I've bene itching to try Doubles lately, and since TheMaskedNitpicker posted his warstory, I've finally decided to make a Doubles team. I have next to zero doubles experience, and I know most of you don't play Doubles, but I'd appreciate advice all the same.
At a Glance:
Infernape @ Focus Sash
Trait: Blaze
EVs: 252 SpA / 4 Atk / 252 Spe
Hasty Nature (+Spe, -Def)
- Fake Out
- Flamethrower
- Encore / Taunt / Torment
- Close Combat
Exeggutor @ Heat Rock
Trait: Chlorophyll
EVs: 252 SpA / 148 Spe / 108 SpD
Timid Nature (+Spe, -Atk)
- Sunny Day
- Grass Knot
- Sleep Powder / Protect
- Explosion
The lead is pretty self-explanatory. Exeggutor sets up Sunny Day, while Infernape stops other set-ups with Fake Out and the move in the third slot, which I'm currently debating. Encore would hinder faster Pokemon setting up, while Taunt would stop slower ones altogether. Torment is a third option to help Exeggutor set up, if I were to run Protect on Eggy. Say I was facing a leading Tyhplosion, I could Protect with Eggy to guard against the Eruption, then Torment with Infernape (hanging on with Sash), to force the ScarfPhlosion to Struggle or switch. Of course, that only works when only one Pokemon can threaten a OHKO on Eggy, which may not happen often, seeing as Eggy does share Celebi's 7 weaknesses.
Tangrowth @ Occa Berry
Trait: Chlorophyll
EVs: 76 SpD / 180 Atk / 248 Spe
Adamant Nature (+Atk, -SpA)
- Swords Dance
- Earthquake
- Rock Slide
- Power Whip
Am I insane to think that Tangrowth can take even one Sun-boosted attack (Occa Berry, btw, is the Fire-resist berry). Anyways, a little unorthodox for Tangrowth, but I've used it before and it works well in Sunny conditions (in Singles, I've never tried it in Doubles). The EVs are to outspeed Base 130 Pokemon with Chlorophyll in effect. The 76 SpD EVs are pretty arbitrary to be honest, but help it survive weaker Ice Beams and such.
Heatran @ Leftovers / Shucca Berry
Trait: Flash Fire
EVs: 128 HP / 252 SpA / 128 Spe
Modest Nature (+SpA, -Atk)
- Protect
- Heat Wave
- Earth Power
- Dragon Pulse / Sunny Day
I remembered what TheMaskedNitpicker had to say about EV distribution in his Doubles guide, and I decided to go with the Metal Sound EVs, which were offensive but could take hits. Protect is there just in case he's paired up with Tangrowth and I face something like opposing Heatran, as well as just being a good scouting move. Shuca Berry, for those who don't know, is the Ground-resist berry, so I may be crazy again in thinking that Heatran could survive an Earthquake. Dragon Pulse is obvious, but Sunny Day may be preffered as my only other Sunny Day user is a kamikaze set-up Pokemon.
Shiftry @ Life Orb
Trait: Cholorophyll
EVs: 88 HP / 168 Spe / 252 SpA
Timid Nature (+Spe, -Atk)
- Quick Attack / Fake Out
- Dark Pulse
- Grass Knot / Energy Ball
- Hidden Power Fire
Quick Attack or Fake Out is for a priority move if I desperately need to take out a Focus Sasher. Both have there merits, with Fake Out also having the flinch effect against other Pokemon, and Quick Attack not being blocked by Protect. Otherwise this is just a standard sweeper. I don't want to run SolarBeam because I don't want to give Tyranitar any free switch-ins. The EVs outspeed Timid Scarf Gengar, perhaps I'm being a bit paranoid but it's better to be safe then sorry.
Gengar @ Focus Sash / Life Orb
Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
- Shadow Ball
- Focus Blast
- Thunderbolt
- Destiny Bond / Taunt / Hidden Power Ice
It's Gengar, who is immune to Explosion, and is fast and hard-hitting. Everything is fairly self-explanatory, except for the last slot. HP Ice is useful as always, whereas Destiny Bond could really help in taking down an opponent's Pokemon with Focus Sash, though I'd have to be wary of them predicting that and focusing double effort on my other Pokemon. Taunt could be useful as well.
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So if you have any Doubles experience, rate away. This was made somewhat quickly, so advice would be appreciated.
At a Glance:
Infernape @ Focus Sash
Trait: Blaze
EVs: 252 SpA / 4 Atk / 252 Spe
Hasty Nature (+Spe, -Def)
- Fake Out
- Flamethrower
- Encore / Taunt / Torment
- Close Combat
Exeggutor @ Heat Rock
Trait: Chlorophyll
EVs: 252 SpA / 148 Spe / 108 SpD
Timid Nature (+Spe, -Atk)
- Sunny Day
- Grass Knot
- Sleep Powder / Protect
- Explosion
The lead is pretty self-explanatory. Exeggutor sets up Sunny Day, while Infernape stops other set-ups with Fake Out and the move in the third slot, which I'm currently debating. Encore would hinder faster Pokemon setting up, while Taunt would stop slower ones altogether. Torment is a third option to help Exeggutor set up, if I were to run Protect on Eggy. Say I was facing a leading Tyhplosion, I could Protect with Eggy to guard against the Eruption, then Torment with Infernape (hanging on with Sash), to force the ScarfPhlosion to Struggle or switch. Of course, that only works when only one Pokemon can threaten a OHKO on Eggy, which may not happen often, seeing as Eggy does share Celebi's 7 weaknesses.
Tangrowth @ Occa Berry
Trait: Chlorophyll
EVs: 76 SpD / 180 Atk / 248 Spe
Adamant Nature (+Atk, -SpA)
- Swords Dance
- Earthquake
- Rock Slide
- Power Whip
Am I insane to think that Tangrowth can take even one Sun-boosted attack (Occa Berry, btw, is the Fire-resist berry). Anyways, a little unorthodox for Tangrowth, but I've used it before and it works well in Sunny conditions (in Singles, I've never tried it in Doubles). The EVs are to outspeed Base 130 Pokemon with Chlorophyll in effect. The 76 SpD EVs are pretty arbitrary to be honest, but help it survive weaker Ice Beams and such.
Heatran @ Leftovers / Shucca Berry
Trait: Flash Fire
EVs: 128 HP / 252 SpA / 128 Spe
Modest Nature (+SpA, -Atk)
- Protect
- Heat Wave
- Earth Power
- Dragon Pulse / Sunny Day
I remembered what TheMaskedNitpicker had to say about EV distribution in his Doubles guide, and I decided to go with the Metal Sound EVs, which were offensive but could take hits. Protect is there just in case he's paired up with Tangrowth and I face something like opposing Heatran, as well as just being a good scouting move. Shuca Berry, for those who don't know, is the Ground-resist berry, so I may be crazy again in thinking that Heatran could survive an Earthquake. Dragon Pulse is obvious, but Sunny Day may be preffered as my only other Sunny Day user is a kamikaze set-up Pokemon.
Shiftry @ Life Orb
Trait: Cholorophyll
EVs: 88 HP / 168 Spe / 252 SpA
Timid Nature (+Spe, -Atk)
- Quick Attack / Fake Out
- Dark Pulse
- Grass Knot / Energy Ball
- Hidden Power Fire
Quick Attack or Fake Out is for a priority move if I desperately need to take out a Focus Sasher. Both have there merits, with Fake Out also having the flinch effect against other Pokemon, and Quick Attack not being blocked by Protect. Otherwise this is just a standard sweeper. I don't want to run SolarBeam because I don't want to give Tyranitar any free switch-ins. The EVs outspeed Timid Scarf Gengar, perhaps I'm being a bit paranoid but it's better to be safe then sorry.
Gengar @ Focus Sash / Life Orb
Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
- Shadow Ball
- Focus Blast
- Thunderbolt
- Destiny Bond / Taunt / Hidden Power Ice
It's Gengar, who is immune to Explosion, and is fast and hard-hitting. Everything is fairly self-explanatory, except for the last slot. HP Ice is useful as always, whereas Destiny Bond could really help in taking down an opponent's Pokemon with Focus Sash, though I'd have to be wary of them predicting that and focusing double effort on my other Pokemon. Taunt could be useful as well.
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So if you have any Doubles experience, rate away. This was made somewhat quickly, so advice would be appreciated.