I will be mostly referring to BW OU in this post as its where I'm most familiar, but this will be pertinent for DPP OU + other Classic gens also.
Proposal - Bring back flexible tiering policy in classic gens, let the playerbase decide on more nuanced action that is tailored to their metagame
Flexible Tiering History
Smogon tiering policy was historically quite lax; we were open to a pragmatic approach to tiering depending on the needs of the metagame. BW OU is probably best characterised by this era, with an early complex ban of Drizzle + Swift Swim (Aldaron's Proposal) which was borne out of the community's hesitance to ban Drizzle multiple times but a wider acceptance that the playstyle needed a nerf of some kind. Multiple other votes of this style followed - a variety of restrictions on Baton Pass, and complex bans of Drought + Chlorophyll and Sand Stream + Sand Rush to bring the other weathers in line with Rain, and then eventually a full Sand Rush ban. The latter was used purely as a justification to re-allow Rapid Spin Excadrill into the tier in 2016, in order to limit Spikes + Psychic strategies which had been dominant. Other generations adopted similar approaches, including a complex Snow Cloak only on Pokemon with other abilities ban in DPP OU.
Despite much furore about how bad complex bans are, the majority of these decisions have to be heralded as successes. With Aldaron's Proposal, the community was given many many opportunities to reverse the decision and implement a straight Drizzle ban, and this option never gained a majority. Today, BW tiering is still active but Drizzle rarely, if ever, is raised as an issue with many players consider Rain giving the tier much of its character. Likewise, the gymnastics required to bring back Excadrill would widely be considered successful - sure, Spikes and Psychics are still incredibly strong but far more playable than in 2015, and in general Excadrill's Rapid Spin has been a great enabler of strategies in the tier in the last 8 years.
Today
Old Gens have now been brought under the tiering policy that dictates modern generations, which is generally more strict and favours entire Pokemon bans wherever possible. I should state that in current metagames that are actively evolving quickly, this is sensible - making bans to preserve X or Y when you have no idea if those strategies will even be that good in 6 months time does needlessly complex tiering. However, for generations over a decade old, I think it is reasonable to want to limit collateral effects on our metagames and tiering policy should reflect that. Sometimes, limiting 10+ year old generations to Pokemon bans or nothing all but guarantees no change will happen, or forces unwanted change.
I can talk about how this affects Gen 5. Excadrill, the Pokemon we have repeatedly bent over backwards to fit into the metagame for Rapid Spin, has after 8 years found a way to be annoying again. Swords Dance paired with Sand Force is considered by some to be slightly too strong at breaking Sand balances and stalls, repeatedly proving its ability to break even physically defensive Skarmory in SPL. If this were several years ago, I think its clear that we would begin to look at Sand Force at this stage. Adding Sand Force into the "list of Sand-abusing abilities we ban to let keep Rapid Spinner Excadrill":
I don't have the expertise to comment much on other generations, but I know this is relevant in DPP also. Recent polling suggests that the majority of players think Iron Head Jirachi is problematic and would be open to a specialised tiering option if it was offered, but under modern policy this can't be done. Much like Excadrill, even those who hate Iron Head Serene Grace tend to be worried about the destabilising effect of losing Jirachi in the tier and its knock-on effects. Some kind of option on Iron Head / Serene Grace feels like it would be welcomed with open arms by the community but is not presented as an option. More niche, but a similar decision was made regarding Snow Cloak Froslass - previously falling under the banner of "Snow Cloak can be used if the Pokemon has no other ability", Froslass was OU legal alongside Abomasnow leading to problematic evasion strategies. The only tiering action that was allowed last year was to ban Froslass in its entirety, losing a useful lead Spiker, all because a complex ban of Snow Warning + Snow Cloak was not allowed despite many historical precedents.
ADV is also really out of my comfort zone but I believe there have been similar headaches with SpeedPass vs Ninjask voting etc, playerbases being given some kind of Monkey Paw versions of suspects tests that then don't actually lead to change rather than the option of a nuanced vote
The tightening of tiering policy in old generations no longer serves the metagames or their communities. Allow us to be more flexible.
Proposal - Bring back flexible tiering policy in classic gens, let the playerbase decide on more nuanced action that is tailored to their metagame
Flexible Tiering History
Smogon tiering policy was historically quite lax; we were open to a pragmatic approach to tiering depending on the needs of the metagame. BW OU is probably best characterised by this era, with an early complex ban of Drizzle + Swift Swim (Aldaron's Proposal) which was borne out of the community's hesitance to ban Drizzle multiple times but a wider acceptance that the playstyle needed a nerf of some kind. Multiple other votes of this style followed - a variety of restrictions on Baton Pass, and complex bans of Drought + Chlorophyll and Sand Stream + Sand Rush to bring the other weathers in line with Rain, and then eventually a full Sand Rush ban. The latter was used purely as a justification to re-allow Rapid Spin Excadrill into the tier in 2016, in order to limit Spikes + Psychic strategies which had been dominant. Other generations adopted similar approaches, including a complex Snow Cloak only on Pokemon with other abilities ban in DPP OU.
Despite much furore about how bad complex bans are, the majority of these decisions have to be heralded as successes. With Aldaron's Proposal, the community was given many many opportunities to reverse the decision and implement a straight Drizzle ban, and this option never gained a majority. Today, BW tiering is still active but Drizzle rarely, if ever, is raised as an issue with many players consider Rain giving the tier much of its character. Likewise, the gymnastics required to bring back Excadrill would widely be considered successful - sure, Spikes and Psychics are still incredibly strong but far more playable than in 2015, and in general Excadrill's Rapid Spin has been a great enabler of strategies in the tier in the last 8 years.
Today
Old Gens have now been brought under the tiering policy that dictates modern generations, which is generally more strict and favours entire Pokemon bans wherever possible. I should state that in current metagames that are actively evolving quickly, this is sensible - making bans to preserve X or Y when you have no idea if those strategies will even be that good in 6 months time does needlessly complex tiering. However, for generations over a decade old, I think it is reasonable to want to limit collateral effects on our metagames and tiering policy should reflect that. Sometimes, limiting 10+ year old generations to Pokemon bans or nothing all but guarantees no change will happen, or forces unwanted change.
I can talk about how this affects Gen 5. Excadrill, the Pokemon we have repeatedly bent over backwards to fit into the metagame for Rapid Spin, has after 8 years found a way to be annoying again. Swords Dance paired with Sand Force is considered by some to be slightly too strong at breaking Sand balances and stalls, repeatedly proving its ability to break even physically defensive Skarmory in SPL. If this were several years ago, I think its clear that we would begin to look at Sand Force at this stage. Adding Sand Force into the "list of Sand-abusing abilities we ban to let keep Rapid Spinner Excadrill":
- does not make the ban list any more complex than it is.
- has historical precedent with Sand Rush, and does not introduce any new precedent that does not already exist (if people wanted to push for Blaze Blaziken they could already use the Sand Rush ban as justification, but nobody does).
- does not have collateral effects on any other relevant Pokemon (Sand Force is not used at all outside of Excadrill).
I don't have the expertise to comment much on other generations, but I know this is relevant in DPP also. Recent polling suggests that the majority of players think Iron Head Jirachi is problematic and would be open to a specialised tiering option if it was offered, but under modern policy this can't be done. Much like Excadrill, even those who hate Iron Head Serene Grace tend to be worried about the destabilising effect of losing Jirachi in the tier and its knock-on effects. Some kind of option on Iron Head / Serene Grace feels like it would be welcomed with open arms by the community but is not presented as an option. More niche, but a similar decision was made regarding Snow Cloak Froslass - previously falling under the banner of "Snow Cloak can be used if the Pokemon has no other ability", Froslass was OU legal alongside Abomasnow leading to problematic evasion strategies. The only tiering action that was allowed last year was to ban Froslass in its entirety, losing a useful lead Spiker, all because a complex ban of Snow Warning + Snow Cloak was not allowed despite many historical precedents.
ADV is also really out of my comfort zone but I believe there have been similar headaches with SpeedPass vs Ninjask voting etc, playerbases being given some kind of Monkey Paw versions of suspects tests that then don't actually lead to change rather than the option of a nuanced vote
The tightening of tiering policy in old generations no longer serves the metagames or their communities. Allow us to be more flexible.
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