ZU Silvally-Ground [Done]

S1nn0hC0nfirm3d

aka Ho3nConfirm3d
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[OVERVIEW]

Silvally-Ground differentiates itself from other Ground-types thanks to its solid all-around bulk, defensive pivoting, and positive matchups against many physical attackers. Compared to other Silvally formes, Silvally-Ground stands out for its Electric immunity, resistance to Stealth Rock, and STAB Ground-type Multi-Attack. These traits allow Silvally-Ground to be a great Defog user, as entry hazard setters like Golem, Metang, and Mareanie are slower than it and weak to Ground. With defensive investment, Silvally-Ground also functions as a soft check to physical attackers that lack super effective coverage against it like Combusken, Muk, and Pawniard. Furthermore, its Ground typing and good bulk can make it a reliable switch-in to faster Pokemon like Electivire and Rapidash and enable it to generate momentum for the team with its slower U-turn. Silvally-Ground is limited in its use with a lack of recovery options, and that makes it vulnerable to residual damage and status conditions. As entry hazard control, Silvally-Ground can be underwhelming when dealing with some entry hazard setters like Torterra, Marrowak, and Bronzor, as they can easily outdamage or outstall it. While it can threaten some targets with Toxic, Silvally-Ground lacks immediate firepower. This is troublesome in that Silvally-Ground cannot threaten certain defensive threats like Altaria and Dusclops, as well as potentially letting in faster revenge killers like Swanna and Simisage with little consequence. These problems along with its competition with other defensive Ground-types like Golem and Torterra and Silvally formes like Silvally-Water and Silvally-Dragon can make Silvally-Ground hard to fit on teams.

[SET]
name: Bulky Defog
move 1: Multi-Attack
move 2: Toxic
move 3: Defog
move 4: U-turn
item: Ground Memory
ability: RKS System
nature: Impish
evs: 252 HP / 192 Def / 64 Spe

[SET COMMENTS]
Moves
========

Toxic allows Silvally-Ground to punish bulky Pokemon that resist or are immune to Multi-Attack like Torterra, Gourgeist-XL, and Rotom-S. U-turn is for pivoting out against slower Pokemon that Silvally-Ground does not want to stay in on like Bronzor and Poliwrath while also providing super effective coverage against Grass-type Pokemon like Exeggutor and Cacturne.

Set Details
========

The suggested investment maximizes Silvally-Ground's physical bulk while still allowing it to outspeed threats such as Adamant Bibarel, Pawniard, and Torterra.

Usage Tips
========

Silvally-Ground works well early-game by being able to scout with U-turn while still having a STAB Ground-type attack to threaten common entry hazard users such as Golem, Monferno, and Metang. However, given that these threats may have offensive countermeasures like Weakness Policy and Toxic, it might not be worth it to stay in if Silvally-Ground's health is essential for checking sweepers like Combusken and Crustle later on. Silvally-Ground should avoid status effects at all cost, as burn and Toxic limit its capabilities severely. As a result, while it may want to switch into Mareanie while it uses Toxic Spikes, it might not be able to afford switching into a Scald and risking the burn chance. Preserve Silvally-Ground's health by bringing it in on free switches and as a revenge killer to slower threats like Exeggutor, Golem, Muk, and Camerupt. In the same vein, when forcing switches thanks to the revenge kill potential, Silvally-Ground may have a good opportunity to use Defog rather than attacking or pivoting out. Using U-turn against walls that Silvally-Ground cannot break is usually a safe play, but you should consider the opportunity to use Toxic on walls like Gourgeist-XL, Poliwrath, and Sandslash if wearing them down is essential to the team's setup sweeper.

Team Options
========

Silvally-Ground works well on VoltTurn cores that have other pivots that enjoy switching around like Rotom-S, Electivire, Komala, Furfrou, and Mareanie. Mareanie is extra notable for being a Toxic and Toxic Spikes absorber, as otherwise Silvally-Ground has to risk being afflicted with poison or burn to clear Toxic Spikes from opposing Mareanie. Grass- and Water-types are some of Silvally-Ground's biggest concerns, so it is helpful to have offensive teammates that threaten these types like Swanna, Exeggutor, and Rotom-S. These picks also help deter some entry hazard setters like Torterra and Marowak, while Silvally-Ground acts as a defensive pivot that can help bring them in. Water- and Flying-types like Mareanie, Poliwrath, and Toucannon appreciate Silvally-Ground for its immunity to Volt Switch, allowing it to block Choice-locked attackers like Rotom-S and Electivire from revenge killing or building momentum off them. Fire-types like Combusken, Rapidash, and Simisear can help provide a switch-in to Ice- and Grass-type attacks for Silvally-Ground, and it can remove Stealth Rock, switch into Golem and Sandslash, and pivot into them in return. Walls with reliable recovery like Gourgeist-XL, Lickilicky, Komala, and Altaria can help sponge hits for Silvally-Ground, while the latter three can also switch into or cure status effects for it. As common entry hazard setters tend to be Ground-types, Pokemon such as Bronzor, Metang, Monferno, and Corsola can be Stealth Rock options for teams with Silvally-Ground so that the team does not necessarily double down on Ice-, Grass-, and Water-type weaknesses. Silvally-Ground also provides a Knock Off switch-in when these support options are faced against Sandslash and Komala.

[STRATEGY COMMENTS]
Other Options
=============

Ice Beam can help target Gourgeist-XL, Torterra, and Altaria, with the ladder two being relevant Pokemon that otherwise check Silvally-Ground, but it comes at the cost of being unable to inflict Toxic on walls that lack status recovery or immunity like Poliwrath and Vigoroth. Faster sets with more Speed investment have opportunities to outspeed or Speed tie more Pokemon such as Servine, Rotom-S, Electivire, and the other Silvally formes. However, Silvally-Ground loses a considerable amount of bulk in these cases, which usually is not worth it. Swords Dance sets with full Attack and Speed investment can potentially sweep unprepared teams and appreciate the coverage and cleaning opportunities from Silvally-Ground's access to moves like Rock Slide and Flame Charge. That said, the abundance of faster Water- and Grass-type Pokemon in the tier like Swanna, Simisage, and Floatzle means that these sets are too easily revenge killed.

Checks and Counters
===================

**Grass-types**: Offensive Grass-types like Leafeon, Simisage, and Servine easily force out Silvally-Ground. Defensive Grass-types such as Gourgeist-XL, Torterra, and Shiinotic take little from Multi-Attack, although they do not appreciate Toxic.

**Water-types**: Multiple Water-types such as Swanna, Floatzel, Simipour, and Golduck outspeed and revenge kill Silvally-Ground. Meanwhile, defensive Water-types like Poliwrath, Mareanie, and Pyukumuku threaten it with Scald and Toxic.

**Residual Damage**: Silvally-Ground lacks recovery of any kind and is easily worn down from status ailments and residual damage. This is potent, as it is a Defog user that is affected by all entry hazards, and Toxic Spikes in particular can easily wear down Silvally-Ground.

**Bronzor**: Bronzor is immune to Multi-Attack and Toxic, and it can threaten Silvally-Ground back with Toxic itself. As Silvally-Ground is usually forced to use U-turn on Bronzor, it can also secure its Stealth Rock placement if Silvally-Ground is the only entry hazard remover on the team.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[5gen, 296755], [uhuhuhu7, 407249]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [estronic, 240732]]
 
Last edited:

5gen

jumper
is a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnus
comments in bold
[OVERVIEW]

  • Silvally-Ground differentiates itself from other Ground-types and Silvally forms thanks to its solid all-around bulk, defensive pivoting, and positive match ups against many physical attackers. All the subsequent points apply to certain silvs as well. Add on smth like "Silv-Ground separates itself from other Silvally formes because of its Electric immunity and resistance to Stealth Rock"
  • These traits allow Silvally-Ground to be a great Defog user, as entry hazard setters like Golem, Metang, and Mareanie are slower than it and weak to its Multi Attack.
  • With defensive investment, Silvally-Ground also functions as a soft check to physical attackers that lack super effective coverage against it like Combusken, Rapidash, and Pawniard.
  • Futhermore, its Ground-typing and good bulk can make it a reliable switch-in to faster Pokemon like Electivire and Purrugly Rapidash, and can generate momentum for the team with its slower U-turn. Illustrates Ground-type point better
  • Silvally-Ground is limited in its use with its lack of recovery options, and that makes it vulnerable to residual damage and status conditions.
  • As an anti-lead, Silvally-Ground can be underwhelming when dealing with some entry hazard setters like Torterra, Marrowak, and Bronzor as they can easily out damage or outstall it.
  • While it can threaten some targets with Toxic, Silvally-Ground's lack of immediate firepower is troublesome in that it cannot threaten defensive threats like Altaria and Dusclops, as well as potentially letting in faster revenge killers like Swanna and Simisage with little consequence.
  • These problems along with its competition with other defensive Ground-types like Golem and Torterra and Silvally forms like Silvally-Water and -Dragon can make Silvally-Ground hard to fit on teams.

[SET]
name: Bulky Defog
move 1: Multi-Attack
move 2: Toxic
move 3: Defog
move 4: U-turn
item: Ground Memory
ability: RKS System
nature: Impish
evs: 252 HP / 192 Def / 64 Spe

[SET COMMENTS]
Moves
========

  • Toxic allows Silvally-Ground to punish bulky Pokemon that resist or are immune to its Multi Attack like Torterra, Gourgiest-XL, and Rotom-Fan.
  • U-turn is for pivoting out against slower Pokemon that Silvally-Ground does not want to stay in on like Bronzor and Poliwrath, while also providing super effective coverage against Grass-type Pokemon like Exeggutor and Cacturne.

Set Details
========
  • The suggested investment maximizes Silvally-Ground's physical bulk while still allowing it to outspeed threats such as Adamant Bibarel, Pawniard, and Torterra.

Usage Tips
========

  • Silvally-Ground can be a decent lead in that can scout with U-Turn while still having a STAB Ground-type attack to threaten common leads such as Golem, Monferno, and Metang Bronzor. Bronzor example fits better with the second point because Metang rarely runs Ice Punch and will lose to Silv-Ground anyway
  • However, given that these threats may have offensive countermeasures like Weakness Policy and Ice Punch, a faster U-turn, or Toxic, it might not be worth it to stay in if Silvally-Ground's health is imperative for checking sweepers like Combusken and Crustle later on.
  • Silvally-Ground should avoid status effects at all cost, as Burn and Toxic limit its capabilities severely. This means while it may want to switch into Mareanie while it uses Toxic Spikes, it might not afford switching into a Scald and risking the Burn chance.
  • To help preserve its health with the help of a free switch-in, Silvally-Ground can be a revenge killer to slower threats like Exeggutor, Golem, Muk, and Camerupt. Although I understand the point, it should be written more clearly because the phrasing at the start is a little awkward. Something like "Preserve Silvally-Ground's health by bringing it off slow pivots or double switches rather than having it repeatedly switch into resisted attacks"
  • In the same vein, when forcing switch outs from the revenge kill potential, Silvally-Ground may have a good opportunity to use Defog rather than attacking or pivoting out.
  • Using U-turn against walls that Silvally-Ground cannot break is usually a safe play, but consider the opportunity to use Toxic on walls like Gourgiest-XL, Poliwrath, and Sandslash if wearing them down is essential to the team's setup sweeper.

Team Options
========
  • Silvally-Ground works well on VoltTurn cores that have other pivots that enjoy switching around like Rotom-Fan, Electivire, Komala, Furfrou, and Mareanie. Mareanie is extra notable for being a Toxic and Toxic Spikes absorber, as otherwise Silvally-Ground can fail as a hazard remover if it gets too worn down from status aliments.
  • Grass- and Water-types are some of Silvally-Ground's biggest concerns, so it is helpful having offensive teammates that threaten these types like Swanna, Exeggutor, and Rotom-Fan. These picks also help deter some entry hazard setters like Torterra and Marowack, while Silvally-Ground acts as a defensive pivot that can help bring them in.
  • Fire-types like Combusken, Rapidash, and Simisear can help resist Ice- and Grass-type attacks for Silvally-Ground, and it can remove Stealth Rock, switch into Golem and Sandslash, and pivot into them in return.
  • Walls with reliable recovery like Gourgiest-XL, Lickilicky, Komala, and Altaria can help sponge hits for Silvally-Ground, while in the case of the ladder three can also switch into or cure status effects for it.
  • As common entry hazard setters tend to be Ground-types, Pokemon such as Bronzor, Metang, Monferno, and Corsola can be Stealth Rock options for teams with Silvally-Ground so that the team does not double-down on Ice-, Grass-, and Water-type weaknesses. Silvally-Ground also helps being a Knock Off switch-in when these support options are faced against Sandslash and Komala.
Add in that Water- and Flying-types appreciate Silvally-Ground's ability to absorb Volt Switch and soft check Electric-types

[STRATEGY COMMENTS]
Other Options
=============

  • Ice Beam can help target Torterra and Altaria, two relevant Pokemon that otherwise check Silvally-Ground, but comes at the cost of being unable to Toxic walls that lack status recovery or immunity.
  • Faster sets with more Speed investment have opportunities to outspeed or tie more Pokemon such as Servine, Rotom-Fan, Electivire, and the other Silvally forms. However, Silvally-Ground loses considerably more bulk in these cases, and usually is not worth it.
  • Swords Dance sets with full Atk and Speed investment can potentially sweep unprepared teams, but the plethora of faster Water- and Grass-type Pokmeon in the tier like Swanna, Simisage, and Floatzle means that these sets are too easily revenge killed. Add in that Rock Slide and Flame Charge are coverage on SD

Checks and Counters
===================

**Grass-types**: Offensive Grass-types like Leafeon, Simisage, and Servine easily force out Silvally-Ground. Defensive Grass-types such as Gougiest-XL, Torterra, and Shiinotic take little from Multi Attack, although they do not appreciate Toxic.

**Water-types**: Multiple Water-type Pokemon such as Swanna, Floatzel, Simipour, and Golduck outspeed and revenge kill Silvally-Ground. Meanwhile, defensive Water-types like Poliwrath, Mareanie, and Pyukumuku threaten it with Scald and Toxic.

**Residual Damage**: Silvally-Ground lacks recovery of any kind, and is easily worn down from status aliments and residual damage. This is potent as it is a Defog user that is affected by all entry hazards, and Toxic Spikes in particular can easily wear down Silvally-Ground.

**Bronzor**: Bronzor is immune to Multi Attack and Toxic, while it can threaten Silvally-Ground back with Toxic itself. As Silvally-Ground is usually forced to U-turn on Bronzor, it can also secure its Stealth Rock placement if Silvally-Ground is the only anti-entry hazard support on the team.


[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]

good work qc 1/2
 

Greybaum

GENTLEMAN, THIS IS DEMOCRACY MANIFEST
is a Community Contributoris a Tiering Contributoris a Contributor to Smogon
[OVERVIEW]

  • Silvally-Ground differentiates itself from other Ground-types thanks to its solid all-around bulk, defensive pivoting, and positive match ups against many physical attackers.
  • Compared to other Silvally forms, Silvally-Ground stands out for its Electric immunity and resistance to Stealth Rock.
  • These traits allow Silvally-Ground to be a great Defog user, as entry hazard setters like Golem, Metang, and Mareanie are slower than it and weak to its Multi Attack.
  • With defensive investment, Silvally-Ground also functions as a soft check to physical attackers that lack super effective coverage against it like Combusken, Rapidash, and Pawniard.
  • Furthermore, its Ground-typing and good bulk can make it a reliable switch-in to faster Pokemon like Electivire and Rapidash, and can generate momentum for the team with its slower U-turn. You've already mentioned Rapidash above. Maybe change the first instance to Muk?
  • Silvally-Ground is limited in its use with a lack of recovery options, and that makes it vulnerable to residual damage and status conditions.
  • As an anti-lead hazard control, Silvally-Ground can be underwhelming when dealing with some entry hazard setters like Torterra, Marrowak, and Bronzor as they can easily out damage or outstall it. Silvally-Ground isn't an anti-lead. Dedicated leads aren't a thing anymore.
  • While it can threaten some targets with Toxic, Silvally-Ground lacks immediate firepower. This is troublesome in that Silvally-Ground cannot threaten certain defensive threats like Altaria and Dusclops, as well as potentially letting in faster revenge killers like Swanna and Simisage with little consequence.
  • These problems along with its competition with other defensive Ground-types like Golem and Torterra and Silvally forms like Silvally-Water and -Dragon can make Silvally-Ground hard to fit on teams.

[SET]
name: Bulky Defog
move 1: Multi-Attack
move 2: Toxic
move 3: Defog
move 4: U-turn
item: Ground Memory
ability: RKS System
nature: Impish
evs: 252 HP / 192 Def / 64 Spe

[SET COMMENTS]
Moves
========

  • Toxic allows Silvally-Ground to punish bulky Pokemon that resist or are immune to its Multi Attack like Torterra, Gourgiest-XL, and Rotom-Fan.
  • U-turn is for pivoting out against slower Pokemon that Silvally-Ground does not want to stay in on like Bronzor and Poliwrath, while also providing super effective coverage against Grass-type Pokemon like Exeggutor and Cacturne.

Set Details
========
  • The suggested investment maximizes Silvally-Ground's physical bulk while still allowing it to outspeed threats such as Adamant Bibarel, Pawniard, and Torterra.

Usage Tips
========

  • Silvally-Ground can be a decent lead in that can scout with U-Turn while still having a STAB Ground-type attack to threaten common leads such as Golem, Monferno, and Metang. Would rephrase this to not use the term "lead" as this varies from battle to battle. Instead say that it can output a lot of pressure in the early game by pivoting around & threatening common setters.
  • However, given that these threats may have offensive countermeasures like Weakness Policy, a faster U-turn, or Toxic, it might not be worth it to stay in if Silvally-Ground's health is imperative for checking sweepers like Combusken and Crustle later on. I don't think Monferno's U-turn is worth mentioning here; it doesn't do much damage and it can conceivably run Toxic anyway.
  • Silvally-Ground should avoid status effects at all cost, as Burn and Toxic limit its capabilities severely. This means while it may want to switch into Mareanie while it uses Toxic Spikes, it might not afford switching into a Scald and risking the Burn chance.
  • Preserve Silvally-Ground's health with the help of a free switch-in, and it can be a revenge killer to slower threats like Exeggutor, Golem, Muk, and Camerupt.
  • In the same vein, when forcing switch outs thanks to the revenge kill potential, Silvally-Ground may have a good opportunity to use Defog rather than attacking or pivoting out.
  • Using U-turn against walls that Silvally-Ground cannot break is usually a safe play, but consider the opportunity to use Toxic on walls like Gourgiest-XL, Poliwrath, and Sandslash if wearing them down is essential to the team's setup sweeper.

Team Options
========
  • Silvally-Ground works well on VoltTurn cores that have other pivots that enjoy switching around like Rotom-Fan, Electivire, Komala, Furfrou, and Mareanie. Mareanie is extra notable for being a Toxic and Toxic Spikes absorber, as otherwise Silvally-Ground can fail as a hazard remover if it gets too worn down from status aliments. Has to risk being poisoned or burned to clear Toxic Spikes from opposing Mareanie.
  • Grass- and Water-types are some of Silvally-Ground's biggest concerns, so it is helpful having offensive teammates that threaten these types like Swanna, Exeggutor, and Rotom-Fan. These picks also help deter some entry hazard setters like Torterra and Marowack, while Silvally-Ground acts as a defensive pivot that can help bring them in.
  • Water- and Flying-types Like? Poliwrath and Toucannon maybe? appreciate Silvally-Ground for its immunity to Volt Switch, allowing it to block Choice-locked attackers like Rotom-Fan and Electivire from revenge killing or building momentum off these vulnerable types.
  • Fire-types like Combusken, Rapidash, and Simisear can help resist Ice- and Grass-type attacks for Silvally-Ground, and it can remove Stealth Rock, switch into Golem and Sandslash, and pivot into them in return.
  • Walls with reliable recovery like Gourgiest-XL, Lickilicky, Komala, and Altaria can help sponge hits for Silvally-Ground, while in the case of the ladder three can also switch into or cure status effects for it.
  • As common entry hazard setters tend to be Ground-types, Pokemon such as Bronzor, Metang, Monferno, and Corsola can be Stealth Rock options for teams with Silvally-Ground so that the team does not necessarily double-down on Ice-, Grass-, and Water-type weaknesses. Silvally-Ground also helps be a Knock Off switch-in when these support options are faced against Sandslash and Komala.

[STRATEGY COMMENTS]
Other Options
=============

  • Ice Beam can help target Torterra and Altaria, two relevant Pokemon that otherwise check Silvally-Ground, but comes at the cost of being unable to Toxic walls that lack status recovery or immunity. I think it's worth noting that Ice Beam also does respectable damage to Gourgeist-Super here. Mention the Pokemon that Toxic hits though, like Swanna or Poliwrath
  • Faster sets with more Speed investment have opportunities to outspeed or tie more Pokemon such as Servine, Rotom-Fan, Electivire, and the other Silvally forms. However, Silvally-Ground loses considerably more bulk in these cases, and usually is not worth it.
  • Swords Dance sets with full Attack and Speed investment can potentially sweep unprepared teams, and appreciate the coverage and cleaning opportunities with moves like Rock Slide and Flame Charge. That said, the plethora of faster Water- and Grass-type Pokemon in the tier like Swanna, Simisage, and Floatzle means that these sets are too easily revenge killed.

Checks and Counters
===================

**Grass-types**: Offensive Grass-types like Leafeon, Simisage, and Servine easily force out Silvally-Ground. Defensive Grass-types such as Gougiest-XL, Torterra, and Shiinotic take little from Multi Attack, although they do not appreciate Toxic.

**Water-types**: Multiple Water-type Pokemon such as Swanna, Floatzel, Simipour, and Golduck outspeed and revenge kill Silvally-Ground. Meanwhile, defensive Water-types like Poliwrath, Mareanie, and Pyukumuku threaten it with Scald and Toxic.

**Residual Damage**: Silvally-Ground lacks recovery of any kind, and is easily worn down from status aliments and residual damage. This is potent as it is a Defog user that is affected by all entry hazards, and Toxic Spikes in particular can easily wear down Silvally-Ground.

**Bronzor**: Bronzor is immune to Multi Attack and Toxic, while it can threaten Silvally-Ground back with Toxic itself. As Silvally-Ground is usually forced to U-turn on Bronzor, it can also secure its Stealth Rock placement if Silvally-Ground is the only anti-entry hazard support on the team.


[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[5gen, 296755], [, ]]
- Grammar checked by: [[, ], [, ]]


good work 2/2
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Silvally-Ground differentiates itself from other Ground-types thanks to its solid all-around bulk, defensive pivoting, and positive match ups matchups against many physical attackers. Compared to other Silvally forms formes, Silvally-Ground stands out for its Electric immunity, (AC) and resistance to Stealth Rock, and STAB Ground-type Multi-Attack. These traits (electric immunity isn't relevant here afaict?) allow Silvally-Ground to be a great Defog user, as entry hazard setters like Golem, Metang, and Mareanie are slower than it and weak to its Multi Attack Ground. With defensive investment, Silvally-Ground also functions as a soft check to physical attackers that lack super effective coverage against it like Combusken, Muk, and Pawniard. Furthermore, its Ground typing (RH) and good bulk can make it a reliable switch-in to faster Pokemon like Electivire and Rapidash (RC) and can enable it to generate momentum for the team with its slower U-turn. Silvally-Ground is limited in its use with a lack of recovery options, and that makes it vulnerable to residual damage and status conditions. As entry hazard control, Silvally-Ground can be underwhelming when dealing with some entry hazard setters like Torterra, Marrowak, and Bronzor, (AC) as they can easily out damage outdamage or outstall it. While it can threaten some targets with Toxic, Silvally-Ground lacks immediate firepower. This is troublesome in that Silvally-Ground cannot threaten certain defensive threats like Altaria and Dusclops, as well as potentially letting in faster revenge killers like Swanna and Simisage with little consequence. These problems along with its competition with other defensive Ground-types like Golem and Torterra and Silvally forms like Silvally-Water and -Dragon can make Silvally-Ground hard to fit on teams.

[SET]
name: Bulky Defog
move 1: Multi-Attack
move 2: Toxic
move 3: Defog
move 4: U-turn
item: Ground Memory
ability: RKS System
nature: Impish
evs: 252 HP / 192 Def / 64 Spe

[SET COMMENTS]
Moves
========

Toxic allows Silvally-Ground to punish bulky Pokemon that resist or are immune to its Multi-Attack (AH) like Torterra, Gourgiest-XL Gourgeist-XL, and Rotom-Fan Rotom-S. U-turn is for pivoting out against slower Pokemon that Silvally-Ground does not want to stay in on like Bronzor and Poliwrath (RC) while also providing super effective coverage against Grass-type Pokemon like Exeggutor and Cacturne.

Set Details
========

The suggested investment maximizes Silvally-Ground's physical bulk while still allowing it to outspeed threats such as Adamant Bibarel, Pawniard, and Torterra.

Usage Tips
========

Silvally-Ground works well in the early-game by being able to scout with U-turn while still having a STAB Ground-type attack to threaten common entry hazard users such as Golem, Monferno, and Metang. However, given that these threats may have offensive countermeasures like Weakness Policy or and Toxic, it might not be worth it to stay in if Silvally-Ground's health is imperative essential for checking sweepers like Combusken and Crustle later on. Silvally-Ground should avoid status effects at all cost, as burn and Toxic limit its capabilities severely. This means As a result, while it may want to switch into Mareanie while it uses Toxic Spikes, it might not be able to afford switching into a Scald and risking the burn chance. Preserve Silvally-Ground's health with the help of a free switch-in, by bringing it in on free switches and it can be as a revenge killer to slower threats like Exeggutor, Golem, Muk, and Camerupt. In the same vein, when forcing switch outs switches thanks to the revenge kill potential, Silvally-Ground may have a good opportunity to use Defog rather than attacking or pivoting out. Using U-turn against walls that Silvally-Ground cannot break is usually a safe play, but you should consider the opportunity to use Toxic on walls like Gourgiest-XL Gourgeist-XL, Poliwrath, and Sandslash if wearing them down is essential to the team's setup sweeper.

Team Options
========

Silvally-Ground works well on VoltTurn cores that have other pivots that enjoy switching around like Rotom-Fan Rotom-S, Electivire, Komala, Furfrou, and Mareanie. Mareanie is extra notable for being a Toxic and Toxic Spikes absorber, as otherwise Silvally-Ground has to risk being afflicted by with poison or burn to clear Toxic Spikes from opposing Mareanie. Grass- and Water-types are some of Silvally-Ground's biggest concerns, so it is helpful having to have offensive teammates that threaten these types like Swanna, Exeggutor, and Rotom-Fan Rotom-S. These picks also help deter some entry hazard setters like Torterra and Marowack Marowak, while Silvally-Ground acts as a defensive pivot that can help bring them in. Water- and Flying-types like Mareanie, Poliwrath, and Toucannon appreciate Silvally-Ground for its immunity to Volt Switch, allowing it to block Choice-locked attackers like Rotom-Fan Rotom-S and Electivire from revenge killing or building momentum off these vulnerable types them. Fire-types like Combusken, Rapidash, and Simisear can help resist provide a switch-in to Ice- and Grass-type attacks for Silvally-Ground, and it can remove Stealth Rock, switch into Golem and Sandslash, and pivot into them in return. Walls with reliable recovery like Gourgiest-XL Gourgeist-XL, Lickilicky, Komala, and Altaria can help sponge hits for Silvally-Ground, while in the case of the ladder latter three can also switch into or cure status effects for it. As common entry hazard setters tend to be Ground-types, Pokemon such as Bronzor, Metang, Monferno, and Corsola can be Stealth Rock options for teams with Silvally-Ground so that the team does not necessarily double down (RH) on Ice-, Grass-, and Water-type weaknesses. Silvally-Ground also helps be provides a Knock Off switch-in when these support options are faced against Sandslash and Komala.

[STRATEGY COMMENTS]
Other Options
=============

Ice Beam can help target Gougeist-XL Gourgeist-XL, Torterra, and Altaria, with the ladder two being relevant Pokemon that otherwise check Silvally-Ground, but it comes at the cost of being unable to Toxic walls that lack status recovery or immunity like Poliwrath and Vigoroth. Faster sets with more Speed investment have opportunities to outspeed or Speed tie more Pokemon such as Servine, Rotom-Fan Rotom-S, Electivire, and the other Silvally forms. However, Silvally-Ground loses considerably more a considerable amount of bulk in these cases, which usually is not worth it. Swords Dance sets with full Attack and Speed investment can potentially sweep unprepared teams (RC) and appreciate the coverage and cleaning opportunities with from Silvally-Ground's access to moves like Rock Slide and Flame Charge. That said, the plethora abundance of faster Water- and Grass-type Pokemon in the tier like Swanna, Simisage, and Floatzle means that these sets are too easily revenge killed.

Checks and Counters
===================

**Grass-types**: Offensive Grass-types like Leafeon, Simisage, and Servine easily force out Silvally-Ground. Defensive Grass-types such as Gougiest-XL Gourgeist-XL, Torterra, and Shiinotic take little from Multi-Attack, (AH) although they do not appreciate Toxic.

**Water-types**: Multiple Water-type Pokemon such as Swanna, Floatzel, Simipour, and Golduck outspeed and revenge kill Silvally-Ground. Meanwhile, defensive Water-types like Poliwrath, Mareanie, and Pyukumuku threaten it with Scald and Toxic.

**Residual Damage**: Silvally-Ground lacks recovery of any kind (RC) and is easily worn down from status aliments ailments and residual damage. This is potent, (AC) as it is a Defog user that is affected by all entry hazards, and Toxic Spikes in particular can easily wear down Silvally-Ground.

**Bronzor**: Bronzor is immune to Multi-Attack (AH) and Toxic, while it can threaten Silvally-Ground back with Toxic itself. As Silvally-Ground is usually forced to U-turn on Bronzor, it can also secure its Stealth Rock placement if Silvally-Ground is the only anti-entry hazard support remover on the team.


[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[5gen, 296755], [Uhuhuhu7, 407249]]
- Grammar checked by: [[, ], [, ]]
 

Astra

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[OVERVIEW]

Silvally-Ground differentiates itself from other Ground-types thanks to its solid all-around bulk, defensive pivoting, and positive matchups against many physical attackers. Compared to other Silvally formes, Silvally-Ground stands out for its Electric immunity, resistance to Stealth Rock, and STAB Ground-type Multi-Attack. These traits allow Silvally-Ground to be a great Defog user, as entry hazard setters like Golem, Metang, and Mareanie are slower than it and weak to Ground. With defensive investment, Silvally-Ground also functions as a soft check to physical attackers that lack super effective coverage against it like Combusken, Muk, and Pawniard. Furthermore, its Ground typing and good bulk can make it a reliable switch-in to faster Pokemon like Electivire and Rapidash and enable it to generate momentum for the team with its slower U-turn. Silvally-Ground is limited in its use with a lack of recovery options, and that makes it vulnerable to residual damage and status conditions. As entry hazard control, Silvally-Ground can be underwhelming when dealing with some entry hazard setters like Torterra, Marrowak, and Bronzor, as they can easily outdamage or outstall it. While it can threaten some targets with Toxic, Silvally-Ground lacks immediate firepower. This is troublesome in that Silvally-Ground cannot threaten certain defensive threats like Altaria and Dusclops, as well as potentially letting in faster revenge killers like Swanna and Simisage with little consequence. These problems along with its competition with other defensive Ground-types like Golem and Torterra and Silvally formes like Silvally-Water and Silvally-Dragon can make Silvally-Ground hard to fit on teams.

[SET]
name: Bulky Defog
move 1: Multi-Attack
move 2: Toxic
move 3: Defog
move 4: U-turn
item: Ground Memory
ability: RKS System
nature: Impish
evs: 252 HP / 192 Def / 64 Spe

[SET COMMENTS]
Moves
========

Toxic allows Silvally-Ground to punish bulky Pokemon that resist or are immune to its Multi-Attack like Torterra, Gourgeist-XL, and Rotom-S. U-turn is for pivoting out against slower Pokemon that Silvally-Ground does not want to stay in on like Bronzor and Poliwrath (spacing) while also providing super effective coverage against Grass-type Pokemon like Exeggutor and Cacturne.

Set Details
========

The suggested investment maximizes Silvally-Ground's physical bulk while still allowing it to outspeed threats such as Adamant Bibarel, Pawniard, and Torterra.

Usage Tips
========

Silvally-Ground works well early-game by being able to scout with U-turn while still having a STAB Ground-type attack to threaten common entry hazard users such as Golem, Monferno, and Metang. However, given that these threats may have offensive countermeasures like Weakness Policy and Toxic, it might not be worth it to stay in if Silvally-Ground's health is essential for checking sweepers like Combusken and Crustle later on. Silvally-Ground should avoid status effects at all cost, as burn and Toxic limit its capabilities severely. As a result, while it may want to switch into Mareanie while it uses Toxic Spikes, it might not be able to afford switching into a Scald and risking the burn chance. Preserve Silvally-Ground's health by bringing it in on free switches and as a revenge killer to slower threats like Exeggutor, Golem, Muk, and Camerupt. In the same vein, when forcing switches thanks to the revenge kill potential, Silvally-Ground may have a good opportunity to use Defog rather than attacking or pivoting out. Using U-turn against walls that Silvally-Ground cannot break is usually a safe play, but you should consider the opportunity to use Toxic on walls like Gourgeist-XL, Poliwrath, and Sandslash if wearing them down is essential to the team's setup sweeper.

Team Options
========

Silvally-Ground works well on VoltTurn cores that have other pivots that enjoy switching around like Rotom-S, Electivire, Komala, Furfrou, and Mareanie. Mareanie is extra notable for being a Toxic and Toxic Spikes absorber, as otherwise Silvally-Ground has to risk being afflicted with poison or burn to clear Toxic Spikes from opposing Mareanie. Grass- and Water-types are some of Silvally-Ground's biggest concerns, so it is helpful to have offensive teammates that threaten these types like Swanna, Exeggutor, and Rotom-S. These picks also help deter some entry hazard setters like Torterra and Marowak, while Silvally-Ground acts as a defensive pivot that can help bring them in. Water- and Flying-types like Mareanie, Poliwrath, and Toucannon appreciate Silvally-Ground for its immunity to Volt Switch, allowing it to block Choice-locked attackers like Rotom-S and Electivire from revenge killing or building momentum off them. Fire-types like Combusken, Rapidash, and Simisear can help provide a switch-in to Ice- and Grass-type attacks for Silvally-Ground, and it can remove Stealth Rock, switch into Golem and Sandslash, and pivot into them in return. Walls with reliable recovery like Gourgeist-XL, Lickilicky, Komala, and Altaria can help sponge hits for Silvally-Ground, while the latter three can also switch into or cure status effects for it. As common entry hazard setters tend to be Ground-types, Pokemon such as Bronzor, Metang, Monferno, and Corsola can be Stealth Rock options for teams with Silvally-Ground so that the team does not necessarily double down on Ice-, Grass-, and Water-type weaknesses. Silvally-Ground also provides a Knock Off switch-in when these support options are faced against Sandslash and Komala.

[STRATEGY COMMENTS]
Other Options
=============

Ice Beam can help target Gourgeist-XL, Torterra, and Altaria, with the ladder two being relevant Pokemon that otherwise check Silvally-Ground, but it comes at the cost of being unable to inflict Toxic walls that lack status recovery or immunity like Poliwrath and Vigoroth. Faster sets with more Speed investment have opportunities to outspeed or Speed tie more Pokemon such as Servine, Rotom-S, Electivire, and the other Silvally formes. However, Silvally-Ground loses a considerable amount of bulk in these cases, which usually is not worth it. Swords Dance sets with full Attack and Speed investment can potentially sweep unprepared teams and appreciate the coverage and cleaning opportunities from Silvally-Ground's access to moves like Rock Slide and Flame Charge. That said, the abundance of faster Water- and Grass-type Pokemon in the tier like Swanna, Simisage, and Floatzle means that these sets are too easily revenge killed.

Checks and Counters
===================

**Grass-types**: Offensive Grass-types like Leafeon, Simisage, and Servine easily force out Silvally-Ground. Defensive Grass-types such as Gourgeist-XL, Torterra, and Shiinotic take little from Multi-Attack, (spacing) although they do not appreciate Toxic.

**Water-types**: Multiple Water-types Pokemon such as Swanna, Floatzel, Simipour, and Golduck outspeed and revenge kill Silvally-Ground. Meanwhile, defensive Water-types like Poliwrath, Mareanie, and Pyukumuku threaten it with Scald and Toxic.

**Residual Damage**: Silvally-Ground lacks recovery of any kind and is easily worn down from status ailments and residual damage. This is potent, as it is a Defog user that is affected by all entry hazards, and Toxic Spikes in particular can easily wear down Silvally-Ground.

**Bronzor**: Bronzor is immune to Multi-Attack and Toxic, while and it can threaten Silvally-Ground back with Toxic itself. As Silvally-Ground is usually forced to use U-turn on Bronzor, it can also secure its Stealth Rock placement if Silvally-Ground is the only entry hazard remover on the team.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[5gen, 296755], [uhuhuhu7, 407249]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [, ]]
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