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Simple Questions & Simple Answers & General Resources (OU Edition) MK II

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Would be a trick room chandelure set in a hail team work? In my honest opinion: It seems Chandelure often causes switches...

Furthermore, I can invest extreme ammount in bulk, so it is (maybe) possible to survive some important moves (Scarf Latios Draco Meteor anyone?) ...

Well what do you think? I thought about a moveset like this:
EV:
252 HP 252 Special Attack
Trick Room
Fire Blast
Shadow Ball
HP Ground / Energy Ball

As I build a hail team around Cube and Obama, i need some suggestions, I myself thought of chandelure and spinner...
 
shouldn't Hydreigon's mix set have more attack investment?

I just faught a chansey a while ago with mine using an expert belt, i caught it coming in with Earthquake which hit it for crit damage, then went for Superpower but it wasn't enough to knock it out and it softboiled to heal.
 
you aren't gonna break through chansey anyway so there is no good reason to waste those special attack EVs

252+ Atk Life Orb Hydreigon Superpower vs. 252 HP / 252+ Def Eviolite Chansey: 426-502 (60.51 - 71.3%) -- guaranteed 2HKO

that's the absolute MAXIMUM strength hyd superpower vs chansey. that's how much you need to get a solid 2hko on it (to 2hko a mon with superpower after the drop you need at least 60% damage). even then it might be carrying softboiled and just heal all of that off; have fun killing it now. at that point your main moves (ie the other three of them) are weakened significantly. you can invest as much attack as you want; you're still never going to kill chansey. superpower is only really for bliss and for the occasional tyranitar that you'd rather not risk a focus blast on.



@post before that: just use TR victini, it hits harder and counterteams sun more severely. chand is squishy and generally not good in OU
 
Edit: well putting it that way now i know better, I'll keep superpower.

But now i can't decided between Fire Blast and Earthquake, as Draco Meteor and Dark Pulse are the other two moves.
 
stick to the set on site - dmeteor/fire blast/superpower/earthquake. your second stab is not especially useful or important unless hitting bulky psychics is a serious priority for your team (eg reuniclus). running the broad super effective coverage is much more relevant.
 
stick to the set on site - dmeteor/fire blast/superpower/earthquake. your second stab is not especially useful or important unless hitting bulky psychics is a serious priority for your team (eg reuniclus). running the broad super effective coverage is much more relevant.

ah ok, thanks again for the helpful information master black mage.
 
i've got one last question for now.

Is it possible to make a mixDragonite set that does not rely on rain, and yes I know the site says Salamence and Hydreigon do so better (although i'm skeptical about the latter after what happened with Chansey) still with Mutliscale it's gotta be possible at least right?

Cause i'd like to try a mixnite, but not the rain variation cause I don't run weather.
 
You'd most likely be better off with mence anyway, but if you want dragonite, and you therefore chose to abuse the multiscale (only advantage), your set would like like: draco meteor, fire blast, superpower and roost. Roost is your staple, as it is the only reason to run this over mence.
 
You'd most likely be better off with mence anyway, but if you want dragonite, and you therefore chose to abuse the multiscale (only advantage), your set would like like: draco meteor, fire blast, superpower and roost. Roost is your staple, as it is the only reason to run this over mence.

I just want to give it a try is all^^;

so what would the ev spread be and what nature and item?
 
What happens if a Imposter Ditto goes to a Arceus form that isn't Normal? Will the Ditto be normal or will it be the type of Arceus? Sorry if this doesn't belong to the OU section.
 
What happens if a Imposter Ditto goes to a Arceus form that isn't Normal? Will the Ditto be normal or will it be the type of Arceus? Sorry if this doesn't belong to the OU section.

Ditto will copy the Multitype ability, and thus will become the type of whatever plate Ditto holding (if holding one). Since you're most likely not equipping a plate on your ditto, he will become a normal-type Arceus.
 
This is partly rhetorical, but wtf why does Chomp not get DDance?

Also, instead of SD Chomp, what would be a good sweeper that acts like Chomp? DDance MoxieMence? DNite?
 
I have found SD Terrakion to be a similar "wallbreaker" in a sense. However if you would prefer a Dragon-Type sweeper, Dragon Dance Dragonite would probably work well.
 
This is partly rhetorical, but wtf why does Chomp not get DDance?

Also, instead of SD Chomp, what would be a good sweeper that acts like Chomp? DDance MoxieMence? DNite?

The reason I think he doesn't get DD is because all dragon types over Base 100 does not get DD. I think Gamefreak or who ever decides the base stats believe its fast enough or powerful enough to not need the +1 in Speed and attack.
 
The reason I think he doesn't get DD is because all dragon types over Base 100 does not get DD. I think Gamefreak or who ever decides the base stats believe its fast enough or powerful enough to not need the +1 in Speed and attack.

Who else besides Lati@s (who don't need DD) and Chomp have over 100? Or is it just Sally who is on the teetering edge?
 
Who else besides Lati@s (who don't need DD) and Chomp have over 100? Or is it just Sally who is on the teetering edge?
Just the twins and Garchomp, I'm pretty sure. And Latios actually does get Dragon Dance (making a physical set gimmicky but semi-viable).
 
I just want to give it a try is all^^;

so what would the ev spread be and what nature and item?

56 Atk / 252 SpA / 200 Spe, Mild / Lonely
Normally spoken it needs life orb for a bit more oompf, but multiscale almost forces you to run leftovers. Mind that your damage output will be considerably lower with leftovers over life orb.

Speed is enough to outspeed all up to max speed tyranitar, so you can kill it with superpower. The attack is enough to kill calm blissey. 108 attack ev's are needed to ohko bold blissey after stealth rocks. Chansey would need even more, so it is generally not worth it. With Mild and Fire blast, you'll be ohko'ing all skarmory, which you would fall short of mith lonely.
 
Are sun teams still viable? I almost always lose against teams using Deoxys-D and Gengar not allowing me to spin, it's like there's just no way around it. Ninetales is already already a pretty bad pokemon plus using another fire type abuser like Victini that makes it already 2 pokemon weak to SR on my team. Espeon and Xatu are both taken care of by Tyranitar and you can't always predict your opponent is going to set up entry hazards. Then there's Politoed who's a bitch to take down and Tyranitar also I have found sun teams to be very weak to Terrakion.
 
Sun teams are definitely viable in the current metagame. If you are having trouble with hazards you can do a few different options. If your team isn't overly Stealth Rock weak you can run Xatu + Dugtrio so you can beat most hazard layers (trapping ttar). However there is a chance Tyranitar may set up rocks as you try to KO him with Dugtrio so I wouldn't heavily recommend this if your team is very SR weak. You can also run spinners like Forretress and Donphan to help deal with hazards. Note, Xatu pretty much beats all popular Deoxys-D sets (barring random Electric Gem sets). If you have trouble with Pokemon like Politoed you can try running more bulk on Pokemon like Venusaur or you can also use slightly more creative ideas like Specially Defensive Zapdos.
 
If im going to use a cb ttar on a weatherless team, shold i give it sand stream or unnerve? I was thinking of unnerve only because sandstorm will damage the two non resistant pokemon on my team, and i dont have a wishpasser on my team.
 
If im going to use a cb ttar on a weatherless team, shold i give it sand stream or unnerve? I was thinking of unnerve only because sandstorm will damage the two non resistant pokemon on my team, and i dont have a wishpasser on my team.

I would say keep Sandstorm. The point of CBTTar is to be able to tank a few special hits and then hit back hard- and it needs SStorm to do this. SandStorm will also provide you with a way to counter Rain/Sun- even if you don't use it for yourself, it can take away your opponent's advantages, which make them easier to deal with. Plus, unnerve is not very useful at all, since few pokemon even use berries, (chestorest kingdra, volcarona, and Rotom, Yache Chomp/Mence, OccaZor are all I can think of) and all of those pokemon beat Ttar anyway out of Sand.

in conclusion, use Sandstorm.
 
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