Metagame Scalemons

Kris

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Scalemons

In Scalemons, every Pokemon's stats, barring HP, are scaled to give them a BST as close to 600 as possible, meaning that some BSTs might be a bit lower or higher than 600, with all recalculated stats being rounded down. This is all done using the following formula:

Stat * (600 - HP) / (BST - HP)

For example, using this formula, Toxtricity would go from 75 / 98 / 70 / 114 / 70 / 75 to 75 / 120 / 86 / 140 / 86 / 92 with the following calculations:

Atk: 98 * (600 - 75) / (502 - 75) = 120.5 = 120
Def:
70 * (600 - 75) / (502 - 75) = 86.1 = 86
SpA:
114 * (600 - 75) / (502 - 75) = 140.2 = 140
SpD:
70 * (600 - 75) / (502 - 75) = 86.1 = 86
Spe:
75 * (600 - 75) / (502 - 75) = 92.2 = 92

Rules

Mechanic:
A formula is used for every Pokemon's stats, barring HP, to give every Pokemon a BST of about 600.
Clauses: Ubers Clauses
Banlist:
Items
Eviolite​
Light Ball​

Moves
Baton Pass​
Pokemon
None yet.​
Abilities
None yet.​


Strategy

Coming soon!


Frequently Asked Questions

Q:
Is HP affected by the formulaic changes?
A: No.

Q: Why aren't Ubers banned?
A: With a metagame that gives Pokemon like Blipbug more bulk and Speed than Zamazenta-C after their stats are scaled, I don't believe any Pokemon needs to be banned from the get-go.

Q: Is every Pokemon's BST guaranteed to be 600?
A: No. The goal of this metagame is to allow Pokemon to have BSTs as close to 600 as possible to make everything as close to equal as possible, not have everything be the exact same.

Q: Why do some Pokemon have lower BSTs than others?
A: If a Pokemon has a stat that exceeds the base 255 stat cap, the excess is removed. For example, if the stat cap didn't exist, Onix's Defense would be 258, and it would have a BST of 598.

Resources
Playability:
None (yet)
Stats?: To view a Pokemon's stats, do /scale [Pokemon] on PS!
Council:
Kris (co-leader)
Anaconja (co-leader)

Replays: None yet.
Ban History: None yet.
 
Last edited:
This looks really interesting and from a glance darm already looks broken, 184 attack and 125 speed. But at the same time a lot is probably gonna have absurd defenses.
 

58/136/83/100/83/139
Fast offensive Rapid Spinner that has access to Parting Shot and a 110 BP Electric or Dark type type STAB. I Think this Pikachu clone has the tools needed to make a impact in this metagame.

70/85/79/164/118/85
With Ice Scales, Frosmoth has the highest natural SpD in the game, with having roughly the equivalent of 254 SpD when uninvested. Unfortunately it still has its same issues with having poor defensive typing and lacking movepool, however, it can find good setup opportunities against many special attackers.

50/150/85/85/85/146 or 80/134/87/75/87/138
Scorbunny has the better offensive stats, however Cinderace is still probably the better choice thanks to access to Pyro Ball and Court Change, in addition to it's notably higher bulk.
 

Gastly:
30 / 71 / 61 / 203 / 71 / 162
I'd recall this got banned last gen, but I wonder how Scalemon handle Gastly as of Gen8.


Bunnelby:
38 / 101 / 107 / 90 / 101 / 160

Diggersby:
85 / 85 / 117 / 76 / 117 / 118

These are the only Huge Power users left. No Return does sucks. Bunnelby's strongest STAB at base is Take Down, while for Diggersby, its Mega Kick.
 
Darmanitan-Galar
184 Atk /125Spe
Gorila Tactics

Zen Mode
182 Atk/153 Spe

Seems broken. Also, fun meta. Both NFE
and low tiered pokémon can shine as much as OU and Ubers.
 
sinistea.png

Sinistea @ Focus Sash/White Herb
Ability: Weak Armor
EVs: 252 SpA / 4 SpD / 252 Spe
Modest/Timid Nature
IVs: 0 Atk
- Shell Smash
- Shadow Ball
- Stored Power
- Giga Drain
154 special attack and 104 speed.
This could be pretty scary under dual screens.
 

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