I like playing Ymir so far, but I'm still trying to get the hang of his ult, there's very little stopping them from leaving the circle during the channel time.
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MOBAs are an emergent genre Byrne, we've seen many attempts at them outside of Dota and LoL. Competition breeds innovation, and Smite offers a completely new dynamic with its 3rd person perspective.
there is literally no other difference besides the fucking camera angle.
All ranged moves are skill shots, including basic attacks.
Basic attacks are not the same thing as auto attacks, opponents are never locked onto.
Characters drastically slow down when spamming basic attacks.
Kiting is a whole different ball game, consisting of circle strafing and not micro.
3rd person perspective allows you to sneak up on opponents in ways that new Evelynn would envy.
These are the fundamental differences that makes the game play entirely different, I cannot imagine you've played it if you think it is "literally" the same. But then there is;
3x as many different jungle buffs (something I really like), and it's pretty easy for any character to jungle.
Much easier to get the money to purchase a competent item build consistently, which meant that in every game I could carry without being dragged down by randoms.
Item leveling removes the early game vs. end game aspect of item strategy (I am mixed about this but it is different).
Also the lobby is not exactly the same, if you were right you might not have to resort to hyperbole and frankly bad priorities (lobby is not gameplay). Stop being a butthurt fanboy, it does not help the moba community.
The fact that your argument that this game is unique is on things as minute as "Characters drastically slow down when spamming basic attacks." is fucking embarrassing.
I admit it I was wrong. You aren't a fanboy in any sense of the word. You don't understand the genre and in your ignorance these games look alike. I just don't understand why you are still indignant about it.and the only difference is the camera angle and bull crap like "all ranged moves are now skill shots WE R UNIQUE!!!"
new modes, new guns, new and unique maps
-name me a mode in first person shooters that isn't team deathmatch, ffa, capture the flag, or survival waveclearing (or some slight variation of those)
fair-if one is to equate guns to heroes/champions/whatever you wanna call them, then yes, the champions are completely different. there are different items as well
-summoners rift=/=smite's map
No, because Sonic the Hedgehog has numerous drastic differences from Super Mario Bros. Smite has a handful of VERY slight gameplay differences from DOTA/LOL and a camera angle change. Significantly different situations.MOBAs are a genre. Smite falls within the genre. This does not make it a copy of other MOBAs. Is Sonic the Hedgehog a copy of Super Mario bros because in both games you run to the right and jump across platforms to reach the end of a level?