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Facility Safari Zone: TheEver

Trek 1, Round 4

Team Eve
:sv/heatran:
Burndown
HP: 29/95
EN: 8/30
Stats: 7/8/9/8/77 4/8
Typing: Fire / Steel
Abilities: Flash Fire, Flame Body
Status: Clear
Field: Clear
:leftovers:Leftovers
:sticky-barb:Sticky Barb
:zoom-lens:Zoom Lens

:level-ball:Level Ball
:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:super-potion:Super Potion
:ether:Ether
:ether:Ether
:tomohawk: OK
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/dusknoir:
Dusknoir
[ O O ]
EP: 19 (27.1%)
Stats: 4/10/5/10/45 4/5
Typing: Ghost
Abilities: Pressure, Frisk
Mood: Irritated
Status: Burn, Poison(3), Toxin
Field: Clear​
Discord_R96BeezGFb.png
Step 1
:great ball:
Eve threw a Great Ball!
Great Ball was added to Dusknoir's Capture Tracker!

:dusknoir:
Dusknoir used Earthquake!
Crit (10, d240): 112 (No)
(10+(4-8))*2 = 12 DMG

:dusknoir::flame orb:
Dusknoir was hurt by it's burn! -2EP

:dusknoir::toxic orb:
Dusknoir was hurt by it's poison! -3EP

:dusknoir:
Dusknoir was hurt by it's trapping! -2EP


Step 2
:safari ball:
Eve threw a Safari Ball!
Safari Ball was added to Dusknoir's Capture Tracker!
Dusknoir was caught!


:rotom: Round Summary :rotom:
:heatran: HP: -12
:heatran: EN: -0
:dusknoir: EP: -2-3-2 = -7
Team Eve
:sv/heatran:
Burndown
HP: 17/95
EN: 8/30
Stats: 7/8/9/8/77 4/8
Typing: Fire / Steel
Abilities: Flash Fire, Flame Body
Status: Clear
Field: Clear
:leftovers:Leftovers
:sticky-barb:Sticky Barb
:zoom-lens:Zoom Lens

:level-ball:Level Ball
:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:super-potion:Super Potion
:ether:Ether
:ether:Ether
:tomohawk: OK
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/dusknoir:
Dusknoir
[ :great ball: :safari ball: ]
EP: 12 (17.1%)
Stats: 4/10/5/10/45 4/5
Typing: Ghost
Abilities: Pressure, Frisk
Mood: Irritated
Status: Burn, Poison(4), Toxin
Field: Clear​
 
Dusknoir caught!
Dusknoir yeeted!
:heatran::super potion: 17/95 -> 57/95

:moltres-galar::heatran:
57/95HP -> 70/95HP
8/30EN -> 13/30EN

Trek 2: Main Vein
This is where most of the mining activity took place. The now-abandoned tunnel still paints a vivid picture of its prior glory days. Pickaxes, lanterns and other mining equipment lay around, rusty and broken. The vein itself still seem to be teeming with Pokemon activity. The stone emits a soft, mauve light throughout the cavern.

No arena effects.​
Camouflage: Rock | Nature Power: Dig | Secret Power: Inflict Identified on the defender until they leave play.​


Conservation Reward: 1x:eviolite:Eviolite or 3:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :eviolite:Eviolite
:sv/scyther:
Scyther
Level 3

Typing: Bug/Flying
Abilities: Swarm, Technician Hidden Ability: Steadfast

Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.​
Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders in the first round of battle: The explorer may specify an attack the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 70
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 105
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Bug Bite
Bug Buzz
Cross Poison
Defog
Facade
Leer
Light Screen
Night Slash
Protect
Psycho Cut
Quick Attack
Rest
Round
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Vacuum Wave
Wing Attack
X-Scissor

Level 1:
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Hit
Double Team
Dual Wingbeat
False Swipe
Helping Hand
Morning Sun
Ominous Wind
Quick Guard
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Silver Wind
Sonic Boom
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Double-Edge
Feint
Focus Energy
Razor Wind
Reversal
Secret Power
Skull Bash
Take Down
Thief

Level 3:
Acrobatics
Attract
Baton Pass
Bide
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lunge
Pounce
Pursuit
Return
Skitter Smack
Struggle Bug
Trailblaze
U-turn
:sv/sneasel:
Sneasel
Level 3

Typing: Dark/Ice
Abilities: Inner Focus, Keen Eye Hidden Ability: Pickpocket

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 70
Attack: 7
Defen.: 4
Sp.Atk: 3
Sp.Def: 6
Speed: 115
Size: 2
Weight: 3


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Calm Mind
Dark Pulse
Facade
Fake Tears
Feint Attack
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Leer
Nasty Plot
Poison Jab
Protect
Psycho Cut
Quick Attack
Reflect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor

Level 1:
Agility
Bite
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Fake Out
False Swipe
Hail
Helping Hand
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Scratch
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Whirlpool

Level 2:
Beat Up
Blizzard
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Punishment
Reversal
Secret Power
Take Down
Thief
Triple Axel
Upper Hand

Level 3:
Attract
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze
:sv/magneton:
Magneton
Level 3

Typing: Electric/Steel
Abilities: Magnet Pull, Sturdy Hidden Ability: Analytic

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 70
Attack: 5
Defen.: 7
Sp.Atk: 9
Sp.Def: 5
Speed: 70
Size: 2
Weight: 4


Movepool
Level 0:
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1:
Agility
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2:
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Take Down
Thunder
Zap Cannon

Level 3:
Bide
Charge Beam
Electro Ball
Electroweb
Frustration
Gyro Ball
Headbutt
Heavy Slam
Lock-On
Psych Up
Return
Rollout
Teleport
Volt Switch
:sv/dunsparce:
Dunsparce
Level 3

Typing: Normal
Abilities: Serene Grace, Run Away Hidden Ability: Rattled

Field Assist: Cozy Den
The Pokemon knows the best places in the habitat to simply rest and recuperate.
Between Treks: The explorer's Pokemon each heal 10 HP, and regain a Recovery and a Chill.​
Battle Assist: Cheer Assist
The Pokemon can't help but offer backseat advice regarding the battles of other Pokemon.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Pokemon of the explorer's, if able.​
(If the move targets only the user—in this case, the Wayfinder—it won't be very helpful.)​

Capture Tracker: [ O ]

EP: 130
Attack: 5
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 45
Size: 3
Weight: 2


Movepool
Level 0:
Air Slash
Astonish
Calm Mind
Earth Power
Earthquake
Facade
Flamethrower
Glare
Hyper Voice
Ice Beam
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Zen Headbutt

Level 1:
Agility
Amnesia
Ancient Power
Bite
Captivate
Confide
Counter
Curse
Defense Curl
Double Team
Drill Run
Dual Wingbeat
Helping Hand
Ice Spinner
Incinerate
Mud-Slap
Pain Split
Poison Tail
Rage
Rain Dance
Rock Smash
Roost
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Water Pulse
Yawn

Level 2:
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Rush
Dream Eater
Fire Blast
Flail
Fury Attack
Iron Tail
Nightmare
Scale Shot
Secret Power
Solar Beam
Stone Edge
Take Down
Terrain Pulse
Thief
Thunder
Zap Cannon

Level 3:
Attract
Baton Pass
Bide
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Chilling Water
Dig
Frustration
Gyro Ball
Headbutt
Hex
Hyper Drill
Lunge
Mud Shot
Pounce
Psych Up
Pursuit
Return
Rock Tomb
Rollout
Skitter Smack

The marked Scyther appeared holding an Eviolite!

:bw/scyther::eviolite:
TheEver to send out, equip and order
 
Sending out Burndown the Heatran @ Zoom Lens.

:sv/heatran: :zoom-lens:
Heatran: Flamethrower > Flamethrower
** At the start of each step, once IF Scyther is to use a Protective move THEN use Ether (Heatran).
** At the start of Heatran's turns IF the opposing field has Safeguard THEN use Magma Storm on the first instance, use Fire Blast otherwise.
** At the start of Heatran's turns IF Scyther lacks Burn, Scyther lacks a Decoy, and Scyther lacks Sleep THEN use Will-O-Wisp.
** At the start of Heatran's turns IF Scyther lacks Poison, Scyther lacks a Decoy, and Scyther lacks Sleep THEN use Toxic.
 
Trek 2, Round 1

Team Eve
:sv/heatran:
Burndown
HP: 70/95
EN: 13/30
Stats: 7/8/8/8/77 4/8
Typing: Fire / Steel
Abilities: Flash Fire, Flame Body
Status: Clear
Field: Clear
:leftovers:Leftovers
:sticky-barb:Sticky Barb

:level-ball:Level Ball
:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:ether:Ether
:ether:Ether
:tomohawk: OK
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/scyther:
Scyther :eviolite: Eviolite
[ O O O ]
EP: 70 (100.0%)
Stats: 8/9/4/9/105
Typing: Bug / Flying
Abilities: Swarm, Technician, Steadfast
Mood: Curious
Status: Clear
Field: Clear​
Step 1
:scyther:
Scyther used Bide!
Scyther is waiting patiently...

:heatran:
Heatran used Will-O-Wisp! -3EN
Scyther was burned!

:scyther::flame orb:
Scyther was hurt by it's burn! -2EP


Step 2
:scyther:
Scyther used Safeguard!
A barrier protect's Scyther's team from status conditions!

:heatran:
Heatran used Magma Storm! -3EN
Hit(Zoom): Yes
Crit(Zoom): Yes
(10+3+3+4+(8-9))*1.5 = 29 DMG
Scyther was trapped!

:scyther::flame orb:
Scyther was hurt by it's burn! -2EP

:scyther:
Scyther was hurt by it's trapping! -2EP

:rotom: Round Summary :rotom:
:heatran: HP: -0
:heatran: EN: -3-3 = -6
:scyther: EP: -20-2-29-2 = -53
Team Eve
:sv/heatran:
Burndown :zoom lens: Zoom Lens
HP: 70/95
EN: 7/30
Stats: 7/8/8/8/77 4/8
Typing: Fire / Steel
Abilities: Flash Fire, Flame Body
Status: Clear
Field: Clear
:leftovers:Leftovers
:sticky-barb:Sticky Barb

:level-ball:Level Ball
:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:ether:Ether
:ether:Ether
:tomohawk: OK
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/scyther:
Scyther :eviolite: Eviolite
[ O O O ]
EP: 17 (24.3%)
Stats: 8/9/4/9/105
Typing: Bug / Flying
Abilities: Swarm, Technician, Steadfast
Mood: Curious
Status: Burn, Partial Trapping(3), Bide(29)
Field: Clear​

Wild mon to order
TheEver to order
 
Trek 2, Round 2

Team Eve
:sv/heatran:
Burndown :zoom lens: Zoom Lens
HP: 70/95
EN: 7/30
Stats: 7/8/8/8/77 4/8
Typing: Fire / Steel
Abilities: Flash Fire, Flame Body
Status: Clear
Field: Clear
:leftovers:Leftovers
:sticky-barb:Sticky Barb

:level-ball:Level Ball
:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:ether:Ether
:ether:Ether
:tomohawk: OK
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/scyther:
Scyther :eviolite: Eviolite
[ O O O ]
EP: 17 (24.3%)
Stats: 8/9/4/9/105
Typing: Bug / Flying
Abilities: Swarm, Technician, Steadfast
Mood: Curious
Status: Burn, Partial Trapping(3), Bide(29)
Field: Clear​
Discord_r1CmURAyyC.png
Step 1
:great ball:
Eve threw a Great Ball! -3EN
Great Ball was added to Scyther's Capture Tracker!

:scyther:
Scyther used Bide!
29*(4/3) = 39 DMG

:scyther::flame orb:
Scyther was hurt by it's burn! -2EP

:scyther:
Scyther was hurt by it's trapping! -2EP


Step 2
:level ball:
Eve threw a Level Ball! -3EN
Level Ball was added to Scyther's Capture Tracker!

:scyther:
Scyther used Close Combat!
Crit (10, d240): 103 (No)
(12+(4-8))*1.5 = 12 DMG
Scyther's defence fell!
Scyther's special defence fell!

:scyther::flame orb:
Scyther was hurt by it's burn! -2EP

:scyther:
Scyther was hurt by it's trapping! -2EP


:rotom: Round Summary :rotom:
:heatran: HP: -39-12 = -51
:heatran: EN: -0
:scyther: EP: -2-2-2-2 = -8
Team Eve
:sv/heatran:
Burndown :zoom lens: Zoom Lens
HP: 19/95
EN: 7/30
Stats: 7/8/8/8/77 4/8
Typing: Fire / Steel
Abilities: Flash Fire, Flame Body
Status: Clear
Field: Clear
:leftovers:Leftovers
:sticky-barb:Sticky Barb

:level-ball:Level Ball
:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:ether:Ether
:ether:Ether
:tomohawk: OK
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/scyther:
Scyther :eviolite: Eviolite
[ :great ball: :level ball: O ]
EP: 9 (12.9%)
Stats: 8/9/4/9/105
Typing: Bug / Flying
Abilities: Swarm, Technician, Steadfast
Mood: Curious
Status: Burn, Partial Trapping(1)
Field: Clear​

TheEver to order
Wild mon to order
 
Step 1:
:poke ball:
Eve threw a Poké Ball!
Poké Ball was added to Scyther's Capture Tracker!
Scyther was caught!

:heatran::ether:
EN 7/30 -> 15/30

:moltres-galar::heatran:
HP 19/95 -> 32/95
EN 15/30 -> 20/30

Trek 3: The Eviocore
The deepest part of the mine is host to a breathtaking display: A massive and spacious geode of raw Eviolite crystal. According to what the shop clerk told you, there were no mining operations in this part because the wild Pokemon are most aggressive here, to the point where it was considered a safety risk to set foot within.

The Defense and Special Defense ranks of Pokemon in play, that are not fully evolved, are each increased by two (2).​
The Defense and Special Defense ranks of Pokemon in play, that are fully evolved, are reduced by the battle's current round count. (Counting the current round.)​
Camouflage: Steel | Nature Power: Steel Roller | Secret Power: Inflict Corrosion on the defender until they leave play​


Conservation Reward: 1x:dusk ball:Dusk Ball (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :hard stone:Hard Stone
  • :float stone:Float Stone
  • :enigma stone:Enigma Stone
  • :smooth rock:Smooth Rock
  • :soft sand:Soft Sand
:sv/dusclops:
Dusclops
Level 3

Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 110
Attack: 5
Defen.: 9
Sp.Atk: 5
Sp.Def: 9
Speed: 25
Size: 3
Weight: 3


Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Foresight
Frustration
Headbutt
Hex
Icy Wind
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment
:sv/porygon2:
Porygon2
Level 3

Typing: Normal
Abilities: Trace, Download Hidden Ability: Analytic

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.​
Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders in the first round of battle: The explorer may specify an attack the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 110
Attack: 6
Defen.: 7
Sp.Atk: 8
Sp.Def: 7
Speed: 60
Size: 2
Weight: 3


Movepool
Level 0:
Aerial Ace
Facade
Ice Beam
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sharpen
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1:
Agility
Barrier
Charge
Confide
Conversion
Curse
Defense Curl
Discharge
Double Team
Eerie Impulse
Flash
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Recover
Recycle
Shock Wave
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2:
Blizzard
Conversion 2
Double-Edge
Dream Eater
Foul Play
Iron Tail
Nightmare
Secret Power
Skull Bash
Solar Beam
Take Down
Thief
Thunder
Zap Cannon

Level 3:
Bide
Charge Beam
Electroweb
Frustration
Guard Swap
Headbutt
Icy Wind
Lock-On
Power Swap
Psych Up
Psyshock
Return
Speed Swap
Telekinesis
Teleport
:sv/bisharp:
Bisharp
Level 3

Typing: Dark/Steel
Abilities: Defiant, Inner Focus Hidden Ability: Pressure

Provides no assists.

Capture Tracker: [ O O O ]

EP: 90
Attack: 9
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 70
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Dark Pulse
Facade
Feint Attack
Flash Cannon
Focus Blast
Hone Claws
Iron Head
Leer
Metal Sound
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Rock Polish
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Toxic
X-Scissor

Level 1:
Confide
Cut
Double Team
Dual Chop
False Swipe
Iron Defense
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scary Face
Scratch
Stealth Rock
Sucker Punch
Swagger
Taunt

Level 2:
Assurance
Beat Up
Foul Play
Grass Knot
Low Kick
Metal Burst
Payback
Revenge
Reversal
Secret Power
Steel Beam
Stone Edge
Take Down
Thief

Level 3:
Attract
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lash Out
Low Sweep
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
:sv/primeape:
Primeape
Level 3

Typing: Fighting
Abilities: Vital Spirit, Anger Point Hidden Ability: Defiant

Provides no assists.

Capture Tracker: [ O O O ]

EP: 90
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 95
Size: 2
Weight: 3


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1:
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2:
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder

Level 3:
Acrobatics
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Headbutt
Lash Out
Low Sweep
Outrage
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn

Discord_MihJtkhXfN.png


A wild Porygon2 appeared holding an Enigma Stone!
:bw/porygon2::enigma stone:

TheEver to send out, equip and order
 
Sending out Burndown the Heatran @ Sticky Barb.

:sv/heatran: :sticky-barb:
Heatran: Flamethrower > Flamethrower
** At the start of each step, once IF Porygon2 is to use a Protective move THEN use Potion (Heatran).
** At the start of Heatran's turns IF Porygon2 is holding an Enigma Stone, Heatran is holding a Sticky Barb, and Porygon2 lacks a Decoy THEN use Iron Head.
** At the start of Heatran's turns IF Porygon2 lacks Burn, Porygon2 lacks a Decoy, and Porygon2 lacks Sleep THEN use Will-O-Wisp.
** At the start of Heatran's turns IF Porygon2 lacks Poison, Porygon2 lacks a Decoy, and Porygon2 lacks Sleep THEN use Toxic.
 
Trek 3, Round 1

Team Eve
:sv/heatran:
Burndown :sticky barb: Sticky Barb
HP: 32/95
EN: 20/30
Stats: 7/7/8/7/77 4/8
Typing: Fire / Steel
Abilities: Flash Fire, Flame Body
Status: Clear
Field: Clear
:leftovers:Leftovers
:soom lens: Zoom Lens

:level-ball:Level Ball
:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:ether:Ether
:tomohawk: OK
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/porygon2:
Porygon2 :enigma stone: Enigma Stone
[ O O ]
EP: 110 (100.0%)
Stats: 6/9/8/9/60
Typing: Normal
Abilities: Trace, Download, Analytic
Mood: Threatened
Status: Clear
Field: Clear​
Discord_LxRUzG2IUn.png
:porygon2:
Porygon2 downloaded it's opponent's personal info from a broker!
Porygon2's special attack rose!

Step 1
:heatran:
Heatran used Iron Head! -3EN
Crit (10, d240): 185 (No)
Effect (72, d240): 99 (No)
(8+3+(7-9)) = 9
9*.75 = 6.75 = 7 DMG
Heatran's Sticky Barb caught onto Porygon2!
Porygon2 dropped it's Enigma Stone!
Porygon2 was barbed!

:porygon2:
Porygon2 used Conversion2!
Type change (1-60 Electric, 61-120 Fire, 121-180 Steel, 181-240 Water, d240): 168 (Steel)
Porygon2 became Steel Type!


Step 2
:heatran:
Heatran used Will-O-Wisp! -3EN
Hit (204, d240): 122 (Yes)
Porygon2 was burned! -20 EP

:porygon2:
Porygon2 used Thunderbolt!
Crit (10, d240): 138 (No)
Effect (24, d240): 210 (No)
(9+(8-7))+4 = 14 DMG

:porygon2::flame orb:
Porygon2 was hurt by it's burn! -2 EP


:rotom: Round Summary :rotom:
:heatran: HP: -14
:heatran: EN: -3-3 = -6
:scyther: EP: -7-20-2 = -29
Team Eve
:sv/heatran:
Burndown
HP: 18/95
EN: 14/30
Stats: 7/7/8/7/77 4/8
Typing: Fire / Steel
Abilities: Flash Fire, Flame Body
Status: Clear
Field: Clear
:leftovers:Leftovers
:zoom lens: Zoom Lens

:level-ball:Level Ball
:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:ether:Ether
:tomohawk: OK
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/porygon2:
Porygon2 :enigma stone: Enigma Stone
[ O O ]
EP: 81 (73.6%)
Stats: 6/9/8/9/60
Typing: Steel
Abilities: Trace, Download, Analytic
Mood: Threatened
Status: Barbs, Burn, Conversion2(Steel)
Field: Clear​

Wild mon to order
TheEver to order
 
Last edited:
:bw/porygon2:
Thunderbolt ~ Thunderbolt
At start of turn IF Heatran has protection THEN use Recover
At start of turn IF Heatran is to use Toxic THEN use Protect
At start of turn IF Heatran is to use a Fire type attack AND Heatran is to use a Fire type attack next step THEN use Rain Dance
At start of turn IF the weather is Rain THEN use Thunder
 
Trek 3, Round 2

Team Eve
:sv/heatran:
Burndown
HP: 18/95
EN: 14/30
Stats: 7/6/8/6/77 4/8
Typing: Fire / Steel
Abilities: Flash Fire, Flame Body
Status: Clear
Field: Clear
:leftovers:Leftovers
:zoom lens: Zoom Lens

:level-ball:Level Ball
:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:ether:Ether
:tomohawk: OK
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/porygon2:
Porygon2 :enigma stone: Enigma Stone
[ O O ]
EP: 81 (73.6%)
Stats: 6/9/8/9/60
Typing: Steel
Abilities: Trace, Download, Analytic
Mood: Threatened
Status: Barbs, Burn, Conversion2(Steel)
Field: Clear​
Discord_ZYbUzvooOJ.png
Step 1
:heatran:
Heatran used Flamethrower! -3EN
Crit (10, d240): 173 (No)
(9+3+(8-9))*1.5 = 17 DMG

:porygon2:
Porygon2 used Thunderbolt!
Crit (10, d240): 159 (No)
Effect (24, d240): 57 (No)
(9+2+(8-6))+4 = 17 DMG

:porygon2::flame orb:
Porygon2 was hurt by it's burn! -2 EP


Step 2
:heatran:
Heatran used Flamethrower! -3EN
Crit (10, d240): 130 (No)
(9+3+(8-9))*1.5 = 17 DMG

:porygon2:
Porygon2 used Thunderbolt!
Crit (10, d240): 230 (No)
Effect (24, d240): 52 (No)
(9+2+(8-6))+4 = 17 DMG
Heatran was KO's

:porygon2::flame orb:
Porygon2 was hurt by it's burn! -2 EP


:rotom: Round Summary :rotom:
:heatran: HP: -17-17 = -34
:heatran: EN: -3-3 = -6
:porygon2: EP: -17-2-17-2 = -38
Team Eve
:sv/heatran:
Burndown
HP: KO/95
EN: 8/30
Stats: 7/6/8/6/77 4/8
Typing: Fire / Steel
Abilities: Flash Fire, Flame Body
Status: Clear
Field: Clear
:leftovers:Leftovers
:zoom lens: Zoom Lens

:level-ball:Level Ball
:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:ether:Ether
:tomohawk: OK
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/porygon2:
Porygon2 :enigma stone: Enigma Stone
[ O O ]
EP: 43 (39.1%)
Stats: 6/9/8/9/60
Typing: Steel
Abilities: Trace, Download, Analytic
Mood: Threatened
Status: Barbs, Burn, Conversion2(Steel)
Field: Clear​

TheEver to replace, equip and order
Wild mon to order
 
Sending out Ingrid the Tomohawk @ Leftovers.

:sv/tomohawk: :leftovers:
Tomohawk: Aura Sphere > Aura Sphere
** At the start of each step, once IF Porygon2 is to use Ball Reject and Porygon2's Capture Tracker is empty THEN ignore all other substitutions until the end of the step.
** At the start of each step, once IF Porygon2's EP is at or below 40% and Porygon2's Capture Tracker is empty THEN throw Quick Ball.
** At the start of each step, once IF Porygon2's EP is at or below 40% but above 30% THEN throw Ultra Ball.
** At the start of each step, once IF Porygon2's EP is at or below 30% THEN throw Safari Ball.
 
Trek 3, Round 3

Team Eve
:sv/tomohawk:
Ingrid :leftovers: Leftovers
HP: 100/100
EN: 30/30
Stats: 5/4/8/3/85 2/3
Typing: Flying / Fighting
Abilities: Intimidate, Prankster, Justified
Status: Clear
Field: Clear
:zoom lens: Zoom Lens

:quick-ball:Quick Ball

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:ether:Ether
:heatran: KO
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/porygon2:
Porygon2
[ O O ]
EP: 43 (39.1%)
Stats: 6/9/8/9/60
Typing: Steel
Abilities: Trace, Download, Analytic
Mood: Threatened
Status: Barbs, Burn, Conversion2(Steel)
Field: Clear​
Discord_pOJsb6pRdT.png
Step 1
:quick ball:
Eve threw a Quick Ball!
Quick Ball was added to Porygon2's Capture Tracker!

:porygon2:
Porygon2 used Thunderbolt!
Crit (10, d240): 217 (No)
Effect (24, d240): 157 (No)
(9+2+(8-3))*1.5 +4 = 28 DMG

:porygon2::flame orb:
Porygon2 was hurt by it's burn! -2 EP


Step 2
:ultra ball:
Eve threw a Ultra Ball!
Ultra Ball was added to Porygon2's Capture Tracker!
Porygon2 was caught!


:rotom: Round Summary :rotom:
:tomohawk: HP: -28
:tomohawk: EN: -0
:porygon2: EP: -2
Team Eve
:sv/tomohawk:
Ingrid :leftovers: Leftovers
HP: 100/100
EN: 30/30
Stats: 5/4/8/3/85 2/3
Typing: Flying / Fighting
Abilities: Intimidate, Prankster, Justified
Status: Clear
Field: Clear
:zoom lens: Zoom Lens

:potion:Potion
:potion:Potion
:potion:Potion
:revive:Revive
:ether:Ether
:heatran: KO
:moltres-galar:
Field Assist: Wrath
The Pokemon's intense anger terrifies untrained Pokemon that behold them.
Wild Pokemon have the Threatened Mood instead of any mood except Enraged.
Battle Assist: Triumph
The Pokemon cries out in victory each time a defeated opponent is discarded.
When another captured Pokemon is released: The explorer's team each heal 13 HP and 5 Energy.
Battlefield: Clear​
Wild Pokémon
:sv/porygon2:
Porygon2
[ :quick ball: :ultra ball: ]
EP: 41 (37.3%)
Stats: 6/9/8/9/60
Typing: Steel
Abilities: Trace, Download, Analytic
Mood: Threatened
Status: +1 SpAtk(1), Barbs, Burn, Conversion2(Steel)
Field: Clear​

TheEver to stay/proceed, keep/release, use/don't medicine
 
Ev[e]iolite Cave fully explored!

:point card: Rewards :point card:
TheEver: +12:rare candy:TC, -10:tea:JC, the wayfinder :moltres-galar: at level 1, +30 pooled EXP and the ability allocate the pooled EXP
1x:dusk ball:Dusk Ball for releasing Dusknoir
1x:eviolite:Eviolite or 3:amulet coin:RC for releasing Scyther
1x:dusk ball:Dusk Ball for releasing Porygon2
1x:ability urge:Lo-EXP Record or 1x:strange ball:Strange Ball or 1x:comet shard:Comet Shard or 1x:cherish ball:Cherish Ball or 1x:wellspring mask:Wellspring Mask or 1x:master ball:Master Ball for completing 12 bravado score boast

Mamoswindle: +7:amulet coin:RC, +11:tea:JC, 1x:dream ball:Dream Ball, 10x:rule book:Accolades​
 
:fairium-z:Fairium Z
:gardevoirite:Gardevoirite
:leftovers:Leftovers

:master-ball:Master Ball (From Profile)
:quick-ball:Quick Ball
:quick-ball:Quick Ball
:level-ball:Level Ball

:full-restore:Full Restore
:hyper-potion:Hyper Potion
:hyper-potion:Hyper Potion

:x-defense:X Defense

:fluffy-tail:Fluffy Tail
:poke doll:Poke Doll
:poke toy:Poke Toy
Eve's Team:
:pmd/gardevoir::pmd/tapu-fini:
gardevoir.png

Sothis (Gardevoir)
Level: 4 | EXP: --

"Atone at once!"

Techniques:
Mega Evolution
Z-Moves

Types:
Psychic
Fairy

Abilities: Synchronize, Trace, Telepathy
Nature: Timid (Attack -1, Speed x1.15, Accuracy +10)

Stats:
HP: 85
Atk: 4 (-)
Def: 5
SpA: 9
SpD: 8
Spe: 92 (+)

Size Class: 3
Weight Class: 3

gardevoir-mega.png

Gardevoir-Mega
Types:
Psychic
Fairy

Abilities: Synchronize, Trace, Telepathy, Pixilate

Stats:
HP: 85
Atk: 5 (-)
Def: 5
SpA: 12
SpD: 10
Spe: 115 (+)

Size Class: 3
Weight Class: 3

Combinations [6/6]:
Disable + Moonblast
Fire Punch + Icy Wind
Hyper Beam + Vacuum Wave
Hypnosis + Nightmare
Mystical Fire + Thunderbolt
Psychic Noise + Signal Beam

Moves:
Level 0
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt

Level 1
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel

Level 3
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
Teleport
Torment

Level 4
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Gravity
Grudge
Healing Wish
Hidden Power (Ground)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room
tapufini.png

Belle (Tapu Fini)
Level: 3 | EXP: 0 / 10

"In my mind
Endless sea
Calling from the bottom
But you don't hear me.
"


Types:
Water
Fairy

Abilities: Misty Surge / Telepathy
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)

Stats:
HP: 85
Atk: 5 (-)
Def: 8
SpA: 7
SpD: 9
Spe: 98 (+)

Size Class: 3
Weight Class: 2

Moves:
Level 0:
Calm Mind
Dazzling Gleam
Defog
Facade
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Reflect
Refresh
Rest
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Toxic
Waterfall

Level 1:
Confide
Disarming Voice
Double Team
Echoed Voice
Haze
Heal Pulse
Iron Defense
Mist
Misty Terrain
Rain Dance
Safeguard
Swagger
Taunt
Trick
Water Gun
Water Pulse
Whirlpool
Withdraw

Level 2:
Aqua Ring
Blizzard
Grass Knot
Hydro Pump

Level 3:
Brine
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Knock Off
Moonblast
Muddy Water
Nature's Madness (Signature)
Psych Up
Return
Scald
Telekinesis
Torment

Ancient Herald of World Peace
As you visited quiet Geosenge Town, a sudden quake shocked the peaceful Kalos region in an instant, turning eyes and cameras across the region towards the town's namesake henge stones. A great, alien structure erupted from beneath the ground, gathering a dreadful energy. Nearby citizens evacuated, fearing the worst, and then... Nothing. Nothing happened. All fell back into uneasy silence.

As an elite and highly-accredited trainer, you've volunteered to enter the strange facility attached to the device. An official response team won't be on the scene for quite some time, but the townsfolk deserve to know if their lives are in danger...


Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.​
2v2 Singles​
Level 4​
14-item Backpack​
3 Technique Control​
Arenas are specified by each trek​
All other match rules are default​

Lifelines - 2
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
:poke doll:Lifeline Switch - Switch your Pokemon.​
:premier ball:Lifeline Capture - Put a :premier ball:Premier Ball in the Capture Tracker of a wild Pokemon, if that Tracker is empty.​

Safari Supplier: Geosenge Town Poke Mart
The nearby citizens have turned out their shop stalls, hoping you'll enter the strange structure and put their minds at ease.
With such a wide variety of powerful medicines and Poke Balls available... What could they be expecting you to find within?
  • 2x:hyper potion:Hyper Potion
  • 1x:max revive:Max Revive
  • 1x:full restore:Full Restore
  • 1x:quick ball:Quick Ball
  • 1x:lure ball:Lure Ball
(+standard Supplier Offerings)​

Pasteable Start Template

Only PLAYER and the current referee should post in this thread.

[B]Pokemon Profiles:[/B]
[hide=profile 1]
[/hide][hide=profile 2]
[/hide]
[B]Backpack[/B]
[hide=Backpack]
backpack
[/hide]

[SIZE=7][B]Ancient Herald of World Peace[/B][/SIZE]
[I]As you visited quiet Geosenge Town, a sudden quake shocked the peaceful Kalos region in an instant, turning eyes and cameras across the region towards the town's namesake henge stones. A great, alien structure erupted from beneath the ground, gathering a dreadful energy. Nearby citizens evacuated, fearing the worst, and then... Nothing. Nothing happened. All fell back into uneasy silence.

As an elite and highly-accredited trainer, you've volunteered to enter the strange facility attached to the device. An official response team won't be on the scene for quite some time, but the townsfolk deserve to know if their lives are in danger...[/I]

[B]Habitat Info:[/B]
[INDENT]This habitat is linear. Treks 1 through 3 are explored in sequence.
2v2 Singles
Level 3
14-item Backpack
3 Technique Control
Arenas are specified by each trek
All other match rules are default[/INDENT]

[B]Lifelines - 2[/B]
([I]Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.[/I])
[INDENT]:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.[/INDENT]
[INDENT]:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.[/INDENT]
[INDENT]:poke doll:Lifeline Switch - Switch your Pokemon.[/INDENT]
[INDENT]:premier ball:Lifeline Capture - Put a :premier ball:Premier Ball in the Capture Tracker of a wild Pokemon, if that Tracker is empty.[/INDENT]
Trek 1: Approaching the Device
Telling the citizens of Geosenge to stay put, you gather your allies and begin to approach the bizarre device. It stretches from the center of town, upward and outward, casting a vast shadow over the town. Its flower-shaped appearance is awe-inspiring, and its dark, dead grey coloration is deeply unsettling.
The base of the structure has an aperture seemingly designed to admit human entrants. It hangs open lazily, and both within and without you can see strong wild Pokemon milling about, investigating the now-evacuated town around the structure. Were they living within the device? You'll have to navigate a path around or through these Pokemon to make your way inside.

No arena effects.​
Camouflage: Fairy | Nature Power: Flower Shield | Secret Power: 10% chance to inflict Sleep on the defender.​

Conservation Reward: 1x:orange mail:Deviant Event Voucher (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :float stone:Float Stone
  • :iron ball:Iron Ball
  • :razor fang:Razor Fang
  • :weakness policy:Weakness Policy
:sv/scrafty:
Scrafty
Level 4

Typing: Dark/Fighting
Abilities: Shed Skin, Moxie Hidden Ability: Intimidate
Requires no Tech for their first Technique each battle.

Field Assist: Forager
The Pokemon can't help but pick up every piece of food they find.
Between Treks: Select two Berries at random from among all Berries. (They can be the same.) Add fresh copies of the selected Berries to the explorer's backpack.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 80
Attack: 7
Defen.: 8
Sp.Atk: 4
Sp.Def: 8
Speed: 58
Size: 2
Weight: 3


Movepool
Level 0:
Brick Break
Bulk Up
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Ice Punch
Iron Head
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up
Zen Headbutt

Level 1:
Amnesia
Chip Away
Coaching
Confide
Counter
Curse
Detect
Double Team
Dragon Dance
Dual Chop
Encore
Fake Out
Helping Hand
Incinerate
Iron Defense
Mega Punch
Power-Up Punch
Quick Guard
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Scary Face
Sludge Bomb
Sunny Day
Swagger
Taunt

Level 2:
Acid Spray
Assurance
Beat Up
Close Combat
Double-Edge
Focus Punch
Foul Play
Grass Knot
Head Smash
High Jump Kick
Iron Tail
Low Kick
Mega Kick
Payback
Revenge
Reversal
Secret Power
Stone Edge
Take Down
Thief
Upper Hand

Level 3:
Attract
Body Slam
Dig
Drain Punch
Frustration
Headbutt
Knock Off
Lash Out
Low Sweep
Outrage
Return
Rock Tomb
Smack Down
Snarl
Super Fang
Throat Chop
Torment
Trailblaze

Level 4:
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Normal)
Hyper Beam
Metronome
Retaliate
Snatch
Spite
Tera Blast
:sv/heracross:
Heracross
Level 4

Typing: Bug/Fighting
Abilities: Swarm, Guts Hidden Ability: Moxie

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.​
Battle Assist: Bug Boost
The Pokemon can teach other Pokemon the hardiness of Bug-types.
The explorer's active Pokemon have Compound Eyes and Shield Dust, in addition to their other abilities.​

Capture Tracker: [ O O ]

EP: 80
Attack: 9
Defen.: 6
Sp.Atk: 3
Sp.Def: 7
Speed: 85
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Bullet Seed
Earthquake
Facade
Focus Blast
Horn Attack
Leer
Night Slash
Protect
Rest
Rock Slide
Round
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Vacuum Wave
Work Up

Level 1:
Brutal Swing
Captivate
Chip Away
Coaching
Confide
Counter
Curse
Cut
Detect
Double Team
False Swipe
Harden
Helping Hand
High Horsepower
Iron Defense
Rain Dance
Rock Smash
Seismic Toss
Spikes
Sunny Day
Swagger

Level 2:
Arm Thrust
Assurance
Close Combat
Double-Edge
Feint
Flail
Focus Punch
Fury Attack
Low Kick
Megahorn
Pin Missile
Revenge
Reversal
Rock Blast
Secret Power
Stone Edge
Take Down
Thief
Upper Hand
Venoshock

Level 3:
Attract
Bide
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Lunge
Pounce
Pursuit
Return
Rock Tomb
Skitter Smack
Smack Down
Struggle Bug
Thrash
Throat Chop
Trailblaze

Level 4:
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Normal)
Hyper Beam
Mimic
Natural Gift
Retaliate
Tera Blast
:sv/necturna:
Necturna
Level 4

Typing: Grass/Ghost
Abilities: Forewarn Hidden Ability: Telepathy
Permanently learns any single extra move via Sketch. See 5.10 "Unique Pokemon" in the Handbook.

Field Assist: Medicine Runner
The Pokemon is adept at assisting with first aid, and can help mend injuries while on the move.
The explorer may use an additional Medicine between Treks.​
Battle Assist: Ghost Boost
The Pokemon can teach other Pokemon the ephemerality of Ghost-types.
The explorer's active Pokemon have Infiltrator and Cursed Body, in addition to their other abilities.​

Capture Tracker: [ O O ]

EP: 80
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 9
Speed: 58
Size: 3
Weight: 3


Movepool
Level 0:
Calm Mind
Crunch
Dark Pulse
Energy Ball
Facade
Leaf Blade
Leer
Poison Fang
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sketch
Sleep Talk
Snore
Substitute
Thunder Fang
Toxic
Will-O-Wisp

Level 1:
Absorb
Confide
Confuse Ray
Curse
Cut
Double Team
Flash
Grassy Terrain
Infestation
Magical Leaf
Night Shade
Ominous Wind
Pain Split
Seed Bomb
Sunny Day
Swagger
Swift
Synthesis
Toxic Spikes
Trick
Vine Whip

Level 2:
Bind
Covet
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Nightmare
Payback
Power Whip
Secret Power
Solar Beam
Solar Blade
Stone Edge
Thief

Level 3:
Attract
Frustration
Giga Drain
Hex
Horn Leech
Knock Off
Leech Life
Phantom Force
Psych Up
Return
Skitter Smack
Super Fang
Telekinesis
Torment
Trailblaze
Worry Seed

Level 4:
Endure
Forest's Curse
Future Sight
Giga Impact
Gravity
Hidden Power (Normal)
Hyper Beam
Leaf Storm
Natural Gift
Nature Power
Shell Smash
Skill Swap
Snatch
Spite
:sv/pajantom:
Pajantom
Level 4

Typing: Ghost/Dragon
Abilities: Comatose

Field Assist: Cozy Den
The Pokemon knows the best places in the habitat to simply rest and recuperate.
Between Treks: The explorer's Pokemon each heal 10 HP, and regain a Recovery and a Chill.​
Battle Assist: Dragon Boost
The Pokemon can teach other Pokemon the vainglory of Dragon-types.
The explorer's active Pokemon have Rivalry in addition to their other abilities.​

Capture Tracker: [ O ]

EP: 100
Attack: 9
Defen.: 5
Sp.Atk: 4
Sp.Def: 8
Speed: 101
Size: 2
Weight: 1


Movepool
Level 0:
Aerial Ace
Astonish
Brave Bird
Crunch
Dragon Claw
Dragon Pulse
Earthquake
Facade
Heal Block
Ice Punch
Nasty Plot
Poison Fang
Poison Gas
Protect
Psychic
Psychic Fangs
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Toxic
Zen Headbutt

Level 1:
Brutal Swing
Confide
Confuse Ray
Double Team
Dragon Breath
Dragon Rage
Drill Run
Dual Chop
Growl
Haze
Helping Hand
Ice Fang
Infestation
Rain Dance
Sand Tomb
Swagger
Taunt
Toxic Spikes
Whirlpool
Wrap

Level 2:
Bind
Dragon Rush
Dream Eater
Iron Tail
Stone Edge
Take Down
Venoshock

Level 3:
Attract
Breaking Swipe
Bulldoze
Fly
Frustration
Gastro Acid
Hex
Icy Wind
Laser Focus
Leech Life
Outrage
Phantom Force
Psych Up
Return
Rock Tomb
Spirit Shackle
Telekinesis
Throat Chop

Level 4:
Block
Draco Meteor
Endure
Fairy Lock
Giga Impact
Gravity
Hidden Power (Normal)
Hyper Beam
Imprison
Spite
Trick Room

Discord_pv42byLsT1.png


A wild Necturna appeared, holding a Weakness Policy!
:sv/necturna::weakness policy:

TheEver to send out, equip and order
 
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