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NOC running back running it back mafia draft phase (subs open)

oh boy it's that dude again with another FILLER mafia game!!! two games in one year? can it be so? wow so exciting!

this time I'm cooking up some stuff that's been cooked up before. I'm feeling like I want to run back the run back

1. Smalltown Hotel Mafia by CaffeineBoost 13p
2. Smallstreet Mafia by idk someone on Mafiascum I think (link to original hosted on smogon here) 17p

In particular I want to try the 13p again to see if town can do any better but if we get a lot of interest very happy to try the 17p again and see if it really is so town-sided. once it seems like the numbers settle I'll post the setup info along with my notes on how I plan to resolve things and answer any questions people have about the setup openly before the game begins. I realize this may be a little ambitious...so if we get less we'll pivot to another open setup. maybe chatgpt can make up something terrible. if you have any suggestions (maybe even CHANGES to the above two setups???) don't be a shy and drop me a line...

also I still live in Asia so I would love to have a COHOST who can help out with vote tallies and maybe even running deadlines. quick and easy way to get a coveted smogon badge!

rules: NO OUTSIDE CONTACT ALLOWED*. I'll drop the rules when I drop my notes because stuff like hammer and what happens with a tie might change game to game so yeah.
*some exceptions apply

signups
A FAIRY
DES121
CELEVER
SIRFISH
VISHY FISHY
GENISU
PULSAR512B
KING_
THECHICKENING
REALITI (13p only)
BLUEDOOM
URANIUM233
PEUM
~~~~~~
AIRC
 
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Here is the Smalltown Hotel setup:

13 players. 10 Town, 3 Mafia

Doublevoter (Mayor) - total vote is worth 2. This will be shown in the vote count. Cannot be targeted by Redirector
1-Shot Poisoner - target will die the night after being targeted. action can only be disrupted when 1 shot is actually used, not the following night when the death takes place. kill delayer still works on night death is supposed to happen. Cannot be targeted by Redirector
Redirector - Changes target player's target to someone else. So if X targets Y but is targeted by redirector into Z, X will target Z. only affects first target if target has two targets (e.g. bus driver targets X and Y, redirector will redirect X to redirector's target).
Bus Driver - targets two players. Any action targeting the first player will instead target the second player and vice versa. Players are not notified of this swap.
Fruit Vendor - target receives a "fruit" and is notified as such. The "fruit" has no effect on anything.
Kill Delayer - if targeted player would die that night, they do not die. the following night, target player will be role blocked and die.
Jailkeeper - Target is role blocked but cannot be killed that night.
1-shot Role Swapper (day ability) - Once per game player can post Role Swap in the game thread and post a list of players and their roles. If this list is valid, the role change takes place. If not, nothing happens and game continues.
1-shot gladiator - target someone at night, the next day target and gladiator will be the only available voting options. I am ruling no vote is also not valid so if no one votes, both die.
Absorber - passive ability. receives one-shot of any ability that the absorber is targeted by. Can only receive each unique role once. Cannot absorb mafia kill. Cannot absorb 1-shot abilities.
Motivator - target player will be able to use their ability twice the following night. Cannot double mafia kill. Cannot double 1-shot abilities.
Tracker - learns who target visited at night.
1-shot bulletproof - passive unblockable role. first time they are targeted with a kill, they don't die.

The game starts with a draft using this system: https://wiki.mafiascum.net/index.php?title=Draft

ngl the draft is kind of looking complicated for me too so hopefully I can figure it out. After the draft order is decided, everyone picks their role. Once that is done, alignments will be rolled and the game will begin.

Role Resolution - https://wiki.mafiascum.net/index.php?title=Natural_Action_Resolution/Normal_Game

your vote will not be counted if it is not bolded. I'm going to be strict in enforcing this. example: vote jalmont

rules below
  1. Obey all site-wide rules.
  2. You may not quote private communication of any kind. This includes moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable. Do NOT Copy/Paste your Role PM, your communications with the hosts, or any other people.
  3. There is to be NO communication outside of the forum postings unless your role PM specifically allows it.
Activity/Prods/Replacements
  1. Prods of missing players will be issued after 24 hours of no activity.
  2. A prodded player has 24 hours to respond to the prod, after which time a replacement search will begin. The prodded player may re-enter the game so long as no replacement has been found.
  3. A player who has been prodded 3 times is subject to possible replacement without further notice.
  4. If you anticipate being unavailable for more than 24 hours please PM let me, the host, know.
  5. I reserve the right to sub you out for my imaginary friends if you don't post so please be active!!!
Deadlines
  1. Deadlines for this game will be 2 days for Day 1 and 2 days for following Day Phases. Night Phases will last a maximum of 24 hours. Phases may be shortened by moderator discretion.
  2. Players may request an early end to the Night Phase by PM'ing me. Night will be cut short if all players request it.
  3. Extensions are given only in extreme circumstances.
  4. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your action.
  5. By majority vote, players can activate a 1-time 24 hour extension.
Player Actions/Voting/Player Death
  1. Day phase ends when someone receives a majority number of votes. For example, if there are 17 alive, hammer would occur when someone receives 9 votes. With 16 alive, hammer would also be at 9 votes. We will do our best to stay on top of this but technically once hammer is hit, the day ends and no posting is allowed. Please work with me since I have to work and can't post vote counts all the time.
  2. If there's a tie, the person who received the total number of votes first will be voted out.
  3. Votes must be bolded to be counted .
  4. Unvotes are not necessary before changing votes.
  5. You may No Vote - a simple majority of these vote types are required to send the game to Night phase without a Vote.
  6. Votes made using nicknames or abbreviations will be counted at my discretion. Fake vote gambits should be executed at your own peril. If I think its a vote, then its a vote.
Miscellaneous
  1. Don't impersonate me. No invisible/small/encrypted text is allowed.
  2. Do not edit your posts or I will be extremely MAD.
  3. Any situation not explicitly covered above is subject to my discretion and will be handled as I see fit on a case-by-case basis.
sparknotes is plurality vote gives 1x 24 hour extension, no quoting private communication, 48/24 deadlines, there is hammer, in a tie first person to reach the total number of votes gets voted out, no cheating/don't be rude/no editing posts/I reserve the right to makes decision as I deem fit on a case-by-case basis, be nice.
 
playlist
A FAIRY
DES121
CELEVER
SIRFISH
VISHY FISHY
GENISU
PULSAR512B
KING_
THECHICKENING
REALITI
BLUEDOOM
URANIUM233
PEUM

Subs:
AirC

I'm going to roll without a cohost so bluedoom can play.

We're going to do the draft because I've decided I think that's fun. If there are ties, I will rand the order instead of redoing the process. Will be opening PMs with everyone for this purpose. Thanks for playing!

https://wiki.mafiascum.net/index.php?title=Draft

Remember if you have any questions about the game or the setup you can ask in the thread!
 
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