• Smogon Premier League is here and the team collection is now available. Support your team!

RTM VGC 2010

palkia_small.jpg

Palkia@Lum berry
Quiet----Pressure
252 sp at./ 252 hp/ 6 def/ 0 iv's speed
-Protect
-Spacial rend
-Trick room
-Flamethrower

With the help from clefable with follow me, palkia can't be OKHOed, fake outed or Taunted, and vs smeargle scarf palkia can use trick room because he has the lum berry. I always can use trick room. I choose Palkia like a clefable's partner because Dialga or other trick roomers are easier to be okhoed. Water spout is 0.25 and palkia has only one weakness. Flamethrower to kill abomasnow, spacial rend with max sp at. has a high power and can finish with a lot of pokemon.

clefable.gif

Clefable@chople berry
Relaxed----Magic guard
252 hp/ 88 def/ 168 def esp/ 0 iv's speed
-encore
-protect
-endeavor
-follow me

It's just to help and annoy. I'm not sure with the ev's, encore+252 hp is not a good combination, I need an advice in this aspect. Other possible attacks are helping hand, reflect, light screen, hell bell, safe guard.... I choose clefable with follow me because endeavor can be very useful, has only one weakness and can resist a lot of atacks. Encore can be very useful when clefable is faster after the trick room. In the seconth turn you can trap a pokemon in protect.... Protect is very useful too when the enemy expect follow me.

Machamp.png

Machamp@life orb
Brave------No guard
252 at./ 160 hp/ 98 sp def./ 0 iv's speed
-Dynamicpunch
-Protect
-Rock slide
-bullet punch

This pokemon is a machine. Is slower than abomas, in trick room is very useful. With rock slide has 10% to break protection and 30% flinch the foes. With dynamicpunch has 50% to break protection and confuses the foe. In this type of competition no guard is very useful. If the dimensions are normal (or not) I can use bullet punch. I choose machamp because when I use trick room lot of people use protect to finish trick room, machamp can break the protect with dynamicpunch, confuses the foe.... With trick room machamp usually will move first and rcok slide hits all enemies and has 30% to flinch the targets.

I need the 4th member of the team, I've thought in Dialga:

dialga_small.jpg

Dialga@leftovers/ shuca berry
Quiet-------Pressure
252 sp at./ 252 hp/ 6 sp def/ 0 iv's speed
-Protect/ Tbolt/Thunder
-Trick room/Tbolt/thunder
-Earth power/ aura sphere
-Dragon pulse/ Aura sphere

I choose dialga because is a slow uber, only have two weakness and have a lot of resistences. His sp at. can okho a lot of pokemons in a few turns, and he can use trick room if I didn't use it with palkia.
But I'm not sure, other option could be giratina, kyogre or iron ball groudon (an uber)

Thank you, and sorry for my english, I'm Italian.
 
Machamp doesn't break through protect. I think only Feint and Shadow Force do that. Dialga can run a Variety of movesets, but this one probably suits your team best

Dialga 252HP / 252 SpAtk / 6 SpDef - Quiet @Shuca/Expert Belt
Protect | Fire Blast | Thunder | Dragon Pulse.

This covers weather users like Kyogre, Abomasnow, along with dragons such as Palkia and Giritiana. You can use Flamethrower if you don't like the 15% miss rate of Fire blast. Clefable really needs an attack, else it will never be able to beat anyone 1 on 1. After Follow Me, it just sits there. Seismic Toss is OK, and proably your best bet if you don't invest in SpDef. Also give Clefable Focus Sash. Thanks to magic guard, Clefable will survive on 1HP and not die from Hail, so endeavour will be even more effective.
 
Machamp doesn't break through protect. I think only Feint and Shadow Force do that. Dialga can run a Variety of movesets, but this one probably suits your team best

Dialga 252HP / 252 SpAtk / 6 SpDef - Quiet @Shuca/Expert Belt
Protect | Fire Blast | Thunder | Dragon Pulse.

This covers weather users like Kyogre, Abomasnow, along with dragons such as Palkia and Giritiana. You can use Flamethrower if you don't like the 15% miss rate of Fire blast. Clefable really needs an attack, else it will never be able to beat anyone 1 on 1. After Follow Me, it just sits there. Seismic Toss is OK, and proably your best bet if you don't invest in SpDef. Also give Clefable Focus Sash. Thanks to magic guard, Clefable will survive on 1HP and not die from Hail, so endeavour will be even more effective.

Thank you, I like dialga's set. Machamp can break the protection, I saw it in netbattle, and a skarbliss user told me that it happens in hgss too, and the % to break protect is the % accuracy. Bullet punch 0% never break protect, Dynamicpunch 50% and rock slide 10%. The other pokemon can break machamp's protect too. I've thought in focus sash but is impossible make OKHO clefable (with CC yes, but if he has the chople no). Maybe I'll change endeavor for seismic toss.
 
You seem to think that Dialga is slower than most other Ubers. It isn't. It shares the base 90 speed with Kyogre, Giratina/Giratina-O, Groudon, and Ho-Oh. Also Palkia is no bulkier than other Ubers. But I like the idea of late-game Dialga, it's not often seen. On the other hand, Machamp is good paper, but not in-battle.
 
I don't know. The thing with Machamp is that it's only really viable in Trick Room. As long as TR is in effect, it is good at disrupting the opponent and checking some threats for the other Ubers here. It's also good in a TR team with TR Kyogre because it checks the resistances to Kyogre's Water Spout.

This team here is fine because Albert solves the Machamp problem by using two TR inducers. The only problem I see is that everything gets hit hard by Earthquake (probably 2HKO on every single member of this team of four). That might be game if some random Iron Ball Groudon goes ahead and abuses your Trick Room.
 
Back
Top