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CAP 2 Smogon "Create a Pokemon" Part Deux: Poll 3

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I already got my two examples lol.

how long do you guys think I should wait to move on? I'm thinking in the range of one or two days.
 
Because of how intricate this particular section of the process will be, I highly suggest moving slightly more quickly until we are really breaking it down. Honestly, I think you could very easily post the new poll as early as tomorrow in the early evening.
 
Oh, and for the record, a Ghost/Fighting type (neutral to crunch) just barely avoids a 2HKO from CBtar Crunch (with max hp/max def +nature) if it's got 90 in both HP and defense, so if we are going to attempt to make a balanced version that can go defensive to counter TTar then it needs at least that much. I'm still against that since we're basically making another Dusknoir with better resistances/STAB.
 
I'm gonna say Balanced because of the type. Something like 90/105/80/65/80/100. Base 100 speed, respectable defenses and HP and a good attack to back up the speed. Can also switch the Atk wth the Sp Atk to launch Aura Spheres and Shadow Balls.
 
balanced, leaning defensive

lower offenses than swampert i think, just because of how awesome both of those attacking types are. it's one of the best two type move combos in the game, and both types have some great moves. don't make this broken, make it playable, and interesting. like swampert.

of course, it's just my bias. i prefer bulky tanks to fragile sweepers. you know, things that can take a hit.
 
Honestly people, balanced pokemon do not work. It will get destroyed by any pokemon that has a decently powered attack. Also, ghost type pokemon all have pitiful low Hp, so we should not break that trend. We need to make a pokemon that Gamefreak can accept, and i don't think high Hp ghost is one of them.

We need a good physical ghost pokemon, and it also needs to be fast in order to function as an attacker. If we wanted a defensive pokemon, we should've just gone Ghost/Steel.

Not to mention CBtar crunch is not as scary as Specsmence Draco Meteor. If we are making a defensive pokemon, we need something like that to be the defensive benchmark, especially since when you send out 90Hp 90Def ghost, most people will just send their CBchomp or something out and destroy you with Outrage.
 
I'm going with balanced. Pokemon that can be both offensive and defensive are very interesting, and it would (hopefully) make it more versatile in function than Syclant (not that there's anything wrong with Syclant, of course).
 
Honestly people, balanced pokemon do not work. It will get destroyed by any pokemon that has a decently powered attack. Also, ghost type pokemon all have pitiful low Hp, so we should not break that trend. We need to make a pokemon that Gamefreak can accept, and i don't think high Hp ghost is one of them.

Drifblim disagrees. As does Giratina.
 
Probably a more balanced one since Physical we have Banette, Special we have Gengar, Wall we got Dusknoir and Tank we have Spiritomb.

Since Banette is relatively less-used, the new Pokemon probably should be a physical attacker, but since it's Ghost/Fighting; there are A BILLION physical fighters already and not enough special, other than possibly Lucario's Aura Sphere.

So I'd suggest making this balances like Kingdra. Maybe stats could be 85/85/90/100/80/95 or something.
 
This spread will work too:

60hp/107atk/70def/107SpA/70Spd/106Spe

Mixed attacker, and ptentially very dangerous. Almost uncounterable in fact. Not broken though, since if 'nape isn't broken, this has no right to be
 
I believe the real thing that will determin what side this Poke will be attacking on is Movepool rather than it's base stats. I could see this thing with 100 ase attack and 75 Base Satk, but no using Physical attacks if it didn't have acess to Shadow Claw and Brick Break / CC / Cross Chop.

@ Above poster - that isn't "balanced" in the slightest!
 
we need a Balanced,bulky, physical pokemon.

We need to invent a good physical ghost move.... my idea would be an absorbing move, since we are gonna make this guy a bulky offenser.

Shadow Grip/Grasp/Whip/Lash
Priority: 0
PP: 10
Damage: 90

Effect: The attacker gains half the damage done to the defending pokemon. The defending pokemon cannot escape.

TM Text: The user lashes a whip made of shadows at the defending pokemon, grabbing and trapping it as drains its hp.

the reason for this move is because i can easily see a strong man pulling a rope or whip, and it is made of shadows. therefore it supports both types theoretically, but is a ghost type move. CALL MEH GENIUS. its the pokemons signature move.
 
I believe the real thing that will determin what side this Poke will be attacking on is Movepool rather than it's base stats. I could see this thing with 100 ase attack and 75 Base Satk, but no using Physical attacks if it didn't have acess to Shadow Claw and Brick Break / CC / Cross Chop.

@ Above poster - that isn't "balanced" in the slightest!

Poster above above poster doesn't believe it should be balanced.

Anyways, I don't think a Ghost type can really feasibly use the move Close Combat. It gets in Close and lowers its guard... A Ghost doesn't really care about lowering its Guard or getting Close. I think the strongest physical Fighting attack this will have is Cross Chop.

And to Fishin, this entire poll will be conducted in this one thread, but I will update it everytime we need something new to decide.
 
I am going to withhold my vote, BUT,

Why not make it like Raikou, only on the physical side? I am all for giving it Levitate, as long as its Speed isn't too high, and its defenses aren't both amazing either.

What about something like 110 spd, 100ish atk, and 100ish defense? HP in the 80s????

Then it could go Bulk Up, while Raikou/Mismagius go for CM. Hippo still seems like a good counter with Roar, any special sweeper with a bit more speed takes it down, and Skarm hurts it too with BB and WW. Just a thought...
 
Brick Break/Close Combat

If we're going to make him an attacker I think he should be an Aura Sphere user with maybe Vacuum Wave and Technician.

We have plenty of Close Combat users already, same with Brick Break. Plus, Espeon and Alakazam can easily kill it off the low special defense ones while Gallade and other Psycho Cutters and Zen Headbutters can kill off the low physical defense one. Make it relatively balance would probably do.

Since it is a Fighting type, I expect it to be some kind of a ghost warrior. Maybe, if decided to make him slightly physical, give him an unique ability like Sprinter, which prevent loss of speed in anyway, which includes Cotton Dance and Hammer Arm use, of course, make it learn Hammer Arm, or give it as an egg move or something. :D
 
Poster above above poster doesn't believe it should be balanced.
Well from what i've seen so far they've got to be kidding themselves. Balanced has gotten a whole lot of votes.

Case against making a new move / ability

For on it makes Nintendo a lot less likely to accept our idea, but the main reason is testing this Pokemon.

The whole reason we're not all running around on Shoddy testing Syclant right now is because programing in the new ability takes a whole lot of time. The same thing goes for a new move. If we want this thing to be viable then we can't give it a new move/ability. It simply prolongs the testing period and causes delays arguing about what it should be, expecially if we decide beforehand that we want to give it an unique ability. It also just screams another posobility to become broken to me.
 
This spread will work too:

60hp/107atk/70def/107SpA/70Spd/106Spe

Mixed attacker, and ptentially very dangerous. Almost uncounterable in fact. Not broken though, since if 'nape isn't broken, this has no right to be

Meh, its pretty much syclant all over again. Pretty fast with decent ability to attack on both sides.
 
Meh, its pretty much syclant all over again. Pretty fast with decent ability to attack on both sides.

Agreed. Plus, Infernape/Lucario are basically already mix-offensive fighting types. And who'd use a mix ghost type attacker? Shadow Claw + Ball?

Anyway, I still think Balance is the way to go.

Also, when would Syclant be tested and programmed on Shoddy?

And, anyone thinking about Syclant being an evolution of Scyther? Maybe trade while holding Arctic Coat or something in the next gen. game... It looks like a Scizor in SOME ways...
 
Well from what i've seen so far they've got to be kidding themselves. Balanced has gotten a whole lot of votes.

Case against making a new move / ability

For on it makes Nintendo a lot less likely to accept our idea, but the main reason is testing this Pokemon.

The whole reason we're not all running around on Shoddy testing Syclant right now is because programing in the new ability takes a whole lot of time. The same thing goes for a new move. If we want this thing to be viable then we can't give it a new move/ability. It simply prolongs the testing period and causes delays arguing about what it should be, expecially if we decide beforehand that we want to give it an unique ability. It also just screams another posobility to become broken to me.

I think new moves should be held off on. Once we get a nice pool of Pokemon, we can see what new moves will and will not be balanced. I believe one of the goals of this project should be to create a generation that can be played in without needing any Pokemon from the others (unless we evolve something, because you need the pre-evos to get the Pokemon). Meaning we'd have to create a Bulky Water Syclant counter at some point and either something Ghost/Normal or a defensive Flying type to take this. This would also allow us to avoid what has happened in GameFreak's metagame, insanely powerful walls needed to counter insanely powerful sweepers. (Syclant might have to lose Swords Dance and Tail Glow to achieve this though).

And Ghost abilities have not been explored enough. There are a ton that exist that we can use. From staples like Levitate and Pressure (yuck) to obviously broken ones like Scrappy. I don't think we can really discuss abilities until we have a design though.
 
Offensive, its a damn Fighting type! THEY FIGHT!

Also, for future discussion:

If its offensive it needs to be a mixed sweeper, something like Infernape.

If its balanced or a tank, make it special based and have it rival Blissey so we can have a damn new wall....
 
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