I share with you a conversation I had with a friend.
Now, ordinarily, as I told him, this is the kind of stuff that should be directed towards PO. But if it's something simple to fix, I'd like to see if I can implement a patch.
So has anyone else had a problem with self-KO clause doing this? And, more importantly, is it wrong?
[12:24:56 PM] ZellMurasame: I just encountered a problem with PO (not sure if you deal with it but I bet you know who does).
[12:26:31 PM] ZellMurasame: I was playing a ladder match with Self KO Clause. He attacked me and died to LO at the same time, PO dropped a "Self KO clause acted as a tiebreaker" (which shouldn't it be a win for me?) but I ended up losing points.
[12:29:48 PM] ZellMurasame: (12:17:41) +Desolate: There's no way we can reverse it or anything.
(12:18:00) ZellMurasame: No, but you can fix the program.
(12:18:05) ZellMurasame: It's clearly broken.
(12:18:14) +Desolate: I'll remember that.
[10:35:40 AM] Antar1011: hmm...
[10:35:50 AM] Antar1011: IIRC, self-KO isn't a standard rule, is it?
[10:36:06 AM] Antar1011: are you sure this was ladder?
[10:37:33 AM] ZellMurasame: Yes.
[10:37:38 AM] Antar1011: yeah, I just reread
[10:37:46 AM] ZellMurasame: And it pops up in the list.
[10:38:27 AM] Antar1011: I thought self-ko just referred to explosion
[10:38:42 AM] ZellMurasame: I'unno.
[10:38:55 AM] ZellMurasame: I just didn't like seeing it was a tie then losing points.
[10:39:07 AM] ZellMurasame: Either way something is broken.
[10:39:11 AM] Antar1011: you shouldn't lose points in a tie
[10:39:23 AM] Antar1011: so PO told you: "Self KO clause acted as a tiebreaker" ?
[10:39:29 AM] ZellMurasame: Yes.
[10:39:43 AM] Antar1011: that is very strange
[10:39:51 AM] Antar1011: but we're the wrong people to be bugging
[10:39:57 AM] Antar1011: you should take it up with PO
[10:40:01 AM] Antar1011: since they're the developers
[10:40:15 AM] Antar1011: I'll investigate on my own, though
[10:40:19 AM] ZellMurasame: I figured since it was a clause related thing it would be server specific.
[10:40:20 AM] Antar1011: I might be able to apply a patch
[10:40:32 AM] Antar1011: no, it means that self-ko isn't working correctly
[10:40:37 AM] Antar1011: that battle should have been a tie
[10:40:57 AM] Antar1011: and if it told gave you that message, it should have been a win for you
[10:41:04 AM] Antar1011: but IMO, LO recoil = tie
Now, ordinarily, as I told him, this is the kind of stuff that should be directed towards PO. But if it's something simple to fix, I'd like to see if I can implement a patch.
So has anyone else had a problem with self-KO clause doing this? And, more importantly, is it wrong?