[Overview]
- Niche as the only perma weather starter in RU
- The only way to use a hail team effectively in RU
-provides hail support to the many abusers in the tier like Walrein, Glaceon and Rotom-F
-Is not so much dead weight thanks to Eviolite and Leech Seed.
- Terrible typing and offensive prowress means it is set up fodder for a lot of things
[SET]
name: SubSeed
move 1: Leech Seed
move 2: Substitute
move 3: Protect/ Toxic
move 4: Giga Drain/ Blizzard
item: Eviolite
ability: Snow Warning
nature: Calm
EVs: 248 HP/ 8 Def / 252 SpD
[SET COMMENTS]
-most common set
-takes advantage of Eviolite best (lack of recovery solved by Leech Seed and subs are hard to break)
- EV's are for max special bulk because it shouldnt take physical hits and to switch into SR 4 times
-slightly compensates for SR weakness
-Leech Seed supports team well (Stallrein with Leech Seed is amazing)
-Longevity allows it to switch in to change the weather many times a match
-Protect scouts for surprise HP fires and and gains more recovery
-Toxic useful for more residual damage
-Blizzard is to hit grass types that arent affected by Leech Seed while Giga Drain offers recovery
[ADDITIONAL COMMENTS]
-a set of 248 HP/ 172 SpD/ 88 Def is also an option but it should generally wall special attackers only.
-Bad typing for physical defense as well (Flare Blitz, Hi-jump Kick and Stone Edge)
- HP fire optional for last slot to hit steels
-Vulnerable to status so Heal bell is nice
-vulnerale to hazards so Rapid Spin is nice
-no recovery so Wish support is... you get the picture
-Water types have great synergy and can offer the above (Lanturn for Heal Bell, Wartortle for Spinning, Alomomola for Wish)
-Likes T-spikes supprt and Omastar has nice synergy with it
-Can force a couple switches especially with Toxic so hazard support is nice
-basically anything that likes hail. Walrein is especially useful (benefits from Leech Seed and both love the same teammates)
[SET]
name: Choice Scarf
move 1: Blizzard
move 2: Giga Drain
move 3: Hidden Power Ground
move 4: Ice Shard
item: Choice Scarf
ability: Snow Warning
nature: Hasty
EVs: 8 HP / 252 SpA / 4 SpD / 244 Spe
[SET COMMENTS]
-checks rain teams that hail teams hate
-can beat some chloryphyll sweepers especially Tangrowth but be careful of HP fire
-Blizzard has amazing power and can beat the many grass and flying types in the tier
- Giga Drain can recover a lot of health especially with Specs and useful STAB in general for waters and ice types that resist blizzard
-HP ground covers steel and fire types that resist dual satb
-Even with Scarf, isnt particularly fast so Ice Shard allows it to pick off faster threats (Swellow, Sceptile Sawsbuck)
[ADDITIONAL COMMENTS]
-EV spread and nature allows it to outspeed max speed 80 base (specifically Kabutops) and neutral nature 95 base thanks to scarf
-Max Special Attack and the rest dumped into HP and switch into SR 4 times
- Rapid Spin support is extra important as this set switches much more. Staryu, Wartortle and Claydol have nice synergy and Cryogonal likes hail
- just like aboves set, anything that likes hail likes Snover and Snover can clean up after Blizzard users.
-Likes hazards as he can also force a coupke switches and cripples fire types that give it trouble like Moltres and Enteil
[Other Options]
-Thanks to priority Ice Shard and a high base power Wood hammer an SD set is kinda viable but outclassed by things with an actual attack stat
-Specs set can be used as it can recover a lot of health with Giga Drain but is generally outcclassed by Scarf
-basically all offensive sets suck due to low stats
-Ice Shard is an option on its sets but generally needs investment to do anything beyond killing a Focus Sasher off.
[Checks and Counters]
-It is weak to: Fire, rock, fighting, bug, steel and poison so a lot of things can kill it even with Eviolite like Medicham, Entei, Aggron etc.
-Moltres can Toxic and Sub stall it, outspeed even the Scarf set with positive nature, 4x resists grass, has Dp. Def to take Blizzards and has Fire Blast to easily kill it.
-Can't do much damage to Ferroseed while you get paralyzed and have Spikes set up
-chipping away at it is easy due to no offensive pressure
- SR is a huge thorn in his side
- status greatly lowers durability
- Niche as the only perma weather starter in RU
- The only way to use a hail team effectively in RU
-provides hail support to the many abusers in the tier like Walrein, Glaceon and Rotom-F
-Is not so much dead weight thanks to Eviolite and Leech Seed.
- Terrible typing and offensive prowress means it is set up fodder for a lot of things
[SET]
name: SubSeed
move 1: Leech Seed
move 2: Substitute
move 3: Protect/ Toxic
move 4: Giga Drain/ Blizzard
item: Eviolite
ability: Snow Warning
nature: Calm
EVs: 248 HP/ 8 Def / 252 SpD
[SET COMMENTS]
-most common set
-takes advantage of Eviolite best (lack of recovery solved by Leech Seed and subs are hard to break)
- EV's are for max special bulk because it shouldnt take physical hits and to switch into SR 4 times
-slightly compensates for SR weakness
-Leech Seed supports team well (Stallrein with Leech Seed is amazing)
-Longevity allows it to switch in to change the weather many times a match
-Protect scouts for surprise HP fires and and gains more recovery
-Toxic useful for more residual damage
-Blizzard is to hit grass types that arent affected by Leech Seed while Giga Drain offers recovery
[ADDITIONAL COMMENTS]
-a set of 248 HP/ 172 SpD/ 88 Def is also an option but it should generally wall special attackers only.
-Bad typing for physical defense as well (Flare Blitz, Hi-jump Kick and Stone Edge)
- HP fire optional for last slot to hit steels
-Vulnerable to status so Heal bell is nice
-vulnerale to hazards so Rapid Spin is nice
-no recovery so Wish support is... you get the picture
-Water types have great synergy and can offer the above (Lanturn for Heal Bell, Wartortle for Spinning, Alomomola for Wish)
-Likes T-spikes supprt and Omastar has nice synergy with it
-Can force a couple switches especially with Toxic so hazard support is nice
-basically anything that likes hail. Walrein is especially useful (benefits from Leech Seed and both love the same teammates)
[SET]
name: Choice Scarf
move 1: Blizzard
move 2: Giga Drain
move 3: Hidden Power Ground
move 4: Ice Shard
item: Choice Scarf
ability: Snow Warning
nature: Hasty
EVs: 8 HP / 252 SpA / 4 SpD / 244 Spe
[SET COMMENTS]
-checks rain teams that hail teams hate
-can beat some chloryphyll sweepers especially Tangrowth but be careful of HP fire
-Blizzard has amazing power and can beat the many grass and flying types in the tier
- Giga Drain can recover a lot of health especially with Specs and useful STAB in general for waters and ice types that resist blizzard
-HP ground covers steel and fire types that resist dual satb
-Even with Scarf, isnt particularly fast so Ice Shard allows it to pick off faster threats (Swellow, Sceptile Sawsbuck)
[ADDITIONAL COMMENTS]
-EV spread and nature allows it to outspeed max speed 80 base (specifically Kabutops) and neutral nature 95 base thanks to scarf
-Max Special Attack and the rest dumped into HP and switch into SR 4 times
- Rapid Spin support is extra important as this set switches much more. Staryu, Wartortle and Claydol have nice synergy and Cryogonal likes hail
- just like aboves set, anything that likes hail likes Snover and Snover can clean up after Blizzard users.
-Likes hazards as he can also force a coupke switches and cripples fire types that give it trouble like Moltres and Enteil
[Other Options]
-Thanks to priority Ice Shard and a high base power Wood hammer an SD set is kinda viable but outclassed by things with an actual attack stat
-Specs set can be used as it can recover a lot of health with Giga Drain but is generally outcclassed by Scarf
-basically all offensive sets suck due to low stats
-Ice Shard is an option on its sets but generally needs investment to do anything beyond killing a Focus Sasher off.
[Checks and Counters]
-It is weak to: Fire, rock, fighting, bug, steel and poison so a lot of things can kill it even with Eviolite like Medicham, Entei, Aggron etc.
-Moltres can Toxic and Sub stall it, outspeed even the Scarf set with positive nature, 4x resists grass, has Dp. Def to take Blizzards and has Fire Blast to easily kill it.
-Can't do much damage to Ferroseed while you get paralyzed and have Spikes set up
-chipping away at it is easy due to no offensive pressure
- SR is a huge thorn in his side
- status greatly lowers durability