Snow Day/Tournament Prep: Gerard v Birkal

5 v 5 Singles
Switch=KO
DQ exists (low, ~1 hour except when on hiatus for night)
ASB Arena
Items=On
Abilities=All
No Chills/Recovers Allowed
2 Mega Evos
Don't expect flavor
2 Item Match

Maureen (Azumarill) {♀}
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Water / Fairy

  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Thick Fat / Huge Power / Sap Sipper (H)
  • Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the Type effectiveness of Fire- and Ice-Typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
  • Huge Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
  • Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-Type attack. When attacked with a Grass-Type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
HP: 110
Atk: 2 [5]
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 43 (-)
SC: 2
WC: 3
BRT: 16 [19]

EC: 9/9
MC: 0
AC: 5/5

Attacks (40/---)

Splash
Charm
Bubble
Tail Whip
Slam
Water Sport
Water Gun
BubbleBeam
Helping Hand
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double Edge
Rain Dance
Superpower
Hydro Pump
Play Rough

Encore
Muddy Water
Soak
Ice Punch
Aqua Jet
Perish Song
Sleep Talk
Knock Off
Hyper Voice

Dig
Scald
Ice Beam
Waterfall
Brick Break
Grass Knot
Light Screen
Bizzard
Endure
Double Team
Protect
Facade

Nessarose (Alakazam) {♂}
Nature: Hasty (+15% Speed, +22%/30% (M) Accuracy, -1 Def)
Type: Psychic

  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Synchronize / Inner Focus / Magic Guard (H) / Trace (M)
  • Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-Types cannot be poisoned, Fire-Types cannot be burned & Electric-Types cannot be paralyzed in this manner.
  • Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
  • Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
HP: 90
Atk: 1 (-)
Def: 2
SpA: 5
SpD: 3
Spe: 138 (+)
SC: 3
WC: 3
BRT: 18

(Mega Stats)

HP: 90
Atk: 1 (-)
Def: 3
SpA: 8
SpD: 3
Spe: 173 (+)
SC: 3
WC: 3
BRT: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks (27/--)

Teleport
Kinesis
Confusion
Disable
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Psyquic

Guard Split
Light Screen
Encore
Magic Coat
Barrier
Guard Swap
Endure
Skill Swap
Bide

Double Team
Psyshock
Shadow Ball
Energy Ball
Taunt
Thunder Wave
Zap Cannon
Counter
Torment
Focus Blast

Aromatisse (Spritzee) {♀}
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy

  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Healer / Aroma Veil (H)
  • Healer: (Passive) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
  • Aroma Veil: (Passive) This Pokemon and its allies on the field can not be effected by Attract, Disable, Encore, Taunt, or Torment.
HP: 110
Atk: 2 (-)
Def: 4 (+)
SpA: 4
SpD: 3
Spe: 29
SC: 2
WC: 2
BRT: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (32/---)

Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Moonblast
Skill Swap
Misty Terrain
Aromatic Mist
Heal Pulse
Disarming Voice
Psych Up
Reflect

Captivate
Disable
Refresh
Wish

Energy Ball
Dazzling Gleam
Thunderbolt
Psychic
Double Team
Protect
Torment
Trick Room
Light Screen
Substitute
Psyshock
Hidden Power Ground
Kurt (Slowbro) {♂}
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Psychic / Water

  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities: Oblivious / Own Tempo / Regenerator (H)
  • Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Charm, Captivate, or Taunt.
  • Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
  • Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
HP: 100
Atk: 3
Def: 4
SpA: 5 (+)
SpD: 3
Spe: 26 (-)
SC: 3
WC: 4
BRT: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks (80/---)


Aerial Ace
After You
Amnesia
Aqua Tail
Avalanche
Bide
Blizzard
Block
Body Slam
Brick Break
Brine
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Drain Punch
DynamicPunch
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Flamethrower
Fling
Focus Blast
Focus Punch
Grass Knot
Gravity
Growl
Growl
Hail
Headbutt
Heal Pulse
Hidden Power Electric
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Iron Tail
Light Screen
Magic Coat
Mega Kick
Mud Sport
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Recycle
Reflect
Rest
Safeguard
Scald
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Substitute
Sunny Day
Surf
Swagger
Tackle
Thunder Wave
Toxic
Trick
Trick Room
Water Gun
Water Pulse
Withdraw
Wonder Room
Yawn
Zen Headbutt

Katherine (Gardevoir) {♀}
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic / Fairy

  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Synchronize / Trace / Telepathy (H) / Pixilate (M)
  • Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-Types cannot be poisoned, Fire-Types cannot be burned & Electric-Types cannot be paralyzed in this manner.

  • Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

  • Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

  • Pixilate (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
SC: 3
WC: 3
BRT: 21

(Mega Stats)

HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
SC: 3
WC: 3
BRT: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks (74/---)

Ally Switch
Calm Mind
Captivate
Charm
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Double Edge
Double Team
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Fire Punch
Focus Blast
Future Sight
Grass Knot
Growl
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Misty Terrain
Moonblast
Pain Split
Protect
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Synchronoise
Taunt
Teleport
Telekinesis
Thunder Wave
Thunderbolt
ThunderPunch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt


Wen-Do | Conkeldurr (F)
Wen-Do is a form of self-defense for women through various martial arts techniques from around the globe. This form aims to empower women to defend themselves from domestic violence, while supporting one another in their daily lives. Conkeldurr learned her name by defeating two enemies (and almost a third) in the Fighting Gym Qualifiers versus deadfox081. ▶
[Nature]

Adamant (+Atk | -SpA)
[Type]

Fighting
[Abilities]

Guts
Sheer Force
Iron Fist (✓)
[Stats]

HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
S&W: 3 | 4
Total: 19
[Tokens]

EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]

[48 | 71]
Bide
Brick Break
Bulk Up
Bulldoze
Chip Away
Comet Punch
Counter
Detect
Dig
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endure
Facade
Fire Punch
Focus Energy
Focus Punch
Force Palm
Foresight
Giga Impact
Hammer Arm
Helping Hand
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Protect
Rest
Reversal
Rock Slide
Rock Throw
Scary Face
Sleep Talk
Smack Down
Stone Edge
Substitute
Sunny Day
Superpower
Taunt
ThunderPunch
Toxic
Wake-Up Slap
Wide Guard
[Unknown Moves]

[Gen 6]
Attract
Confide
Fling
Focus Blast
Frustration
Grass Knot
Hidden Power
Hyper Beam
Rain Dance
Return
Rock Smash
Rock Tomb
Round
Strength
Swagger

[Gen 5]
Block
Snore
Work Up

[Egg]
Cross Chop

Smelling Salts

[46 MC]


Gallade (M)

Nature: Naive (+15% Speed | +10% Accuracy | -1 SpD)

Type:
Psychic | Fighting

Abilities:
Steadfast | Justified (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9 | 9
MC: 0
DC: 5 | 5

Attacks:
70 | 125

Aerial Ace
Ally Switch
Attract
Body Slam

Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm

Close Combat
Confuse Ray
Confusion
Cut
Dazzling Gem
Defense Curl
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop

Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot

Growl
Grudge
Headbutt

Heal Pulse
Helping Hand
Hidden Power Fire (7)
Hyper Beam
Hyper Voice

Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Mud-Slap
Natural Gift
Nightmare

Night Slash
Pain Split
Poison Jab
Power-Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return

Rock Slide
Rock Smash
Rock Tomb
Round

Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam

Skill Swap
Slash
Sleep Talk
Snatch
Snore

Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift

Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wonder Room
Work Up

X-Scissor
Zen Headbutt


Lucario (M)

[Nature]
Naive (-SpD | +Spe | +12% Accuracy | +19% Accuracy [Mega])
[Type]

Fighting | Steel
[Abilities]

Steadfast
Inner Focus
Justified (✓)
Adaptability [Mega]
[Stats]

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)
S&W: 3 | 4
Total: 20
[Mega Stats]

HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+)
S&W: 3 | 4
Total: 24
[Tokens]

EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]

[50 | 102]
Agility
Aura Sphere
Blaze Kick
Bone Rush
Brick Break
Bulldoze
Circle Throw
Close Combat
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Dragon Pulse
Earthquake
Endure
Extreme Speed
Flash Cannon
Feint
Final Gambit
Force Palm
Foresight
Giga Impact
Heal Pulse
High Jump Kick
Ice Punch
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Nasty Plot
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Reversal
Roar
Rock Slide
Screech
Shadow Claw
Sky Uppercut
Substitute
Swords Dance
Thunder Punch
Toxic
[Unknown Moves]

[Level]
Calm Mind
Quick Guard


[Gen 6]
Attract
Bulk Up
Confide
Double Team
Facade
Fling
Focus Blast
Frustration
Hidden Power
Hone Claws
Hyper Beam
Low Sweep
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Shadow Ball
Stone Edge
Strength
Sunny Day
Swagger


[Gen 5]
Captivate
Drain Punch
Dual Chop
Focus Punch
Fury Cutter
Headbutt
Helping Hand
Iron Defense
Iron Tail
Low Kick
Mud-Slap
Natural Gift
Rock Climb
Role Play
Secret Power
Sleep Talk
Snore
Swift
Vacuum Wave
Water Pulse
Work Up
Zen Headbutt


[Egg]
Bite
Bullet Punch
Follow Me

[Event]
Bonemerang

[128 MC]


Heracross (F)

[Nature]
Jolly (+Spe | -SpA | +11% Accuracy | +9% Accuracy (Mega))
[Type]
Bug | Fighting​

[Abilities]
Swarm
Guts
Moxie (✓)
Skill Link (Mega)​

[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+)
S&W: 3 | 4
Total: 19
[Mega Stats]
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
S&W: 3 | 4
Total: 24​

[Tokens]
AC: 5 | 5
MC: 0​

[Learned Moves]
[?? | 82]
Arm Thrust
Bullet Seed
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Chip Away
Counter
Brick Break
Take Down
Close Combat
Megahorn
Reversal

Bide
Flail
Revenge
Pursuit
Rock Blast
Seismic Toss

Toxic
Protect
Rock Slide
Substitute
Earthquake
Pin Missile
Dig
Focus Punch

[Unknown Moves]
[Level]
TBD

[Gen 6]
TBD

[TBD MC]


Crayons Kecleon (M)

[Nature]
Quiet (+SpA | -Spe | -10% Evasion)
[Type]
Normal​

[Abilities]
Color Change
Protean (✓)​

[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 34 (-)
S&W: 2 | 2
Total: 17​

[Tokens]
AC: 5 | 5
MC: 0​

[Learned Moves]
[22 | 82]
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Fury Swipes
Feint
Psybeam
Screech
Shadow Sneak
Substitute
Sucker Punch
Shadow Claw
Ancient Power
Synchronize

Fake Out
Recover
Disable
Skill Swap
Magic Coat
Camouflage

Flamethrower
Dig
Power-Up Punch
Thunderbolt
Aerial Ace
Trick Room

[Unknown Moves]
[Level]
TBD

[Gen 6]
TBD

[TBD MC]
PM Me (ideally on irc) What mon you send out and its item. Then I'll coinflip who goes first.
 
Last edited:
Brikal: Heracross with Heracronite and EXP Share
Gerard: Alakazam with Alakazamite and EXP Share

RNG: 1 Gerard, 2 Birkal

And the result is:

1. Gerard orders, Birkal orders, I ref.
 
An extremely dangerous foe we're against, Nessarose, you gotta be careful otherwise we'll end like a swish chess, a dangerous position for sure...


Alakazamite & Exp. Share
Nessarose: [Megavolve] Psychic ~ Recover ~ Psychic
* If Heracross uses a Damaging Bug Type Move then use Barrier, the first time, & Counter on subsequent uses
* If Heracross uses Bide (Hold) then use Reflect, the first time, & Thunder Wave, the second.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
This is going to hurt, Heracross. Go ahead and Mega Evolve!

Pin Missile | Pin Missile | Pin Missile + Pin Missile
 
Mega Alakazam
HP: 90
EN: 100
1/3/8/3/173
Otr: +30% Acc

Mega Heracross
HP: 100
EN: 100
8/4/1/4/87
Otr: +8% Acc

Round One:
Action One:

Alakazam used Barrier!
+2 Def
A barrier was raised!
-6 Energy

Heracross used Pin Missile!
0 damage!
-9 Energy

Action Two:

Heracross used Pin Missile!
RNG-Crit(x5): (<==625 crit) 8006, 5659, 1694, 3342, 8899: 0 Critical Hits
(15+4.5+2+3)*1.5-4: 32.75 damage
-13 Energy

Alakazam used Counter!
(32.75)*1.5: 49.125 damage
-22.375 Energy

Action Three:

Heracross used PIN MISSILE!
RNG-Crit: 6510, 4900, 8785, 2104, 4199: 0 Critical Hits
((15*2.25)+4.5+2+3)*1.5-4: 60.875 damage
-69 Energy
Heracross must cooldown!

Alakazam Fainted!
Heracross' Attack rose!

Mega Alakazam
HP: KO
EN: KO
1/3/8/3/173
Otr: KO

Mega Heracross
HP: 51
EN: 9
8/4/1/4/87
Otr: +8% Acc, Cooldown, +1 Att

Gerard sends out a mon with items, Birkal orders, I ref
 
Last edited:
Just as I said, extremely dangerous, well, it's not like we didn't gain anything, go Katherine, revenge your fallen sister
PS: Heracross should have 9 energy: 69 + 13 + 9 = 91 en


Gardevoirite & Amulet Coin
 
We better try to get back on track a little


Gardevoirite & Amulet Coin
Katherine: [Megavolve] Hyper Voice ~ Hyper Voice ~ Hyper Voice
 
Mega Gardevoir
HP: 100
EN: 100
2/4/7/5/100
Otr: N/A

Mega Heracross
HP: 51
EN: 9
8/4/1/4/87
Otr: +8% Acc, Cooldown, +1 Att

Round Two:
Action One:

Gardevoir used Hyper Voice!
RNG (To-crit): (<==625) 8873 No
(9+2+3+3+1)*1.5 = 27 damage
-6 Energy

Heracross must cooldown!

Action Two:

Gardevoir used Hyper Voice!
RNG (To-crit): (<==625) 6031 No
(9+2+3+3+1)*1.5 = 27 damage
-10 Energy


Heracross fainted!

Mega Gardevoir
HP: 100
EN: 84
2/4/7/5/100
Otr: N/A

Mega Heracross
KO

Birkal sends out a mon, Gerard orders, Birkal orders
 

A Dangerous opponent but at least we got a tad lucky that this powerful pokemon lacks on Iron, now it's time to show the world how beautiful your voice is...


Gardevoirite & Amulet Coin
Katherine: Psychic ~ Hyper Voice ~ Hyper Voice
* If Lucario uses Dig then use Trick Room (once) and push actions
* If Lucario uses a Steel Type Damaging Combo then use Protect (once) and push actions
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Mega Evolve, mate. We're getting you Iron Tail after this.

Red, don't forget Adaptability!

Flash Cannon | Flash Cannon | Flash Cannon
 
Mega Gardevoir
HP: 100
EN: 84
2/4/7/5/100
Otr: N/A

Mega Lucario
HP: 100
EN: 100
6/3/5/2/129
Otr: +19% Acc

Round One:
Action One:

Lucario used Flash Cannon!
RNG-Crit: (<==625 Yes) 1735 No
RNG-SpD: (<==1000 Yes) 6174 No
(8+2+3)*1.5 = 19.5 damage
-5 EN

Gardevoir used Psychic!
RNG-Crit: (<==625 Yes) 5212 No
RNG-SpD: (<==1000 Yes) 6983 No
(10+3+6+1) = 20 damage
-6 EN

Action Two:

Lucario used Flash Cannon!
RNG-Crit: (<==625 Yes) 6503 No
RNG-SpD: (<==1000 Yes) 5850 No
(8+2+3)*1.5 = 19.5 damage
-9 EN

Gardevoir used Hyper Voice!
RNG-Crit: (<==625 Yes) 1815 No
(9+2+3+6+1) = 21 damage
-6 EN

Action Three:

Lucario used Flash Cannon!
RNG-Crit: (<==625 Yes) 9954 No
RNG-SpD: (<==1000 Yes) 5395 No
(8+2+3)*1.5 = 19.5 damage
-13 EN

Gardevoir used Hyper Voice!
RNG-Crit: (<==625 Yes) 2095 No
(9+2+3+6+1) = 21 damage
-10 EN


Mega Gardevoir
HP: 41
EN: 62
2/4/7/5/100
Otr: N/A

Mega Lucario
HP: 38
EN: 73
6/3/5/2/129
Otr: +19% Acc

Birkal, Gerard.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Metal Claw | Flash Cannon | Metal Claw

If there are Double Team clones up when you would attack, use Rock Slide that action.​
 
Wow, this is getting closer, at least we managed to keep it 1-on-1


Gardevoirite & Amulet Coin
Katherine: Psychic ~ Moonblast ~ Hyper Voice
 
Mega Gardevoir
HP: 41
EN: 62
2/4/7/5/100
Otr: N/A

Mega Lucario
HP: 38
EN: 73
6/3/5/2/129
Otr: +19% Acc

Action One:

Lucario used Metal Claw!
RNG-Crit: (<==625 Yes) 3633 No
RNG-Att: (<==1000 Yes) 8625 No
(5+3+3+2)*1.5 = 19.5 damage
-4 EN

Gardevoir used Psychic!
RNG-Crit: (<==625 Yes) 9232 No
RNG-SpD: (<==1000 Yes) 7003 No
(10+3+6+1) = 20 damage
-6 EN

Action Two:

Lucario used Flash Cannon!
RNG-Crit: (<==625 Yes) 9110 No
RNG-SpD: (<==1000 Yes) 6592 No
(8+2+3)*1.5 = 19.5 damage
-9 EN

Gardevoir used Moonblast!
RNG-Crit: (<==625 Yes) 9556 No
RNG-SpA: (<==3000) 1087 Yes
(10+3+6+1) = 20 damage
-6 EN
Lucario fainted!

Mega Gardevoir
HP: 2
EN: 50
2/4/7/5/100
Otr: N/A

Mega Lucario
HP: KO
EN: KO
6/3/5/2/129
Otr: +19% Acc

Birkal sends out his next Pokemon, Gerard orders, Birkal orders
 
I was planning on using trick but I think it would be funnier to see how much we can do here


Gardevoirite & Amulet Coin
Katherine: Endure ~ Hyper Voice ~ Psychic
* If Conk uses Toxic then use Misty Terrain and push actions
* If Conk uses a Damaging Evasive move and he outspeeds then use Wish, the first time, & Chill, the second
 
Mega GardevoirHP: 2
EN: 50
2/4/7/5/100
Otr: N/A

Conkeldurr

HP: 110
EN: 100
7/4/1/3/45
Otr: N/A

Action One:
Gardevoir used Endure!
-15 EN

Conkeldurr used DynamicPunch
RNG-Hit: (<==5000 Yes) 4510 Yes
RNG-Crit: (<==625 Yes) 5521 No
(10+3+3+2)*.44 = 8 damage (1)
-7 EN

Action Two:

Conkeldurr used Detect!
-18.7 EN

Gardevoir used Hyper Voice!
RNG-Success: (<==5000) 344 Yes
RNG-Crit: (<==625 Yes) 2825 No
(9+2+4.5+1+3)*1.5 = 29.25 damage (0)
-6 EN

Action Three:

Gardevoir hit itself in confusion!
RNG-Success: (<==5000) 5900 No
Gardevoir fainted!

Mega GardevoirHP: KO
EN: KO
2/4/7/5/100
Otr: N/A

Conkeldurr

HP: 110
EN: 74
7/4/1/3/45
Otr: N/A

Gerard sends out his next Pokemon, Birkal orders, Gerard orders
 
Dang, well at least we manage to switch the orders order... ok Kurt, let's go!


Weakness Policy & Exp. Share
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Launch into it. Sheer Force On.

Knock Off | Thunder Punch | Thunder Punch

If Slowbro uses a protective / evasive move and you're not taunted, use Bulk Up that action. Push back actions.
If Slowbro uses Counter and you're not taunted, use Bulk Up that action. Push back actions.​
 
And this is why Weakness Policy is such an amazing item, really I should get a bunch of these


Weakness Policy & Exp. Share
Kurt: Trick Room ~ Mud Sport ~ Psychic
 
Slowbro
HP: 100
EN: 100
3/4/5/3/26
Otr: -10% Eva

Conkeldurr

HP: 110
EN: 74
7/4/1/3/45
Otr: N/A

Action One:
Conkeldurr used Knock Off!
RNG-Crit: (<==625 Yes) 301 Yes
(10+3+1)*1.5 = 21 damage
-7 EN
Slowbro's SpA and Att sharply rose!
Slowbro's weakness policy was consumed!

Slowbro used Trick Room!
-9 Energy
The dimensions were twisted!

Action Two:

Slowbro used Mud Sport!
-5 EN

Conkeldurr used Thunder Punch!
RNG-Crit: (<==625 Yes) 5398 No
(8+2+2+3+1)*1.5*0.5 = 12 damage
-6 EN

Action Three:

Slowbro used Psychic!
RNG-SpD: (<==1000 Yes) 5311 No
RNG-Crit: (<==625 Yes) 7420 No
(10+3+3)*1.5+4 = 28 damage
-6 EN

Conkeldurr used Thunder Punch!
RNG-Crit: (<==625 Yes) 836 No
(8+2+2+3+1)*1.5*0.5 = 12 damage
-10 EN

Slowbro
HP: 55
EN: 80
3/4/5/3/26
Otr: +10% Acc

Conkeldurr

HP: 82
EN: 51
7/4/1/3/45
Otr: N/A

Trick Room (3r)
Mud Sport (4a)

Gerard, Birkal
 
Ok Kurt, that was reat, now that all the set up is done we can finally smash our way against this oversized clown


Kurt: Slack Off ~ Psychic ~ Psychic
* If Conk uses Payback then use Dive, the first time, & Disable (Payback), the second.
* If Conk uses Focus Punch then use Psychic and push actions
 
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