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Scithorn

Here's a revision of my first team. I'm constructed this with the thought of coverage of most types as well as ways to take out super effectives against my team. This is an OU team



quick overview:

Scizor
Tyranitar
Gengar
Ferrothorn
Milotic
Hippowdon






Scizor @ Lum Berry
Ability: Technician
EVs: 248hp/ 8attack/ 252spD
Nature: Adament
- Bug Bite
- Bullet Punch
- Brick Break
- Roost

This is my attacking lead pokemon. I figure he'll be able to tank whatever I first see as well as be able to take out any normal pokemon that I encounter with brick break.


Tyranitar @ lum berry
Ability: Sand Stream
EVs: 4hp/ 252 Attack/ 252speed
Nature: Jolly
- Dragon DAnce
- Stone Edge
- Crunch
- Aqua tail

This is my physical sweeper. I'll be using him to set up a sand stream for my hippowdon as well as take out any physically weak pokemon with STAB cruch/stone edge.


Gengar @ leftovers
Ability: Levitate
EVs: 4hp/ 252spA/ 252speed
Nature: Bold
- Substitute
- Shadowball
- focus blast
- HP-Fire

I'm using gengar as a substitute focus blast pokemon to set up against pokes I can't take down with STAB Shadowball. I'll be mainly using Gengar as a special sweeper to get rid of grass types with HP-fire and just do massive damage with STAB Shadowball.


Ferrothorn @ leftovers
Ability: Iron barbs
EVs: 252hp/ 88def/ 168 spD
Nature: relaxed
- spikes
- leech seed
- T-wave
- power whip

I'll use ferrothorn to stall a little bit as well as hinder my opponent with leech seed and twave. Ferrothorn will set up spikes to annoy my opponent with small damage that adds up combined with leech seed and hippowdon's stealth rock.


Milotic @ leftovers
Ability: marvel scale
EVs: 252hp/ 252def/ 4spA
Nature: bold
- scald
- recover
- ice beam
- dragon tail

my physical wall. I'm also using milotic to take out dragon pokes.


Hippowdon @ leftovers
Ability: sand force
EVs: 252hp/ 4def/ 252spD
Nature: Careful
- stealth rock
- slack off
- Earthquake
- ice fang

my special wall. I'm using hippo to set up stealth rock and work with TTar's sand stream. Hippowdon can also take on some dragons and any poke with a weakeness to ground moves with STAB EQ.




I know I'm using a lot of leftovers on my pokes, so any item help will be great, since I can't think of what to put on pokes like Gengar except maybe choice it.

Also, I notice I have nothing to get rid of any grass pokes if they pop up..
 
I'm not that great at rating teams, but I think I can give you some suggestions.

First, I don't really like that hippowdon; you say it's your special tank, but T-tar can already take that role, since the special defense boost given to rock types provided by the sandstorm makes it a great special wall. Also, your hippo isn't really taking a lot of advantage by the sand force ability. So I would suggest to replace him with a scarfed Landorus maybe, which can abuse the sand force ability much better than hippowdon and can easily revenge-kill celebi and grass types in general with U-turn.

Landorus (M) @ Choice Scarf
Trait: Sand Force
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- U-turn
- Hidden Power [Ice] / Hammer Arm
- Earthquake

Landorus can also serve you as a great lead, that's why I would change that scizor's set, because it's usually not a great idea to lead with it.
You may possibly try a choice band set like this:

Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit

Also, since your team is now lacking stealth rock, I would recommend to change your tyranitar's set into a mixed one.

Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 64 SAtk / 192 SpD
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Fire Blast
- Superpower / Ice Beam
- Crunch

Fire blast covers ferrothorn, skarmory, metagross, scizor (though you won't stay in if scizor comes in...), crunch is for STAB and hits lati@s, ghosts and reuniclus for super effective damage, while Superpower is there for heatran and, secondly, hydreigon.

So that's pretty much all I had to say, hope I could have been useful somehow; GL with the team :)
 
I like your team but I think it could use some minor adjustments.
First you dont really have much against heatran, so I would say:

Tyranitar @ sitrus berry
sand stream
nature: jolly(+speed,-sp. atk)
EV'S: 200 hp/152 speed/156 attack
-dragon dance
-earthquake
-stone edge/rock slide
-crunch

this set allows tyranitar to outrun modest latios and other threat like infernape after one DD and while aqua tail and superpower are nice, earthquake is really the only way to OHKO heatran. The speed ev's and jolly nature let it outrun a 0 speed EV heatran without a DD,which is important especially if heatran knows flash cannon(which last time i check would do around 59%-71% to you), and rock slide is good to flinch other enemys after a DD.

Also maybe take off thunder wave on ferrothorn and put on curse, it helps you stall longer against physichal attackers while boosting ferrothorn's, should I say, not so amazing attack. Maybe take out thunder wave becuase even without curse most things still would outrun it like infernape or heat wave zapdos, and paryalsis isnt as good without iron head on it. Also maybe get an infernape, they help take your bug, grass and dark type weaknesses(special or pyhsical inferape should do).
Hope that helps!
 
Hey,

Umm, GARCHOMPZILLA, neither Curse Ferrothorn, nor DD Tyranitar, works well in this meta game. Thunder Wave is great for taking down fast sweepers and slowing walls. Anyhow, here are a few nitpicks:

Either use Swords Dance > Brick Break or a Banded set > current Scizor because both of those work better in the current meta game. I'd personally give the nod to CB Scizor, but it's your choice. On Gengar, use 4 Def EVs > 4 HP EVs because you can live for 3 Subs turns as opposed to 2 with the current set (remember the Sandstorm damage). I don't see the necessity for two Sand pivots if you are going to use one to sweep, so I suggest you try out a Bulk Up Breloom instead. Now, I know that every rater is suggesting him, but he patches up your weakness to both Volt-Turn and Gastrodon effectively, so it's worth a shot.

Breloom @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP | 212 SpD | 60 Spe
Careful Nature [+SpD, -SpA]
~ Bulk Up
~ Spore
~ Seed Bomb
~ Drain Punch

Scizor @ Choice Band
Trait: Technician
EVs: 248 HP | 48 Atk | 212 SpD
Adamant Nature [+Atk, -SAtk]
~ Bullet Punch
~ U-turn
~ Superpower
~ Pursuit

Anyhow, cool team. Good luck!
 
your descriptions do not meet the standard requirements set by smogon so i insist you improve your descriptions.
 
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