i'ma be real i think this metagame, while a blast to play for a whole bunch of reasons, is completely braindead.
i've made top 50 with
this team and i am most definitely not a good player (i'm not even fully convinced the team is all that great either tbh outside of kingambit). i'm a college student that plays in my spare free time. i don't have time to learn the intricacies of a metagame. but kingambit being kingambit means that i've been able to smash my way through the ladder with sd and sharpness boosted kowtows + a shit ton of type immunity abilities.
team isn't as polarizing as a lot of the other ones you'll see on the ladder, but i think type immunity spam lends itself to a more balanced play style anyway? it struggles a lil bit with opposing type immunity spam because heatran becomes complete deadweight and i'm too lazy to change its moveset to something else, but i've been kickin around the idea of ironpress (still may not do all that much because cress is pretty bad on type immunity spam so they run giratina origin anyway, who i still wouldn't be able to touch). psychic terrain is annoying but it's not as big a deal because i find myself clicking kowtow a lot more than sucker because it's just so strong. what
is a problem is that popular psychic terrain + sflo spam team with mewtwo going around, because scarf spectrier puts this team in the dirt. giving spectrier one too many boosts means kingambit gets OHKO'd and you can't really switch in anyway, and you're forced to kowtow in its face unless terrain is down.
i know i said it in an earlier post on this thread, but definitely ban kingambit, not just supreme overlord. i cannot stress enough how easy it is to set up multiple swords dances and bust opposing teams to pieces. even the most fucked up stall teams have their defensive backbones ruined by kowtow.
also restrict magic bounce and ban ice scales, magearna, stamina, clef, and psychic terrain, with that being the order of priority (gambit should probably be about the same priority level as magearna). magic bounce being restricted instead of banned is so unbelievably fucked up, it has almost singlehandedly ruined some of the only semi-reliable counterplay to shed tail bullshit in roar/whirlwind and has just overall limited counterplay to all sorts of teams without adding much of actual value imo.
i know this is all stuff that's already being talked about, and i know i already said a lot of this just a few posts ago, but i just want to echo it + solidify and share my opinions on everything bc i have been playing a decent amount.
also want to repeat that i've been having a blast on the ladder even though the meta is fucked up! probably my favorite om in a long time.