Spinda @ Leftovers
Modest, Own Tempo
252 Speed, 252 SpA, 4 HP
~ Calm Mind
~ Swift/Psychic
~ Shadow Ball
~ HP Fightning/Baton Pass/Hypnosis
Suicune v2, with a twist. With that bulk not much can hurt you, so simply come in on a attacker, and laugh as those Heatran Fire Blasts and Ononokusu Outrages only tickle. After 1 or 2 Calm Minds not much can stand up to you. With Hypnosis you can potentially sleep a counter (catching Blissey on the switch and getting an extra CM is nice), but the accuracy might let you down more often than you think. HP Fightning gives you more coverage, but Baton Passing +2 SpA and SpDef to a Latias late game basically means GG. Leftovers for survivability.
Spinda @ Choice Band
Adamant, Own Tempo
252 Attack, 252 Speed, 6 HP
~ Trick
~ Double-Edge
~ Sucker Punch
~ Wild Bolt/Fire Punch/Ice Punch
Your standard CBer. Can rip holes in your opponent's teams, allowing other Pokemon to sweep easily.
Spinda @ Life Orb
Naughty, Own Tempo
252 Speed, 200 Attack, 56 SpA
~ Cheer Up
~ Double-Edge
~ Wild Bolt
~ HP Fightning
Doesn't perform so well versus offensive teams, but can wreck stall.
Modest, Own Tempo
252 Speed, 252 SpA, 4 HP
~ Calm Mind
~ Swift/Psychic
~ Shadow Ball
~ HP Fightning/Baton Pass/Hypnosis
Suicune v2, with a twist. With that bulk not much can hurt you, so simply come in on a attacker, and laugh as those Heatran Fire Blasts and Ononokusu Outrages only tickle. After 1 or 2 Calm Minds not much can stand up to you. With Hypnosis you can potentially sleep a counter (catching Blissey on the switch and getting an extra CM is nice), but the accuracy might let you down more often than you think. HP Fightning gives you more coverage, but Baton Passing +2 SpA and SpDef to a Latias late game basically means GG. Leftovers for survivability.
Spinda @ Choice Band
Adamant, Own Tempo
252 Attack, 252 Speed, 6 HP
~ Trick
~ Double-Edge
~ Sucker Punch
~ Wild Bolt/Fire Punch/Ice Punch
Your standard CBer. Can rip holes in your opponent's teams, allowing other Pokemon to sweep easily.
Spinda @ Life Orb
Naughty, Own Tempo
252 Speed, 200 Attack, 56 SpA
~ Cheer Up
~ Double-Edge
~ Wild Bolt
~ HP Fightning
Doesn't perform so well versus offensive teams, but can wreck stall.