Right, I'm a little bored so here comes an unofficial GP check:
This all seemed OK. A few points to make though.
- Some of the tags: Team Options, Counters for example, were capitalised and should be lower case.
- You had optional changes before team options and it should be the other way around.
- There were many grammatical errors in this and you should have been able to update this with English names for Pokémon etc. a long time ago. I have implemented them for you.
Good job on the actual analysis though, keep up the good work!
Deletions in red
Changes in black
Comments and new English names changes in green
[Overview]
<p>Ever since the first generation, Slowbro has been a top-notch physical bulky water, and it contiunes continues to be even today. Slowbro was blessed with a great HP and Defense stats, and even acceptable also decent Special Attack and Special Defense stats. Slowbro also has several incredible support options such as Yawn, Thunder wave Wave, Toxic, Trick Room, and even instant recovery. Although Slowbro hasn't changed much between the generations, it still remains a fantastic physical wall. </p>
[SET]
name: Bulky Water
move 1: Surf / Boil Over Scald
move 2: Slack Off
move 3: Flamethrower / Ice Beam / Psychic
move 4: Thunder wave Wave / Yawn
Item: Leftovers
Ability: Regeneration
Nature: Bold
EVs.: 252 HP / 252 Def / 4 SpA
[SET COMMENTS]
<p>Slowbro remains a fantastic physical wall, especially in this metagame. Surf may seem to be an odd choice with the new Boil Over around, but Boil Over's burn rate makes could make Slowbro's status moves useless. It's Its burn rate is still usefull useful, so it is still an option. Slowbro has Slack Off to heal off any damage thrown at him, as most attacks won't 2HKO him. The third move is based on preference. Flamethrower is the first option because it wrecks Slowbro's common switch ins switch-ins like Nattorei Ferrothorn and Scizor. Ice Beam is mentioned nextfor next for its ability to take down Dragon-types and Grass-types as well as just plain being good offensive typing providing good coverage with your water-type move of choice. Finally, Psychic is mentioned for its ability to kill to deal huge damage to Fighting-types, which are common in the metagame. The last moveslot is the hardest provides a difficult decision to make. Yawn is great for phazing and putting the opponent to sleep, allowing Slowbro to switch out and a set up sweeper to switch in give another Pokémon a free switch in. It also works quite well with hazards and the new sleep mechanics. Thunder wave Wave cripples the opponent's sweepers and makes them easier to finish off late game can cripple an opponent’s sweeper, rendering them useless. It has one of the best abilities in the game: with Regeneration,. as it can instantly heal every time it switches out. This helps Slowbro stay healthy and makes him even more of a pain to take out. Slowbro recovers a third of its health as it switches out, making it even harder to take down. It also gives Slowbro more time to use its status moves or hit back, as it spends less time using Slack Off.</p>
[ADDITIONAL COMMENTS]
<p>This set is one of the most anti-metagame sets currently out there. Slowbro can survive onslaughts from pokemon such as Roobushin Conkeldurr, Breloom, and Doryuuzu Excadrill and can OHKO back with its STAB attacks. Slowbro is also one of the best users of Trick Room, a popular anti-metagame viable strategy. Trick Room can easily be put in the fourth moveslot. It can also spread status back on the pokemon in the form of burn, sleep, or being paralyzed. (?) Slowbro can run Psycho Shock instead of Psychic, but there's there is nothing it really needs to hit with high special defense, so there's there is no real purpose reason to use it. If Thunder wave Wave isn't chosen as the status move, Icy Wind can be used to cripple sweepers, but its effectiveness is limited. Wonder Room, although gimmicky, can be used to raise its Special Defense, especially if it predicts a special sweeper switching in. Toxic can be used over either Thunder wave Wave and Yawn, but the options on the set are generally superior.</p>
[SET]
name: Choice Specs
move 1: Surf
move 2: Psycho Shock / Psychic
move 3: Ice Beam
move 4: Fire Blast
Item: Choice Specs
Ability: Regeneration
Nature: Modest
EVs.: 252 HP / 4 Def / 252 SpA
[SET COMMENTS]
<p>Slowbro has a pretty good Special Attack stat and can pull off the role of a bulky specs pokemon. that is even capable of crippling walls like Blissey Slowbro can even get past Blissey with Psycho Shock. Surf should be is Slowbro's main STAB move and Psycho Shock should be the second. Surf and Psycho Shock are Slowbro’s main STAB moves. Surf provides great power against anything that doesn’t resist it whilst Psycho Shock was put on the set for some who have trouble with walls like Burungeru and Blissey can be used to KO special walls such as Jellicent and Blissey,. but Psychic can be used because of its higher base power, but it misses out on dealing damage to Slowbro’s counters. Ice Beam is for hitting mostly Dragon-types, [B]as they really can't do much to Slowbro[/B] making a Slowbro a great counter to them. Fire Blast can be used to hit steels harder and to hit more specifically, Scizor and Ferrothorn, but generally Slowbro shouldn't stay in against Scizor. The great thing about Slowbro is Regeneration. Choice users always have to often switch out, so Regeneration helps keep Slowbro healthy.</p>
[ADDITIONAL COMMENTS]
<p>Slowbro may not be the hardest hitter, but it is bulky enough to take a hit and still hit back. It has sufficient power and can switch in easily on other pokemon. Shadow Ball and Focus Blast can be put in used, but the other choices give Slowbro better coverage. Hidden Power Electric is another great move to use, but once again it offers little coverage and it helps to counter Gyarados (Hidden Power Electric has great coverage with the other moves on the set.). If Slowbro is willing to sacrifice Regeneration, it can use Trick to cripple walls like Blissey, but they will be scared of switching into Psycho Boost often anyway. If trick is used, Signal Beam is reccomended recommended, because it is illegal with Regeneration but gives Slowbro much better coverage.</p>
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Slack Off
move 3: Boil Over / Surf
move 4: Psycho Shock / Psychic
Item: Leftovers
Ability: Regeneration
Nature: Bold
EVs.: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
<p>Slowbro is one of the best users of the move is a great user of Calm Mind. It boosts can boost his average Special Defense to great huge levels, making him a great mixed wall. He can heal off any damage dealt to him with Slack Off while continuously boosting with Slack Off Calm Mind, as well as heal off any Life Orb recoil. His boosted Special Attack helps him kill a few pokemon with his powerful STAB moves. Boil Over gives him a more bulky role can help by burning foes, while whilst Surf gives him a more offensive role offers more base power. The choice between Psychic and Psycho Shock is mostly decided based on which pokemon are troublesome to Slowbro's your team, but Psycho Shock is generally greater better because it can stop Blissey. Its great enormous (repetition) bulk allows it to switch in on most physical attackers and set up quickly. Slowbro can be difficult to stop from both sides of the spectrum after a few Calm Minds.</p>
[ADDITIONAL COMMENTS]
<p>If Slowbro wants to be a little more offensive, Surf, Life Orb, and a Modest nature are all suggested. It is also suggested recommended that some EVs are moved into the Special Attack stat. Slowbro can run a Rest-talk Rest-Talk set with Calm Mind and Surf, but it is easily walled, and Slowbro doesn't even need Rest when it has Slack Off. There are also many other moves that Slowbro can run such as Flamethrower, Ice Beam, and Shadow Ball, but in most cases Slowbro will want benefit more with its STAB. </p>
[SET]
name: Trick Room
move 1: Trick Room
move 2: Boil Over / Surf
move 3: Flamethrower / Psycho Shcok
move 4: Slack Off
Item: Leftovers
Ability: Regeneration
Nature: Relaxed
Evs.: 252 HP / 252 Def / 4 SpD
IVs.: 0 Spe IVs
[SET COMMENTS]
<p>Slowbro is one of the best users of the move Trick Room. Slowbro can easily come in multiple times and set it up, while still packing a punch with its boosted speed. Boil Over's burn rate helps Trick Room teams because of their frail nature and Boil Over's burn rate. (Trick Room teams are usually filled with slow and incredibly bulky Pokémon.)Flamethrower is an interesting move on this set. Undoubtedly, Nattorei Ferrothorn will switch into Slowbro in an attempt to wall it and to abuse Trick Room to kill Slowbro with Power Whip. Flamethrower nails the Nattorei Ferrothorn switch in hard. Psycho Shock is good for taking care of other Trick Room abusers as well, such as Machamp and Roobushin Conkeldurr. Slack Off is for instant recovery, which few other Trick Room users have. </p>
[ADDITIONAL COMMENTS]
<p>Slowbro can also set up dual screens to increase the team's bulkiness, but the dual screen set is mostly outclassed by Bronzong. Slowbro can also fulfill a more offensive role with a Quiet nature, but once again some EVs need to be moveed moved to the SpA stat. Other offensive moves can be used such as, Ice Beam, Shadow Ball, and Focus Blast, but they are not necessary and only take up moveslots but Scald is needed for STAB and Flamethrower is near essential for KOing Ferrothorn switch-ins . Status moves can be used to make it easier to sweep, but most Trick Room teams don't really need status to be spread, as they are made to hit hard. </p>
[Team Options]
<p>Each set has its own specific teamates teammates that work well with it. For the Bulky Water set, specially defensive steel-types work quite well, as they cover Slowbro's weaknesses and vice versa. Some great pokemon to use are Registeel and (specially defensive) Nattorei Ferrothorn. Regice covers many of Slowbro's weaknesses and can form a sort of Regibro combo because of its high Special Defense. Birijion Virizion works quite well, as it too covers Slowbro's weaknesses and has high special defense. Birijion Virizion also gets an attack boost from Dark-type attacks aimed at Slowbro, so Birijion Virizion can absorb those quite well have a chance at getting a sweep. Heatran can also work well, as it covers most of Slowbro's weaknesses and can take care of Scizor. To counter Tyranitar, Kojondo Mienshao, Roobushin Conkeldurr, or Machamp can be used as they all threaten Tyranitar with their supereffective super effective Fighting-type attacks. For the Choice set, sweepers such as Roobushin, Ononokusu, and Zuruzukin Salamence, Lucario and Dragon Dance Scrafty (all of the sweepers that you listed are designed to take down walls. Roobushin can take status with guts and will eventually boost up to +6 against most walls. Scrafty (Zuruzukin) is the same and Haxorus (Ononokusu) can beat most walls with Taunt.) all benefit from the broken down removal of walls and can effectively set up and so they can sweep with less difficulty. On the Calm Mind set, Venusaur makes a great partner due to its resistance to both Grass-type and Electric-type attacks. Venusaur can also put pokemon to sleep, giving Slowbro ample time to set up Calm Minds. The Trick Room set obviously needs Trick Room sweepers such as Shubarugo Escavalier, Marowak, Rampardos, and Gigiasu Gigalith to be on the team. All sets require are aided with entry hazard support, however. Slowbro tends to force a lot of switches and therefore can rack up a lot of damage with entry hazards. </p>
[Optional Changes]
<p>Slowbro's wide movepool gives it many other options besides the many sets mentioned above. Slowbro has access to Belly Drum, but it's pretty too slow to pull it off and its mostly meant to stall things out. Grass Knot is a choice on the special sets, but its power is unreliable and isn't too usefull useful. Slowbro can run an effective Resttalk Rest-Talk set with Calm Mind; similar to Crocune, but Slowbro doesn't really need Rest because of Slack Off. The Choice Specs set can easily be changed into a Choice Band set Slowbro can also make effective use of a Choice Band, but Slowbro's special capabilities are much better so Choice Specs outclass it. Slowbro can run a viable dual screen set to help aid hyper offense teams, but it is mostly outclassed by pokemon like such as Cresselia and Bronzong. Slowbro can be used quite effectively on rain teams, but there are better rain stallers out there such as Ludicolo and Blastoise. Slowbro can run an effective Curse set due to its large physical movepool, but it leaves Slowbro vulnerable to special attacks and is mostly outclassed by its brother Slowking. Slowbro has access to both Iron Defense and Amnesia, but Slowbro can is easily be phazed and is easily worn down from moves like Toxic. Even though Regeneration is a fantastic ability, Own Tempo is still usefull useful against Machamp and Goruggo Golurk, as it can safely switch into Dynamic Punch DynamicPunch and not be become confused.</p>
[Counters]
<p>Tyranitar, Scizor, Breloom, and Shanderaa Chandelure all are difficult matchups pokemon for Slowbro to deal with. Tyranitar and Scizor threaten Slowbro with Pursuit and their strong, wallbreaking abilities STAB attacks. Breloom can put Slowbro to sleep or attack it with a super powerful effective Bullet Seed, which that can actually OHKO if it gets five hits, even with maxed out Defense and HP. Shanderaa Chandelure has strong, STAB, special, super effective attacks that can't OHKO can easily OHKO Slowbro., but can put a huge dent in Slowbro's health. Essentially any special attackers are is capable of giving Slowbro trouble, as most players don't invest in Slowbro's weaker Special Defense.</p>
[Dream World]
<p>Regeneration Slowbro has already been released. Regeneration makes it much easier to keep Slowbro at a high health percentage. and makes it easier to switch in and out Slowbro takes reduced damage from entry hazards, and it makes it easier to make a defensive combo such as RegiBro or BirijiBro. Slowbro can easily switch in and out as Regeneration cancels out entry hazard damage. Slowbro can now also support a core more effectively. </p>
Changes in black
Comments and new English names changes in green
[Overview]
<p>Ever since the first generation, Slowbro has been a top-notch physical bulky water, and it contiunes continues to be even today. Slowbro was blessed with a great HP and Defense stats, and even acceptable also decent Special Attack and Special Defense stats. Slowbro also has several incredible support options such as Yawn, Thunder wave Wave, Toxic, Trick Room, and even instant recovery. Although Slowbro hasn't changed much between the generations, it still remains a fantastic physical wall. </p>
[SET]
name: Bulky Water
move 1: Surf / Boil Over Scald
move 2: Slack Off
move 3: Flamethrower / Ice Beam / Psychic
move 4: Thunder wave Wave / Yawn
Item: Leftovers
Ability: Regeneration
Nature: Bold
EVs.: 252 HP / 252 Def / 4 SpA
[SET COMMENTS]
<p>Slowbro remains a fantastic physical wall, especially in this metagame. Surf may seem to be an odd choice with the new Boil Over around, but Boil Over's burn rate makes could make Slowbro's status moves useless. It's Its burn rate is still usefull useful, so it is still an option. Slowbro has Slack Off to heal off any damage thrown at him, as most attacks won't 2HKO him. The third move is based on preference. Flamethrower is the first option because it wrecks Slowbro's common switch ins switch-ins like Nattorei Ferrothorn and Scizor. Ice Beam is mentioned nextfor next for its ability to take down Dragon-types and Grass-types as well as just plain being good offensive typing providing good coverage with your water-type move of choice. Finally, Psychic is mentioned for its ability to kill to deal huge damage to Fighting-types, which are common in the metagame. The last moveslot is the hardest provides a difficult decision to make. Yawn is great for phazing and putting the opponent to sleep, allowing Slowbro to switch out and a set up sweeper to switch in give another Pokémon a free switch in. It also works quite well with hazards and the new sleep mechanics. Thunder wave Wave cripples the opponent's sweepers and makes them easier to finish off late game can cripple an opponent’s sweeper, rendering them useless. It has one of the best abilities in the game: with Regeneration,. as it can instantly heal every time it switches out. This helps Slowbro stay healthy and makes him even more of a pain to take out. Slowbro recovers a third of its health as it switches out, making it even harder to take down. It also gives Slowbro more time to use its status moves or hit back, as it spends less time using Slack Off.</p>
[ADDITIONAL COMMENTS]
<p>This set is one of the most anti-metagame sets currently out there. Slowbro can survive onslaughts from pokemon such as Roobushin Conkeldurr, Breloom, and Doryuuzu Excadrill and can OHKO back with its STAB attacks. Slowbro is also one of the best users of Trick Room, a popular anti-metagame viable strategy. Trick Room can easily be put in the fourth moveslot. It can also spread status back on the pokemon in the form of burn, sleep, or being paralyzed. (?) Slowbro can run Psycho Shock instead of Psychic, but there's there is nothing it really needs to hit with high special defense, so there's there is no real purpose reason to use it. If Thunder wave Wave isn't chosen as the status move, Icy Wind can be used to cripple sweepers, but its effectiveness is limited. Wonder Room, although gimmicky, can be used to raise its Special Defense, especially if it predicts a special sweeper switching in. Toxic can be used over either Thunder wave Wave and Yawn, but the options on the set are generally superior.</p>
[SET]
name: Choice Specs
move 1: Surf
move 2: Psycho Shock / Psychic
move 3: Ice Beam
move 4: Fire Blast
Item: Choice Specs
Ability: Regeneration
Nature: Modest
EVs.: 252 HP / 4 Def / 252 SpA
[SET COMMENTS]
<p>Slowbro has a pretty good Special Attack stat and can pull off the role of a bulky specs pokemon. that is even capable of crippling walls like Blissey Slowbro can even get past Blissey with Psycho Shock. Surf should be is Slowbro's main STAB move and Psycho Shock should be the second. Surf and Psycho Shock are Slowbro’s main STAB moves. Surf provides great power against anything that doesn’t resist it whilst Psycho Shock was put on the set for some who have trouble with walls like Burungeru and Blissey can be used to KO special walls such as Jellicent and Blissey,. but Psychic can be used because of its higher base power, but it misses out on dealing damage to Slowbro’s counters. Ice Beam is for hitting mostly Dragon-types, [B]as they really can't do much to Slowbro[/B] making a Slowbro a great counter to them. Fire Blast can be used to hit steels harder and to hit more specifically, Scizor and Ferrothorn, but generally Slowbro shouldn't stay in against Scizor. The great thing about Slowbro is Regeneration. Choice users always have to often switch out, so Regeneration helps keep Slowbro healthy.</p>
[ADDITIONAL COMMENTS]
<p>Slowbro may not be the hardest hitter, but it is bulky enough to take a hit and still hit back. It has sufficient power and can switch in easily on other pokemon. Shadow Ball and Focus Blast can be put in used, but the other choices give Slowbro better coverage. Hidden Power Electric is another great move to use, but once again it offers little coverage and it helps to counter Gyarados (Hidden Power Electric has great coverage with the other moves on the set.). If Slowbro is willing to sacrifice Regeneration, it can use Trick to cripple walls like Blissey, but they will be scared of switching into Psycho Boost often anyway. If trick is used, Signal Beam is reccomended recommended, because it is illegal with Regeneration but gives Slowbro much better coverage.</p>
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Slack Off
move 3: Boil Over / Surf
move 4: Psycho Shock / Psychic
Item: Leftovers
Ability: Regeneration
Nature: Bold
EVs.: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
<p>Slowbro is one of the best users of the move is a great user of Calm Mind. It boosts can boost his average Special Defense to great huge levels, making him a great mixed wall. He can heal off any damage dealt to him with Slack Off while continuously boosting with Slack Off Calm Mind, as well as heal off any Life Orb recoil. His boosted Special Attack helps him kill a few pokemon with his powerful STAB moves. Boil Over gives him a more bulky role can help by burning foes, while whilst Surf gives him a more offensive role offers more base power. The choice between Psychic and Psycho Shock is mostly decided based on which pokemon are troublesome to Slowbro's your team, but Psycho Shock is generally greater better because it can stop Blissey. Its great enormous (repetition) bulk allows it to switch in on most physical attackers and set up quickly. Slowbro can be difficult to stop from both sides of the spectrum after a few Calm Minds.</p>
[ADDITIONAL COMMENTS]
<p>If Slowbro wants to be a little more offensive, Surf, Life Orb, and a Modest nature are all suggested. It is also suggested recommended that some EVs are moved into the Special Attack stat. Slowbro can run a Rest-talk Rest-Talk set with Calm Mind and Surf, but it is easily walled, and Slowbro doesn't even need Rest when it has Slack Off. There are also many other moves that Slowbro can run such as Flamethrower, Ice Beam, and Shadow Ball, but in most cases Slowbro will want benefit more with its STAB. </p>
[SET]
name: Trick Room
move 1: Trick Room
move 2: Boil Over / Surf
move 3: Flamethrower / Psycho Shcok
move 4: Slack Off
Item: Leftovers
Ability: Regeneration
Nature: Relaxed
Evs.: 252 HP / 252 Def / 4 SpD
IVs.: 0 Spe IVs
[SET COMMENTS]
<p>Slowbro is one of the best users of the move Trick Room. Slowbro can easily come in multiple times and set it up, while still packing a punch with its boosted speed. Boil Over's burn rate helps Trick Room teams because of their frail nature and Boil Over's burn rate. (Trick Room teams are usually filled with slow and incredibly bulky Pokémon.)Flamethrower is an interesting move on this set. Undoubtedly, Nattorei Ferrothorn will switch into Slowbro in an attempt to wall it and to abuse Trick Room to kill Slowbro with Power Whip. Flamethrower nails the Nattorei Ferrothorn switch in hard. Psycho Shock is good for taking care of other Trick Room abusers as well, such as Machamp and Roobushin Conkeldurr. Slack Off is for instant recovery, which few other Trick Room users have. </p>
[ADDITIONAL COMMENTS]
<p>Slowbro can also set up dual screens to increase the team's bulkiness, but the dual screen set is mostly outclassed by Bronzong. Slowbro can also fulfill a more offensive role with a Quiet nature, but once again some EVs need to be moveed moved to the SpA stat. Other offensive moves can be used such as, Ice Beam, Shadow Ball, and Focus Blast, but they are not necessary and only take up moveslots but Scald is needed for STAB and Flamethrower is near essential for KOing Ferrothorn switch-ins . Status moves can be used to make it easier to sweep, but most Trick Room teams don't really need status to be spread, as they are made to hit hard. </p>
[Team Options]
<p>Each set has its own specific teamates teammates that work well with it. For the Bulky Water set, specially defensive steel-types work quite well, as they cover Slowbro's weaknesses and vice versa. Some great pokemon to use are Registeel and (specially defensive) Nattorei Ferrothorn. Regice covers many of Slowbro's weaknesses and can form a sort of Regibro combo because of its high Special Defense. Birijion Virizion works quite well, as it too covers Slowbro's weaknesses and has high special defense. Birijion Virizion also gets an attack boost from Dark-type attacks aimed at Slowbro, so Birijion Virizion can absorb those quite well have a chance at getting a sweep. Heatran can also work well, as it covers most of Slowbro's weaknesses and can take care of Scizor. To counter Tyranitar, Kojondo Mienshao, Roobushin Conkeldurr, or Machamp can be used as they all threaten Tyranitar with their supereffective super effective Fighting-type attacks. For the Choice set, sweepers such as Roobushin, Ononokusu, and Zuruzukin Salamence, Lucario and Dragon Dance Scrafty (all of the sweepers that you listed are designed to take down walls. Roobushin can take status with guts and will eventually boost up to +6 against most walls. Scrafty (Zuruzukin) is the same and Haxorus (Ononokusu) can beat most walls with Taunt.) all benefit from the broken down removal of walls and can effectively set up and so they can sweep with less difficulty. On the Calm Mind set, Venusaur makes a great partner due to its resistance to both Grass-type and Electric-type attacks. Venusaur can also put pokemon to sleep, giving Slowbro ample time to set up Calm Minds. The Trick Room set obviously needs Trick Room sweepers such as Shubarugo Escavalier, Marowak, Rampardos, and Gigiasu Gigalith to be on the team. All sets require are aided with entry hazard support, however. Slowbro tends to force a lot of switches and therefore can rack up a lot of damage with entry hazards. </p>
[Optional Changes]
<p>Slowbro's wide movepool gives it many other options besides the many sets mentioned above. Slowbro has access to Belly Drum, but it's pretty too slow to pull it off and its mostly meant to stall things out. Grass Knot is a choice on the special sets, but its power is unreliable and isn't too usefull useful. Slowbro can run an effective Resttalk Rest-Talk set with Calm Mind; similar to Crocune, but Slowbro doesn't really need Rest because of Slack Off. The Choice Specs set can easily be changed into a Choice Band set Slowbro can also make effective use of a Choice Band, but Slowbro's special capabilities are much better so Choice Specs outclass it. Slowbro can run a viable dual screen set to help aid hyper offense teams, but it is mostly outclassed by pokemon like such as Cresselia and Bronzong. Slowbro can be used quite effectively on rain teams, but there are better rain stallers out there such as Ludicolo and Blastoise. Slowbro can run an effective Curse set due to its large physical movepool, but it leaves Slowbro vulnerable to special attacks and is mostly outclassed by its brother Slowking. Slowbro has access to both Iron Defense and Amnesia, but Slowbro can is easily be phazed and is easily worn down from moves like Toxic. Even though Regeneration is a fantastic ability, Own Tempo is still usefull useful against Machamp and Goruggo Golurk, as it can safely switch into Dynamic Punch DynamicPunch and not be become confused.</p>
[Counters]
<p>Tyranitar, Scizor, Breloom, and Shanderaa Chandelure all are difficult matchups pokemon for Slowbro to deal with. Tyranitar and Scizor threaten Slowbro with Pursuit and their strong, wallbreaking abilities STAB attacks. Breloom can put Slowbro to sleep or attack it with a super powerful effective Bullet Seed, which that can actually OHKO if it gets five hits, even with maxed out Defense and HP. Shanderaa Chandelure has strong, STAB, special, super effective attacks that can't OHKO can easily OHKO Slowbro., but can put a huge dent in Slowbro's health. Essentially any special attackers are is capable of giving Slowbro trouble, as most players don't invest in Slowbro's weaker Special Defense.</p>
[Dream World]
<p>Regeneration Slowbro has already been released. Regeneration makes it much easier to keep Slowbro at a high health percentage. and makes it easier to switch in and out Slowbro takes reduced damage from entry hazards, and it makes it easier to make a defensive combo such as RegiBro or BirijiBro. Slowbro can easily switch in and out as Regeneration cancels out entry hazard damage. Slowbro can now also support a core more effectively. </p>
This all seemed OK. A few points to make though.
- Some of the tags: Team Options, Counters for example, were capitalised and should be lower case.
- You had optional changes before team options and it should be the other way around.
- There were many grammatical errors in this and you should have been able to update this with English names for Pokémon etc. a long time ago. I have implemented them for you.
Good job on the actual analysis though, keep up the good work!