Salamence @ Salamencite
Ability: Intimidate
Level: 50
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
– Hyper Voice
– Double Edge
– Tailwind
– Protect
Pretty standard Salamence. Picked Tailwind over Draco Meteor/Sub to help win mirrors and take advantage of Kyogre. Didn't invest into defense because Mence's base stats are fair enough.
Thundurus @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 220 HP / 80 Def / 36 SDef / 172 Spd
Timid Nature
IVs: 0 Atk / 30 Def / 30 SAtk
– Thunderbolt
– Hidden Power Water
– Thunder Wave
– Taunt
Enough to outspeed Yveltal and base 100s. Use HP Water to threaten Groudon in Thundurus + Mawile leads. The four moves I chose are very important and for this I had to skip out on Protect. HP Water is too important against Yveltal/Groudon teams so I had to take that over Protect. Bulky enough to survive most attacks from Kyogre and +2 Dazzling Gleam from Xerneas and a Fire Punch from Groudon.
Kyogre @ Blue Orb
Ability: Drizzle
Level: 50
EVs: 172 HP / 212 Def / 76 SAtk / 4 SDef / 44 Spd
Modest Nature
IVs: 0 Atk
– Water Spout
– Scald
– Ice Beam
– Protect
Bulk allows to survive 2 Thunderbolts from low investment SpA Thundurus, Choice Band Mega Rayquaza's Dragon Ascent, and two Precipice Blades from Jolly Groudon. Enough speed to win mirrors against Trick Room teams. Picked Water Spout and Scald over Origin Pulse and Thunder just for accuracy.
Groudon @ Red Orb
Ability: Drought
Level: 50
EVs: 204 HP / 156 Atk / 4 Def / 92 SDef / 52 Spd
Adamant Nature
– Precipice Blades
– Fire Punch
– Rock Slide
– Protect
Enough attack investment to combine with Kyogre or Salamence to take out opposing Groudon. Enough bulk to survive Earth Power from Timid Groudon and enough speed to creep and outspeed Kyogre so that the rain is up when both Kyogre and Groudon are sent out at the same time, and permits some knowledge on possible speed battles against other Pokemon of similar speeds (Dialga, for example). Picked Rock Slide over Substitute so that Groudon can hit flying types in the rain and picked Rock Slide over Stone Edge for accuracy.
Bronzong @ Lum Berry
Ability: Levitate
Level: 50
EVs: 252 HP / 12 Def / 244 SDef
Sassy Nature
IVs: 0 Spd
– Gyro Ball
– Trick Room
– Skill Swap
– Safeguard
Bronzong handles Xerneas very well. Instead of being just a Trick Room bot, with the help of Safeguard Bronzong can counter slow Smeargles and render them useless. Enough bulk to survive a Jolly Groudon's Fire Punch.
Mawile @ Mawilite
Ability: Intimidate
Level: 50
EVs: 236 HP / 116 Atk / 4 Def / 140 SDef / 12 Spd
Adamant Nature
– Play Rough
– Iron Head
– Sucker Punch
– Protect
Handles Trick Room teams well and synergizes with Thundurus to handle most Yveltals. Mawile's incredible Attack stat along with Adamant allows investment in other stats instead of maxing Attack. Enough bulk to survive all attacks from Kyogre except Water Spout and the speed is just to outspeed other Mawile.
Most Common Leads
Salamence + Thundurus
Most common lead, Salamence's intimidate along with Thundurus' Taunt and Thunder Wave serve as the most useful utility to begin a battle.
Mawile + Thundurus
Whenever Mawile is brought to the battle, this is usually the lead, with Kyogre and Groudon in the back. Mawile's intimidate is helpful and scares off Pokemon that are countered by Mawile.
Salamence + Bronzong / Bronzong + Thundurus / Groudon + Thundurus / Groudon + Salamence
Leads against "Big 6" teams of Xerneas teams. Mence and Bronzong is the best duo to set up Trick Room or switch out Bronzong for a primal to counter Kangaskhan, Talonflame and Groudon. Bronzong and Thundurus are the best lead against Trick Room teams with Taunt or Kangaskhan + Smeargle leads. Groudon and Thundurus is a safe start against Xerneas teams with uncommon Pokemon, and Groudon + Salamence is the pick for Xerneas teams with Amoonguss.
Kyogre + Salamence
Alternative lead to Salamence + Thundurus when going off against a RayOgre team.
Ability: Intimidate
Level: 50
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
– Hyper Voice
– Double Edge
– Tailwind
– Protect
Pretty standard Salamence. Picked Tailwind over Draco Meteor/Sub to help win mirrors and take advantage of Kyogre. Didn't invest into defense because Mence's base stats are fair enough.
Thundurus @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 220 HP / 80 Def / 36 SDef / 172 Spd
Timid Nature
IVs: 0 Atk / 30 Def / 30 SAtk
– Thunderbolt
– Hidden Power Water
– Thunder Wave
– Taunt
Enough to outspeed Yveltal and base 100s. Use HP Water to threaten Groudon in Thundurus + Mawile leads. The four moves I chose are very important and for this I had to skip out on Protect. HP Water is too important against Yveltal/Groudon teams so I had to take that over Protect. Bulky enough to survive most attacks from Kyogre and +2 Dazzling Gleam from Xerneas and a Fire Punch from Groudon.
Kyogre @ Blue Orb
Ability: Drizzle
Level: 50
EVs: 172 HP / 212 Def / 76 SAtk / 4 SDef / 44 Spd
Modest Nature
IVs: 0 Atk
– Water Spout
– Scald
– Ice Beam
– Protect
Bulk allows to survive 2 Thunderbolts from low investment SpA Thundurus, Choice Band Mega Rayquaza's Dragon Ascent, and two Precipice Blades from Jolly Groudon. Enough speed to win mirrors against Trick Room teams. Picked Water Spout and Scald over Origin Pulse and Thunder just for accuracy.
Groudon @ Red Orb
Ability: Drought
Level: 50
EVs: 204 HP / 156 Atk / 4 Def / 92 SDef / 52 Spd
Adamant Nature
– Precipice Blades
– Fire Punch
– Rock Slide
– Protect
Enough attack investment to combine with Kyogre or Salamence to take out opposing Groudon. Enough bulk to survive Earth Power from Timid Groudon and enough speed to creep and outspeed Kyogre so that the rain is up when both Kyogre and Groudon are sent out at the same time, and permits some knowledge on possible speed battles against other Pokemon of similar speeds (Dialga, for example). Picked Rock Slide over Substitute so that Groudon can hit flying types in the rain and picked Rock Slide over Stone Edge for accuracy.
Bronzong @ Lum Berry
Ability: Levitate
Level: 50
EVs: 252 HP / 12 Def / 244 SDef
Sassy Nature
IVs: 0 Spd
– Gyro Ball
– Trick Room
– Skill Swap
– Safeguard
Bronzong handles Xerneas very well. Instead of being just a Trick Room bot, with the help of Safeguard Bronzong can counter slow Smeargles and render them useless. Enough bulk to survive a Jolly Groudon's Fire Punch.
Mawile @ Mawilite
Ability: Intimidate
Level: 50
EVs: 236 HP / 116 Atk / 4 Def / 140 SDef / 12 Spd
Adamant Nature
– Play Rough
– Iron Head
– Sucker Punch
– Protect
Handles Trick Room teams well and synergizes with Thundurus to handle most Yveltals. Mawile's incredible Attack stat along with Adamant allows investment in other stats instead of maxing Attack. Enough bulk to survive all attacks from Kyogre except Water Spout and the speed is just to outspeed other Mawile.
Most Common Leads
Salamence + Thundurus
Most common lead, Salamence's intimidate along with Thundurus' Taunt and Thunder Wave serve as the most useful utility to begin a battle.
Mawile + Thundurus
Whenever Mawile is brought to the battle, this is usually the lead, with Kyogre and Groudon in the back. Mawile's intimidate is helpful and scares off Pokemon that are countered by Mawile.
Salamence + Bronzong / Bronzong + Thundurus / Groudon + Thundurus / Groudon + Salamence
Leads against "Big 6" teams of Xerneas teams. Mence and Bronzong is the best duo to set up Trick Room or switch out Bronzong for a primal to counter Kangaskhan, Talonflame and Groudon. Bronzong and Thundurus are the best lead against Trick Room teams with Taunt or Kangaskhan + Smeargle leads. Groudon and Thundurus is a safe start against Xerneas teams with uncommon Pokemon, and Groudon + Salamence is the pick for Xerneas teams with Amoonguss.
Kyogre + Salamence
Alternative lead to Salamence + Thundurus when going off against a RayOgre team.