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SPL Doubles Discussion / Replays

Joim vs Jake was a cool match. From the matchup I would have probably said Youngjake to win because Ludicolo and Gyarados both had the ability to do some serious damage. The way Joim played his Amoonguss and Terrakion was ket to his success. Quick Guard and Rage Powder were both instrumental in defending from the threatening attacks and sweepers that Youngjake could have used to take him down. I'm not sure whether setting rocks did Jake any favors, he may have benefited more with a move like Substitute on his Terrakion but, he did not know what he would be up against and rocks may have payed off.

Laga vs Blingas to me seemed like a game won pretty quickly. Heat Wave did have a chance to OHKO MegaCham without the crit, an even greater one if Laga was running Modest so it didn't matter entirely. Again, Quick Guard was shown to be a great move for Terrakion to carry as it helped support Charizard very well. I didn't really get the play where Blingas switched Skymin into the HP ice which is where the game was fully lost imo. From there on it was a simple cleanup for laga since he had something to handle the rest of the threats.

Biosci vs KingofKongs was cool because Biosci had a really unconventional team that worked well. Whilst usually I'd slate TerraCott style strategies, here we saw an example where it was used at a good time rather than spamming from the start. Gourgeist was cool because it was able to scout out items to make koms team easier to play around whilst also supporting with WoW. Once Scrafty was cleared, Weavile found it easy to deal with almost everything thanks to it's great speed and attack stats.


Also, thank you based mods for editing in stuff for me and fixing up the thread :3
 
BLOOD TOTEM I just want to tell you that it would be great if we could have the replay hyperlinks show the winner in bold - example: Biosci vs kingofkongs

Other than that I would also like to loosely analyze my match against tanner and just give some comments on odd plays etc.

- Turn one crit was obviously dramatic. Since I was running Modest Zard there is like an 80% chance to KO 4/0 (or something), so I don't know. Tanner could also have been running some sort of custom EV spread that outspeeds what it needs and gets some bulk but I wouldn't know. All I know is that Quick Guard Terrakion is really cool n_n

- Turn 2 I was trying to play very safely. I switched to mence to scout EQ knowing I had plenty of bulk, but he surprises me with Icy Wind. I knew he was scarfed since he brought it in against two faster mons, so I was basically trying to scout for his choice of move.

- After that (3-4) he made an amazing double switch into his ttar while I switched into Bisharp. I was caught completely off guard by the fast LO Fire Blast lure set and tried to go for the kill on his ttar while switching back to terra to tank a rock slide from landorus. I don't consider this a misplay on my part, but rather tanner just pulling off the lure ttar amazingly.

- Quick Guard lands again and I get to set up an important Tailwind to really ease my situation and allow me to play it safer. The Draco Miss probably didn't matter too much in the long run. The next turn I knew he was forced to lock himself into Rock Slide so I sac'd my Mence to bring in a more powerful mon for free.

- The next play really caught me off guard since I had now idea what tanner was trying to do. IMO he should have switched in his Tyranitar to take the HP Ice and then lured me into using CC on it to then switch into skymin. I probably would have made obvious plays since I had the speed advantage in Tailwind.

- After Skymin got knocked out I had only left to play it safe. An unfortunate Rock Slide miss probably pissed Tanner off but he needed not just a hit, but also a flinch, if he wanted thundy to go down. From here he had no chance of winning due to me running Superpower on Deoxys-A.

Plays I could have done better = predicted the rock slide and switched into bisharp, getting defiant boost and probably just winning (risky move but would be worth it easily), scouted the ttar with bisharp.

Plays tanner could have made better = predicted the obvious second Quick Guard and gone for giga drain (semi-risky but worth it from his situation in the game), weird skymin switch ?_?
 
Laga vs BLINGAS

BLINGAS ♥ , did you not read the part where Laga said he has a Modest Charizard Y? Unless you are claiming to have invested 140 EVs into bulk (which I guess is not out of the realms in Doubles), I find it hard to believe that Medicham was guaranteed to survive Charizard Y's Heat Wave.

It's hard to say whether the Draco Meteor miss mattered much, since Laga won anyway, but it would have eliminated Landorus-T if the first one connected, which would have definitely helped Laga. Granted, Tanner would have probably switched Lando-T out for Heatran / Tyranitar if the first one connected, and Laga would have been left with a -4 Salamence, so who knows how the result of the game would have changed. The Draco Miss and the resulting KO on Salamence did allow Laga to bring in Thundurus safely into the field.

PS: My b, Laga didn't read the small text carefully enough ;x
 
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Well the Draco Meteor was, the first time, aimed at Ludicolo, so miss didn't matter at all. The next turn I would probably have gone for Rock Slide + Draco Meteor and possibly just end up with doing around 10-15ish percent less to Landorus-T, which still didn't matter due to the fact that it died to and Expert Belt-boosted HP Ice (kills from 100% every time). Maybe the Heat Wave crit mattered but Deoxys-A would have still been able to do a number to literally all your Pokemon.

If no one understands what I just said, then I am basically saying that I don't think any of the hax from any side mattered too much to the final outcome of the game. It would be nice if you could be a little bit less upset tanner, you seem like a cool dude, but you are taking the cockiness a bit too far; you could at least have said gg.
 
do you not read the part where I say MEGACHAM LIVES

(
Directed towards pocket)

(It was still a bad game, directed towards laga)
 
do you not read the part where I say MEGACHAM LIVES

So my guess is you invested in Medicham's defenses? Sounds like a pretty good idea overall granted it lets you live things (except when crits happen xD). Granted even with only 4 HP, Modest Heat Wave OHKOs ~80% of the time, so it is entirely possible Laga got a low damage roll and the crit mattered, but this is a lot of theorymoning (and not all that likely) regardless.
 
not gonna comment on the matches right now but figured i'd let you know that none of the links work since for some reason they all end in [/URL when you click on them so I'd edit it so they work without havin to cut that out.
 
One thing I would like to point out is that Thunder Rotom-W from Joim is quite baller. It solves the power issue that most Rotom have, that's for sure. I was pretty disappointed when it 2hkod my sDef Rotom-W(although I think it is like <40% chance for 2 Thunders and 2 Rock Slides to hit) and realized that Joim's set was impossible to switch into.
I knew I had fucked up my wincon in DD Rain Dance dos+Ludicolo when I forgot Terrakion would outspeed me and my brain locked up at that point. My misplays after my brain locked up cost me.

I enjoyed the overwhelming+aggressive teams and playstyles of Laga and Biosci. Such tactics punish conservative risk-reducing styles which are common in tournament play. It is somewhat similar to how Thunder on washtom was so surprisingly effective.
 
Two more strong matches to conclude this week:

Mizuhime vs R Inanimate
Zach vs TheFourthChaser (aka Chandelure sweep)

Week 3 Usage Stats are also here:
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Terrakion and Charizard Y made quite a splash this week :o

I came up with the current rankings of the Doubles SPL players, based on the first 3 weeks' performance. Big props to Braverius, who came up with the format. You can find the link on the OP ;d
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kingofkongs vs R Inanimate

This was a really tough fight for Randy. There were a lot of mons on kom's team that posed a threat, namely Rotom-H, Keldeo, and Mamoswine. The most critical turn was Turn 13. With Randy's Rotom-W gone, Kangaskhan was the only mon who can guarantee a kill on kom's Rotom-H. However, kom saw the Facade towards Rotom-H coming and blocked it with Protect, while his Gengar took out Randy's Crobat and Kanga succumbed to poison. Would have been nice if Kangaskhan saw the Protect coming and Sucker Punch KO'd Gengar instead. Then the game would have been Randy's Crobat & Bisharp on field (with Gourgeist in the back) vs kom's Rotom-H and Keldeo. Things could have went either way at this point, but Randy would have finally forced kom on the defensive, and most likely win if not outplayed by kom.

I know a lot of people say Randy choked the final turn, which is not true at all. There are 4 likely scenarios, depending on whether Gengar and Bisharp attacked or not.

Scenario 1: Gengar uses Shadow Ball and Bisharp Sucker Punches.

Gengar would die to Bisharp and Gourgeist would have no problems taking out Keldeo. Randy wins

Scenario 2: Gengar uses double Protect and Bisharp Sucker Punches.

Bisharp's attack would fail as Keldeo kills Bisharp with Secret Sword. Gengar has no problems knocking out Gourgeist. kom wins

Scenario 3: Gengar uses Shadow Ball while Bisharp uses Protect

Gourgeist takes a major hit and cannot tank Keldeo's hits any more. kom wins

Scenario 4: Gengar and Bisharp both use Protect

Keldeo's Secret Sword would be blocked and Gourgeist would shave off ~half of Keldeo's health with Seed Bomb. Another turn of 50/50 begins.

As you can see there is only 1 scenario where kom would auto-lose, and that was scenario 1. kom could have prevented Scenario 1 from happening by not attacking with Gengar, but he took the big risk anyway. Maybe kom was willing to take the 32% chance of a low damage roll or forgot that Bisharp was orbed. Or maybe the amount of thinking went into the last turn has hinted kom that Randy wont make the obvious move in Sucker Punching Gengar. Either way, it was a ballsy move that could have taken his win away. kingofmars won in the end, so it paid off.
 
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Week 4 Usage Statistics: Heatran and Amoonguss were hot this week :d
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SPL Doubles Player Standings as of Week 4: Braverius lost his 1st place as Biosci broke free from the 3rd place to climb up top. Our beloved Doubles admin Joim also climbed up a few ranks ;]
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Arcticblast, it's on the spreadsheet in the OP, but I was unable to screenshot the whole usage list onto this post. I thought displaying the top ~25 would suffice ;x
 
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Pocket I think you forgot me vs. Mizuhime o.o

Conk, Thund-T, and Mawile are all missing from the stats for week 4.
 
BLOOD TOTEM, update the OP :0

Week 5 Usage Stats: Bisharp, Amoonguss, and Cresselia saw top usage and quite a bit of success this week. Props to Arcticblast for winning with Defiant Tornadus and Rhyperior, as well as Braverius, who was the first to use and win with Suicune!

Here's a portion of the stats:
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Cumulative Usage Stats - Landorus-T, Togekiss, Rotom-W, and Kangaskhan remain in top 4 :0

Updated SPL Player Rankings: Biosci remains #1 while Zach and Laga climbed up to #2 and #3 spot.
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Guys, I wanna see some discussion going! This week's games have been particularly interesting, with players choosing to be innovative with their teams.

Arcticblast vs Audiosurfer - I'll comment a bit on this one, since the game is still fresh in my mind. It was nice to finally see some Kyurem-B usage; way to go Arcticblast ;). LO Keldeo also did a ton of work, one-shotting Scrafty, which essentially sealed the game. This match makes me want to EV Scrafty up to survive LO Secret Sword, because that would have earned Audiosurfer the win. It's amazing how a Pokemon's capacity to survive one hit can alter the outcome of a match so drastically.

Biosci vs Zach - Biosci's ErupTran team Mk III x_x. Biosci's unique Shuca Tran was able to clutch yet another win, thanks to its bulk that allowed it to tank Landorus-T's Earthquake followed by a +2 Technician Bug Bite from Mega Scizor o.o; Zach's Latios's EVs were messed up, but I think it didn't matter in the end, judging from the plays he made. The crucial turn was by far turn 9. I believe the Protect on Heatran was an obvious move from Biosci, since Landorus-T was faster than Heatran (despite Tailwind v.v); Landorus-T should have also Protected to shield itself from Gourgeist, and allow Scizor to render Gourgeist useless. Maybe Zach found this move to be too predictable, but honestly Biosci would need to have a balls of steel if he ordered Heatran to attack on that turn. Idk, that turn felt like a choke to me ;x

Nollan vs BLINGAS - Just like Arcticblast, Nollan brought with him a very underused Dragon in Hydreigon, but I find this dragon to be a lot harder to work with than Kyurem-B. Both teams brought quite an eccentric team imo. Not quite sure what Charizard X's set BLINGAS was using, but trying to set up a DD sweep that early in the game had a lot of chances of failing, seeing how Nollan had a healthy Landorus-T x_x. Not quite sure how BLINGAS was thinking in pulling that off.

kingofmars vs Joim - Another interesting match with some interesting sets like Substitute Mawile, Tornadus, and Sand Rush Excadrill. After evading a Wisp and securing a KO on Breloom and Rotom-W, Joim was in control of the flow of the game. However, crucial misplay at turn 11, where he allowed Gengar to attack cost him the game. I also felt kom played a bit too recklessly when he was stalling out the tailwind turns. He could have easily sent out Rotom-W to cockblock both Suicune and Tornadus, but he instead allowed TOrnadus to KO Breloom and Suicune to cripple Latios. I mean, Latios wasn't a major loss, but losing Breloom just made it unnecessarily harder for kom to secure the win. Immediately sending Rotom-W would have also prevented Mawile from coming in and setting up a Substitute in the first place. I can certainly appreciate kom's effort to preserve Rotom-W's health as long as possible, but that backfired in hindsight. If Joim hadn't choked on turn 11, kom would have lost quite easily.

Randy vs Laga - It's really hard to say how the match would have turned out if the second Rock Slide did not flinch. A common theme that I've seen in a lot of the SPL Doubles games is that losing Togekiss prematurely like that usually ends in a loss. The Seed Flare miss was also a big troll, but at that point I believe Randy had the game won. Not having Jolly Nature on Mamoswine really sucked in this match, as it could have allowed Mamoswine to knock out Breloom before it can fire a Mach Punch, thereby preserving Laga's +1 Kangaskhan. Maybe then Laga may have had a fighting chance, despite the setbacks.
 
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I don't want to sound too salty but I definitely think that seed flare miss mattered more than you make it look.

It would definitely have taken out Kingdra (Modest Life Orb), and after that, a correctly played Kangaskhan + Skymin could have easily put in a lot of work (only real problem is gengar which gets destroyed by sucker punch)

Who knows / cares how it would have went, I just wished it had been a more balanced and fair game at least ≈[

I think that Ablast vs Asurf was definitely an amazing match! constant mindgames early game followed by ablast taking the lead.

Bio vs Zach was a super close match and it was nice to see shuca berry eruptran pull the clutch out of it's ass :P

Nollan vs tanner was basically just Nollan being ahead of the game from a few turns in (despite tanner having fairly good lead matchup). He played the top of his game and took the win home because of it =]

I am kind of upset with Joim's choke on not using protect with terrakion; that would have won him the game. Other than that, the match was really good from start to midgame.
 
Hey Hydreigon is awesome and I personally found it very easy to use (click moves and watch things die). And yeah I was very underprepared for Deoxys-A and that shows in all the damage it was throwing around off the bat. For those who were wondering, the Stone Edge miss at the end of the match was insignificant bar a critical hit as Gourgeist-S beats Aegislash one-on-one with Leech Seed up.
 
Laga, but there wont be a Skymin + Kanga pairing anyway. If Shaymin-S's Seed Flare hit Kingdra, Randy would simply switch into Gengar and take it out while Breloom takes out Scrafty. So you would be left with Mamoswine, Kangaskhan, and Rotom-W vs his Gengar, Breloom, Politoed, Cresselia, and Landorus-T. You can still potentially win, but knowing Randy he wont choke such an advantage away.

Why would you use Modest Shaymin-S, btw :0 Now you tie with Thundurus/Tornadus and slower than Weavile, Scarf Tar, and bulky Scarf Terrakion

Nollan, my major gripe with Hydreigon is that it has 4 MSS due to inclusion of Fairy-types. Togekiss and Azumarill especially gives it problems. I realize you have Rotom-H and Mega Mawile to quickly dispose Togekiss, but your team actually looks pretty vulnerable to BD Azumarill, which is a set BLINGAS actually enjoy using :o
 
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Biosci vs Zach - Biosci's ErupTran team Mk III x_x. Biosci's unique Shuca Tran was able to clutch yet another win, thanks to its bulk that allowed it to tank Landorus-T's Earthquake followed by a +2 Technician Bug Bite from Mega Scizor o.o; Zach's Latios's EVs were messed up, but I think it didn't matter in the end, judging from the plays he made. The crucial turn was by far turn 9. I believe the Protect on Heatran was an obvious move from Biosci, since Landorus-T was faster than Heatran (despite Tailwind v.v); Landorus-T should have also Protected to shield itself from Gourgeist, and allow Scizor to render Gourgeist useless. Maybe Zach found this move to be too predictable, but honestly Biosci would need to have a balls of steel if he ordered Heatran to attack on that turn. Idk, that turn felt like a choke to me ;x

The thing is I should've been faster if PS! didn't change the IVs on both Gourgeist and Heatran to 0 because I had TR on Gourgeist. I didn't even have a speed reducing nature on Gourgeist >_>. I literally c/p'd the 2 sets from the team I used week 5 but moved the 60 Speed on Heatran back to 60 Defense. It's still my fault for not double checking, but jesus I didn't expect it to happen lol. I should've outsped Zach's Adamant Landorus with both Gourgeist and Heatran after Tailwind got set up and just cleaned from there. Zach did misplay that turn where Landorus-T EQ'd again as there was no call for me to do anything else as Lando-T was the only thing stopping me from winning. I just did the last play I could after that error in teambuilder(Seriously why is this a thing on PS!), and it paid off.

Now maybe some day GourgTran will stop being so clutch, who knows.
 
It's funny how in Doubles a bad decision on a turn can be the game :p Yeah, Laga, I'm mad too at that and not KOing ttar faster, but well, I'm a choker at early morning what can I do lol.
Excellent games and nice Kyu-B usage, I'd like to comment on the more but I gotta work :(
 
Nollan, my major gripe with Hydreigon is that it has 4 MSS due to inclusion of Fairy-types. Togekiss and Azumarill especially gives it problems. I realize you have Rotom-H and Mega Mawile to quickly dispose Togekiss, but your team actually looks pretty vulnerable to BD Azumarill, which is a set BLINGAS actually enjoy using :o

I did rush that team together so I didn't look into specific weaknesses all that much (that said Gourgeist-S could land Will-O-Wisp on Azumarill thus crippling it tho yes with proper support it'd probably wreck me)... xC

Still, Hydreigon is very easy to work with; all it really needs to function is something to take care of Fairies. It hits very hard and has ever-so-useful STAB Dark Pulse. I don't really see any issue of 4MSS with it as if you are trying to hurt Fairy-types with it you are using it wrong. Draco / Dark Pulse / Earth Power or Flamethrower / Protect works perfectly fine.
 
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