Facility Safari Zone: Fort Colorcastle

Fort threw an :park ball: !
Capture condition met = True !
Gyarados was caught !

:scraty:'s forager !
Fort got a :wepear berry: Wepear berry and a :starf berry: Starf Berry

Next trek to follow
 
Profile Repost:
braviary-hisui.png

rssp2 (Braviary-Hisui)
Level 4 EXP: -- / 10

Modest nature ( +Special Attack, -Attack )
Typing: Psychic/Flying
Abilities: Keen Eye, Sheer Force Hidden Ability: Tinted Lens

HP: 100
Atk: 5 (-)
Def: 5
SpA: 9 (+)
SpD: 5
Speed: 65
Size: 3
Weight: 3


Movepool
Level 0:
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Calm Mind
Dazzling Gleam
Defog
Facade
Hone Claws
Hyper Voice
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Vacuum Wave
Whirlwind
Wing Attack
Work Up
Zen Headbutt

Level 1:
Agility
Air Cutter
Confide
Confuse Ray
Cut
Double Team
Dual Wingbeat
Feather Dance
Helping Hand
Metal Claw
Night Shade
Peck
Psybeam
Psychic Terrain
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Double-Edge
Expanding Force
Fury Attack
Heat Wave
Hurricane
Pluck
Reversal
Secret Power
Sky Attack
Superpower
Take Down

Level 3:
Acrobatics
Attract
Body Slam
Crush Claw
Esper Wing
Fly
Frustration
Icy Wind
Psych Up
Psychic Noise
Psyshock
Return
Rock Tomb
Sky Drop
Snarl
Thrash
U-turn

Level 4:
Endure
Future Sight
Giga Impact
Hidden Power (Steel)
Hyper Beam
Retaliate
Stored Power
Tera Blast
scolipede.png

Rammus (Scolipede)
Level 2 EXP: 02 / 10

Bashful nature ( +None, -None )
Typing: Bug/Poison
Abilities: Poison Point, Swarm Hidden Ability: Speed Boost

HP: 85
Atk: 7
Def: 6
SpA: 4
SpD: 5
Speed: 112
Size: 5
Weight: 6


Movepool
Level 0:
Bug Bite
Cross Poison
Earthquake
Facade
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Swords Dance
Toxic
X-Scissor

Level 1:
Agility
Bite
Confide
Cut
Defense Curl
Double Team
Infestation
Iron Defense
Poison Tail
Rock Climb
Rock Smash
Sludge Bomb
Spikes
Steel Roller
Sunny Day
Swagger
Toxic Spikes
Twineedle
Venom Drench

Level 2:
Aqua Tail
Assurance
Double-Edge
Iron Tail
Megahorn
Payback
Pin Missile
Secret Power
Solar Beam
Superpower
Take Down
Venoshock
Team Fort Colorcastle:
Held Items:
:life orb:Life Orb
:black sludge:Black Sludge
:babiri berry: Babiri Berry
:coba berry: Coba Berry
:wepear berry: Wepear Berry
:starf berry: Starf Berry

Safari Supplier:
:hyper potion:Hyper Potion
:max revive:Max Revive

Standard supplier:
:revive:Revive

Inventory:
:master ball:Master Ball
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
scolipede.png

HP: 18/85 | EN: 74/100
[7/6/4/5/112]
SC/WC: 5/6 | R/C: 3/3
Poison Point, Swarm, Speed Boost
braviary-hisui.png

HP: 70/100 | EN: 57/100
[5/5/9/5/65]
SC/WC: 3/3 | R/C: 3/3
Keen Eye, Sheer Force, Tinted Lens
:pmd/scrafty:
Field Assist: Forager
The Pokemon can't help but pick up every piece of food they find.
Between Treks: Select two Berries at random from among all Berries. (They can be the same.) Add fresh copies of the selected Berries to the explorer's backpack.
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.

At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.

Field ~
Empty

Trek 3: World Peace Engine
A secure storage facility, in the deepest reaches of the laboratory, awaits you at the lowest level accessible by the elevator. As you arrive, the readout on the elevator display simply says, "Weapon Development".

At the center of the room is a massive and inscrutable machine, connected to the ceiling with innumerable heavy pipelines and wires, that resembles both an egg and a tree. A terminal at the base on the machine simply reads, "Inverse Firing Sequence Complete." You have no time to ponder the meaning of this message, as the machine hums to life!

You step back and draw a ball from your belt as the immense egg-shaped base on the machine lurches and begins to slowly open. Releasing a billing fog with a pneumatic hiss, what emerges from within is—!


The referee's switching rule is On in this Trek. Before sending out, move both Boss Pokemon to the referee's Bench.

Boss Pokemon are always Enraged.

When one Boss Pokemon is captured: The other Boss Pokemon is removed from the battle.

This battle continues until the challenger loses; or until both Bosses are captured, fainted, and/or gone.
Camouflage: Steel | Nature Power: Thunder Wave | Secret Power: 50% chance to reset the defender's stat stages.

Conservation Reward: 1x:master ball:Master Ball (Release a Wayfinder caught in this Trek to obtain this.)

Wild Items (unlimited supply):
  • :power herb:Power Herb
  • :fairy gem:Fairy Gem
  • :dark gem:Dark Gem
  • :flying gem:Flying Gem
  • :eject button:Eject Button
  • :red card:Red Card
:sv/xerneas:
Xerneas
Level 4

Typing:
Fairy
Abilities: Fairy Aura
Requires 1 Tech to send out, once per battle.

Provides no assists.

Capture Tracker: [ O O ]

EP: 140
Attack: 9
Defen.: 7
Sp.Atk: 9
Sp.Def: 7
Speed: 99
Size: 5
Weight: 6

Movepool
Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Defog
Facade
Flash Cannon
Focus Blast
Hyper Voice
Light Screen
Night Slash
Play Rough
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Aurora Beam
Confide
Cut
Double Team
Echoed Voice
Flash
Hail
Heal Pulse
Misty Terrain
Rain Dance
Sunny Day
Swagger
Swift

Level 2:
Close Combat
Grass Knot
Ingrain
Megahorn
Misty Explosion
Secret Power
Take Down
Terrain Pulse
Thunder

Level 3:
Body Slam
Draining Kiss
Frustration
Horn Leech
Laser Focus
Moonblast
Outrage
Psych Up
Psyshock
Return

Level 4:
Block
Endeavor
Endure
Geomancy (sig)
Giga Impact
Gravity
Hidden Power (Normal)
Hyper Beam
Nature Power
Wonder Room
:sv/yveltal:
Yveltal
Level 4

Typing:
Dark/Flying
Abilities: Dark Aura
Requires 1 Tech to send out, once per battle.

Provides no assists.

Capture Tracker: [ O O O O ]

EP: 100
Attack: 9
Defen.: 7
Sp.Atk: 9
Sp.Def: 7
Speed: 99
Size: 6
Weight: 6

Movepool
Level 0:
Aerial Ace
Air Slash
Dark Pulse
Defog
Dragon Claw
Facade
Focus Blast
Hone Claws
Hyper Voice
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Toxic
Zen Headbutt

Level 1:
Confide
Cut
Double Team
Dual Wingbeat
Gust
Rain Dance
Roost
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Tailwind
Taunt

Level 2:
Disable
Dragon Rush
Dream Eater
Foul Play
Heat Wave
Hurricane
Payback
Razor Wind
Secret Power
Sky Attack
Thief

Level 3:
Acrobatics
Body Slam
Fly
Frustration
Knock Off
Laser Focus
Lash Out
Oblivion Wing (sig)
Phantom Force
Return
Sky Drop
Snarl
Torment
U-turn

Level 4:
Block
Embargo
Endure
Giga Impact
Hidden Power (Normal)
Hyper Beam

:sv/xerneas::power herb:

A wild Xerneas holding a Power Herb appeared !
Fort Colorcastle to order
 
:sv/xerneas:
"Yes time to power up with geomancy and defeat this mortal ! Oh wait what ?"

Fort hacked into the game's code and now Xerneas has a :premier ball: in the capture tracker
Fort threw a :master ball: Master Ball
:Xerneas: was caught !

Fort Colorcastle has completed the expedition !

Rewards:
Fort Colorcastle : +14 TC / +5 pooled EXP or :orange mail:Deviant Event Voucher / +10 pooled EXP or :master ball:Academy Credit / +15 pooled exp or :comet shard: Comet Shard / :xerneas: comes along / :orange mail:Deviant Event Voucher / :master ball:Academy Credit (Xerneas cannot get more than 16 pooled EXP), -20 JC
Novax : +14JC, +7RC, +1 :star piece: Star Piece, +1 :quick ball: Quick Ball

 
Last edited:
Only Fort Colorcastle and the current referee should post in this thread.

Default Format

b2p2 vs. Safari Battle
Step Count: 2
(The Safari Zone is played with only two steps per round.)
Player Hours: 72 round/72 battle
Ref Hours: 72 round/120 battle
Battle Level: Habitat-dependent
Player Recovery / Chill: 3 / 3
Player Switching: On
Referee Recovery / Chill: 0 / 0
Referee Switching: Off
Technique Control:
Player: Habitat Level minus 1, for the whole challenge.
Referee: 1 per battle.
Backpack Size: Habitat-dependent

Pokemon Profiles:
lilligant-hisui.png


Honeyfruit (Lilligant-Hisui)
Level 1 EXP: 00 / 10

Bashful nature ( +None, -None )
Typing: Grass/Fighting
Abilities: Chlorophyll, Hustle Hidden Ability: Leaf Guard [LOCKED]

HP: 85
Atk: 8
Def: 6
SpA: 4
SpD: 6
Speed: 105
Size: 3
Weight: 2

Movepool
Level 0:
Aerial Ace
Air Slash
Aromatherapy
Brick Break
Bullet Seed
Defog
Energy Ball
Facade
Grass Whistle
Heal Bell
Leaf Blade
Petal Blizzard
Poison Jab
Protect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Swords Dance
Toxic
Vacuum Wave

Level 1:
Absorb
Charm
Coaching
Confide
Cut
Double Team
Encore
Flash
Grassy Terrain
Growth
Helping Hand
Ice Spinner
Magical Leaf
Pollen Puff
Rain Dance
Safeguard
Seed Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Teeter Dance
Weather Ball
shiftry.png


Corporate (Shiftry)
Level 2 EXP: 00 / 10

Docile nature ( +None, -None )
Typing: Grass/Dark
Abilities: Chlorophyll, Wind Rider Hidden Ability: Pickpocket

HP: 95
Atk: 7
Def: 5
SpA: 7
SpD: 5
Speed: 80
Size: 3
Weight: 4

Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Brick Break
Bullet Seed
Dark Pulse
Defog
Energy Ball
Facade
Feint Attack
Focus Blast
Leaf Blade
Nasty Plot
Night Slash
Petal Blizzard
Protect
Quick Attack
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Uproar
Vacuum Wave
Whirlwind
Will-O-Wisp
X-Scissor

Level 1:
Absorb
Air Cutter
Amnesia
Brutal Swing
Captivate
Confide
Confuse Ray
Curse
Cut
Defense Curl
Double Team
Extrasensory
Fake Out
False Swipe
Flash
Grassy Terrain
Growth
Harden
Magical Leaf
Mud-Slap
Ominous Wind
Pound
Power-Up Punch
Rain Dance
Razor Leaf
Rock Smash
Scary Face
Seed Bomb
Silver Wind
Sucker Punch
Sunny Day
Swagger
Swift
Synthesis
Tailwind
Taunt
Toxic Spikes
Twister
Weather Ball

Level 2:
Assurance
Beat Up
Double-Edge
Foul Play
Grass Knot
Grassy Glide
Heat Wave
Hurricane
Leech Seed
Low Kick
Mega Drain
Mega Kick
Payback
Razor Wind
Revenge
Reversal
Secret Power
Solar Beam
Solar Blade
Take Down
Thief
Upper Hand
Backpack
:leftovers:Leftovers
:leftovers:Leftovers

:x spatk:X SpAtk
:x attack:X Attack

:Revive:Revive
:Super potion:Super Potion
:Ether:Ether

:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy

Habitat: Eviolite Extraction Cave
Mark: :magneton:magneton

Boasts
  • 5 level 3
  • 2 Humility (0 Tech)
  • 2 No Switching
  • 1 Attachment Issues
:sv/zapdos-galar:
Zapdos-Galar
Level 1

Typing:
Fighting/Flying
Abilities: Defiant

Field Assist: Bolt

The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.
Battle Assist: Outpace

The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.

Capture Tracker: [ ]

EP: 110
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 100
Size: 4
Weight: 4

Movepool
Level 0:
Aerial Ace
Blaze Kick
Brave Bird
Brick Break
Bulk Up
Drill Peck
Facade
Light Screen
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute

Level 1:
Agility
Ancient Power
Coaching
Counter
Detect
Dual Wingbeat
Helping Hand
Peck
Quick Guard
Rain Dance
Rock Smash
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swift
Tailwind
Taunt

Level 3:
Thunderous Kick (sig)

Eviolite Extraction Cave
Eviolite ore is somewhat rare and precious, and must be painstakingly extracted from the ground. A local mine was exploiting a vein, but the cave is home to aggressive Pokemon and the mine was quickly abandoned... to the relief of the locals. The mine itself still stands, but the materials have been damaged over time.

Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.​
2v2 Singles​
Level 3​
12-item Backpack​
2 Technique Control​
Arenas are specified by each trek.​
All other match rules are default.​
Lifelines - 0
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)​
Trek 1: Mines' Entrance

After passing under the decaying warning tape, the first stop is the staging area at the entrance of the mines, nestled into the high hills. Heavy mining equipment and errant minecarts been left as-is by the former workers. A railway can be seen going further in, but what really catches your attention is the roaming Pokemon around. They search through the abandoned machines and personal effects without care, keeping a healthy distance from the yawning mine entrance beyond...


No arena effects.
Camouflage: Ground | Nature Power: Drill Run | Secret Power: Inflict Grounded on the defender until they leave play


Conservation Reward: 1x:dusk ball:Dusk Ball (Release a Wayfinder caught in this Trek to obtain this.)

Wild Items (unlimited supply):

  • :oran berry:Oran Berry
  • :white herb:White Herb
  • :jaboca berry:Jaboca Berry
  • :rowap berry:Rowap Berry
:sv/zapdos galar:
"Fort Colorcastle! Fight for me! Show me your strength!"

(Roll: 1/2)

:sv/dusknoir: :rowap berry:
A wild Dusknoir holding Rowap Berry appeared!
:sv/dusknoir:
Dusknoir
Level 3

Typing:
Ghost
Abilities: Pressure Hidden Ability: Frisk

Field Assist: Stealth

The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.
Battle Assist: Immoral Support

The Pokemon jeers and sneers at other Pokemon, unsettling them and undermining their confidence.
The explorer's Pokemon have Defense Aid.

Capture Tracker: [ O O ]

EP: 70
Attack: 7
Defen.: 10
Sp.Atk: 5
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5

Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Darkest Lariat
Foresight
Frustration
Hard Press
Headbutt
Hex
Icy Wind
Laser Focus
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment
Fort to send out and order​
 
Sending Shiftry @ Leftovers

1732766263282.jpeg


:bw/shiftry::leftovers:
Foul Play ~ Foul Play
[once] IF dusknoir does not have decoy, AND dusknoir is not asleep, AND dusknoir is not poisoned, THEN use toxic.
[once] IF dusknoir does not have decoy, AND dusknoir is not asleep, AND dusknoir is not burned, THEN use will-o-wisp.
 
Last edited:
The tailwind is pushing the text to the side!
:dusknoir:
Grumble grumble... I was SLEEPING you know
Will-o-Wisp ~ Protect
At start of step 2, if Shiftry is not burned, use Will-o-Wisp


Team Fort​
Team Wildlife​
:bw/shiftry:
Corporate
Shiftry @ :Leftovers: Leftovers
Abilities: Chlorophyll, Wind Rider, Pickpocket
HP: 95
EN: 100%
Stats: 7 | 5 | 7 | 5 | 80 160
Typing: Grass / Dark
Conditions: OK
Field Conditions: Tailwind (permanent)
:leftovers:Leftovers
:leftovers:Leftovers
:x spatk:X SpAtk
:x attack:X Attack
:Revive:Revive
:Super potion:Super Potion
:Ether:Ether
:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
:bw/dusknoir:
Dusknoir @ :rowap berry: Rowap Berry
Abilities: Pressure , Frisk
EP: 70/70
Capture Tracker: [ O O ]
Mood: Curious
Stats: 7 | 10 | 5 | 10 | 45
Typing: Ghost
Conditions: OK​



Dusknoir's Frisk! The Leftovers :leftovers: looked unappealing...
Dusknoir's Pressure! (+Dread Shiftry)
160 :shiftry: > 45 :dusknoir:

Step 1
Shiftry used toxic! (-9EN)
Hit! (2/10)
Dusknoir was poisoned (-20EP)!

Dusknoir used Wil-o-Wisp!
Hit! (52/100)
Shiftry was burned!

Shiftry's burn! (-2HP)
Dusknoir's poison! (-1EP)
Dusknoirs toxin! (1 -> 2)

Step 2

Dusknoir used protect!

Shiftry used Wil-o-Wisp! (-9EN)
Dusknoir's protection failed! (oops)
Dusknoir was burned! (-20 EP)


Shiftry's burn! (-2HP)
Dusknoir's burn! (-2EP)
Dusknoir's poison! (-2EP)
Dusknoirs toxin! (2 -> 3)

Shiftry's Dread! (-2EN)


Team Fort​
Team Wildlife​
:bw/shiftry:
Corporate
Shiftry @ :Leftovers: Leftovers
Abilities: Chlorophyll, Wind Rider, Pickpocket
HP: 78
EN: 80%
Stats: 7 4 | 5 | 7 | 5 | 80 160
Typing: Grass / Dark
Conditions: Dread, Burn
Field Conditions: Tailwind (permanent)
:leftovers:Leftovers
:leftovers:Leftovers
:x spatk:X SpAtk
:x attack:X Attack
:Revive:Revive
:Super potion:Super Potion
:Ether:Ether
:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
:bw/dusknoir:
Dusknoir @ :rowap berry: Rowap Berry
Abilities: Pressure , Frisk
EP: 25/70
Capture Tracker: [ O O ]
Mood: Curious
Stats: 7 | 10 | 5 | 10 | 45
Typing: Ghost
Conditions: Poison (3), Toxin, Burn​
 
Last edited:
The :zapdos galar: tailwind continues to blow everything to the right side of the post...
:zapdos galar: CA-CAW!


Team Fort​
Team Wildlife​
:bw/shiftry:
Corporate
Shiftry @ :Leftovers: Leftovers
Abilities: Chlorophyll, Wind Rider, Pickpocket
HP: 78
EN: 80%
Stats: 7 4 | 5 | 7 | 5 | 80 160
Typing: Grass / Dark
Conditions: Dread, Burn
Field Conditions: Tailwind (permanent)
:leftovers:Leftovers
:leftovers:Leftovers
:x spatk:X SpAtk
:x attack:X Attack
:Revive:Revive
:Super potion:Super Potion
:Ether:Ether
:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
:bw/dusknoir:
Dusknoir @ :rowap berry: Rowap Berry
Abilities: Pressure , Frisk
EP: 25/70
Capture Tracker: [ O O ]
Mood: Curious
Stats: 7 | 10 | 5 | 10 | 45
Typing: Ghost
Conditions: Poison (3), Toxin​

The :leftovers: leftovers started looking appetizing again!

Fort Colorcastle threw a Ultra Ball!
21 < 25 < 28
Success!

Dusknoir used Focus Blast!
Hit! (1/20)
Effect: No (10/10)
Crit: No (19/24)
(12 + 5 - 5) * 1.5 = 18

Shiftry's burn! (-2HP)
Shiftry's Leftovers! (+6HP)
Dusknoir's burn! (-2EP)
Dusknoir's poison! (-3EP)
Dusknoir's Toxin! (3 -> 4)

Fort Colorcastle threw a Great ball!
14 < 18 < 21
Dusknoir was captured!
Dusknoir's Pressure disappeared (Shiftry -Dread)!

Shiftry's leftovers! (+2HP)
Shiftry's burn! (-2HP)

Team Fort​
Team Wildlife​
:bw/shiftry:
Corporate
Shiftry @ :Leftovers: Leftovers
Abilities: Chlorophyll, Wind Rider, Pickpocket
HP: 64
EN: 80%
Stats: 7 4 | 5 | 7 | 5 | 80 160
Typing: Grass / Dark
Conditions: Burn
Field Conditions: Tailwind (permanent)
:leftovers:Leftovers
:leftovers:Leftovers
:x spatk:X SpAtk
:x attack:X Attack
:Revive:Revive
:Super potion:Super Potion
:Ether:Ether
:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
:bw/dusknoir:
Dusknoir @ :rowap berry: Rowap Berry
Abilities: Pressure , Frisk
EP: 18/70
Capture Tracker: [ :ultra ball: :great ball: ]
Mood: Irritated
Stats: 7 | 10 | 5 | 10 | 45
Typing: Ghost
Conditions: Poison (4), Toxin​

Dusknoir was captured!
Dusknoir was released (Attachment Issues)!
:dusknoir: zzzzzzzzzzzzzzzz
Dusknoir's sleeping body transformed into a Dusk Ball! :dusk ball: (Conservation Reward)
Fort Colorcastle to stay or proceed? Use medicine?

 
Trek 2: Main Vein

This is where most of the mining activity took place. The now-abandoned tunnel still paints a vivid picture of its prior glory days. Pickaxes, lanterns and other mining equipment lay around, rusty and broken. The vein itself still seem to be teeming with Pokemon activity. The stone emits a soft, mauve light throughout the cavern.


No arena effects.
Camouflage: Rock | Nature Power: Dig | Secret Power: Inflict Identified on the defender until they leave play.



Conservation Reward: 1x:eviolite:Eviolite or 3:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)

Wild Items (unlimited supply):

  • :eviolite:Eviolite​

The marked Magneton appeared, holding eviolite!

:bw/magneton: :eviolite:
"HiwhatsyournamewannaplaytaghahahaIplayedtagonceandmeandmybuddiesneverstoppedtaggingeitherhahahaha"
:sv/magneton:
Magneton
Level 3

Typing:
Electric/Steel
Abilities: Magnet Pull, Sturdy Hidden Ability: Analytic

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.

At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​
Capture Tracker: [ O O O ]

EP: 70
Attack: 5
Defen.: 7
Sp.Atk: 9
Sp.Def: 5
Speed: 70
Size: 2
Weight: 4

Movepool
Level 0:
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1:
Agility
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2:
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Take Down
Thunder
Zap Cannon

Level 3:
Bide
Charge Beam
Electro Ball
Electroweb
Frustration
Gyro Ball
Headbutt
Heavy Slam
Lock-On
Psych Up
Return
Rollout
Teleport
Volt Switch

Fort Colorcastle to order
 
:rs/magneton:
Confuse Ray ~ Toxic
The tailwind continues to blow...
GYBS used Judge Ability: STICKY HOLD
The text can no longer be blown!
Team Fort​
Team Wildlife​
:sv/lilligant hisui:
Honeyfruit
Liligant Hisui @ :Leftovers: Leftovers
Abilities: Chlorophyll, Hustle
HP: 85
EN: 100%
Stats: 8 6 4 6 105210
Typing: Grass / Fight
Conditions: X Atk (+2 atk stage, 3T)
Field Conditions: Tailwind (permanent)
:leftovers:Leftovers
:leftovers:Leftovers
:x spatk:X SpAtk
:Revive:Revive
:Super potion:Super Potion
:Ether:Ether
:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
:sv/magneton:
"IwasgonnausemagneticrepulsionbutitdoesntevenseemworthithahahahaImeanImjustchuminthebucketatthispointjusthitmehitmehitmeaaaaaaa"
Unfunny Magneton @ :eviolite: Eviolite
Abilities: Magnet Pull, Sturdy, Analytic
EP: 70/70
Capture Tracker: [ O O O ]
Mood: Curious
Stats: 5 711 9 5 8 70
Typing: Steel/Electric
Conditions:​



Honeyfruit is Hustling! (+Bustle)
:lilligant hisui: 210 > :magneton: 70

Step 1
Lilligant used Brick Break! (-6EN)
Crit: No (6/24)
(8 + 3 + 10 - 11 - 1) * 1.5 + 8 = 14 + 8 = 22

Magneton used Confuse Ray!
Honeyfruit was confused! (3T)

Step 2
Lilligant used Brick Break! (-6EN)
Crit: No (5/24)
(8 + 3 + 10 - 11 - 1) * 1.5 + 8 = 14 + 8 = 22
Honeyfruit was confused! It hit itself in confusion! (-11)

Magneton used Toxic!
Hit! (2/10)
Honeyfruit was poisoned! (+Toxin, +Poison)

Honeyfruit's leftovers! (+6HP)
Honeyfruit's poison! (-1HP)
Honeyfruit's toxin! (1 -> 2)

Team Fort​
Team Wildlife​
:sv/lilligant hisui:
Honeyfruit
Liligant Hisui @ :Leftovers: Leftovers
Abilities: Chlorophyll, Hustle
HP: 79
EN: 88%
Stats: 8 6 4 6 105210
Typing: Grass / Fight
Conditions: Bustle (+2 atk rank), X Atk (+2 atk stage, 1T), Confusion (2T), Poisoned, Toxin(2)
Field Conditions: Tailwind (permanent)
:leftovers:Leftovers
:leftovers:Leftovers
:x spatk:X SpAtk
:Revive:Revive
:Super potion:Super Potion
:Ether:Ether
:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
:sv/magneton:
"IthurtsithurtsithurtsitHURTSSSSSSowwwwwwwCHEATER"
Unfunny Magneton @ :eviolite: Eviolite
Abilities: Magnet Pull, Sturdy, Analytic
EP: 26/70
Capture Tracker: [ O O O ]
Mood: Curious
Stats: 5 711 9 58 70
Typing: Steel/Electric
Conditions: OK​

:sv/zapdos galar:
"YES... YES! DESTROY THE MAGNETON! GOOD!"
I will post orders after I fix whatever mistakes I made a few hours
 
Team Fort​
Team Wildlife​
:sv/lilligant hisui:
Honeyfruit
Liligant Hisui @ :Leftovers: Leftovers
Abilities: Chlorophyll, Hustle
HP: 79
EN: 88%
Stats: 8 6 4 6 105210
Typing: Grass / Fight
Conditions: Bustle (+2 atk rank), X Atk (+2 atk stage, 1T), Confusion (2T), Poisoned, Toxin(2)
Field Conditions: Tailwind (permanent)
:leftovers:Leftovers
:leftovers:Leftovers
:x spatk:X SpAtk
:Revive:Revive
:Super potion:Super Potion
:Ether:Ether
:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
:sv/magneton:
"Imsogoodatsubstitutionswowowowwowwaitwhatareyoudoing"
Unfunny Magneton @ :eviolite: Eviolite
Abilities: Magnet Pull, Sturdy, Analytic
EP: 26/70
Capture Tracker: [ O O O ]
Mood: Curious
Stats: 5 711 9 58 70
Typing: Steel/Electric
Conditions: OK​

Fort threw an ultra ball!
21 < 26 < 28 (Success!)

Unfunny Magneton used Sonic Boom!
15 dmg (fixed)

Honeyfruit's leftovers! (+6)
Honeyfruit's poison! (-2)
Honeyfruit's toxin! (2 -> 3)

Honeyfruit's X-attack wore off!

Unfunny Magneton used protect!

Honeyfruit used Aim! (-5 EN, +2Accuracy (6T))

Honeyfruit's leftovers! (+2HP)
Honeyfruit's poison! (-3HP)
Honeyfruit's toxin! (3 -> 4)
Honeyfruit snapped out of confusion!

Team Fort​
Team Wildlife​
:sv/lilligant hisui:
Honeyfruit
Liligant Hisui @ :Leftovers: Leftovers
Abilities: Chlorophyll, Hustle
HP: 67
EN: 83%
Stats: 8 6 4 6 105210
Typing: Grass / Fight
Conditions: Bustle (+2 atk rank), Poisoned, Toxin(4), +2Accuracy (6T)
Field Conditions: Tailwind (permanent)
:leftovers:Leftovers
:leftovers:Leftovers
:x spatk:X SpAtk
:Revive:Revive
:Super potion:Super Potion
:Ether:Ether
:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
:sv/magneton:
"Umm...youreit"
Unfunny Magneton @ :eviolite: Eviolite
Abilities: Magnet Pull, Sturdy, Analytic
EP: 26/70
Capture Tracker: [ :ultra ball: O O ]
Mood: Curious
Stats: 5 711 9 58 70
Typing: Steel/Electric
Conditions: OK​

Fort Colorcastle to order​
 
((always better to mess up in someone else's facility than your own XD))
:pmd/lilligant-hisui::leftovers:
"Tag, sleepyhead!"
Sleep Powder ~ Brick Break
[step 1] IF sleep talk, THEN use Brick Break
IF magneton has less than 30% ep, AND magneton does not have park ball in its tracker, THEN use Park Ball.
IF magneton has less than 30% ep, AND magneton does not have safari ball in tracker, THEN use safari ball
 
:gs/magneton:
Sleep Talk ~ Thunder Wave

Team Fort​
Team Wildlife​
:sv/lilligant hisui:
Honeyfruit
Liligant Hisui @ :Leftovers: Leftovers
Abilities: Chlorophyll, Hustle
HP: 67
EN: 83%
Stats: 8 10 6 4 6 105210
Typing: Grass / Fight
Conditions: Bustle (+2 atk rank), Poisoned, Toxin(4), +2Accuracy (6T)
Field Conditions: Tailwind (permanent)
:leftovers:Leftovers
:leftovers:Leftovers
:x spatk:X SpAtk
:Revive:Revive
:Super potion:Super Potion
:Ether:Ether
:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
:sv/magneton:
"panicpanicpanicpanicpanicpanicpanic"
Unfunny Magneton @ :eviolite: Eviolite
Abilities: Magnet Pull, Sturdy, Analytic
EP: 26/70
Capture Tracker: [ :ultra ball: O O ]
Mood: Curious
Stats: 5 711 9 58 70
Typing: Steel/Electric
Conditions: OK​

Lilligant used Brick Break! (-6EN)
Crit: No (3/24)
(8 + 3 + 10 - 11 - 1) * 1.5 = 14

Magneton used Sleep Talk for some reason!

Honeyfruit's leftovers (+6HP)!
Honeyfruit's poison! (-4HP)
Honeyfruit's toxin! (4 -> 5)

Fort threw Park ball!
12 < 21
Success!

Magneton used Thunder Wave
Hit! (2/10)
Honeyfruit was paralyzed! (Strain: 2)

Honeyfruit's leftovers! (+2HP)
Honeyfruit's poison! (-5HP)
Honeyfruit's toxin! (4 -> 5)

Honeyfruit's paralysis! (Strain: 2 -> 3)


Team Fort​
Team Wildlife​
:sv/lilligant hisui:
Honeyfruit
Liligant Hisui @ :Leftovers: Leftovers
Abilities: Chlorophyll, Hustle
HP: 66
EN: 77%
Stats: 8 10 6 4 6 105
Typing: Grass / Fight
Conditions: Bustle (+2 atk rank), Poisoned, Toxin(4), +2Accuracy (4T), Paralyzed (Strain: 3)
Field Conditions: Tailwind (permanent)
:leftovers:Leftovers
:leftovers:Leftovers
:x spatk:X SpAtk
:Revive:Revive
:Super potion:Super Potion
:Ether:Ether
:fluffy tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
:sv/magneton:
"neversurrenderneverbackdownnevergiveupneverlosehopeneverabandonyourteammatesneversaygoodnightnevevenever"
Unfunny Magneton @ :eviolite: Eviolite
Abilities: Magnet Pull, Sturdy, Analytic
EP: 12/70
Capture Tracker: [ :ultra ball: :park ball: O ]
Mood: Irritated
Stats: 5 711 9 58 70
Typing: Steel/Electric
Conditions: Sleep Talk (2T), Attack Aid, Defense Aid​

Magneton won't shut up! It's affecting the text box sizes!
:magneton:
Ball Reject ~ Magnetic Repulsion

:zapdos galar:
Fort Colorcastle ! Finish this!​
 
Last edited:
I miscalculated Lilligant's HP last round but now it is fixed

:magneton: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Fort threw a safari ball!
Magneton was captured!

Magneton was released! (Attachment issues!)
Magneton's body turned into either an eviolite or 3 RC! :eviolite: :amulet coin: (It's a Schrödinger's cat situation)

:sv/zapdos galar:
"Fort Colorcastle! Will you stay or proceed? Do you wish to use a medicine?"​
 
Last edited:
:shiftry: Corporate ingests the XSpa! Corporate's psychic muscles became huge!

Trek 3: The Eviocore
The deepest part of the mine is host to a breathtaking display: A massive and spacious geode of raw Eviolite crystal. According to what the shop clerk told you, there were no mining operations in this part because the wild Pokemon are most aggressive here, to the point where it was considered a safety risk to set foot within.

The Defense and Special Defense ranks of Pokemon in play, that are not fully evolved, are each increased by two (2).​
The Defense and Special Defense ranks of Pokemon in play, that are fully evolved, are reduced by the battle's current round count. (Counting the current round.)​
Camouflage: Steel | Nature Power: Steel Roller | Secret Power: Inflict Corrosion on the defender until they leave play​


Conservation Reward: 1x
:dusk ball:
Dusk Ball (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :hard stone:
    Hard Stone
  • :float stone:
    Float Stone
  • :enigma stone:
    Enigma Stone
  • :smooth rock:
    Smooth Rock
  • :soft sand:
    Soft Sand


Roll 1d2: 1

Cry-baby dusclops appeared!

:sv/dusclops:

Dusclops
Level 3

Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 110
Attack: 5
Defen.: 9
Sp.Atk: 5
Sp.Def: 9
Speed: 25
Size: 3
Weight: 3


Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Foresight
Frustration
Headbutt
Hex
Icy Wind
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment


:sv/dusclops:
Wahhhh! You turned my dad into a Dusk Ball!!!! Wahhhhhhhhh!!!!

Fort Colorcastle to order
 
Sending out Shiftry @ Leftovers
:bw/shiftry::leftovers:
"Your turn, next! Corporate says all lives must be commodified!"
Heat Wave ~ Heat Wave
IF dusclops has decoy, THEN use bullet seed.
IF dusclops does not have decoy, AND dusclops is not asleep, AND dusclops is not poisoned, THEN use Toxic once.
IF dusclops does not have decoy, AND dusclops is not asleep, AND dusclops is not burned, THEN use Will o Wisp once.
 
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