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Foul Play > Shadow Claw > Foul Play
If Octillery uses Focus Energy and Octillery is not Taunted, use Taunt and push actions back.
If Octillery uses a damaging Water-type combination, use Protect that action and Foul Play + Foul Play the next action.
Octazooka, Whirlpool, Octazooka
If Protect a1, chill and push down
If Endure, Whirlpool and Supersonic the following action
The +Def is useful against the inevitable SuckerPunch combo
Hyper Voice > Thunderbolt > Hyper Voice
If Octillery uses Dive, use Thunderbolt on the water and push actions back.
If Octillery uses Bounce and Gravity is not active, use Gravity and push actions back.
Octillery used Charge Beam! (-6en)
Crit: 3/16 (no)
Effect: 10/10 (no)
Damage: (5+3)*1.5 = 12hp
NOTE: For the Gem to be used, you will have specify it. From DAT: When using a Electric-type attack, this may be activated.
Thunderbolt, Thunderbolt, Thunderbolt
If Disable (Thunderbolt), Taunt the first time
If Bide, Will-O-Wisp the first action of bide, and Toxic the second action of Bide