Rekeri
バイブ
SilverSteed your bear + blob is here! I went in a few different directions before I settled on this build. SD Bewear makes Reuniclus's job a lot easier later on in the game so that's a nice core to start with. I decided to step outside my comfort zone as far as building goes and go a more balance approach to it and add Copperajah for rocks and it lures in some mons that I figured would annoy these two, more so Doublade for Reuniclus since I'm not running Shadow Ball on this set. I opted for mixed copper, power whip hits bulky waters so they can't come in on it for free. Max SpA and the 56 Atk EVs get the OHKO on max HP max SpD Milotic from full and the speed is to creep Doublade to Earth Power before they CC. Spikes help these two out so added Golisopod, it's also just a solid ground resist and one of the few things that doesn't mind too much switching into something like a Mamoswine (barring freeze dry :x) and the speed is to just outrun Hippowdon and then the rest I put into bulk and Atk. Wish passing was something I'd like for both Bewear and the team in general and I was afraid of something like a Chandelure so I opted for Umbreon. Taunt is nice for opposing mons like Reuni so they can't recover or set up on you, wasn't sure too much on what to speed creep here so I settled on stand Galar Weezing to taunt the T-spikes or whatever it wants to do really and lastly I settled on Noivern for Defog as well as some speed in general since the team was looking pretty slow. The team is by no means perfect of course, there are some threats that it might struggle to deal with and I'm not the best teambuilder but I hope you enjoy it
Bewear @ Leftovers
Ability: Fluffy
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Swords Dance
- Facade
- Close Combat
- Darkest Lariat
Copperajah @ Life Orb
Ability: Sheer Force
EVs: 156 HP / 56 Atk / 252 SpA / 44 Spe
Rash Nature
- Stealth Rock
- Flash Cannon
- Earth Power
- Power Whip
Reuniclus @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk / 0 Spe
- Calm Mind
- Recover
- Focus Blast
- Psyshock
Golisopod @ Heavy-Duty Boots
Ability: Emergency Exit
EVs: 196 HP / 252 Atk / 60 Spe
Adamant Nature
- First Impression
- Leech Life
- Liquidation
- Spikes
Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 232 SpD / 24 Spe
Calm Nature
IVs: 0 Atk
- Protect
- Wish
- Foul Play
- Taunt
Noivern @ Heavy-Duty Boots
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Roost
- Flamethrower
- Hurricane
Ability: Fluffy
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Swords Dance
- Facade
- Close Combat
- Darkest Lariat
Copperajah @ Life Orb
Ability: Sheer Force
EVs: 156 HP / 56 Atk / 252 SpA / 44 Spe
Rash Nature
- Stealth Rock
- Flash Cannon
- Earth Power
- Power Whip
Reuniclus @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk / 0 Spe
- Calm Mind
- Recover
- Focus Blast
- Psyshock
Golisopod @ Heavy-Duty Boots
Ability: Emergency Exit
EVs: 196 HP / 252 Atk / 60 Spe
Adamant Nature
- First Impression
- Leech Life
- Liquidation
- Spikes
Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 232 SpD / 24 Spe
Calm Nature
IVs: 0 Atk
- Protect
- Wish
- Foul Play
- Taunt
Noivern @ Heavy-Duty Boots
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Roost
- Flamethrower
- Hurricane