well i have no friends anyway but if i did i wouldnt do multiplayer after these newsView attachment 464747
I’m very ready to make (more) enemies over the internet!
well i have no friends anyway but if i did i wouldnt do multiplayer after these newsView attachment 464747
I’m very ready to make (more) enemies over the internet!
Field54 appears to be for "slicing" moves?
List:
Code:Cut Razor Leaf Slash Fury Cutter Air Cutter Aerial Ace Leaf Blade Night Slash Air Slash X-Scissor Psycho Cut Cross Poison Sacred Sword Razor Shell Solar Blade Behemoth Blade Stone Axe Ceaseless Edge Population Bomb Kowtow Cleave Bitter Blade Aqua Cutter
Wind moves:
Code:Gust Whirlwind Blizzard Icy Wind Sandstorm Twister Heat Wave Air Cutter Tailwind Hurricane Petal Blizzard Fairy Wind Springtide Storm Bleakwind Storm Windbolt Storm Sandsear Storm
This raises the question.Do we know if Defog procs Wind Rider? : D Being able to set Spikes while sharing Gholdengo's "hazard removal? what's that?" sounds like a cool pairing!
Tidy Up is self-targeting, so it should not be possible to spinblock!This raises the question.
Does tidy up target the user or the enemy?
Razor Wind has been removed since SwSh.So you are telling they are introducing Wind and Cut attributes in the same generation and decided Razor Wind is neither?
Sorry everyone, what does Cresselia’s new move do exactly?
Description is:Sorry everyone, what does Cresselia’s new move do exactly?
Basculegion (M) @ Choice Band
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Last Respects
- Flip Turn
- Liquidation / Wave Crash
- Superpower
252+ Atk Choice Band Basculegion Last Respects (3 Allies Defeated) vs. 252 HP / 136 Def (Jolly) Garchomp: 439-517 (104.5 - 123%) -- guaranteed OHKO
252+ Atk Choice Band Basculegion Last Respects (4 Allies Defeated) vs. 252 HP / 252+ Def (Impish) Ferrothorn: 360-424 (102.2 - 120.4%) -- guaranteed OHKO
252+ Atk Choice Band Basculegion Last Respects (5 Allies Defeated) vs. 252 HP / 252+ Def (Impish) Tyranitar: 245-288 (60.6 - 71.2%) -- guaranteed 2HKO after Leftovers recovery
Tbh the main problem of this kind of setup is that it assumes rain, in a metagame that will have Sun or at very least attempts to get sun up everywhere.Code:Basculegion (M) @ Choice Band Ability: Swift Swim EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - Last Respects - Flip Turn - Liquidation / Wave Crash - Superpower
252+ Atk Choice Band Basculegion Last Respects (3 Allies Defeated) vs. 252 HP / 136 Def (Jolly) Garchomp: 439-517 (104.5 - 123%) -- guaranteed OHKO
252+ Atk Choice Band Basculegion Last Respects (4 Allies Defeated) vs. 252 HP / 252+ Def (Impish) Ferrothorn: 360-424 (102.2 - 120.4%) -- guaranteed OHKO
252+ Atk Choice Band Basculegion Last Respects (5 Allies Defeated) vs. 252 HP / 252+ Def (Impish) Tyranitar: 245-288 (60.6 - 71.2%) -- guaranteed 2HKO after Leftovers recovery
That's without Adaptability, it's rain. I think we've found the new Barraskewda.
They also banned Psychic Terrain from sky battles, even though that wasn't a thing in SM anymore.Razor Wind has been removed since SwSh.
Tbh the problem was that until basically today, noone knew how to obtain these legitimately, meaning people had to hack them in causing problems.It feels like people are figuring out everything EXCEPT how the ruin abilities work lol. Those mons will easily be some of the most impactful on the meta, and we still have no idea how they work.
Are they an aura effect? Do they trigger on entry? Is it something else entirely? No clue!
Looks like to be 50 up to 4 timesHow much power does Last Respects gain for each fainted ally?
Man, people can hate on GF as much as they want, but I need to credit how good most of these look.
Well we haven’t seen the ruin abilities in action at all, the text could very well tell us how big the debuff is. We haven’t seen it.Tbh the problem was that until basically today, noone knew how to obtain these legitimately, meaning people had to hack them in causing problems.
It's also interesting that one of the main issues we have right now is that the most impactful abilities in the game provide ""buffs"" that do not show on the pokemon tab (the paradoxes, terastal stab boosts, legendary signature abilities, the 4 dark leges, etc), so it's also kinda rough to math them out as mathing stuff is usually done with 2 players due to having knowledge of the opponent stats to calculate the expected damage rolls.
Looks like to be 50 up to 4 times
also how some of the weirder moves work like depending on how rage fist works Annihilape may or may not have a good ghost stabIt feels like people are figuring out everything EXCEPT how the ruin abilities work lol. Those mons will easily be some of the most impactful on the meta, and we still have no idea how they work.
Are they an aura effect? Do they trigger on entry? Is it something else entirely? No clue!
I’d go as far to say we can’t make any assumptions how the meta will look until we know how these abilities work.
50 BP, which normally gives it a Max of 300 BP.How much power does Last Respects gain for each fainted ally?