Resource Simple Questions, Simple Answers Thread

Asked on discord, gonna ask here, too.

Is it a bad idea to have more than one screen setter? Like a Prankster mon and a non-prankster? And is it ok if the second setter lacks a light clay?
 

awyp

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Asked on discord, gonna ask here, too.

Is it a bad idea to have more than one screen setter? Like a Prankster mon and a non-prankster? And is it ok if the second setter lacks a light clay?
I think it would be a bad idea because the idea is to always have 1 screener with light clay and have 4/5 mons setup (Booster Energy, Dragon Dance, Swords Dance, Calm Mind, etc) if you're going with a 4 sweepers + 1 screener the last mon could set up entry hazard like a Glimmora for example. But usually the preference would be 1 Screener + 5 Sweepers ideally or you start to waste slots on your teams it's best to just keep the screener in good health throughout the match to re-use it.
 
I just lost to a TR team, the turning point in the match was his Ursaluna recovering to full health out of nowhere.
His Cresselia used Lunar Dance around 5 rounds before that it must have somerhing to do with that…
In the round before the recovery I Made the first kill of the Match…

came someone please explain to me how exacly Lunar Dance works… ?
 
I just lost to a TR team, the turning point in the match was his Ursaluna recovering to full health out of nowhere.
His Cresselia used Lunar Dance around 5 rounds before that it must have somerhing to do with that…
In the round before the recovery I Made the first kill of the Match…

came someone please explain to me how exacly Lunar Dance works… ?
Was that the first time the Ursaluna had hit the field, or had it been chipped earlier?

Bulbapedia said:
If the Pokémon sent out to replace the user already has full health, no status condition, and full PP, Lunar Dance's effect will not activate until a Pokémon is placed in that position (either by switching in or using Ally Switch). A pending Lunar Dance will not activate if a Pokémon already in that position loses HP, gains a status condition, or loses PP; it will only activate when a new Pokémon is placed in that position.
So without seeing the rematch, my hypothesis is that after Cresselia fainted, they sent in something totally healthy which didn't use up the Lunar Dance (perhaps to set something else like Screens up or to weaken a Luna check), which you fainted without another weakened mon coming in after, and then they went into the Chipped Luna being the heal recipient.

5 Turns is quite a time for that to last, depending on how it interacts with Hazards
 
Since Gen 8, Healing Wish and Lunar Dance buffer when you use them and don't take effect until you switch in a 'mon that has taken damage and/or has a status effect to be recovered from (hazard damage procs after the Lunar Dance check/recovery). On certain teams or in certain match ups, it can be really useful to fire it off early with several healthy mons so you can choose who to bring back later depending on game flow.
 
Was that the first time the Ursaluna had hit the field, or had it been chipped earlier?



So without seeing the rematch, my hypothesis is that after Cresselia fainted, they sent in something totally healthy which didn't use up the Lunar Dance (perhaps to set something else like Screens up or to weaken a Luna check), which you fainted without another weakened mon coming in after, and then they went into the Chipped Luna being the heal recipient.

5 Turns is quite a time for that to last, depending on how it interacts with Hazards
Same goes for Healing Wish. I feel my gameplay will have improved once I properly learn how to utilize HW for extended rounds.

On the flipside, you can easily accidentally get the wrong one. These moves feel like a skill ckeck
 
Ok thank all of you for the quick responses! I think Cresselia was the First mon in the match and used Lunar Dance very early, Ursaluna came in and received massive damage and switched Out, other mon came in and faded and then Luna came back and got healed

good to know now that the healing is saved basically endless until finally a mon comes in that can be healed

thank you !!!
 
Would Pixie Plate be of any use on Iron Valiant? Or is is just overkill?
Main issue is that one of Valiant's main appeals is his incredible coverage, which Pixie Plate doesn't help with outside Moonblast. People run Booster Energy for Speed to sweep with, or stuff like Specs or Expert Belt because he can hit a LOT of stuff SE.

It's not bad but it's probably more specific to teams that REALLY favor the Fairy damage in particular (given Valiant is one of only a few Fairy types in OU).
 
Main issue is that one of Valiant's main appeals is his incredible coverage, which Pixie Plate doesn't help with outside Moonblast. People run Booster Energy for Speed to sweep with, or stuff like Specs or Expert Belt because he can hit a LOT of stuff SE.

It's not bad but it's probably more specific to teams that REALLY favor the Fairy damage in particular (given Valiant is one of only a few Fairy types in OU).
To add something to this, if you want to commit to use mainly moonblast, specs is usually better, not only boost your other attacks but also allows you to trick and lock a defensive Pokémon into one move if needed.
 

SetsuSetsuna

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I just lost to a TR team, the turning point in the match was his Ursaluna recovering to full health out of nowhere.
His Cresselia used Lunar Dance around 5 rounds before that it must have somerhing to do with that…
In the round before the recovery I Made the first kill of the Match…

came someone please explain to me how exacly Lunar Dance works… ?
Just to add to what carbonislife mentioned...

There is a difference between Healing Wish and Lunar Dance, in that the latter also restores PP. However this has an important implication, in that if a Pokemon is at full health, with no status condition BUT has lost at least 1 PP, then Lunar Dance will activate but Healing Wish wont. This makes Lunar Dance a bit trickier to store in very specific situations.

For example in this replay Healing Wish gets used until after Kingambit is damaged.

Meanwhile, in this replay Lunar Dance is used as soon as Kingambit comes in even if its at full health and with no status, cause it already used 1 PP.
 
Just to add to what carbonislife mentioned...

There is a difference between Healing Wish and Lunar Dance, in that the latter also restores PP. However this has an important implication, in that if a Pokemon is at full health, with no status condition BUT has lost at least 1 PP, then Lunar Dance will activate but Healing Wish wont. This makes Lunar Dance a bit trickier to store in very specific situations.

For example in this replay Healing Wish gets used until after Kingambit is damaged.

Meanwhile, in this replay Lunar Dance is used as soon as Kingambit comes in even if its at full health and with no status, cause it already used 1 PP.
Oh snap! You have no idea the headache I would have gotten after squeezing Cres on my team! I swear there would have been a post here next week!
 
Is Focus Blast/ Aura Sphere preferred over Thunderbolt on Calm Mind Iron Valiant sets now? I assumed a fighting move would be better and more useful to use than Thunderbolt due to the ability to threaten Heatran and Corviknight at the same time, while also OHKOing Garganacl and Kingambit before Tera.
 
Is Focus Blast/ Aura Sphere preferred over Thunderbolt on Calm Mind Iron Valiant sets now? I assumed a fighting move would be better and more useful to use than Thunderbolt due to the ability to threaten Heatran and Corviknight at the same time, while also OHKOing Garganacl and Kingambit before Tera.
it comes down to the fact that focus blast is extremely unreliable, and aura sphere is an underwhelming move in terms of power. that being said, CM sets are really customizable and comes down to preference and what your team needs. corv weak teams may run tbolt because it needs something to hit corv effectively. calm mind sets tend to look like this
- Calm Mind
- Moonblast
- Aura Sphere/Shadow Ball/Thunderbolt
- one of the above/Encore

a lot of people have been opting to drop CM though altogether and just running mixed or straight up SD to have more reliable fighting STAB, an SD set would look something like this

Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spirit Break
- Close Combat
- Knock Off
- Swords Dance

Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Dark
EVs: 24 Atk / 232 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- third attacking move/destiny bond/setup/encore
- fourth attacking move/destiny bond/setup/encore

to answer in simplest form: valiant is extremely customizable and the movesets often depend on what your team needs.
 
When will the results on Zamazenta-Hero be finalized?
The deadline to post your voting requirements will be June 26th at 11:59 pm (GMT-4).

Blind voting goes out at the same time, and the vote goes on for a few days usually, and a result may be announced before then if we reach thresholds where missing votes don't affect the result.
 
I'm trying to build a TR team, posted it in the Trainer Academy chat in PS and basically got mocked. What are the staples of TR this gen? I'm running HW Hat, Boots Glowking, Specs Enam-T, SP Cress, IronPress H-Goodra and QCQD Glowbro. Ofc I wanna add stuff like Luna and what not, but I don't know how to make TR consistent.
 
I’m a BO user, and pretty stoked that Zama-H is staying in the tier. That being said, I know very little about the meta, and the new Pokémon. What would be some suggestions for partners with Zama-H on a BO team?
 

awyp

'Alexa play Ladyfingers by Herb Alpert'
is a Top Tutoris a Top Team Rateris a Community Leaderis a Community Contributoris a Tiering Contributor
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I’m a BO user, and pretty stoked that Zama-H is staying in the tier. That being said, I know very little about the meta, and the new Pokémon. What would be some suggestions for partners with Zama-H on a BO team?
So it varies but a helpful team member for sure that can help with Specs Pult (Threat), Skeledirge (Threat), Slowking-Galar (Threat) could be Kingambit matches up really well with all 3 of them if they do not tera. I would also say Zama-H meshes really well with mons that have the ability to set screens such as Dragapult / Grimm.
 
I had a question, I know it's not "meta" but if I wanted to use Regidrago what kinds of sets would folk recommend? I know on the physical side it gets DD, Outrage and EQ and on the special side Earth Power and Meteor, is there a preference? Also unrelated what item and tera would one run on H. Electrode, should I just run Ice and treat it as a diet zero cal eleki?
 

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