Ilegal stuff is not allowed to be discussed, as per the Global rules.Is there a correct thread/"location" to talk about fangames on here? I want to spread some love for Reborn if that's allowed.
Ilegal stuff is not allowed to be discussed, as per the Global rules.Is there a correct thread/"location" to talk about fangames on here? I want to spread some love for Reborn if that's allowed.
Ah my mistake, didn't realize that RPG Maker Fangames fell under that, I'll delete my post.Ilegal stuff is not allowed to be discussed, as per the Global rules.
Ilegal stuff is not allowed to be discussed, as per the Global rules.
I have no authority whatsoever, but I'm pretty sure that only thing that the rules forbid is directly linking to pirated ROMs. There are multiple threads for romhacks/RPG Maker games in the Orange Islands subforum, so discussion is definitely allowed there.Ah my mistake, didn't realize that RPG Maker Fangames fell under that, I'll delete my post.
Do not ask for links to emulators or ROMs, provide access to them, or discuss ways to exploit them for personal gain. Let's Plays of Pokémon hacks are fine, but do not provide links.
Oh okay, thank you!I have no authority whatsoever, but I'm pretty sure that only thing that the rules forbid is directly linking to pirated ROMs. There are multiple threads for romhacks/RPG Maker games in the Orange Islands subforum, so discussion is definitely allowed there.
Edit:
Ah my bad, thanks for correcting meI have no authority whatsoever, but I'm pretty sure that only thing that the rules forbid is directly linking to pirated ROMs. There are multiple threads for romhacks/RPG Maker games in the Orange Islands subforum, so discussion is definitely allowed there.
Edit:
you can find them here; for future reference, at the very bottom there's a link for "Thread Cryonics->Closed Forums" where all old gens go once a new generation is fully implemented.Where can I find the SS OU Viability Ranking? There was a Generation 8 thread below the SV thread, but I can't find it anymore. Thank you
are you wan't to just test it out orhii, i´m not sure if i can ask this here, but can someone help me, i have to do a team for gen7 with this pokemons: magearna, butterfree, incineroar, turtonator, hariyama and cradily, could someon help me pls
King's Rock was quite broken on Cloyster and probably even more on Mausholdthere is one ban that I don't fully understand: king's rock.
this item has been banned in gens 5 8 and 9 but for some reason it is allowed on every other gen.
I understand about gen 4 allowing it because only the last strike of the multy-strike moves has a flinch chance, but why is it legal on gens 6 and 7?
wasn't it banned due to cloyster's 40% flinch chance?
maushold didn't exist in gens 8 and 5.King's Rock was quite broken on Cloyster and probably even more on Maushold
I mentioned Maushold because King's Rock is also banned this generation. As for 6 and 7, I'm not sure. Perhaps the addition of Mega Stones and Z-Crystals invalidated using King's Rock.maushold didn't exist in gens 8 and 5.
and cloyster was still available at gens 6 and 7 but king's rock wasn't banned there. why wasn't it banned there?
(also I don't think that cloyster abused this item thaaaaaaat much, not compared to dpp jirachi's paraflinch which had 70% chance of success each turn compared to cloyster's 41%. dpp jirachi was very ban worthy.)
There is not always pressure to look at RNG items (King's Rock, Bright Powder, etc.) because their unreliability tends to result in low usage. However, it's implicitly understood that if usage ever picks up (which hurts the competitiveness of the game), they can be banned at will by the council because do not have a legitimate competitive usage. Removing it does not change the metagame beyond removing an unreliable cheese strategy. The only reason it's not banned in Gen 6 and 7 is because nobody spammed King's Rock Cloyster enough to cause an outcry from the userbase.maushold didn't exist in gens 8 and 5.
and cloyster was still available at gens 6 and 7 but king's rock wasn't banned there. why wasn't it banned there?
(also I don't think that cloyster abused this item thaaaaaaat much, not compared to dpp jirachi's paraflinch which had 70% chance of success each turn compared to cloyster's 41%. dpp jirachi was very ban worthy.)
not in a million years, no. the item is far from overbearing, and the broken special attackers that do use it would rather be banned themselves.Is there any chance for Choice SPecs to be banned? Saw it on discussion thread and it confused me a bit
You can give the Pokemon a nickname in the importable, and that nickname will be used for the custom set name.Is it possible to change the names of imported sets in the damage calculator?
Is it possible to change the names of imported sets in the damage calculator?
But is it possible to change it after importing it or would I need to delete it and import it again with a different name?You can give the Pokemon a nickname in the importable, and that nickname will be used for the custom set name.
You can alter the saved sets by editing Local Storage.But is it possible to change it after importing it or would I need to delete it and import it again with a different name?
-You could unban pretty much anything with complex bansIn general, is there a particular reason to Smogon disliking complex bans or even bans of a move as opposed to a Pokemon? I understand it's part of "Policy", but is there any actual rationale behind this rule?
This post also reflects the general sentiment of our current tiering policy.In general, is there a particular reason to Smogon disliking complex bans or even bans of a move as opposed to a Pokemon? I understand it's part of "Policy", but is there any actual rationale behind this rule?