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OU Scolipede (Offensive)

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Protect + 3 Attacks
########
name: Protect + 3 Attacks
move 1: Protect
move 2: Megahorn
move 3: Poison Jab / Rock Slide
move 4: Earthquake
ability: Speed Boost
item: Life Orb
evs: 68 HP / 252 Atk / 188 Spe
nature: Adamant

Moves
========

Protect is very important to allow Speed Boost to activate, allowing Scolipede to outrun Pokemon that it otherwise couldn't, such as Greninja and Alakazam. Megahorn is a very powerful STAB attack, dealing heavy damage to anything that doesn’t resist it. The choice between Poison Jab and Rock Slide comes down to individual team requirements. Poison Jab provides STAB and deals with Fairies such as Azumarill, Clefable, and Sylveon, while Rock Slide targets Dragonite and Mega Charizard. It also OHKOes Mega Pinsir and Talonflame, though they must be hit as they switch in as they can bypass Scolipede's Speed boosts with their strong Flying-type priority. Finally, Earthquake is necessary to deal with Steel-types that resist Scolipede’s STAB attacks such as Heatran, Aegislash, and Excadrill. Alternatively, Aqua Tail is a nicviable option to hit Landorus-T super effectively but has limited use outside of this. Swords Dance can be considered in the place of Protect, but is not recommended as this Scolipede has limited setup opportunities, and Protect is nearly always too important to pass up.

Set Details
========

The given EV spread emphasizes Speed and Attack with just enough Speed to outrun max Speed Deoxys-D. An Adamant nature is to maximize damage output as Scolipede can simply use Protect to gain a Speed boost on Pokemon that are faster, such as Latios. Alternatively, a spread of 24 HP / 252 Atk / 232 Spe is viable in order to keep a few points of bulk while outspeeding max Speed Kyurem-B.

Usage Tips
========

This set is designed to clean up offensive teams late-game. As such, it is best to preserve Scolipede as much as is prudent throughout the match, as it is easily worn down by entry hazards and Life Orb recoil. Protect is a great tool to scout for potential Choice Scarfs on opposing Pokemon. If you send Scolipede out after one of your team's Pokemon has fainted, it is often wise to use Protect unless you know Scolipede is faster than the opposing Pokemon. Remember that while this set is a sweeper it can occasionally be effective as a lead, bluffing a Baton Pass or Spikes set. This can be especially good against fast Deoxys-D leads, which are cleanly OHKOed by Megahorn. Be aware that several offensive Pokemon will always stop Scolipede in its tracks. If your opponent has a Talonflame or Mega Pinsir, for example, Scolipede should be used as a speedy revenge killer during the match. By doing this, you avoid wasting Scolipede’s potential and in some cases, forcing your opponent to send out Talonflame or Pinsir can be beneficial, as they can potentially take Stealth Rock damage.

Team Options
========

Scolipede greatly appreciates entry hazard support. Stealth Rock allows it to KO Mega Charizard Y with Poison Jab. It is also is helpful to slowly wear down bulkier threats such as Rotom-W as well as greatly hinder Mega Pinsir and Talonflame. Deoxys-D is a very reliable entry hazard setter, as are Landorus-T and Tyranitar, both of which also check Talonflame and Mega Pinsir. In a similar vein, Scolipede’s susceptibility to opposing entry hazards means that Rapid Spin or Defog support is wise. Latios is a decent choice as it can also threaten Pokemon which stop Scolipede such as Skarmory, Landorus, and Hippowdon. In return, Scolipede can smash Chansey and Tyranitar. Often, however, keeping Stealth Rock on the opponent’s side is important. This means Rapid Spin support is preferred. Excadrill is arguably the best Rapid Spin user in OU; Choice Scarf variants can reliably check Talonflame and Pinsir, while Air Balloon sets can support Scolipede by setting up Stealth Rock. Be aware that using Excadrill exacerbates a weakness to Landorus-T and Skarmory. Strong physical attackers are also good teammates as they can wear down opposing physical walls to better facilitate a late game sweep for Scolipede. Mega Gyarados can defeat Rotom-W and Landorus-T.
 
Sturdynips this is working over alyssathegreat's check

REMOVE CHANGE COMMENTS

Protect + 3 Attacks
########
name: Protect + 3 Attacks
move 1: Protect
move 2: Megahorn
move 3: Poison Jab / Rock Slide
move 4: Earthquake
ability: Speed Boost
item: Life Orb
evs: 68 HP / 252 Atk / 188 Spe
nature: Adamant

Moves
========

Protect is very important to allow Speed Boost to activate, allowing Scolipede to outrun Pokemon that it otherwise couldn't, such as Greninja and Alakazam. Megahorn is a very powerful STAB attack, dealing heavy damage to anything that doesn't make sure your apostrophes are straight rather than curled resist it. The choice between Poison Jab and Rock Slide comes down to individual team requirements. Poison Jab provides STAB and deals with Fairies such as Azumarill, Clefable, and Sylveon, while Rock Slide targets Dragonite and Mega Charizard. It also OHKOes Mega Pinsir and Talonflame, though they must be hit as they switch in as they can bypass Scolipede's Speed boosts with their strong Flying-type priority. Finally, Earthquake is necessary to deal with Steel-types that resist Scolipede’s STAB attacks such as Heatran, Aegislash, and Excadrill. Alternatively, Aqua Tail is a nicviable option to hit Landorus-T super effectively but has limited use outside of this. Swords Dance can be considered in the place of Protect, but is not recommended as this Scolipede has limited setup opportunities, and Protect is nearly always too important to pass up.

Set Details
========

The given EV spread emphasizes Speed and Attack with just enough Speed to outrun max Speed Deoxys-D. An Adamant nature is to maximize damage output, (AC) as Scolipede can simply use Protect to gain a Speed boost on Pokemon that are faster, such as Latios. Alternatively, a spread of 24 HP / 252 Atk / 232 Spe is viable in order to keep a few points of bulk while outspeeding max Speed Kyurem-B.

Usage Tips
========

This set is designed to clean up offensive teams late-game. As such, it is best to preserve Scolipede as much as is prudent throughout the match, as it is easily worn down by entry hazards and Life Orb recoil. Protect is a great tool to scout for potential Choice Scarfs on opposing Pokemon. If you send Scolipede out after one of your team's Pokemon has fainted, it is often wise to use Protect unless you know Scolipede is faster than the opposing Pokemon. Remember that while this set is a sweeper it can occasionally be effective as a lead, bluffing a Baton Pass or Spikes set. This can be especially good against fast Deoxys-D leads, which are cleanly OHKOed by Megahorn. Be aware that several offensive Pokemon will always stop Scolipede in its tracks. If your opponent has a Talonflame or Mega Pinsir, for example, Scolipede should instead be used as a speedy revenge killer during the match. By doing this, you avoid wasting Scolipede’s potential and in some cases, forcing your opponent to send out Talonflame or Pinsir can be beneficial, as they can potentially take Stealth Rock damage.

Team Options
========

Scolipede greatly appreciates entry hazard support. Stealth Rock allows it to OHKO Mega Charizard Y with Poison Jab. It is also is helpful to slowly wear down bulkier threats such as Rotom-W as well as greatly hinder Mega Pinsir and Talonflame. Deoxys-D is a very reliable entry hazard setter, as are Landorus-T and Tyranitar, both of which also check Talonflame and Mega Pinsir. In a similar vein, Scolipede’s susceptibility to opposing entry hazards means that Rapid Spin or Defog support is wise. Latios is a decent choice as it can also threaten Pokemon which stop Scolipede such as Skarmory, Landorus, and Hippowdon. In return, Scolipede can smash Chansey and Tyranitar. Often, however, keeping Stealth Rock on the opponent’s side is important. This means Rapid Spin support is preferred. Excadrill is arguably the best Rapid Spin user in OU; Choice Scarf variants can reliably check Talonflame and Pinsir, while Air Balloon sets can support Scolipede by setting up Stealth Rock. Be aware that using Excadrill exacerbates a weakness to Landorus-T and Skarmory. Strong physical attackers are also good teammates as they can wear down opposing physical walls to better facilitate a late-game sweep for Scolipede. Mega Gyarados can defeat Rotom-W and Landorus-T.
gato

1/2

I'd stamp this but there really weren't that many changes to begin with!
 
Last edited:
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Protect + 3 Attacks
########
name: Protect + 3 Attacks
move 1: Protect
move 2: Megahorn
move 3: Poison Jab / Rock Slide
move 4: Earthquake
ability: Speed Boost
item: Life Orb
evs: 68 HP / 252 Atk / 188 Spe
nature: Adamant

Moves
========

Protect is very important to allow Speed Boost to activate, allowing Scolipede to outrun Pokemon that it otherwise couldn't, such as Greninja and Alakazam. Megahorn is a very powerful STAB attack, dealing heavy damage to anything that doesn't resist it. The choice between Poison Jab and Rock Slide comes down to individual team requirements. Poison Jab provides STAB and deals with Fairies such as Azumarill, Clefable, and Sylveon, while Rock Slide targets Dragonite and Mega Charizard. It also OHKOes Mega Pinsir and Talonflame, though they must be hit as they switch in as they can bypass Scolipede's Speed boosts with their strong Flying-type priority. Finally, Earthquake is necessary to deal with Steel-types that resist Scolipede's (fix curly apostrophe) STAB attacks, (add comma) such as Heatran, Aegislash, and Excadrill. Alternatively, Aqua Tail is a viable option to hit Landorus-T super effectively but has limited use outside of this. Swords Dance can be considered in the place of Protect, but is not recommended as this Scolipede has limited setup opportunities, and Protect is nearly always too important to pass up.

Set Details
========

The given EV spread emphasizes Speed and Attack with just enough Speed to outrun maximum Speed Deoxys-D. An Adamant nature is to maximize damage output, as Scolipede can simply use Protect to gain a Speed boost on Pokemon that are faster, such as Latios. Alternatively, a spread of 24 HP / 252 Atk / 232 Spe is viable in order to keep a few points of bulk while outspeeding maximum Speed Kyurem-B.

Usage Tips
========

This set is designed to clean up offensive teams late-game. As such, it is best to preserve Scolipede as much as is prudent throughout the match, as it is easily worn down by entry hazards and Life Orb recoil. Protect is a great tool to scout for potential Choice Scarfs on opposing Pokemon. If you send Scolipede out after one of your team's Pokemon has fainted, it is often wise to use Protect unless you know Scolipede is faster than the opposing Pokemon. Remember that while this set is a sweeper, (add comma) it can occasionally be effective as a lead, bluffing a Baton Pass or Spikes set. This can be especially good against fast Deoxys-D leads, which are cleanly OHKOed by Megahorn. Be aware that several offensive Pokemon will always stop Scolipede in its tracks. If your opponent has a Talonflame or Mega Pinsir, for example, Scolipede should instead be used as a speedy revenge killer during the match. By doing this, you avoid wasting Scolipede's (fix curly apostrophe) potential, (add comma) and in some cases forcing your opponent to send out Talonflame or Pinsir can be beneficial, as they can potentially take Stealth Rock damage.

Team Options
========

Scolipede greatly appreciates entry hazard support. Stealth Rock allows it to OHKO Mega Charizard Y with Poison Jab. It is also helpful to slowly wear down bulkier threats such as Rotom-W as well as greatly hinder Mega Pinsir and Talonflame. Deoxys-D is a very reliable entry hazard setter, as are Landorus-T and Tyranitar, both of which also check Talonflame and Mega Pinsir. In a similar vein, Scolipede's (no curly apostrophe) susceptibility to opposing entry hazards means that Rapid Spin or Defog support is wise. Latios is a decent choice as it can also threaten Pokemon which stop Scolipede, (add comma) such as Skarmory, Landorus, and Hippowdon. In return, Scolipede can smash Chansey and Tyranitar. Often, however, keeping Stealth Rock on the opponent's (no curly apostrophe) side is important. This means Rapid Spin support is preferred. Excadrill is arguably the best Rapid Spin user in OU; Choice Scarf variants can reliably check Talonflame and Pinsir, while Air Balloon sets can support Scolipede by setting up Stealth Rock. Be aware that using Excadrill exacerbates a weakness to Landorus-T and Skarmory. Strong physical attackers are also good teammates as they can wear down opposing physical walls to better facilitate a late-game sweep for Scolipede. Mega Gyarados can defeat Rotom-W and Landorus-T.

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GP 2 / 2
 
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