THIS IS A REPOST> NICELY FORMATTED
Hey everyone, Im fairly new to the VCG world and have built a team a friend of mine recommended for me to get me back into the game. I've been testing it in doubles but am loosing an awful lot. Can you please take a quick look and let me know what changes I should make?
Ambipom @ Silk Scarf
Ability: Technician
Jolly
252 attack/252 speed/4 hp
- low kick
- fake out
- double hit
- acrobatics
Fake out + attack user. Acrobatics for flying type coverage. He works as a good lead for my team because of Fake Out but thats about it. Im unsure of the synergy he has with anyone on my team. I chose this EV spread to enhance his attack and speed.
Hitmontop @ Fighting Gem
Adamant
Ability: Technician
252 hp/252 attack/4 def
- wide guard
- mach punch
- fake out
- sucker punch
Also works as a good lead due to his priority move pool and fake out. Can get early KOs if he hits for weakness. This EV spread is to help his hit hard and last longer.
Nidoking @ Life Orb
Modest
Ability: Sheer Force
252 SpA/252 speed/4 hp
- earth power
- sludge bomb
- ice beam
- protect
Special sweeper. Great coverage. This is my baby, I really love this guy. I was thinking of replacing Sludge Bomb with Thunderbolt for better coverage. Thoughts on how I can make his more powerful? Also these EVs are to ensure I get the most out of my special sweeper and enhance his speed.
Staraptor @ Choice Band
Jolly
Ability: Intimidate
252 attack/252 speed/4 hp
- brave bird
- close combat
- double edge
- u turn
Hits fast and hard. U turn abuser. Also a good faux lead, I start with U Turn, get some quick damage in and switch into a more appropriate pokemon. These EVs are to ensure I hit fast.
Cresselia @ Leftovers
Calm
Ability: Levitate
252 HP/252 SpD/4 Def
- phycic
- reflect
- helping hand
- icy wind
This is my team support. I sometimes lead with him and instantly start using reflect to build up defense. I like his role and bulkiness. Phy is there for damage output. Icy Wind does a little damage while slowing my opponent down.
Chandelure @ (I cant choose)
Modest
Ability: Flash Fire
EVs 252 SpA/70 HP/100 Speed
- fire blast
- shadow ball
- energy ball
- hidden power ice
Im a little unsure about Chandy. His move pool is cool and Im pretty happy with it so far. I know he needs an item but what do you suggest I use? This move pool is based around having good coverage and the EVs are to help him last and to hit hard and fast.
I like the team but Im loosing almost all my battles. Perhaps I need to change something or come up with a solid stratedgy? Any help would be great! :)
Hey everyone, Im fairly new to the VCG world and have built a team a friend of mine recommended for me to get me back into the game. I've been testing it in doubles but am loosing an awful lot. Can you please take a quick look and let me know what changes I should make?

Ambipom @ Silk Scarf
Ability: Technician
Jolly
252 attack/252 speed/4 hp
- low kick
- fake out
- double hit
- acrobatics
Fake out + attack user. Acrobatics for flying type coverage. He works as a good lead for my team because of Fake Out but thats about it. Im unsure of the synergy he has with anyone on my team. I chose this EV spread to enhance his attack and speed.

Hitmontop @ Fighting Gem
Adamant
Ability: Technician
252 hp/252 attack/4 def
- wide guard
- mach punch
- fake out
- sucker punch
Also works as a good lead due to his priority move pool and fake out. Can get early KOs if he hits for weakness. This EV spread is to help his hit hard and last longer.

Nidoking @ Life Orb
Modest
Ability: Sheer Force
252 SpA/252 speed/4 hp
- earth power
- sludge bomb
- ice beam
- protect
Special sweeper. Great coverage. This is my baby, I really love this guy. I was thinking of replacing Sludge Bomb with Thunderbolt for better coverage. Thoughts on how I can make his more powerful? Also these EVs are to ensure I get the most out of my special sweeper and enhance his speed.

Staraptor @ Choice Band
Jolly
Ability: Intimidate
252 attack/252 speed/4 hp
- brave bird
- close combat
- double edge
- u turn
Hits fast and hard. U turn abuser. Also a good faux lead, I start with U Turn, get some quick damage in and switch into a more appropriate pokemon. These EVs are to ensure I hit fast.

Cresselia @ Leftovers
Calm
Ability: Levitate
252 HP/252 SpD/4 Def
- phycic
- reflect
- helping hand
- icy wind
This is my team support. I sometimes lead with him and instantly start using reflect to build up defense. I like his role and bulkiness. Phy is there for damage output. Icy Wind does a little damage while slowing my opponent down.

Chandelure @ (I cant choose)
Modest
Ability: Flash Fire
EVs 252 SpA/70 HP/100 Speed
- fire blast
- shadow ball
- energy ball
- hidden power ice
Im a little unsure about Chandy. His move pool is cool and Im pretty happy with it so far. I know he needs an item but what do you suggest I use? This move pool is based around having good coverage and the EVs are to help him last and to hit hard and fast.
I like the team but Im loosing almost all my battles. Perhaps I need to change something or come up with a solid stratedgy? Any help would be great! :)