Quick Terapagos Tests
- Teraform Zero appears to only work on transformation. When it activates, it removes the field effect (unlike say, Air Lock).
- Terapagos' Stellar type bonuses dont seem to disappear after use (tested on wild pkmn), so you get permanent STABs for the rest of the game.
- Stellar Tera Starstorm seems to be unresisted.
- Seems like Stellar Tera Starstorm functions like a STAB 120 bp move (and not superstab. You don't get STAB + Tera boost on it). In terms of damage, it only does very slightly more than untera'd Tera Starstorm, and that's only because Terapagos-Stellar has slightly more SpA than Terapagos-Terastal.
Quick Terapagos Tests
- Teraform Zero appears to only work on transformation. When it activates, it removes the field effect (unlike say, Air Lock).
- Terapagos' Stellar type bonuses dont seem to disappear after use (tested on wild pkmn), so you get permanent STABs for the rest of the game.
- Stellar Tera Starstorm seems to be unresisted.
- Seems like Stellar Tera Starstorm functions like a STAB 120 bp move (and not superstab. You don't get STAB + Tera boost on it). In terms of damage, it only does very slightly more than untera'd Tera Starstorm, and that's only because Terapagos-Stellar has slightly more SpA than Terapagos-Terastal.
Yep. Both become Water-type.Liquid Voice should turn Alluring Voice and Psychic Noise to water moves for Primarina right? Seems like it would maybe be significant for Psychic Noise, but too bad it still doesn’t get an additional -ate type boost.
Tera Shift is completely unaffected by the presence of Neutralizing Gas, as confirmed here. As One is still unaffected by Neutralizing Gas, but I forgot to upload that footage so it will be in the playlist in my signature later. I cannot easily test the others yet.Are the three Terapagos abilities affected by neutralizing gas? Is there any way to send out the small Terapagos into battle without it transforming, i.e. by hacking another ability onto it?
Also since neutralizing gas was updated to now succesfully suppress the paradox abilities, perhaps it can't hurt to doublecheck if As One is still unaffected by it
Poison Puppeteer triggers on both direct status moves like Poison Gas, and on attacks with a % chance to inflict Poison like Smog.Poison Puppeteer: Does this ability trigger on poison only moves like Toxic, or only % chance attacks?
I posted the Deoxys footage and it's available here.Hi. Dropping in to confirm that Deoxys does not forget moves when it changes form. I have a Deoxys-Defense with Spikes in my game at the moment, and when it changes to any other form using the Meteorite key item it retains its current moves, including Spikes, despite the movepool differences. Also tested with Taunt and it was retained too. I'll post footage of this here when I get to doing more tests.
Yes, it cannot have its Tera type changed.Is Terapagos tera locked to Stellar like Ogerpon is to its respective types?
So Stellar is the only available tera type for Terapagos?Yes, it cannot have its Tera type changed.
Thanks for the quick response! Should be one last factor to consider before wrapping this up: Toxic Spikes. Reasonably it shouldnt count, but would Toxic Spikes also trigger pupeteer?Poison Puppeteer triggers on both direct status moves like Poison Gas, and on attacks with a % chance to inflict Poison like Smog.
YesThis is probably an obvious question, but w/ the base HP increase from Terapagos-T to Terapagos-S, does it gain HP upon Teraing ala Zygarde-C?
I'm not 100% sure but it appears to be 50% like any other Tera interaction.Wait. Stellar-type bonus is 50% for every type??? I was expecting 30% like Gems.
The gems were also originally 50%, they were nerfed to 30% in Gen 6 on.Wait. Stellar-type bonus is 50% for every type??? I was expecting 30% like Gems.
Good question. Toxic Spikes do not trigger Poison Puppeteer.Thanks for the quick response! Should be one last factor to consider before wrapping this up: Toxic Spikes. Reasonably it shouldnt count, but would Toxic Spikes also trigger pupeteer?
Tera Shift is completely unaffected by the presence of Neutralizing Gas, as confirmed here. As One is still unaffected by Neutralizing Gas, but I forgot to upload that footage so it will be in the playlist in my signature later. I cannot easily test the others yet.
I'm wondering this, too. Would an Imposter Ditto become a Normal Form Terapagos (and then remain stuck as Normal Form, similar to other form-changing abilities)? That's one of the only situations I can imagine Normal Form's stats actually mattering, considering it even transforms for the auto-battle mechanic (which actually does use the Pokemon's stats to determine the outcome).And does the HP increase from Terapagos-N to Terapagos-T matter at all (such as for hazards), or does Tera Shift activate before anything else?
In other words, does it starting in the Normal form have any effect at all?
I don't think the odds for Fickle Beam have been nailed down yet, but can it be used via Mirror Move/Copycat/Sketch, and if a different mon can use it through those methods, can the second beam trigger?
so does it stop Sucker Punch?
Ditto with Imposter Transforms into the Tera Shell version of Terapagos, so even here the Base form is not seen in battle. Ditto can benefit from copying Tera Shell notably, and Ditto also cannot Terastallize while Transformed into a Terapagos. Footage here.I'm wondering this, too. Would an Imposter Ditto become a Normal Form Terapagos (and then remain stuck as Normal Form, similar to other form-changing abilities)? That's one of the only situations I can imagine Normal Form's stats actually mattering, considering it even transforms for the auto-battle mechanic (which actually does use the Pokemon's stats to determine the outcome).
Actually, now that I think about it, how has Imposter historically interacted with similar "change forms at the start of battle" abilities like Schooling and Shields Down?
I don't think the odds for Fickle Beam have been nailed down yet, but can it be used via Mirror Move/Copycat/Sketch, and if a different mon can use it through those methods, can the second beam trigger?
Fickle Beam can be used by other Pokemon that are not Hydrapple, it can activate its special effect of doubling damage even when used by these other Pokemon, and Smeargle can indeed Sketch it. All shown here.Common sense would say no. The double damage is almost certainly exclusively a Hydrapple thing.
Tera Blast appears to behave as a 120 BP non-STAB move on a Pokemon Terastallized to Stellar type. Once you use up the initial one-time type boost on Stellar Tera Blast, it starts becoming treated as a 100 BP non-STAB move. The initial one-time type boost doesn't get used up if you whiff an attack into Protect. Struggle doesn't get boosted at all. The Attack and Sp. Atk drop occurs regardless of whether or not the target was Terastallized.
In the calcs you provided, the Sentret that represents Terapagos is taking super effective damage in both calcs. It should be not very effective to match your video. The following calcs give Sentret that resistance:Firstly, I was asked to check if Tinted Lens could bypass Tera Shell's effect of making all hits on Terapagos result in resisted damage while it is at full HP. It seems to me that the answer is that Tinted Lens does not bypass Tera Shell interestingly enough, as the damage seemed to remain at a range expected from a Not Very Effective attack.