Facility Safari Zone: Sivanandi

ROUND 10

Battlefield: Sun(4)​
Team VV Syndicate​
Hours: 72 | Tech: Humility
Field: Clear
:miasmaw:Miasmaw | :dragon fang:Dragon Fang
Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes
HP: 76/90 | EN: 24/30
8/5/6/8/99 2/4
Discipline:
Status: Fatigue
:ether:Ether
:ether:Ether
:luxury ball: Luxury Ball
:quick ball:Quick Ball
:snaelstrom:Snaelstrom | :journal:Adventure Rules
Water/Bug | Torrent, Poison Heal
HP: 95/95 | EN: 12/30
7/8/6/7/63 3/5
Discipline: Tenacious
Status: Poison(5), Toxin
Team Safari​
Hours: 120 | Tech: 1
Field: Clear
:ursaluna-bloodmoon:Ursaluna-Bloodmoon
Ground/Normal | Mind's Eye
HP: 95/250 | EN: 30/30
5/9/10/5/52 5/7
Status: -1 Atk, -2 Def, +1 SpDef, -1Spe, -2Acc, Poison(6), Toxin
...
...
Rolls
Step 1:
:miasmaw:
Miasmaw used Screech! -3EN
Ursaluna's defence fell sharply!

:ursaluna-bloodmoon:
Ursaluna used Moonlight! -0EN
Ursaluna basked in the moonlight! +30HP

:ursaluna-bloodmoon::toxic orb:
Ursaluna was hurt by it's poison! -12HP


Step 2:
:miasmaw:
Miasmaw used Screech! -3EN
Ursaluna's defence fell sharply!

:ursaluna-bloodmoon:
Ursaluna used Moonlight! -0EN
Ursaluna basked in the moonlight! +30HP

:ursaluna-bloodmoon::toxic orb:
Ursaluna was hurt by it's poison! -12HP


:rotom: Round Summary :rotom:
:miasmaw: HP: -0
:miasmaw: EN: -3-3 = -6
:ursaluna-bloodmoon: HP: +30-12+30-12 = +36
:ursaluna-bloodmoon: EN: -0
Battlefield: Sun(3)​
Team VV Syndicate​
Hours: 72 | Tech: Humility
Field: Clear
:miasmaw:Miasmaw | :dragon fang:Dragon Fang
Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes
HP: 76/90 | EN: 18/30
8/5/6/8/99 2/4
Discipline:
Status: Fatigue
:ether:Ether
:ether:Ether
:luxury ball: Luxury Ball
:quick ball:Quick Ball
:snaelstrom:Snaelstrom | :journal:Adventure Rules
Water/Bug | Torrent, Poison Heal
HP: 95/95 | EN: 12/30
7/8/6/7/63 3/5
Discipline: Tenacious
Status: Poison(5), Toxin
Team Safari​
Hours: 120 | Tech: 1
Field: Clear
:ursaluna-bloodmoon:Ursaluna-Bloodmoon
Ground/Normal | Mind's Eye
HP: 131/250 | EN: 30/30
5/9/10/5/52 5/7
Status: -1 Atk, -6 Def, +1 SpDef, -1Spe, -2Acc, Poison(6), Toxin
...
...

Sivanandi to order
Safari to order
 
:sv/snaelstrom: :journal:

Switching back out to SNAELSTROM

Liquidation | Facade

[Once] This step, IF the Scar Artist is to use Thief THEN use Spiky Shield
This step, IF the Scar Artist is to use a speed-lowering move THEN replace all Facade with Icicle Spear
This step, IF the Scar Artist is to use a protective move THEN use Ether (Whitewater)
 
ursaluna-bloodmoon.png

Moonlight ~ Moonlight
 
ROUND 11

Battlefield: Sun(3)​
Team VV Syndicate​
Hours: 72 | Tech: Humility
Field: Clear
:snaelstrom:Snaelstrom | :journal:Adventure Rules
Water/Bug | Torrent, Poison Heal
HP: 95/95 | EN: 12/30
7/8/6/7/63 3/5
Discipline: Tenacious
Status: Poison(5), Toxin
:ether:Ether
:ether:Ether
:luxury ball: Luxury Ball
:quick ball:Quick Ball
:miasmaw:Miasmaw | :dragon fang:Dragon Fang
Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes
HP: 76/90 | EN: 18/30
8/5/6/8/99 2/4
Discipline:
Status: Fatigue
Team Safari​
Hours: 120 | Tech: 1
Field: Clear
:ursaluna-bloodmoon:Ursaluna-Bloodmoon
Ground/Normal | Mind's Eye
HP: 131/250 | EN: 30/30
5/9/10/5/52 5/7
Status: -1 Atk, -6 Def, +1 SpDef, -1Spe, -2Acc, Poison(6), Toxin
...
...
Rolls
Step 1:
:snaelstrom:
Snaelstrom used Liquidation! -3EN
Crit (10, d240): 72 (No)
Eff (24, d240): 102 (No)
(9+4-4+(7-9))*1.5 +2+20 = 33 DMG

:ursaluna-bloodmoon:
Ursaluna used Moonlight! -0EN
Ursaluna basked in the moonlight! +30HP

:ursaluna-bloodmoon::toxic orb:
Ursaluna was hurt by it's poison! -6HP


Step 2:
:snaelstrom:
Snaelstrom used Facade! -3EN
Crit (10, d240): 11 (No)
(14+(7-9))+20 = 32 DMG

:ursaluna-bloodmoon:
Ursaluna used Moonlight! -0EN
Ursaluna basked in the moonlight! +30HP

:ursaluna-bloodmoon::toxic orb:
Ursaluna was hurt by it's poison! -6HP


:rotom: Round Summary :rotom:
:snaelstrom: HP: -0
:snaelstrom: EN: -3-3 = -6
:ursaluna-bloodmoon: HP: -33+30-6-32+30-6 = -17
:ursaluna-bloodmoon: EN: -0
Battlefield: Sun(2)​
Team VV Syndicate​
Hours: 72 | Tech: Humility
Field: Clear
:snaelstrom:Snaelstrom | :journal:Adventure Rules
Water/Bug | Torrent, Poison Heal
HP: 95/95 | EN: 6/30
7/8/6/7/63 3/5
Discipline: Tenacious
Status: Poison(5), Toxin
:ether:Ether
:ether:Ether
:luxury ball: Luxury Ball
:quick ball:Quick Ball
:miasmaw:Miasmaw | :dragon fang:Dragon Fang
Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes
HP: 76/90 | EN: 18/30
8/5/6/8/99 2/4
Discipline:
Status: Fatigue
Team Safari​
Hours: 120 | Tech: 1
Field: Clear
:ursaluna-bloodmoon:Ursaluna-Bloodmoon
Ground/Normal | Mind's Eye
HP: 114/250 | EN: 30/30
5/9/10/5/52 5/7
Status: -1 Atk, -6 Def, +1 SpDef, -1Spe, -2Acc, Poison(6), Toxin
...
...

Safari to order
Sivanandi to order
 
ROUND 12

Battlefield: Sun(2)​
Team VV Syndicate​
Hours: 72 | Tech: Humility
Field: Clear
:snaelstrom:Snaelstrom | :journal:Adventure Rules
Water/Bug | Torrent, Poison Heal
HP: 95/95 | EN: 6/30
7/8/6/7/63 3/5
Discipline: Tenacious
Status: Poison(5), Toxin
:ether:Ether
:ether:Ether
:luxury ball: Luxury Ball
:quick ball:Quick Ball
:miasmaw:Miasmaw | :dragon fang:Dragon Fang
Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes
HP: 76/90 | EN: 18/30
8/5/6/8/99 2/4
Discipline:
Status: Fatigue
Team Safari​
Hours: 120 | Tech: 1
Field: Clear
:ursaluna-bloodmoon:Ursaluna-Bloodmoon
Ground/Normal | Mind's Eye
HP: 114/250 | EN: 30/30
5/9/10/5/52 5/7
Status: -1 Atk, -6 Def, +1 SpDef, -1Spe, -2Acc, Poison(6), Toxin
...
...
Rolls
Step 1:
:ether:
The VV Syndicate used an Ether one Snaelstrom! +8EN

:ursaluna-bloodmoon:
Ursaluna used Trailblaze! -0EN
Crit (10, d240): 22 (No)
(5+(5-8)) = 2 DMG
Ursaluna's speed rose!

:snaelstrom::toxic orb:
Snaelstrom was helped by it's poison! +2HP

:ursaluna-bloodmoon::toxic orb:
Ursaluna was hurt by it's poison! -12HP


Step 2:
:ether:
The VV Syndicate used an Ether one Snaelstrom! +8EN

:ursaluna-bloodmoon:
Ursaluna used Trailblaze! -0EN
Crit (10, d240): 232 (No)
(5+(5-8)) = 2 DMG
Ursaluna's speed rose!

:snaelstrom::toxic orb:
Snaelstrom was helped by it's poison! +2HP

:ursaluna-bloodmoon::toxic orb:
Ursaluna was hurt by it's poison! -12HP


:rotom: Round Summary :rotom:
:snaelstrom: HP: -2+2-2+2 = -0
:snaelstrom: EN: +8+8 = +16
:ursaluna-bloodmoon: HP: -12-12 = -24
:ursaluna-bloodmoon: EN: -0
Battlefield: Sun(1)​
Team VV Syndicate​
Hours: 72 | Tech: Humility
Field: Clear
:snaelstrom:Snaelstrom | :journal:Adventure Rules
Water/Bug | Torrent, Poison Heal
HP: 95/95 | EN: 22/30
7/8/6/7/63 3/5
Discipline: Tenacious
Status: Poison(6), Toxin
:luxury ball: Luxury Ball
:quick ball:Quick Ball
:miasmaw:Miasmaw | :dragon fang:Dragon Fang
Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes
HP: 76/90 | EN: 18/30
8/5/6/8/99 2/4
Discipline:
Status: Fatigue
Team Safari​
Hours: 120 | Tech: 1
Field: Clear
:ursaluna-bloodmoon:Ursaluna-Bloodmoon
Ground/Normal | Mind's Eye
HP: 90/250 | EN: 30/30
5/9/10/5/52 5/7
Status: -1 Atk, -6 Def, +1 SpDef, +1Spe, -2Acc, Poison(6), Toxin
...
...

Sivanandi to order
Safari to order
 
Last edited:
Switching to Speed Blitz the Miasmaw

:sv/miasmaw: :dragon fang:

Dragon Rush | Dragon Rush
[Once] This step, IF the Scar Artist is to use a speed-lowering or speed-raising move THEN use Scary Face
This step, IF the Scar Artist is to use a protective move THEN use Swords Dance
This step, IF the Scar Artist has decoy or evasive THEN use Scale Shot
 
ROUND 13

Battlefield: Sun(1)​
Team VV Syndicate​
Hours: 72 | Tech: Humility
Field: Clear
:miasmaw:Miasmaw | :dragon fang:Dragon Fang
Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes
HP: 76/90 | EN: 18/30
8/5/6/8/99 2/4
Discipline:
Status: Fatigue
:luxury ball: Luxury Ball
:quick ball:Quick Ball
:snaelstrom:Snaelstrom | :journal:Adventure Rules
Water/Bug | Torrent, Poison Heal
HP: 95/95 | EN: 22/30
7/8/6/7/63 3/5
Discipline: Tenacious
Status: Poison(6), Toxin
Team Safari​
Hours: 120 | Tech: 1
Field: Clear
:ursaluna-bloodmoon:Ursaluna-Bloodmoon
Ground/Normal | Mind's Eye
HP: 90/250 | EN: 30/30
5/9/10/5/52 5/7
Status: -1 Atk, -6 Def, +1 SpDef, +1Spe, -2Acc, Poison(6), Toxin
...
...
Rolls
Step 1:
:miasmaw:
Miasmaw used Dragon Rush! -3EN
Hit (Yes)
Crit (10, d240): 172 (No)
Eff (48, d240): 227 (No)
(10+4+(8-9))+4+24 = 41 DMG

:ursaluna-bloodmoon:
Ursaluna used Moonblast! -0EN
Crit (10, d240): 231 (No)
Eff (72, d240): 38 (No)
(10+(10-8))*1.5 = 18 DMG

:ursaluna-bloodmoon::toxic orb:
Ursaluna was hurt by it's poison! -6HP


Step 2:
:miasmaw:
Miasmaw used Dragon Rush! -3EN
Hit (Yes)
Crit (10, d240): 122 (No)
Eff (48, d240): 203 (No)
(10+4+(8-9))+4+24 = 41 DMG

:ursaluna-bloodmoon:
Ursaluna used Moonblast! -0EN
Crit (10, d240): 125 (No)
Eff (72, d240): 182 (No)
(10+(10-8))*1.5 = 18 DMG

:ursaluna-bloodmoon::toxic orb:
Ursaluna was hurt by it's poison! -6HP
Ursaluna was KO'd!


:rotom: Round Summary :rotom:
:miasmaw: HP: -18-18 = -36
:miasmaw: EN: -3-3 = -6
:ursaluna-bloodmoon: HP: -41-6-41-6 = -94
:ursaluna-bloodmoon: EN: -0
Battlefield: Clear​
Team VV Syndicate​
Hours: 72 | Tech: Humility
Field: Clear
:miasmaw:Miasmaw | :dragon fang:Dragon Fang
Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes
HP: 76/90 | EN: 18/30
8/5/6/8/99 2/4
Discipline:
Status: Fatigue
:luxury ball: Luxury Ball
:quick ball:Quick Ball
:snaelstrom:Snaelstrom | :journal:Adventure Rules
Water/Bug | Torrent, Poison Heal
HP: 95/95 | EN: 22/30
7/8/6/7/63 3/5
Discipline: Tenacious
Status: Poison(6), Toxin
Team Safari​
Hours: 120 | Tech: 1
Field: Clear
:ursaluna-bloodmoon:Ursaluna-Bloodmoon
Ground/Normal | Mind's Eye
HP: KO/250 | EN: KO/30
5/9/10/5/52 5/7
Status: -1 Atk, -6 Def, +1 SpDef, +1Spe, -2Acc, Poison(6), Toxin
...
...

Ursa down! Trek won, rewards inc
 
:point card: Rewards :point card:
Sivanandi: +3:rare candy:TC, +1:amulet coin:RC, +1:orange mail:Deviant Voucher, -8:tea:JC, +25exp for :miasmaw::snaelstrom: (I would check to see if a level 3 mon can get this, it didn't use to but I can not longer remember where that text is), either +1:ability urge:Lo-EXP Record OR :articuno-galar:Articuno-Galar Lv1

Mamoswindle: +3:amulet coin:RC, +10:tea:JC​
 
Backpack:
1x:max potion:Max Potion
1x:max revive:Max Revive
2x :premier ball:Premier Ball

2x :ether:Ether
1x :quick ball:Quick Ball
1x :luxury ball:Luxury Ball

1x :rabuta berry:Rabuta Berry
1x :metronome:Metronome

Pokemon:
:sv/snaelstrom:
Agent "Whitewater" (Snaelstrom)
Level 3 — EXP: 30 / 70

Disciplines:
Lv2 - (Tenacious) - Limit 1 concurrent Major Condition.
Lv3 - (Imitative) - Imitates the Discipline of each foe.

Typing: Water/Bug
Abilities: Torrent Hidden Ability: Poison Heal

HP: 95
Attack: 7
Defen.: 8
Sp.Atk: 6
Sp.Def: 7
Speed: 63
Size: 3
Weight: 5

Combinations (4 / 4)
Razor Shell + Icicle Spear "Jetsam Javelin"
Pin Missile + Body Slam "Flotsam Flourish"
Liquidation + Icy Wind "Suppressive Surge"
Pounce + Scald "Warm Hug"

Agent Whitewater. A founding member of the VV Syndicate.
Areas of expertise: Toxicology, Submarine environments, Resource allocation


Movepool

Level 0
Aqua Jet
Bug Bite
Bug Buzz
Dazzling Gleam
Facade
Hyper Voice
Ice Beam
Liquidation
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up
X-Scissor

Level 1
Acid Armor
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Echoed Voice
Growl
Hail
Heal Pulse
Helping Hand
Infestation
Life Dew
Pound
Rain Dance
Rapid Spin
Recover
Safeguard
Spiky Shield
Stealth Rock
Sticky Web
Swagger
Swift
Trick
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Ring
Blizzard
Hydro Pump
Icicle Spear
Pin Missile
Psycho Shift
Venoshock

Level 3
Attract
Body Slam
Brine
Chilling Water
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Leech Life
Muddy Water
Pounce
Razor Shell
Return
Scald
Skitter Smack
Spotlight
Struggle Bug
U-turn
:sv/miasmaw:
Agent "Speed Blitz" (Miasmaw)
Level 3 — EXP: 40 / 70

Disciplines:
Lv2 - Vigorous - Overheal 8 HP.
Lv3 - Surefooted - Hazards damage and inflict conditions on the user as if the user were Steel-type.

Typing: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter Hidden Ability: Compound Eyes

HP: 90
Attack: 10
Defen.: 5
Sp.Atk: 6
Sp.Def: 8
Speed: 99
Size: 2
Weight: 4

Combinations (4 / 4)
Pin Missile + Crunch "Dura Negation"
Screech + Swords Dance "Bloodlusted"
Bulldoze + Iron Tail "Curbstomp"
Breaking Swipe + Fire Fang "Firepower"

Agent Speed Blitz. A member of Team SF.
Areas of expertise: Animated series, Social media, Woodworking


Movepool

Level 0
Aromatherapy
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Nasty Plot
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Thunderbolt
Uproar
Wild Charge
Work Up
X-Scissor

Level 1
Agility
Bite
Brutal Swing
Dragon Breath
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Recover
Scary Face
Sludge Bomb
Smog
Smokescreen
Sunny Day
Taunt

Level 2
Close Combat
Corrosive Gas
Dragon Rush
First Impression
Gunk Shot
Iron Tail
Megahorn
Pin Missile
Scale Shot
Superpower
Thunder

Level 3
Attract
Body Slam
Breaking Swipe
Bulldoze
Leech Life
Lunge
Outrage
Pounce
Skitter Smack
Struggle Bug
Super Fang
U-turn

Ancient Herald of World Peace
Level 4

As you visited quiet Geosenge Town, a sudden quake shocked the peaceful Kalos region in an instant, turning eyes and cameras across the region towards the town's namesake henge stones. A great, alien structure erupted from beneath the ground, gathering a dreadful energy. Nearby citizens evacuated, fearing the worst, and then... Nothing. Nothing happened. All fell back into uneasy silence.

As an elite and highly-accredited trainer, you've volunteered to enter the strange facility attached to the device. An official response team won't be on the scene for quite some time, but the townsfolk deserve to know if their lives are in danger...


Safari Supplier: Geosenge Town Poke Mart

pokefanf.png

[IMG]https://play.pokemonshowdown.com/sprites/trainers/pokefanf.png[/IMG]
The nearby citizens have turned out their shop stalls, hoping you'll enter the strange structure and put their minds at ease. With such a wide variety of powerful medicines and Poke Balls available... What could they be expecting you to find within?
  • 1x:max potion:Max Potion
  • 1x:max revive:Max Revive
  • 2x:cherish ball:Cherish Ball
  • 2x:premier ball:Premier Ball
  • 1x:x attack:X Attack
  • 1x:x defense:X Defense
(+Standard Supplier offerings)​

Habitat Layout
Trek 1: Approaching the Device
Telling the citizens of Geosenge to stay put, you gather your allies and begin to approach the bizarre device. It stretches from the center of town, upward and outward, casting a vast shadow over the town. Its flower-shaped appearance is awe-inspiring, and its dark, dead grey coloration is deeply unsettling.
The base of the structure has an aperture seemingly designed to admit human entrants. It hangs open lazily, and both within and without you can see strong wild Pokemon milling about, investigating the now-evacuated town around the structure. Were they living within the device? You'll have to navigate a path around or through these Pokemon to make your way inside.
  • 2 Paths, Ref Allocation, No Repeats
  • Arena Move: Grassy Terrain
  • :barbaracle:Barbaracle, :dragalge:Dragalge, :mienshao:Mienshao, :pyroar:Pyroar, :houndoom:Houndoom, :naviathan:Naviathan



Before we begin, I note that as far as I can tell your backpack size should have been 8, not 10.
Explorers can only bring so many items to a trek, and have no reliable way to find more Medicine and Balls once in the field.
In their signup posts, players will source items for their eight-item (8-item) Backpack from three places:

Sivanandi I'll ask you to please discard 2 items from your backpack now or cite a reason that this habitat allows 10 items.
 
Last edited:
I've struck out the removed items in the previous post. Good luck and have fun!


Trek 1: Approaching the Device

Telling the citizens of Geosenge to stay put, you gather your allies and begin to approach the bizarre device. It stretches from the center of town, upward and outward, casting a vast shadow over the town. Its flower-shaped appearance is awe-inspiring, and its dark, dead grey coloration is deeply unsettling.

The base of the structure has an aperture seemingly designed to admit human entrants. It hangs open lazily, and both within and without you can see strong wild Pokemon milling about, investigating the now-evacuated town around the structure. Were they living within the device? You'll have to navigate a path around or through these Pokemon to make your way inside.

  • 2 Paths, Ref Allocation, No Repeats
  • Arena Move: Grassy Terrain
  • :barbaracle:Barbaracle, :dragalge:Dragalge, :mienshao:Mienshao, :pyroar:Pyroar, :houndoom:Houndoom, :naviathan:Naviathan
I'll allocate the following paths:
  • Path 1: :barbaracle: Barbaracle
  • Path 2: :mienshao: Mienshao
:sv/barbaracle:
Barbaracle
Level 4

Disciplines:
Frenzy - Accuracy +10% and Critical Stage +1 for each Ball in Tracker.

Typing: Rock/Water
Abilities: Tough Claws, Sniper Hidden Ability: Pickpocket
Traits: Wild

HP: 85 (Unchanged)
En: Default
Capture Tracker: [ O O ]
Attack: 8
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 68
Size: 3
Weight: 4


Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Dragon Claw
Earth Power
Earthquake
Facade
Focus Blast
Hone Claws
Ice Beam
Liquidation
Night Slash
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Uproar
X-Scissor

Level 1
Ancient Power
Brutal Swing
Confide
Cut
Double Team
Dual Chop
False Swipe
Helping Hand
Infestation
Iron Defense
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Safeguard
Sand Attack
Sandstorm
Scratch
Sludge Bomb
Stealth Rock
Swagger
Switcheroo
Taunt
Tickle
Water Gun
Water Pulse
Whirlpool
Withdraw

Level 2
Assurance
Beat Up
Blizzard
Clamp
Cross Chop
Fury Swipes
Grass Knot
Low Kick
Meteor Beam
Payback
Rock Blast
Secret Power
Skull Bash
Stone Edge
Superpower
Thief

Level 3
Attract
Bulldoze
Dig
Dive
Frustration
Fury Cutter
Icy Wind
Laser Focus
Mud Shot
Muddy Water
Razor Shell
Return
Rock Tomb
Scald
Sludge Wave
Smack Down
Torment

Level 4
Embargo
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Select a Hidden Power type)
Hyper Beam
Nature Power
Shell Smash
Water Sport
:sv/mienshao:
Mienshao
Level 4

Disciplines:
Frenzy - Accuracy +10% and Critical Stage +1 for each Ball in Tracker.

Typing: Fighting
Abilities: Inner Focus, Regenerator Hidden Ability: Reckless
Traits: Wild

HP: 85 (Unchanged)
En: Default
Capture Tracker: [ O O ]
Attack: 9
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 105
Size: 3
Weight: 3


Movepool
Level 0
Aerial Ace
Aura Sphere
Blaze Kick
Brick Break
Bulk Up
Calm Mind
Facade
Focus Blast
Hone Claws
Meditate
Poison Jab
Protect
Reflect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
Vacuum Wave
Work Up

Level 1
Agility
Brutal Swing
Coaching
Confide
Detect
Double Team
Dual Chop
Fake Out
Force Palm
Helping Hand
Ice Spinner
Mega Punch
Pound
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sunny Day
Swagger
Swift
Taunt
Vital Throw
Wide Guard

Level 2
Assurance
Close Combat
Double Slap
Double-Edge
Feint
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
High Jump Kick
Jump Kick
Low Kick
Mega Kick
Payback
Revenge
Reversal
Secret Power
Smelling Salts
Stone Edge
Take Down
Triple Axel
Upper Hand

Level 3
Acrobatics
Attract
Baton Pass
Bounce
Dig
Drain Punch
Frustration
Knock Off
Laser Focus
Low Sweep
Psych Up
Return
Rock Tomb
Trailblaze
U-turn

Level 4
Ally Switch
Endure
Fling
Giga Impact
Hidden Power (Select a Hidden Power type)
Hyper Beam
Me First
Retaliate
Tera Blast

Sivanandi to select path.
Keriel to send out (which may or may not just be selecting Hidden Power type).
Sivanandi to send, equip, and order.
Keriel to order and ref.​
 
Sending out Agent Speed Blitz the Vigorous :miasmaw:Miasmaw holding the :metronome:Metronome

:sv/miasmaw:

"..."


Dual Wingbeat | Dual Wingbeat
This step, IF Mienshao is to use Me First THEN use Smog (Fog) first instance, Sleep Talk second instance
[Once] This step, IF you are flinching THEN use Sleep Talk
This step, IF Mienshao is to use an evasive move THEN use Thunder
[Once] This step, IF Mienshao is to use Stone Edge or Acrobatics THEN use Protect

Keriel
 
Team Siva - 3 Tech
1x:max potion:Max Potion
1x:max revive:Max Revive

2x :ether:Ether
1x :quick ball:Quick Ball
1x :luxury ball:Luxury Ball

1x :rabuta berry:Rabuta Berry
1x :metronome:Metronome
:miasmaw: :metronome: | Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes | Vigorous
HP 98/90 | EN 30/30 | ATK 10 | DEF 5 | SPA 6 | SPD 8 | SPE 99 | S/W 2/4
:snaelstrom: | Water/Bug | Torrent, Poison Heal | OK
HP 95/95 | EN 30/30 | ATK 7 | DEF 8 | SPA 6 | SPD 7 | SPE 63 | S/W 3/5

Safari Wild Pokemon - 1 Tech
:mienshao: | Fighting | Inner Focus, Regenerator, Reckless | Wild, Frenzy
HP 85/85 | EN 30/30 | ATK 9 | DEF 5 | SPA 7 | SPD 5 | SPE 105 | S/W 3/3
The Chronicle - Round 1
584, 262, 6, 43, 202, 473, 374, 533, 311, 433, 527, 43, 481, 488, 496
(Miasmaw overhealed 8 HP during the Switching Phase.)
Step 1
Mienshao used Fake Out!
-3 EN
Crit: No (584)
4 + 9 - 5 = 8 DMG
Miasmaw flinched!
Miasmaw used Sleep Talk!
-2 EN
Miasmaw can talk in its sleep...
Miasmaw is keeping the Beat!
Miasmaw is Stun-Proof! (n2t)


Step 2
Mienshao used Knock Off!
-3 EN
Crit: No (262)
10 + 9 - 5 = 14 DMG
Mienshao knocked off Miasmaw's Metronome!
Miasmaw used Dual Wingbeat!
-3 EN
Hit: Yes (Compound Eyes)
Crit: Yes, No (6, 43)
It's super effective! A critical hit!
(4 + 2)*1.5 + 10 - 5 = 14 DMG
4*1.5 = 6 DMG
(Miasmaw's Beat faded...)

Team Siva - 3 Tech
1x:max potion:Max Potion
1x:max revive:Max Revive
2x :ether:Ether
1x :quick ball:Quick Ball
1x :luxury ball:Luxury Ball
1x :rabuta berry:Rabuta Berry
1x :metronome:Metronome (dropped)
:miasmaw: | Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes | Vigorous, Sleep Talk, Stun-Proof (1t)
HP 76/90 | EN 25/30 | ATK 10 | DEF 5 | SPA 6 | SPD 8 | SPE 99 | S/W 2/4
:snaelstrom: | Water/Bug | Torrent, Poison Heal | OK
HP 95/95 | EN 30/30 | ATK 7 | DEF 8 | SPA 6 | SPD 7 | SPE 63 | S/W 3/5

Safari Wild Pokemon - 1 Tech
:mienshao: | Fighting | Inner Focus, Regenerator, Reckless | Wild, Frenzy
HP 65/85 | EN 24/30 | ATK 9 | DEF 5 | SPA 7 | SPD 5 | SPE 105 | S/W 3/3
Wild Mienshao to order.
Siva to order.
Keriel to ref.​
 
:ss/mienshao:
Triple Axel ~ Acrobatics

[this step] If Miasmaw is to use Protect, use Swords Dance.
[this step] If Miasmaw is to use Bulldoze + Iron Tail or Pin Missile + Crunch, and Mienshao is no slower than Miasmaw, use Bounce.
[this step, once] If Miasmaw is to use Rest or Smog (Fog) on any step this round, and Smog Fog is not in effect, and Miasmaw is not asleep, use Taunt.
[this step] If Miasmaw is to use a Dragon- or Fighting-type attack, and Mienshao is no slower than Miasmaw, use Bounce.
 
Team Siva - 3 Tech
1x:max potion:Max Potion
1x:max revive:Max Revive
2x :ether:Ether
1x :quick ball:Quick Ball
1x :luxury ball:Luxury Ball
1x :rabuta berry:Rabuta Berry
1x :metronome:Metronome (dropped)
:miasmaw: | Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes | Vigorous, Sleep Talk, Stun-Proof (1t)
HP 76/90 | EN 25/30 | ATK 10 | DEF 5 | SPA 6 | SPD 8 | SPE 99 | S/W 2/4
:snaelstrom: | Water/Bug | Torrent, Poison Heal | OK
HP 95/95 | EN 30/30 | ATK 7 | DEF 8 | SPA 6 | SPD 7 | SPE 63 | S/W 3/5

Safari Wild Pokemon - 1 Tech
:mienshao: | Fighting | Inner Focus, Regenerator, Reckless | Wild, Frenzy
HP 65/85 | EN 24/30 | ATK 9 | DEF 5 | SPA 7 | SPD 5 | SPE 105 | S/W 3/3

The Chronicle - Round 2
171, 298, 575, 114, 18, 342, 63, 375, 306, 575, 122, 301, 155, 165, 304
Step 1
Mienshao used Taunt!
-3 EN
Miasmaw fell for the taunt! (2s)​

Miasmaw couldn't use Rest after the taunt...
(Miasmaw's Stun-Proof wore off.)

Step 2
Mienshao used Acrobatics!
-3 EN
Crit: No (171)
It's super effective!
(11 + 9 - 5)*1.5 = 22.5 ~ 23 DMG

Miasmaw used Bulldoze!
-3 EN
Crit: No (298)
Drop: Yes
(6 + 10 - 5) = 11 DMG
Mienshao's SPE fell (-1).
(Miasmaw's Taunt wore off.)

Team Siva - 3 Tech
1x:max potion:Max Potion
1x:max revive:Max Revive
2x :ether:Ether
1x :quick ball:Quick Ball
1x :luxury ball:Luxury Ball
1x :rabuta berry:Rabuta Berry
1x :metronome:Metronome (dropped)
:miasmaw: | Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes | Vigorous, Sleep Talk
HP 53/90 | EN 22/30 | ATK 10 | DEF 5 | SPA 6 | SPD 8 | SPE 99 | S/W 2/4
:snaelstrom: | Water/Bug | Torrent, Poison Heal | OK
HP 95/95 | EN 30/30 | ATK 7 | DEF 8 | SPA 6 | SPD 7 | SPE 63 | S/W 3/5

Safari Wild Pokemon - 1 Tech
:mienshao: | Fighting | Inner Focus, Regenerator, Reckless | Wild, Frenzy, -1 SPE
HP 54/85 | EN 18/30 | ATK 9 | DEF 5 | SPA 7 | SPD 5 | SPE 70 (105) | S/W 3/3

Sivanandi to order.​
 
Team Siva - 3 Tech
1x:max potion:Max Potion
1x:max revive:Max Revive
2x :ether:Ether
1x :quick ball:Quick Ball
1x :luxury ball:Luxury Ball
1x :rabuta berry:Rabuta Berry
1x :metronome:Metronome (dropped)
:miasmaw: | Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes | Vigorous, Sleep Talk
HP 53/90 | EN 22/30 | ATK 10 | DEF 5 | SPA 6 | SPD 8 | SPE 99 | S/W 2/4
:snaelstrom: | Water/Bug | Torrent, Poison Heal | OK
HP 95/95 | EN 30/30 | ATK 7 | DEF 8 | SPA 6 | SPD 7 | SPE 63 | S/W 3/5

Safari Wild Pokemon - 1 Tech
:mienshao: | Fighting | Inner Focus, Regenerator, Reckless | Wild, Frenzy, -1 SPE
HP 54/85 | EN 18/30 | ATK 9 | DEF 5 | SPA 7 | SPD 5 | SPE 70 (105) | S/W 3/3
The Chronicle - Round 3
26, 441, 144, 31, 363, 452, 339, 373, 227, 244, 312, 426, 459, 359, 294
Step 1
Miasmaw used Smog (Fog)!
-4 EN
Miasmaw created Smog Fog! (5r)
Miasmaw and Mienshao were badly poisoned... (PSN, TOX)

Mienshao chilled!
+20 EN, +Fatigue
Both active Pokemon take 2 damage from Toxic Poison, and their Poisoning got worse... (PSN(2))
Step 2
Miasmaw used U-Turn!
-4 EN
Crit: No (26)
It's not very effective...
(7 + 4 + 10 - 5)*0.75 = 12
+Switching (Miasmaw)

Mienshao used Acrobatics!
-3 EN
Crit: No (441)
It's super effective!
(11 + 9 - 5)*1.5 = 22.5 ~ 23 DMG
Both active Pokemon take 2 damage from Toxic Poison, and their Poisoning got worse... (PSN(3))
Both active Pokemon's Accuracy fell! [-1 ACC]​


Team Siva - 3 Tech
1x:max potion:Max Potion
1x:max revive:Max Revive
2x :ether:Ether
1x :quick ball:Quick Ball
1x :luxury ball:Luxury Ball
1x :rabuta berry:Rabuta Berry
1x :metronome:Metronome (dropped)
:miasmaw: | Bug/Dragon | Neutralizing Gas, Hyper Cutter, Compound Eyes | Vigorous, Sleep Talk, Poison (3), Toxin, -1 ACC, Switching
HP 26/90 | EN 22/30 | ATK 10 | DEF 5 | SPA 6 | SPD 8 | SPE 99 | S/W 2/4
:snaelstrom: | Water/Bug | Torrent, Poison Heal | OK
HP 95/95 | EN 30/30 | ATK 7 | DEF 8 | SPA 6 | SPD 7 | SPE 63 | S/W 3/5
Smog Fog (4r)​

Safari Wild Pokemon - 1 Tech
:mienshao: | Fighting | Inner Focus, Regenerator, Reckless | Wild, Frenzy, -1 SPE, Poison (3), Toxin, -1 ACC, Fatigue
HP 36/85 | EN 27/30 | ATK 9 | DEF 5 | SPA 7 | SPD 5 | SPE 70 (105) | S/W 3/3

Sivanandi to replace (:snaelstrom:) and equip.
Wild Mienshao to order.
Sivanandi to order.
Keriel to ref.
 
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