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RMT PLease

I made this team about 3 days ago and so far it's record is 33-7

Crobat.png

Crobat@Focus Sash
Timid Nature
Evs: 252 Speed/160 Hp/98 Attack
Inner Focus Ability
~Hypnosis
~Taunt
~Ariel Ace
~U-Turn
My version of a Crobat lead off. I run only attack because than U-turn can actually put some decent damage in on switching and Ariel Ace is there fr coverage. Hypnosis anything that does not out speed me and Taunt those Sleep talkers that think they can get away with it.

Machamp.png

Machamp@Leftovers
Adamant Nature
Evs: 252 Attack/252 Hp/6 Hp
No Guard Ability
~Rest
~Sleep Talk
~Dynamic Punch
~Stone Edge
My status absorber of the team and main Bliss counter. I used to run Ice Punch over Stone Edge but now that Chomp is uber I really don't have to worry about that. Basic coverage and works great.

Celebi.png

Celebi@Leftovers
Bold Nature
Evs: 252 Hp/220 Defense/ 36 Speed
Natural Cure Ability
~Leach Seed
~Recover
~Frass Knot
~Hidden Power [Fire]
I love this thing. It can be a back up status absorber and handles hit's really well. 36 Speed Ev's allow it to outrun standatard walls and Leach Seed them.

Magnezone.png

Magnezone@Leftovers
Modest Nature
Evs: 252 Special Attack/ 172 Hp/ 84 Speed
Magnet Pull Ability
~Thunder Bolt
~Hidden Power [Ice]
~Substitute
~Magnet Rise
Gets rid of a huge problam to this team Bronzong. Also gets rid of all the steel types that Crobat atracts in. One U-turn scout can lead to a knock off with this baby.

Suicune.png

Suicune@Leftovers
Timid Nature
Evs: 252 Hp/ 216 Speed/ 40 Special Attack
Pressure Ability
~Substitute
~Calm Mind
~Hidden Power [Electric]/ Ice beam
~Surf
Wierd ass cune I use here. Outspeeds some of the standard sweepers like CB hera and can knock them off. This thing is so unexpected and sweeps like a beast.

Snorlax.png

Snorlax@Leftovers
Careful Nature
Evs: 168 Hp/ 120 Defense/ 220 Special Defense
Thick Fat Ability
~Curse
~Earth Quake
~Crunch
~Body Slam
My Special Wall and Heatran counter other than Cune. Not much to say but it's such a beast.


Constructive criticism is needed RMT PLEAESE!

 
If zone is your zong counter, why not run hp fire, so it can actually do damage...

Also you snorlax is walled by gengar...you may consider replacing it as a cursing snorlax is asking for opponents to setup and hurt you...
 
Why run HP Fire when TBolt does just as much damage? With Magnet Rise, Magnezone doesn't even have to worry about taking damage from Zong anyway. HP Ice would be the better choice because it provides better coverage against other threats outside of steel types.

Also, consider changing Machamp's ability to Guts and DPunch to Cross Chop. Since you'll be taking status, Guts will almost always be activated.
 
Why run HP Fire when TBolt does just as much damage? With Magnet Rise, Magnezone doesn't even have to worry about taking damage from Zong anyway. HP Ice would be the better choice because it provides better coverage against other threats outside of steel types.

Also, consider changing Machamp's ability to Guts and DPunch to Cross Chop. Since you'll be taking status, Guts will almost always be activated.
I have tried guts before on Shoddy and with Cross Chop it provides bad accuracy which cost me the game once and Close Combat lowered my defenses forcing me to switch on things like SpecsMence. Thanks for the suggestion though.

And Hp Fire dude? T-Bolt still 3HKO's most times and with sub and magnet rise I can easily knock it out. Also Snorlax is curse lax and focus blast does not OHKO him also he has crunch which knocks off Gengar....
 
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