I put Dragonite into this. Now that I have more time to think about it, I think I should of went with an Speacil Attack variant.. Maybe? I don't know but I was thinking of putting Roost but that never happened.. This is a spot im willing to change, no problem.. Terrakion maybe?




