Team Yarnus of Bethanyrules said:3v3 Singles
Switch = OK
Items: ON
Abilities: ONE
Arena: ASB Tournament Arena
Unlimited Chills/Recoveries
Two substitutions
Two day DQ on actions, three day DQ on ref.
Binding Band
Bluk Berry
Electric gem
Flame Orb
Leftovers
Psychic Gem
RageCandyBar
Rawst Berry
TwistedSpoon
Wepear Berry
Bluk Berry
Electric gem
Flame Orb
Leftovers
Psychic Gem
RageCandyBar
Rawst Berry
TwistedSpoon
Wepear Berry

Mr. Mime (F)
Nature: Modest +1 Special Attack, -1 Attack
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
Ability: Filter
Filter (Innate): This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent’s super effective attack by two (2).
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 90
SC: 3
WC: 4
BST: 20
MC: 0
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Confusion
Barrier
Substitute
Copycat
Meditate
Double-Slap
Light Screen
Mimic
Psywave
Encore
Reflect
Tickle
Psychic
Safeguard
Fake Out
Future Sight
Teeter Dance
Healing Wish
Counter
Endure
Icy Wind
Magic Coat
Signal Beam
Snatch
Zap Cannon
Toxic
Psyshock
Taunt
Foul Play
Shock Wave
Bide
Sunny Day
Torment
Focus Blast
Energy Ball
Hidden Power (Fire, 7)

Weezing (M)
Nature: Quiet +1 Special Attack, -15% Speed, -10% Evasion
Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ability: Levitate
Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Moves:
Poison Gas
Tackle
Smog
SmokeScreen
Assurance
Clear Smog
Self-Destruct
Sludge
Sludge Bomb
Explosion
Destiny Bond
Memento
Spit Up
Stockpile
Swallow
Dark Pulse
Pain Split
Sleep Talk
Spite
Toxic
Protect
Incinerate
Substitute
Venoshock
Hidden Power (Ice, 7)
Taunt
Thunderbolt
Shadow Ball
Flamethrower
Double Team
Rest
Torment
Will-O-Wisp
Bide
Endure
Octillery (F)
Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ability: Moody
Moody (Innate):
This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 39 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 6
DC: 5/5
Attacks:
Gunk Shot
Rock Blast
Water Gun
Constrict
Lock-On
Psybeam
Aurora Beam
BubbleBeam
Focus Energy
Octazooka
Bullet seed
Hydro pump
Soak
Ice beam
Signal beam
Acid Spray
Water Spout
Supersonic
Haze
Protect
Substitute
Toxic
Rest
Energy Ball
Thunder Wave
Dive
Toxic
Flamethrower
Fire Blast
Hidden Power (electric-7)
Charge Beam
#Event/Tutor#
Seed bomb
Sleep talk
Endeavor
Seismic toss
Mimic
Bounce
Endure
Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ability: Moody
Moody (Innate):
This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 39 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 6
DC: 5/5
Attacks:
Gunk Shot
Rock Blast
Water Gun
Constrict
Lock-On
Psybeam
Aurora Beam
BubbleBeam
Focus Energy
Octazooka
Bullet seed
Hydro pump
Soak
Ice beam
Signal beam
Acid Spray
Water Spout
Supersonic
Haze
Protect
Substitute
Toxic
Rest
Energy Ball
Thunder Wave
Dive
Toxic
Flamethrower
Fire Blast
Hidden Power (electric-7)
Charge Beam
#Event/Tutor#
Seed bomb
Sleep talk
Endeavor
Seismic toss
Mimic
Bounce
Endure
Team someoneelse
Wigglytuff (F)
Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Ability: Frisk
Frisk (Innate):
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 39 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: 9/9
MC: 0
DC: 5/5
Attacks:
#Level Up#
Sing
Charm
Defense Curl
Pound
Sweet Kiss
Copycat
Disable
Rollout
Doubleslap
Round
Rest
Body Slam
Hyper Voice
Double-Edge
#Egg#
Gravity
Sleep Talk
Wish
#TM/HM#
Protect
Substitute
Hidden Power (Ground, 7)
Ice Beam
Light Screen
Frustration
Thunderbolt
Return
Psychic
Shadow Ball
Reflect
Flamethrower
Focus Blast
Bide
#Event/Tutor#
Bounce
Endeavor
Knock Off
Magic Coat
Pain Split
Stealth Rock
Banette (F)
Nature: Brave
+1 Atk, -15% Spe, -10% evasion
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Ability: Cursed Body
Cursed Body (Innate): When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks:
#Level Up#
Knock Off
Screech
Night Shade
Curse
Spite
Will-o-wisp
Shadow Sneak
Faint Attack
Sucker Punch
Embargo
#Egg#
Confuse Ray
Disable
Foresight
Imprison
Payback
Pursuit
#TM/HM#
Protect
Substitute
Toxic
Taunt
Rest
Torment
Double Team
Shadow Claw
Thunder Wave
Swagger
Trick Room
#Event/Tutor#
Endure
Foul Play
Magic Coat
Pain Split
Sleep Talk
Zoroark (F)
Nature: Hasty
+15% Spd, +17% Acc, -1 Def
Type: Dark
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ability: Illusion
Illusion (Innate):
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Stats:
HP: 90
Atk: Rank 4
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks:
#Level Up#
U-turn
Scratch
Leer
Pursuit
Hone Claws
Fury Swipes
Faint Attack
Scary Face
Taunt
Night Slash
Torment
Agility
Imprison
Nasty Plot
#Egg#
Counter
Detect
Extrasensory
Sucker Punch
#TM/HM#
Protect
Substitute
Toxic
Dig
Double Team
Flamethrower
Low Sweep
Focus Blast
Shadow Ball
Grass Knot
Snarl
#Event/Tutor#
Bounce
Dark Pulse
Hyper Voice
Knock Off
Low Kick
Sleep Talk
Swords Dance

Wigglytuff (F)
Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Ability: Frisk
Frisk (Innate):
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 39 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: 9/9
MC: 0
DC: 5/5
Attacks:
#Level Up#
Sing
Charm
Defense Curl
Pound
Sweet Kiss
Copycat
Disable
Rollout
Doubleslap
Round
Rest
Body Slam
Hyper Voice
Double-Edge
#Egg#
Gravity
Sleep Talk
Wish
#TM/HM#
Protect
Substitute
Hidden Power (Ground, 7)
Ice Beam
Light Screen
Frustration
Thunderbolt
Return
Psychic
Shadow Ball
Reflect
Flamethrower
Focus Blast
Bide
#Event/Tutor#
Bounce
Endeavor
Knock Off
Magic Coat
Pain Split
Stealth Rock

Banette (F)
Nature: Brave
+1 Atk, -15% Spe, -10% evasion
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Ability: Cursed Body
Cursed Body (Innate): When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks:
#Level Up#
Knock Off
Screech
Night Shade
Curse
Spite
Will-o-wisp
Shadow Sneak
Faint Attack
Sucker Punch
Embargo
#Egg#
Confuse Ray
Disable
Foresight
Imprison
Payback
Pursuit
#TM/HM#
Protect
Substitute
Toxic
Taunt
Rest
Torment
Double Team
Shadow Claw
Thunder Wave
Swagger
Trick Room
#Event/Tutor#
Endure
Foul Play
Magic Coat
Pain Split
Sleep Talk

Zoroark (F)
Nature: Hasty
+15% Spd, +17% Acc, -1 Def
Type: Dark
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ability: Illusion
Illusion (Innate):
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Stats:
HP: 90
Atk: Rank 4
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks:
#Level Up#
U-turn
Scratch
Leer
Pursuit
Hone Claws
Fury Swipes
Faint Attack
Scary Face
Taunt
Night Slash
Torment
Agility
Imprison
Nasty Plot
#Egg#
Counter
Detect
Extrasensory
Sucker Punch
#TM/HM#
Protect
Substitute
Toxic
Dig
Double Team
Flamethrower
Low Sweep
Focus Blast
Shadow Ball
Grass Knot
Snarl
#Event/Tutor#
Bounce
Dark Pulse
Hyper Voice
Knock Off
Low Kick
Sleep Talk
Swords Dance
Pecha Berry
Power Herb
Jaboca Berry
Silk Scarf
NevermeltIce
Spell Tag
Pomeg Berry
Power Lens
Power Belt
Power Weight
Power Herb
Jaboca Berry
Silk Scarf
NevermeltIce
Spell Tag
Pomeg Berry
Power Lens
Power Belt
Power Weight
Order of Operations:
Heads: Yarnus
Tails: Someoneelse
(heads)
Yarnus of Bethany sends out pokemon
Someoneelse sends out pokemon with orders
Yarnus of bethany gives orders
I Ref