agreeing with dende about the ability.
It's not my oppinion about the moves. It's what I've seen frequently as a wish during the process of making the pokemon.
How does Ice Shell block damage from Toxic Spikes? Does it just not get poisoned? Or is it somewhat like Magic Guard in this way.
Also, you should consider giving it multiple abilities. That way, people won't know what ability to expect when facing the monster.
We could also keep in mind, that every Pokemon can have up tp two abilities. Why don't we implement the top two, to let the users of it decide?
I voted for Ice Shell, though depending on how the appearence is finalized, the name might have to be changed.
For something that looks really defensively weak, Ice Shell wouldn't be an appropriate name. Something like High Speed (Outspeeds natural hazards.) would be more fitting.
How does Ice Shell block damage from Toxic Spikes? Does it just not get poisoned? Or is it somewhat like Magic Guard in this way.
So since Ice Shell nuetralizes all damage upon entering battle, you could switch into a Heatran, Flash Fire, Sunny Day Specs Overheat and take no damage. That sounds like a great ability.
Oh sweet merciful god no, then that would be broken as fuck. Let's keep it for only SR, Spike, TS for the time being.So since Ice Shell nuetralizes all damage upon entering battle, you could switch into a Heatran, Flash Fire, Sunny Day Specs Overheat and take no damage. That sounds like a great ability.
So since Ice Shell nuetralizes all damage upon entering battle, you could switch into a Heatran, Flash Fire, Sunny Day Specs Overheat and take no damage. That sounds like a great ability.