It should be noted that quag gets ohko'd by mega blaze's solarbeam n_n and it falls to HJK variantsMega blaze is a pretty hard mon to check. Quaggy was borderline last gen but blaze tips the scales for it.
It should be noted that quag gets ohko'd by mega blaze's solarbeam n_n and it falls to HJK variantsMega blaze is a pretty hard mon to check. Quaggy was borderline last gen but blaze tips the scales for it.
Go with Timid. Outrage is less seen nowadays, since fairies exist and chansey is barely a concern now.Is Hasty Palkia viable anymore (mixed palkia basically)? Or is Timid better? I'm trying to RNG a palkia right now but I can't decide between Hasty or Timid. The XY Palkia analysis really only mentions timid, hasty once (for outrage).
Go with Timid. Outrage is less seen nowadays, since fairies exist and chansey is barely a concern now.
I'm looking for something that can handle offensive Ho-oh (Life Orb and Choice Band if possible) well, while keeping offensive pressure, so that my entry hazard won't be easy to remove.
I've not used Arceus, so I'm thinking of Arceus-Water or Arceus-Electric, but don't know which set I should use.
CM Arceus-Electric is great but without defensive investment, it won't be able to switch in. I've thought of the 160 HP / 252 SpA / 96 Spd EVs spread to have both power and bulk, but I don't know if this is enough to actually make a decent Ho-oh check.
Arceus-Water sounds good, but I want a moveset with some offensive pressure. Is CM Arceus-Water decent ? Which coverage move should I use on CM Arceus-Water ? TBolt ? Or should I run status (Toxic or WoW ?) as coverage instead ?
Build your team so you don't give hooh any free switches (or just a few). Should be possible since your team seems to be offensive.I'm looking for something that can handle offensive Ho-oh (Life Orb and Choice Band if possible) well, while keeping offensive pressure, so that my entry hazard won't be easy to remove.
I've not used Arceus, so I'm thinking of Arceus-Water or Arceus-Electric, but don't know which set I should use.
CM Arceus-Electric is great but without defensive investment, it won't be able to switch in. I've thought of the 160 HP / 252 SpA / 96 Spd EVs spread to have both power and bulk, but I don't know if this is enough to actually make a decent Ho-oh check.
Arceus-Water sounds good, but I want a moveset with some offensive pressure. Is CM Arceus-Water decent ? Which coverage move should I use on CM Arceus-Water ? TBolt ? Or should I run status (Toxic or WoW ?) as coverage instead ?
I pretty much disagree with the entirety of the above post. Could you share your team though so that I can answer your question. It's hard to see which arc type fits you better and how you would need to run the set without seeing how it synergizes with the rest of the team. (or if the problem can be fixed elsewhere)
Um I think you might have to change a few other things. Just off the bat though, Rock Arc looks fairly annoying since it checks a handful of your mons and you don't have much that can absorb burns for you. (gliscor don't like the judges) The nice thing about your hazards core is that they can replace hazards in front of defoggers (or at least klefki can and nothing is coming in to defog on gliscor) I think you can just do what kebabe said and stick to mons that pressure ho oh better. (your own ho-oh looks out of place as it'll have sr to plague it) I don't think mega kanga really brings you that much so its pretty dropable as well. I would switch items on palkia though, you don't need such a hardcore offensive kyogre check when you have hazards to wear it down and want to punch things. (plus av palkia is lame in general) Lust orb with Dtail would work well on this hazards centered team. I think the last slot is going to go to chaining together whatver you decide on for your offensive core cause ho-oh is out of place here and mega kange is expendable.
There's quite a few things that'll keep Ho-Oh out enough if you keep your SR up which shouldn't be too tricky.
I'd just start by looking at where the holes are in your core. For example, water arc is a pain cause klefki it can't replace hazards on that and gliscor sure doesn't like too much. You want to keep pressuring that with things like scarf zek so that it can't get many turns to defog. Could also try things like CM ghosty that is too dangerous to give free turns defogging on it or stuff like darkrai/mewtwo that outspeed and can taunt. Could also try mega gengar cause shadow tag fits on anything.
What does sableye beat
off the top of my head, Sableye can be used to check burnable physical attackers by priority WoW, particularily E-Killer. Especially with access to priority recover and STAB foul play.What does sableye beat
No, ubers is a banlist. There's no banlist for a banlist.has any pokemon been deemed to much for ubers? i know clauses are still in effect, but has a pokemon ever been banned?
What does sableye beat
Mega Mewtwo X is a big one. Mkhan is just as fucked up as ekiller and the prio burns in general can be a pain. Mostly it's a toolbox, niche but can be nice.It's mostly there for EKiller, though it can work decently against Groudon, Mega Khan, and other SD Arceus.