Honestly people, balanced pokemon do not work. It will get destroyed by any pokemon that has a decently powered attack. Also, ghost type pokemon all have pitiful low Hp, so we should not break that trend. We need to make a pokemon that Gamefreak can accept, and i don't think high Hp ghost is one of them.
I believe the real thing that will determin what side this Poke will be attacking on is Movepool rather than it's base stats. I could see this thing with 100 ase attack and 75 Base Satk, but no using Physical attacks if it didn't have acess to Shadow Claw and Brick Break / CC / Cross Chop.
@ Above poster - that isn't "balanced" in the slightest!
Well from what i've seen so far they've got to be kidding themselves. Balanced has gotten a whole lot of votes.Poster above above poster doesn't believe it should be balanced.
This spread will work too:
60hp/107atk/70def/107SpA/70Spd/106Spe
Mixed attacker, and ptentially very dangerous. Almost uncounterable in fact. Not broken though, since if 'nape isn't broken, this has no right to be
Meh, its pretty much syclant all over again. Pretty fast with decent ability to attack on both sides.
Well from what i've seen so far they've got to be kidding themselves. Balanced has gotten a whole lot of votes.
Case against making a new move / ability
For on it makes Nintendo a lot less likely to accept our idea, but the main reason is testing this Pokemon.
The whole reason we're not all running around on Shoddy testing Syclant right now is because programing in the new ability takes a whole lot of time. The same thing goes for a new move. If we want this thing to be viable then we can't give it a new move/ability. It simply prolongs the testing period and causes delays arguing about what it should be, expecially if we decide beforehand that we want to give it an unique ability. It also just screams another posobility to become broken to me.
Offensive, its a damn Fighting type! THEY FIGHT!