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Pokémon Scizor

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since we see Talonflame as a counter to megasciz would torkoal be a good partner , it sets up stealth rock and walls talonflame to hell resisting both of its attacks. then can threaten back with a rock stab or predict correctly and which is likey a incoming water lay rocks and then switch back to espcially bulky megasciz with rocks up talonflame cant really threaten sciz anywhere near as much because its only hope to ohko would be to hit with fire and it is outsped by quick attack or bullet punch . Jus tthining That Torkoal may be a odd teamate that could draw certain attacks and protect megasciz
Torkoal is pure Fire. It neither resists Flying nor has Rock STAB.
 
I've been using this set in the battle maison and have been getting some decent results.

Item:scizorite
Nature: Adamant
EV: 252 HP, 252Atk, 4 Def
  • swords dance
  • roost
  • bullet punch
  • pursuit
It's been pretty good, my one concern is how slow megascizor is. it's just fast enough to out speed walls to get roosts off, but just barely. I personally haven't used roost too much, but with lack of leftovers recovery, a bulky attacking set needs it. I was also thinking of removing some attack EVs and putting them into defense. but I wasn't sure.
 
probably depends what else is in your team and what covers what.

i think it's standard procedure to EV boost the lower defense score to get them more even but if you have a really good special wall then go nuts and turn him into a physical behemoth


what's the speed creep looking like for choice band sets now? i'm bullet punching like 99% of the time but do I want more speed for anything else (pursuit, roost going first if i carry that, etc)
 
I'm not really big on Scizor in OU this gen. Any time I feel like I could use Scizor, I would rather use Genesect. Gene even gets extremespeed and shift gear if you want to use him for priority or a physical boosting set.

Obviously this changes if Genesect gets banned, but I don't see that happening tbh.
 
I have not read through this entire thread yet,but I am surprised that no one actually mentioned some of the more obscure Scizor sets thats now slightly more viable because of the Mega.One of which is the Agility set.

Scizor@Scizorite
Nature:Adamant/Jolly
Evs:252 Attack / 4 Defense / 252 Speed
-Agility
-Bullet Punch/Iron Head (Reliability of priority vs Chance to flinch + More power)
-Superpower(Post-bank)/Brick Break(Pre-bank)
-Bug Bite/Night Slash/Knock Off/U-turn

With 75 Base speed,it outspeeds wayy more things than normal Scizor after an agility.For example,with Jolly,it can now outspeed up to Scarf Starmies while normal Scizor couldn't even outspeed Scarf base 108s.150 Base Attack certainly helps,and if you choose to be Adamant,feel free to drop some speed Evs into bulk because you are not going to outspeed anything significant with those extra Evs.



With 140 base Defense,the Defense of Forretress an the same typing as Forretress,and reliable recovery,Im surprised no one is running a defensive set with defog so here's one.

Scizor@Scizorite/Leftovers
Nature:Impish
Evs:252 HP / 252 Defense / 4 Attack
-Defog
-Toxic/Knock Off/Whatever Rock move Scizor gets/Brick Break
-Bullet Punch/Brick Break
-Roost

Even though this is recommended with a Scizorite,wasting a mega slot for it may not be worth it.This may look like this set won't do anything other than sit there and defog,a closer look reveals that this set walls some of the most premier physical attackers in the tier,such as Aegislash,Terrakion,Gyarados(with Toxic or a Rock move),Mega Kangaskhan(with Brick Break),Mega Mawile,Tyranitar(you can outspeed and Brick break with mega but watch out for that Fire Blast!),Ferrothorn,and even hit or cripple common Scizor switchins with the right move.For example,with Toxic,you can cripple incoming Gourgeist,Jellicent,Hippowdon,Donphan,and other walls and common switch-ins to Scizor.Speaking of common switch ins,that majestic fiery bird will absolutely hate Toxic due to all the residual damage it already has to take,and any rock move will KO.Heatran gets dented by Brick Break on the switchin,and most other Fire-Types like Volcarona will also hate Toxic.Any dragon without a Fire Type move (Hi,Garchomp) is walled.Even Chomp is walled (barely).

252 Atk Garchomp Earthquake vs. 252 HP / 252+ Def Mega Scizor: 93-111 (27 - 32.2%) -- guaranteed 4HKO

When he sees that doesn't do enough,he will boost up to +4,and you should have toxiced him the first turn he is in.Start spamming roost like crazy and occasionally Bullet Punch.

+4 252 Atk Garchomp Earthquake vs. 252 HP / 252+ Def Mega Scizor: 279-328 (81.1 - 95.3%) -- guaranteed 2HKO

At this point,the toxic damage and (hopefully) entry hazard damage should have racked up to the point where a Bullet Punch will kill him.

As a conclusion,people should start being creative with this pokemon like people have been with the Greninja thread.Im sorry if these sets have been posted in any of the previous pages of the thread,but I don't have time to check all posts.
 
since we see Talonflame as a counter to megasciz would torkoal be a good partner , it sets up stealth rock and walls talonflame to hell resisting both of its attacks. then can threaten back with a rock stab or predict correctly and which is likey a incoming water lay rocks and then switch back to espcially bulky megasciz with rocks up talonflame cant really threaten sciz anywhere near as much because its only hope to ohko would be to hit with fire and it is outsped by quick attack or bullet punch . Jus tthining That Torkoal may be a odd teamate that could draw certain attacks and protect megasciz

Apart from what someone else said about Torkoal not being Rock, a good partner would be Tyrannitar, Rock typing makes sure you don´t get much damage from Talonflames Attacks and STAB Pursuit makes sure you can kill him before he switches out.
 
Apart from what someone else said about Torkoal not being Rock, a good partner would be Tyrannitar, Rock typing makes sure you don´t get much damage from Talonflames Attacks and STAB Pursuit makes sure you can kill him before he switches out.
i was more just thinking about anything other than the same 5 pokemon that get mentioned as good partners i probably want to innovate too much and its hurt me during online matches but idk i just enjoy looking outside of the box since the only other rock fire i can think of is magcargo though i would assume it wont happen
 
I've been running a Physically Defensive Mega Scizor as well! Here is the set I've been running:
Scizor @ Scizorite
Nature: Impish
EVs :252 HP / 252 Defense / 4 Attack
Ability: Technician
- Defog
- Knock Off
- Bullet Punch
- Roost
+2 252+ Atk Choice Band Talonflame Brave Bird vs. 252 HP / 252+ Def Mega Scizor: 267-315 (77.6 - 91.5%) -- guaranteed 2HKO
Flare Blitz always OHKOes unless:
0- Atk Talonflame Flare Blitz vs. 252 HP / 252+ Def Mega Scizor: 228-268 (66.2 - 77.9%) -- guaranteed 2HKO
But still! This makes a great partner for Special walls like Blissey, amongst other things. Its great typing, literally better bulk than Forretress, better stats everywhere besides HP (only 5 Points), it is a great alternative for a "spinner"! I love this set, it walls to hell and back if you lack a proper move or a Fire STAB.
 
Wow, Scizor with Bullet Punch, Superpower, and Night Slash/Knock Off gets perfect coverage. You could predict a switch to offensive noninvested Magnezone and Knock Off his scarf, and then proceed to KO with Superpower XD
 
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I've been running a Physically Defensive Mega Scizor as well! Here is the set I've been running:
Scizor @ Scizorite
Nature: Impish
EVs :252 HP / 252 Defense / 4 Attack
Ability: Technician
- Defog
- Knock Off
- Bullet Punch
- Roost
+2 252+ Atk Choice Band Talonflame Brave Bird vs. 252 HP / 252+ Def Mega Scizor: 267-315 (77.6 - 91.5%) -- guaranteed 2HKO
Flare Blitz always OHKOes unless:
0- Atk Talonflame Flare Blitz vs. 252 HP / 252+ Def Mega Scizor: 228-268 (66.2 - 77.9%) -- guaranteed 2HKO
But still! This makes a great partner for Special walls like Blissey, amongst other things. Its great typing, literally better bulk than Forretress, better stats everywhere besides HP (only 5 Points), it is a great alternative for a "spinner"! I love this set, it walls to hell and back if you lack a proper move or a Fire STAB.

If you're running a physically defensive Scizor and a Blissey, you are probably playing a defensive style...which means you definitely want your own hazards up.
 
Hey guys, I'm just wondering what you think of my current Life Orb sweeper.

Scizor @ Technician w/ Life Orb
Adamant, 4HP/252Atk/252Spe
-Swords Dance
-Bullet Punch
-Fury Cutter
-Pursuit

When pokebank comes out I'll replace Fury Cutter with Bug Bite and probably replace Pursuit with Superpower, depending on Heatran's usage this gen.

As it is though, how is my pre-pokebank set?
 
since we see Talonflame as a counter to megasciz would torkoal be a good partner , it sets up stealth rock and walls talonflame to hell resisting both of its attacks. then can threaten back with a rock stab or predict correctly and which is likey a incoming water lay rocks and then switch back to espcially bulky megasciz with rocks up talonflame cant really threaten sciz anywhere near as much because its only hope to ohko would be to hit with fire and it is outsped by quick attack or bullet punch . Jus tthining That Torkoal may be a odd teamate that could draw certain attacks and protect megasciz

Regirock is way better than Torkoal in tanking Talonflame:

252+ Atk Choice Band Talonflame Brave Bird vs. 252 HP / 0 Def Regirock: 63-75 (17.3 - 20.6%) -- possible 5HKO
0 Atk Regirock Rock Slide vs. 0 HP / 0 Def Talonflame: 432-508 (145.4 - 171%) -- guaranteed OHKO
 
Can this version be good?

Scizor @ Scizorite
Adamant
Technician
252 HP/ 252 ATK/ 6 SP.DEF
-Bullet Punch
-X-Scissor
-Brick Break
-Protect
 
Hi, I'm wondering why U-Turn is such a great move on Scizor. It doesn't get extra damage from Technician and wouldn't U-Turn go 2nd since Scizor is slow?
 
Hi, I'm wondering why U-Turn is such a great move on Scizor. It doesn't get extra damage from Technician and wouldn't U-Turn go 2nd since Scizor is slow?

U-turn is a wonderful move for two primary reasons, first being in terms of prediction as you opt to U-turn out if you feel an imminent switch in (e.g. Heatran) that allows you to preserve momentum while dealing damage. The second being that Scizor is slow as you've already noticed allowing Scizor create a safe switch in opportunity to whatever you opt to U-turn to, given Scizor's numerous resistances and immunity he can easily take a hit. Also despite it not benefiting from technician U-turn still hits hard, especially coming off STAB + 130 Atk.
 
U-turn is a wonderful move for two primary reasons, first being in terms of prediction as you opt to U-turn out if you feel an imminent switch in (e.g. Heatran) that allows you to preserve momentum while dealing damage. The second being that Scizor is slow as you've already noticed allowing Scizor create a safe switch in opportunity to whatever you opt to U-turn to, given Scizor's numerous resistances and immunity he can easily take a hit. Also despite it not benefiting from technician U-turn still hits hard, especially coming off STAB + 130 Atk.

Ah I see, thanks for the response!
 
Ah I see, thanks for the response!

Try using it, and you'll see. Switch Choice Band Scizor into something that it forces out, and use U-turn. The beauty of it is that, when something is switched into Scizor to check it, the Scizor just hits and runs, which makes it incredibly difficult to deal with unless you can attack it, or force it to expose itself.
 
Hey guys, I'm just wondering what you think of my current Life Orb sweeper.

Scizor @ Technician w/ Life Orb
Adamant, 4HP/252Atk/252Spe
-Swords Dance
-Bullet Punch
-Fury Cutter
-Pursuit

When pokebank comes out I'll replace Fury Cutter with Bug Bite and probably replace Pursuit with Superpower, depending on Heatran's usage this gen.

As it is though, how is my pre-pokebank set?

swords dance and fury cutter doesn't seem to make a good combo
 
I'm a bit disappointed that Utility MegaZor hasn't been discussed more fully. Seems like there's agreement on this set so far in the few comments that have mentioned him:

Utility Defogger
Scizor: Technician
@Scizorite
Impish (+Def -SpAt)

1. Bullet Punch
2. U-Turn / Pursuit
3. Roost
4. Defog

But my question is where do we want to split the EVs? Seems there's agreement about full HP investment, so let's take that as a given.

From there, how do the remaining EVs get split between Attack, Defense, Special Defense, and Speed?

Given Scizor's lackluster speed and priority, speed seems like a waste, so let's write that off too.

I think I saw 252 HP / 252 Def suggested, but does this leave MZor with satisfactory hitting power? Back on page 3, Bribery also suggested
248 HP / 44 Atk / 216 SpD, (with Adamant rather than impish) which makes up for MZor's decent SpDef, but might leave it a bit more frail on the physical side.

What do you all think of splitting Def EVs for Attack EVs? Something like:
252 HP / 56 Atk / 200 Def?

Thoughts?
 
I wonder if Scizor is clutching to Bullet Punch too much. While BP is very nice for scizor's potential as a late game cleaner, I still have to question it's use on the more defensive spread. Without attack investment it becomes really underwhelming. I like both toxic and Knock off as ways to cripple common bulky water switch ins. Toxic has the added benefit of allowing Scizor to roost stall the threats it walls. THis means scizor isn't doing much to steel types, but he wasn't anyways without superpower and attack investment so it's best to u-turn out anyways. I like the implications of this with Gliscor, who can handle most steels that scizor runs from and appreciates the toxic support on waters so that it has an easier time substalling them.

Maybe Something like this:

Defensive Scizor
Scizor@Scizorite
Ability:Swarm
EVs: 252 Hp / 252 Def / 4 Att Impish
-Knock Off
-Toxic
-U-turn
-Roost

I'm not in love with scizor as a defogger personally, but it could be run over knock off/toxic.
 
Why not run superpower on that focus energy list? The crits ignore your stat drops too. That's some pretty mean coverage alongside knock off and bullet punch. Not sure if it's worth it over the monster boost swords dance gives you though
 
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