Queenly Majesty and Quick Draw are BANNED
Hello, Council Member Mengy here to announce:
For more reasoning (and some new teams), read on!
- Queenly Majesty is banned for enabling super-sweepers
- Quick Draw is banned for being luck-based and uncompetitive
- Toxapex is unbanned, since Regenerator was banned
With no Queenly Majesty, some powerful new priority-based strategies are now possible! Check out this Grassy Surge team, which combines some of the strongest priority with the ability to break through Psychic Surge:I am seeing a lot of frustration in this thread with the Quick Draw teams and Destiny Bond spam teams that have been rising in popularity, and while these strategies can be extremely irritating, the reason they have become so popular recently is because they are the only teams with a consistent matchup versus big scary setup sweepers. Versus a lot of teams, a 1 HP Cloyster is impossible to deal any damage to, thanks to priority-preventing abilities, and Quick Draw hax or Destiny Bond trades are the only ways to revenge.
With Queenly Majesty out of the equation, there are many more options for dealing with boosting sweepers, like priority moves or Prankster Twave or any number of other things. Quick Draw has always been a bunch of coin flips, so we're tossing it out as well, and Pex was meant to be unbanned after the Regen ban. Merciless is a pretty cool ability!
Will Queenly Majesty simply be replaced by Psychic Surge? Maybe, but at least there are workarounds to that, like opposing terrains and just waiting for the field effect to expire (see below). We'll wait for the meta to develop a bit more before more bans.
https://pokepast.es/c341397233b5c8b1
This team is built around a core of Kartana, Dhelmise, and Heatran, which support each other very nicely. Steelworker gives the Steel types insane breaking power, Flash Fire removes the Grasses' biggest weakness, and Beast Boost lets all of the sweepers snowball after getting a kill.
Rillaboom puts the team into Grassy Spam waters. Grassy Surge gives Rillaboom and Dhelmise strong priority while also acting as a perma-shuca for Heatran. With both of Kartana's STABs getting boosts from Steelworker and Grassy Surge, Crawdaunt was a natural choice for Adaptability.
In the last slot, Zygarde takes advantage of the extra Grassy Terrain recovery to set up while also being one of the few physical Ground types to not be inconvenienced by the Earthquake nerf. Even though Zygarde contributes no ability to the team, it benefits a ton from the power increases from Adaptability and Beast Boost, and Flash Fire giving a Will-O-Wisp immunity is super helpful for a team full of physical sweepers.
Versus offense, the gorilla and the origami punch holes, while versus stall, Heatran and Zygarde can be challenging to face. Dhelmise's Poltergeist and Zygarde's Thousand Arrows hit Fluffy teams for non-contact damage. Due to no multi-hit moves, the team can struggle versus Sturdy and Multiscale teams, but it has the tools to win in any matchup. Give it a shot!
There are still a lot of bans and unbans we're considering, and we'd like your input! Here's a survey that will take less than a minute:
Shared Power Survey
Happy laddering!
@Council"Use Long Reach"
Like it's super easy to fit Decidueye in every team.
Ok, quoting Detox: I've had it, officially!
Fluffy + Ice Scales + Flash Fire is diabolic.
Skill Link + Technician spam is satanic.
Sturdy shenanigans are over the top.
Combinations that need to be banned:
Fluffy + Flash Fire
Fluffy + Ice Scales
Skill Link + Technician
Abilities that could be banned:
Sturdy, Adaptability
Ability that MUST be banned:
Quick Draw
Pokemons that could be unbanned:
Urshifus (Wicked Blow / Surging Strikes still banned)
That's it.
I agree with everything he said and I also want to add the combination of prankster and destiny bond.
It's really un-fun to play against that and I'd like to see that gone. :)
Also could you consider to unban flare boost? Imo i'ts way weaker than guts, because it doesn't negate the attack drop and only works on ignite.
It also forces the user to hold a flame orb, instead of a better item and I feel like there are too many ways to boost physical attacks and too little for special attacks with Ice Scales usable. Also drifblim isn't that good either.
Much Love ~Phil
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