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Facility Safari Zone: ChronoCritical

Trek 3, Round 13

Team ChronoCritical
:sv/shedinja:
Kasumi
HP: 59/65 EN: 92/100 Stats: 7/5/3/3/40 Typing: Bug / Ghost Abilities: Wonder Guard
Status: Poison(6), Toxin Field: Clear
:revive: Revive
:full heal: Full Heal
:ether: Ether

:heal ball: Heal Ball

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:gholdengo: KO
:articuno-galar:
Field Assist: Contempt
The Pokemon's icy glare displays their disapproval of items they find barbarous.
When the explorer's Pokemon equip an item from the backpack, 80% of the time: Destroy that item, even if it is an immutable item.​
Battle Assist: Correction
The Pokemon barrages the explorer's team with unsolicited and denigrating advice.
The explorer's Pokemon know the following moves as borrowed moves, based on the Habitat Level:​
Lv1+: Encore​
Lv2+: Disable​
Lv3+: Torment​
Lv4: Imprison​
Battlefield: Grassy Terrain(2)​
Wild Pokémon
:sv/floette-eternal:
Floette-Eternal :leftovers:Leftovers
[ :quick ball: O O ]
EP: 29 (32.2%) Stats: 5/5/9/9/92 Typing: Fairy Abilities: Flower Veil
Mood: Threatened Status: +5 SpAtk(7), +5 SpDef(7) Field: Clear​
Step 1
:heal ball:
Chrono threw a Heal Ball!
Heal Ball was added to Floette's Capture Tracker!

:floette-eternal:
Floette used Substitute! -5EP
Floette made a decoy!

:floette-eternal::leftovers:
Floette munched on it's leftovers! +6EP

:floette-eternal:
Floette's health was restored by Grassy Terrain!! +2EP

:shedinja:
Shedinja's health was restored by Grassy Terrain!! +2HP

:shedinja::toxic orb:
Shedinja was hurt by it's poison! -6HP


Step 2:
:floette-eternal:
Floette used Safeguard!
A barrier protect's Floette's team from status conditions!

:shedinja:
Shedinja used Facade! -8EN
Floette's decoy broke!

:floette-eternal::leftovers:
Floette munched on it's leftovers! +2EP

:floette-eternal:
Floette's health was restored by Grassy Terrain!! +2EP

:shedinja:
Shedinja's health was restored by Grassy Terrain! +2HP

:shedinja::toxic orb:
Shedinja was hurt by it's poison! -6HP


:rotom: Round Summary :rotom:
:shedinja: HP: +2-6+2-6 = -8
:shedinja: EN: -8
:floette-eternal: EP: -5+6+2+2+2 = +7

Team ChronoCritical
:sv/shedinja:
Kasumi
HP: 51/65 EN: 84/100 Stats: 7/5/3/3/40 Typing: Bug / Ghost Abilities: Wonder Guard
Status: Poison(6), Toxin Field: Clear
:revive: Revive
:full heal: Full Heal
:ether: Ether

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:gholdengo: KO
:articuno-galar:
Field Assist: Contempt
The Pokemon's icy glare displays their disapproval of items they find barbarous.
When the explorer's Pokemon equip an item from the backpack, 80% of the time: Destroy that item, even if it is an immutable item.​
Battle Assist: Correction
The Pokemon barrages the explorer's team with unsolicited and denigrating advice.
The explorer's Pokemon know the following moves as borrowed moves, based on the Habitat Level:​
Lv1+: Encore​
Lv2+: Disable​
Lv3+: Torment​
Lv4: Imprison​
Battlefield: Grassy Terrain(1)​
Wild Pokémon
:sv/floette-eternal:
Floette-Eternal :leftovers:Leftovers
[ :quick ball: :heal ball: O ]
EP: 36 (40.0%) Stats: 5/5/9/9/92 Typing: Fairy Abilities: Flower Veil
Mood: Threatened Status: +5 SpAtk(5), +5 SpDef(5) Field: Clear​

Mamoswindle to order
ChronoCritical to order
Mamoswindle to ref
 
Trek 3, Round 14

Team ChronoCritical
:sv/shedinja:
Kasumi
HP: 51/65 EN: 84/100 Stats: 7/5/3/3/40 Typing: Bug / Ghost Abilities: Wonder Guard
Status: Poison(6), Toxin Field: Clear
:revive: Revive
:full heal: Full Heal
:ether: Ether

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:gholdengo: KO
:articuno-galar:
Field Assist: Contempt
The Pokemon's icy glare displays their disapproval of items they find barbarous.
When the explorer's Pokemon equip an item from the backpack, 80% of the time: Destroy that item, even if it is an immutable item.​
Battle Assist: Correction
The Pokemon barrages the explorer's team with unsolicited and denigrating advice.
The explorer's Pokemon know the following moves as borrowed moves, based on the Habitat Level:​
Lv1+: Encore​
Lv2+: Disable​
Lv3+: Torment​
Lv4: Imprison​
Battlefield: Grassy Terrain(1)​
Wild Pokémon
:sv/floette-eternal:
Floette-Eternal :leftovers:Leftovers
[ :quick ball: :heal ball: O ]
EP: 36 (40.0%) Stats: 5/5/9/9/92 Typing: Fairy Abilities: Flower Veil
Mood: Threatened Status: +5 SpAtk(5), +5 SpDef(5) Field: Clear​
:brambleghast:
Step 1
:ultra ball:
Chrono threw a Ultra Ball!
Ultra Ball was added to Floette's Capture Tracker!
Floette was caught!


:rotom: Round Summary :rotom:
:shedinja: HP: 0
:shedinja: EN: 0
:floette-eternal: EP: 0

Team ChronoCritical
:sv/shedinja:
Kasumi
HP: 51/65 EN: 84/100 Stats: 7/5/3/3/40 Typing: Bug / Ghost Abilities: Wonder Guard
Status: Poison(6), Toxin Field: Clear
:revive: Revive
:full heal: Full Heal
:ether: Ether

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:gholdengo: KO
:articuno-galar:
Field Assist: Contempt
The Pokemon's icy glare displays their disapproval of items they find barbarous.
When the explorer's Pokemon equip an item from the backpack, 80% of the time: Destroy that item, even if it is an immutable item.​
Battle Assist: Correction
The Pokemon barrages the explorer's team with unsolicited and denigrating advice.
The explorer's Pokemon know the following moves as borrowed moves, based on the Habitat Level:​
Lv1+: Encore​
Lv2+: Disable​
Lv3+: Torment​
Lv4: Imprison​
Battlefield: Grassy Terrain(1)​
Wild Pokémon
:sv/floette-eternal:
Floette-Eternal :leftovers:Leftovers
[ :quick ball: :heal ball: :ultra ball: ]
EP: 36 (40.0%) Stats: 5/5/9/9/92 Typing: Fairy Abilities: Flower Veil
Mood: Threatened Status: +5 SpAtk(5), +5 SpDef(5) Field: Clear​

ChronoCritical to release, stay/proceed, use/don't use medicine
 
Chrono makes it through the park despite the braggarting!

:point card: Rewards :point card:
ChronoCritical: +8:rare candy:TC, -10:tea:JC, +30 pooled EXP, :articuno-galar: at Level 1, and the ability allocate the pooled EXP
1x:nest ball:Nest Ball for releaseing Hypno
1x:friend ball:Friend Ball for releasing Bellossom
8x:rare candy:TC for releasing Floette-Eternal
1x:ability urge:Lo-EXP Record or 1x:strange ball:Strange Ball for completing 8 bravado score boast

Mamoswindle: +7:amulet coin:RC, +11:tea:JC, 1x:luxury Ball:Luxury Ball, 10x:rule book:Accolades​
 
Last edited:
ChronoCritical
Mark:
:sneasel: Sneasel
:wide lens: Wide Lens
:life orb: Life Orb
:shell bell: Shell Bell

:revive: Revive
:full heal: Full Heal
:super potion: Super Potion

:quick ball: Quick Ball
:nest ball: Nest Ball
:heal ball: Heal Ball

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:poke toy: Poke Toy
:sv/gardevoir:

Alithia (Gardevoir) ♂
Level 3 EXP: 00 / 10

Bold nature ( +Defense, -Attack )
Typing: Psychic/Fairy
Abilities: Synchronize, Trace Hidden Ability: Telepathy

HP: 85
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3


Movepool
Level 0:
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt

Level 1:
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel

Level 3:
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
Teleport
Torment
:sv/kommo-o:

Ankle-biter (Kommo-o) ♂
Level 3 EXP: 00 / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Dragon/Fighting
Abilities: Bulletproof, Soundproof Hidden Ability: Overcoat

HP: 90
Attack: 8
Defen.: 9
Sp.Atk: 6 (-)
Sp.Def: 8
Speed: 98 (+)
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Aura Sphere
Autotomize
Brick Break
Bulk Up
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Ice Punch
Iron Head
Leer
Metal Sound
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Uproar
Vacuum Wave
Work Up
X-Scissor

Level 1:
Brutal Swing
Coaching
Confide
Counter
Double Team
Dragon Breath
Dragon Dance
Dual Chop
Echoed Voice
False Swipe
Helping Hand
Iron Defense
Mega Punch
Metal Claw
Noble Roar
Rain Dance
Safeguard
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse

Level 2:
Aqua Tail
Close Combat
Double-Edge
Dragon Cheer
Focus Punch
Iron Tail
Low Kick
Mega Kick
Payback
Revenge
Reversal
Scale Shot
Superpower
Take Down
Upper Hand

Level 3:
Attract
Bide
Body Slam
Boomburst
Breaking Swipe
Bulldoze
Clanging Scales
Drain Punch
Frustration
Headbutt
Laser Focus
Outrage
Return
Rock Tomb
Sky Uppercut
Throat Chop

Eviolite Extraction Cave
Eviolite ore is somewhat rare and precious, and must be painstakingly extracted from the ground. A local mine was exploiting a vein, but the cave is home to aggressive Pokemon and the mine was quickly abandoned... to the relief of the locals. The mine itself still stands, but the materials have been damaged over time.

Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.​
2v2 Singles​
Level 3​
12-item Backpack​
2 Technique Control​
Arenas are specified by each trek.​
All other match rules are default.​
Lifelines - 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)​
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:soothe bell:Lifeline Soothe - Reset the mood count of each Wild Pokemon in play, returning them to a Curious mood.​

Safari Supplier: Miner Issues Inc.
worker.png
A small shop on the edge of town near the cave, reminiscent of the days where the mines were the beating heart of the region. It still sells everything one needs to have to venture into the mines, as there are still many enthusiasts willing to explore them for one reason or another.
  • 2x:eviolite:Eviolite
  • 2x:level ball:Level Ball
  • 2x:heal ball:Heal Ball
(+standard Supplier Offerings)​

Trek 1: Mines' Entrance
After passing under the decaying warning tape, the first stop is the staging area at the entrance of the mines, nestled into the high hills. Heavy mining equipment and errant minecarts been left as-is by the former workers. A railway can be seen going further in, but what really catches your attention is the roaming Pokemon around. They search through the abandoned machines and personal effects without care, keeping a healthy distance from the yawning mine entrance beyond...

No arena effects.​
Camouflage: Ground | Nature Power: Drill Run | Secret Power: Inflict Grounded on the defender until they leave play​

Conservation Reward: 1x:dusk ball:Dusk Ball (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :oran berry:Oran Berry
  • :white herb:White Herb
  • :jaboca berry:Jaboca Berry
  • :rowap berry:Rowap Berry

A wild Dusknoir appeared holding a Jaboca Berry!
:sv/dusknoir:
Dusknoir
Level 3

Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.​
Battle Assist: Immoral Support
The Pokemon jeers and sneers at other Pokemon, unsettling them and undermining their confidence.
The explorer's Pokemon have Defense Aid.​

Capture Tracker: [ O O ]

EP: 70
Attack: 7
Defen.: 10
Sp.Atk: 5
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5


Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Darkest Lariat
Foresight
Frustration
Hard Press
Headbutt
Hex
Icy Wind
Laser Focus
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment

:bw/dusknoir::jaboca berry:
Dusknoir floats out from the gloom...

ChronoCritical to send out, equip, and order
 
A wild Annihilape appeared holding a Rowap Berry!
:sv/annihilape:
Annihilape
Level 3

Typing: Fighting/Ghost
Abilities: Vital Spirit, Inner Focus Hidden Ability: Defiant

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 80
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 7
Speed: 90
Size: 2
Weight: 4


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1:
Captivate
Coaching
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2:
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder

Level 3:
Acrobatics
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Headbutt
Lash Out
Low Sweep
Outrage
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn

:sv/annihilape::rowap berry:
Annihilape shuffles out from the darkness with a red glint in its eyes.

ChronoCritical to order
 
Trek 1, Round 1

ChronoCritical
:ss/gardevoir:
Alithia :wide lens: Wide Lens
HP: 85/85, EN: 100/100, Stats: 4/7/9/8/80, Typing: Psychic / Fairy, Abilities: Synchronize / Trace / Telepathy
Status: OK, Field: Clear
:life orb: Life Orb
:shell bell: Shell Bell

:revive: Revive
:full heal: Full Heal
:super potion: Super Potion

:quick ball: Quick Ball
:nest ball: Nest Ball
:heal ball: Heal Ball

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:kommo-o: OK
None
Battlefield: Clear​
Wild Pokémon
:sv/annihilape:
Annihilape :rowap berry: Rowap Berry
[ O O ]
EP: 80/80 (100.0%), Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Mood: Curious, Status: OK, Field: Clear​
Step 1
:annihilape:
Annihilape used Taunt!
Gardevoir fell for the taunt! (Taunt, 2 steps)

:gardevoir:
Gardevoir used Zen Headbutt! (-6 EN)
Miss (10, d10): 2 (No), Crit (1, d24): 9 (No), Flinch (No)
(8 + 3 + (4 - 6))*1.5 => 14

Step 2
:annihilape:
Annihilape used Encore!
Gardevoir received a round of applause! (Encore, next 2 rounds)

:gardevoir:
Gardevoir used Zen Headbutt! (-6 EN)
Miss (10, d10): 6 (No), Crit (1, d24): 19 (No), Flinch (No)
(8 + 3 + (4 - 6))*1.5 => 14

(Gardevoir's Taunt condition wore off)

:annihilape::rowap berry:
Annihilape's Rowap Berry exploded!

:eviolite: Round Summary :eviolite:
:gardevoir: HP: -0
:gardevoir: EN: -6-6 = -12
:annihilape: EP: -14-14 = -28
ChronoCritical
:ss/gardevoir:
Alithia :wide lens: Wide Lens
HP: 85/85, EN: 88/100, Stats: 4/7/9/8/80, Typing: Psychic / Fairy, Abilities: Synchronize / Trace / Telepathy
Status: Encore (Zen Headbutt, 2 rounds), Field: Clear
:life orb: Life Orb
:shell bell: Shell Bell

:revive: Revive
:full heal: Full Heal
:super potion: Super Potion

:quick ball: Quick Ball
:nest ball: Nest Ball
:heal ball: Heal Ball

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:kommo-o: OK
None
Battlefield: Clear​
Wild Pokémon
:sv/annihilape:
Annihilape
[ O O ]
EP: 52/80 (65.0%), Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Mood: Irritated, Status: OK, Field: Clear​
 
Last edited:
:sv/annihilape:
Annihilape clenches its fists.

Shadow Claw - Shadow Claw
At the start of Step 1, IF Gardevoir is to use a Speed-Lowering Action, THEN use Protect
At the start of Step 1, IF Gardevoir is to use a Paralysis-Inflicting Move, THEN use Protect
At the start of your turn, IF able, THEN use Phantom Force
At the start of your turn, IF Gardevoir has a Decoy, THEN use Seismic Toss
 
Trek 1, Round 2

ChronoCritical
:ss/gardevoir:
Alithia :wide lens: Wide Lens
HP: 85/85, EN: 88/100, Stats: 4/7/9/8/80, Typing: Psychic / Fairy, Abilities: Synchronize / Trace / Telepathy
Status: Encore (Zen Headbutt, 2 rounds), Field: Clear
:life orb: Life Orb
:shell bell: Shell Bell

:revive: Revive
:full heal: Full Heal
:super potion: Super Potion

:quick ball: Quick Ball
:nest ball: Nest Ball
:heal ball: Heal Ball

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:kommo-o: OK
None
Battlefield: Clear​
Wild Pokémon
:sv/annihilape:
Annihilape
[ O O ]
EP: 52/80 (65.0%), Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Mood: Irritated, Status: OK, Field: Clear​
Step 1
:annihilape:
Annihilape disappeared into the shadows...

:gardevoir:
Gardevoir used Will-O-Wisp! (-7 EN)
Miss (No)
Annihilape was burned! (Burn)
Annihilape's endurance fell! (-20 EP)

:annihilape:
Annihilape used Phantom Force!
Crit (1, d24): 11 (No)
(9 + 3 + (4 - 7))*1.5 => 14

:annihilape::flame orb:
Annihilape was hurt by the burn! (-2 EP)

Step 2

:annihilape:
Annihilape disappeared into the shadows...

:gardevoir:
Gardevoir used Zen Headbutt! (-6 EN)
But it missed...

:annihilape:
Annihilape used Phantom Force!
Crit (1, d24): 13 (No)
(9 + 3 + (4 - 7))*1.5 => 14

:annihilape::flame orb:
Annihilape was hurt by the burn! (-2 EP)

:eviolite: Round Summary :eviolite:
:gardevoir: HP: -14-14 = -28
:gardevoir: EN: -7-6 = -13
:annihilape: EP: -20-2-2 = -24
ChronoCritical
:ss/gardevoir:
Alithia :wide lens: Wide Lens
HP: 57/85, EN: 75/100, Stats: 4/7/9/8/80, Typing: Psychic / Fairy, Abilities: Synchronize / Trace / Telepathy
Status: Encore (Zen Headbutt, 1 round), Field: Clear
:life orb: Life Orb
:shell bell: Shell Bell

:revive: Revive
:full heal: Full Heal
:super potion: Super Potion

:quick ball: Quick Ball
:nest ball: Nest Ball
:heal ball: Heal Ball

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:kommo-o: OK
None
Battlefield: Clear​
Wild Pokémon
:sv/annihilape:
Annihilape
[ O O ]
EP: 28/80 (35.0%), Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Mood: Irritated, Status: Burned, Field: Clear​
ChronoCritical to order
 
Trek 1, Round 3

ChronoCritical
:ss/gardevoir:
Alithia :wide lens: Wide Lens
HP: 57/85, EN: 75/100, Stats: 4/7/9/8/80, Typing: Psychic / Fairy, Abilities: Synchronize / Trace / Telepathy
Status: Encore (Zen Headbutt, 1 round), Field: Clear
:life orb: Life Orb
:shell bell: Shell Bell

:revive: Revive
:full heal: Full Heal
:super potion: Super Potion

:quick ball: Quick Ball
:nest ball: Nest Ball
:heal ball: Heal Ball

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:kommo-o: OK
None
Battlefield: Clear​
Wild Pokémon
:sv/annihilape:
Annihilape
[ O O ]
EP: 28/80 (35.0%), Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Mood: Irritated, Status: Burned, Field: Clear​
Step 1
:ultra ball:
ChronoCritical threw an Ultra Ball!
Ultra Ball was added to Annihilape's Capture Tracker!

:annihilape:
Annihilape disappeared into the shadows...

:annihilape:
Annihilape used Phantom Force!
Crit (1, d24): 3 (No)
(9 + 3 + (4 - 7))*1.5 => 14

:annihilape::flame orb:
Annihilape was hurt by the burn! (-2 EP)

Step 2

:annihilape:
Annihilape disappeared into the shadows...

:gardevoir:
Gardevoir used Zen Headbutt! (-6 EN)
But it missed...

:annihilape:
Annihilape used Phantom Force!
Crit (1, d24): 11 (No)
(9 + 3 + (4 - 7))*1.5 => 14

:annihilape::flame orb:
Annihilape was hurt by the burn! (-2 EP)

(Gardevoir's Encore condition wore off)

:eviolite: Round Summary :eviolite:
:gardevoir: HP: -14-14 = -28
:gardevoir: EN: -6
:annihilape: EP: -2-2 = -4
ChronoCritical
:ss/gardevoir:
Alithia :wide lens: Wide Lens
HP: 29/85, EN: 69/100, Stats: 4/7/9/8/80, Typing: Psychic / Fairy, Abilities: Synchronize / Trace / Telepathy
Status: OK, Field: Clear
:life orb: Life Orb
:shell bell: Shell Bell

:revive: Revive
:full heal: Full Heal
:super potion: Super Potion

:quick ball: Quick Ball
:nest ball: Nest Ball
:heal ball: Heal Ball

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:kommo-o: OK
None
Battlefield: Clear​
Wild Pokémon
:sv/annihilape:
Annihilape
[ :ultra ball: O ]
EP: 24/80 (30.0%), Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Mood: Threatened, Status: Burned, Field: Clear​
 
:ss/annihilape:
Annihilape is full of rage. It might explode.

Phantom Force - Phantom Force
At the start of your turn, IF your Capture Tracker isn't empty, THEN use Ball Reject
 
Gotcha! Annihilape was caught!

Trek 2: Main Vein
This is where most of the mining activity took place. The now-abandoned tunnel still paints a vivid picture of its prior glory days. Pickaxes, lanterns and other mining equipment lay around, rusty and broken. The vein itself still seem to be teeming with Pokemon activity. The stone emits a soft, mauve light throughout the cavern.

No arena effects.​
Camouflage: Rock | Nature Power: Dig | Secret Power: Inflict Identified on the defender until they leave play.​


Conservation Reward: 1x:eviolite:Eviolite or 3:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :eviolite:Eviolite

The marked Sneasel appeared holding an Eviolite and a Life Orb stolen from your backpack!
:sv/sneasel:
Sneasel
Level 3

Typing: Dark/Ice
Abilities: Inner Focus, Keen Eye Hidden Ability: Pickpocket

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 70
Attack: 7
Defen.: 4
Sp.Atk: 3
Sp.Def: 6
Speed: 115
Size: 2
Weight: 3


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Calm Mind
Dark Pulse
Facade
Fake Tears
Feint Attack
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Leer
Nasty Plot
Poison Jab
Protect
Psycho Cut
Quick Attack
Reflect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor

Level 1:
Agility
Bite
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Fake Out
False Swipe
Hail
Helping Hand
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Scratch
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Whirlpool

Level 2:
Beat Up
Blizzard
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Punishment
Reversal
Secret Power
Take Down
Thief
Triple Axel
Upper Hand

Level 3:
Attract
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze

:ss/sneasel::eviolite::life orb:
Sneasel snarls skittishly.

ChronoCritical to send out, equip, and order
 
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:annihilape: Toxic

Sending Ankle-biter the Kommo-o :kommo-o: @ Shell Bell :shell bell:
:sv/kommo-o::shell bell:
Orders:
Focus Punch -> Focus Punch
At the start of the step, if Sneasel's EP is 40% or lower, throw a Nest Ball.
At the start of the step, if Sneasel intends to use Reflect: use Brick Break.
At the start of the step, if Sneasel intends to use Substitute: use Dual Chop.
At the start of the step, if Sneasel's team has Reflect: use Brick Break.
 
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Trek 2, Round 1

ChronoCritical
:ss/kommo-o:
Ankle-biter :shell bell: Shell Bell
HP: 90/90, EN: 100/100, Stats: 8/9/6/8/98, Typing: Dragon / Fighting, Abilities: Bulletproof / Soundproof / Overcoat
Status: +10% Accuracy (Nature), Field: Clear
:wide lens: Wide Lens

:revive: Revive
:full heal: Full Heal
:super potion: Super Potion

:quick ball: Quick Ball
:nest ball: Nest Ball
:heal ball: Heal Ball

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:ss/gardevoir:
Alithia
HP: 29/85, EN: 69/100, Stats: 4/7/9/8/80, Typing: Psychic / Fairy, Abilities: Synchronize / Trace / Telepathy
Status: OK
:sv/annihilape:
Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​
Battlefield: Clear​
Wild Pokémon
:ss/sneasel:
Sneasel :eviolite: Eviolite + :life orb: Life Orb (Contraband)
[ O O O ]
EP: 70/70 (100.0%), Stats: 7/6/3/9/115, Typing: Dark / Ice, Abilities: Inner Focus / Keen Eye / Pickpocket
Mood: Curious, Status: OK, Field: Clear​
:super potion:
ChronoCritical used a Super Potion on Gardevoir!
Gardevoir recovered health! (+40 HP)

:annihilape:
Annihilape's Tricky Assist!
Annihilape used Toxic!
Sneasel was badly poisoned! (Poison, Toxin)
Sneasel's endurance fell! (-20 EP)

Step 1
:kommo-o:
Kommo-o is tightening its focus!

:sneasel:
Sneasel used Swagger!
Miss (18 - 20, d20): 13 (No)
Kommo-o's Attack sharply rose! (+2 Atk, next 3 turns)
Kommo-o became confused! (Confusion, next 1 turn)

:kommo-o:
Kommo-o used Focus Punch! (-10 EN)
Crit (1, d24): 1 (Yes)
(15 + 3 + 3 + (8 - 6))*2 + (2 - 0)*4 => 43
Kommo-o hurt itself in its confusion! (-22 HP)

:sneasel::toxic orb:
Sneasel was hurt by the poison! (-0 EP)

Step 2

:nest ball:
ChronoCritical threw a Nest Ball!
Nest Ball was added to Sneasel's Capture Tracker!

:sneasel:
Sneasel used Swords Dance!
Sneasel's Attack sharply rose! (+2 Atk, next 5 turns)

:sneasel::toxic orb:
Sneasel was hurt by the poison! (-0 EP)

:eviolite: Round Summary :eviolite:
:kommo-o: HP: -22
:kommo-o: EN: -10
:gardevoir: HP: +40
:sneasel: EP: -20-43 = -63
ChronoCritical
:ss/kommo-o:
Ankle-biter :shell bell: Shell Bell
HP: 68/90, EN: 90/100, Stats: 8/9/6/8/98, Typing: Dragon / Fighting, Abilities: Bulletproof / Soundproof / Overcoat
Status: +10% Accuracy (Nature), +2 Atk (1 turn), Field: Clear
:wide lens: Wide Lens

:revive: Revive
:full heal: Full Heal

:quick ball: Quick Ball
:heal ball: Heal Ball

:fluffy tail: Fluffy Tail
:poke doll: Poke Doll
:ss/gardevoir:
Alithia
HP: 69/85, EN: 69/100, Stats: 4/7/9/8/80, Typing: Psychic / Fairy, Abilities: Synchronize / Trace / Telepathy
Status: OK
:sv/annihilape:
Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​
Battlefield: Clear​
Wild Pokémon
:ss/sneasel:
Sneasel :eviolite: Eviolite + :life orb: Life Orb (Contraband)
[ :nest ball: O O ]
EP: 7/70 (10.0%), Stats: 7/6/3/9/115, Typing: Dark / Ice, Abilities: Inner Focus / Keen Eye / Pickpocket
Mood: Irritated, Status: Poison (3), Toxin, +2 Atk (5 turns), Field: Clear​
 
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