Project SS Monotype Community-Create-A-Team

This's week we built a ghost team based around Splash's Ghost-type core.
:dragapult::blacephalon::sableye-mega::Mimikyu::corsola-galar::gengar:
Dragapult @ Ghostium Z
Ability: Infiltrator
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Substitute

Blacephalon @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Shadow Ball
- Flamethrower
- Hidden Power [Ice]

Sableye-Mega @ Sablenite
Ability: Prankster
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Protect
- Knock Off
- Recover
- Will-O-Wisp

Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Sneak
- Drain Punch

Corsola-Galar @ Eviolite
Ability: Cursed Body
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Strength Sap
- Night Shade
- Stealth Rock
- Will-O-Wisp

Gengar @ Black Sludge
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Sludge Wave
- Substitute
:dragapult::blacephalon: + :Sableye-mega:
We started out with a powerful offensive core, but we were still missing one of the staples on ghost. Adding Sableye was a no-brainer. Its utility is truly unmatched in monotype, and its typing is great for taking on opposing Dark- and Ghost-types.

:dragapult::blacephalon::sableye-mega: + :Mimikyu:
Mimikyu is an amazing revenge killer and late game sweeper thanks to its ability Disguise along with Shadow Sneak. Its fairy typing can also help with Dark-types. We decided to run Drain Punch to help deal with Steel-types such as Ferrothorn.

:dragapult::blacephalon::sableye-mega::Mimikyu: + :corsola-galar:
Corsola-galar forms a great defensive core with Sableye and can offer the one piece of utility Sableye can't: Stealth Rock.

:dragapult::blacephalon::sableye-mega::Mimikyu::corsola-galar: + :gengar:
For our final Pokemon, we went with Gengar. Its high speed and poison typing make it great for taking on Fairy types, such as Diance-mega and Clefable, that our team struggled with.
Shoutouts to: Roxiee, Derpeddeath, junglecruiser, spookyicy, and rogue excaliburn for helping make this team
Replays:
https://replay.pokemonshowdown.com/gen8nationaldexmonotype-1203251622 vs Bug
https://play.pokemonshowdown.com/battle-gen8nationaldexmonotype-1203251822 vs Normal
https://play.pokemonshowdown.com/battle-gen8nationaldexmonotype-1203260188 vs Water

This Saturday we will be building maroon's Steel-type core
 
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This week we built a steel team based around maroon's Steel-type core.
:Melmetal::celesteela::heatran::Klefki::mawile-mega::Jirachi:
Melmetal @ Choice Band
Ability: Iron Fist
EVs: 244 HP / 252 Atk / 12 Spe
Adamant Nature
- Double Iron Bash
- Earthquake
- Thunder Punch
- Ice Punch

Celesteela @ Flyinium Z
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Autotomize
- Air Slash
- Flamethrower
- Giga Drain

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 28 Atk / 228 SpA / 252 Spe
Timid Nature
- Lava Plume
- Stone Edge
- Earth Power
- Stealth Rock

Klefki @ Light Clay
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Reflect
- Light Screen
- Spikes
- Thunder Wave

Mawile-Mega @ Mawilite
Ability: Intimidate
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Swords Dance
- Play Rough
- Sucker Punch
- Thunder Punch

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Healing Wish
- U-turn
- Trick
:Melmetal::celesteela: + :Heatran:
We started out with a hard hitting offensive core, so we decided to make the team hyper offensive. Heatran is a staple on Steel-type teams for its fire immunity. We went with an offensive EV spread on a standard Stealth Rock set. Stone Edge allows Heatran to KO Volcarona, a Pokemon that would otherwise sweep most Steel-type teams.

:Melmetal::celesteela::heatran: + :Klefki:
Klefki is an amazing utility pokemon with access to Prankster. Light Screen and Reflect make our sweeps last longer, and Thunder Wace can act as speed control.

:Melmetal::celesteela::heatran::Klefki: + :mawile-mega:
Mawile is a hard hitting Pokemon with a relevant typing and access to priority in the form of Sucker Punch.

:Melmetal::celesteela::heatran::Klefki::mawile-mega: + :Jirachi:/:Bisharp:
At first we added bisharp. It formed a priority core with Mawile, and its ability Defiant formed an anti-defog synergy with Klefki. However, we lacked a pokemon with a high speed stat. Jirachi alleviated our need-for-speed, and brought useful utility in the form of Trick and Healing Wish.
Shoutouts to: Mateeus, Decem, Tico 21, Fylkir Pudin, Octopi, powerman123, Metheguy, bbq_squirrel, deepintheabyss, and Illll for helping make this team
Replays:
https://replay.pokemonshowdown.com/gen8nationaldexmonotype-1204873406 vs Dark
https://replay.pokemonshowdown.com/gen8nationaldexmonotype-1204876919 vs Trick Room Steel
https://replay.pokemonshowdown.com/...-1204873264-j4ngbpt7z6ifmk88neyc4u4kmw9s2wppw vs Dark
https://replay.pokemonshowdown.com/gen8nationaldexmonotype-1204871114 vs Water Stall
 
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110px-HOME898I.png
110px-858Hatterene-Gigantamax.png

While Calyrex Icerider is here, I see no reason not to run this Pokemon on Ice- and Psychic-type teams because of its immensive power. It is OHKOd by heavy-heavy-attackers like Choice Band Urshifu/Cinderace but BU on both is very common. Caly has the capabilities of sweeping a lot but everything gets chipped down, so why not just bring it back in with full health via Healing Wish from Hatterene or Jirachi (or even both)! Everything is adjustable expect bolded content.
Calyrex-Ice @ Heavy-Duty Boots
Ability: As One (Glastrier)
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Trick Room
- Close Combat
- Glacial Lance

- Swords Dance

Hatterene (F) @ Heavy-Duty Boots
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Psychic
- Dazzling Gleam
- Healing Wish
 
:sm/tapu lele:
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Focus Blast
- Thunderbolt / Psyshock / Trick
Tapu Lele is freed and it's looking pretty tame in comparison to SM because of all the nerfs Terrain in general received. I think it would be fun to build a Psychic team around Choice Specs Tapu Lele to further try out how it would fare. The first three moves are self explanatory, the last move can be Psyshock for Blissey, Thunderbolt for Corviknight and Celesteela, or Trick for walls.
 
Regieleki + Scarf Xurkitree Electric

Before Eleki is banned I thought it would be cool to explore the limits of just how stupid Electric Terrain can be while Extender is still out. For this I've gone with an offensive partnership of Regieleki and Xurkitree in the mold of the oldstyle DragMag builds.

Between Lightningrod, Motor Drive, and Volt Absorb, the only relevant mons outside of Ground immune to Electric are:
Thundurus-T, Lanturn, Zeraora, and Marowak-Alola, all of which are either themselves Electric or relatively niche mons on their respective types, as Lanturn is generally restricted to stall and Marowak-A is outclassed by Blacephalon. Having lost access to Tail Glow and z-Moves, Xurkitree would appear to have fallen further down the pecking order of Electric's best abusers. However, when placed behind a teammate with greater damage output than Band Dracovish, I believe this tandem should be very fun to abuse in the present shitstorm.
 
Genesect+Pheromosa Bug

genesect.gif
pheromosa.gif


Genesect @ Choice Scarf
Ability: Download
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Flash Cannon
- U-turn
- Thunderbolt
- Ice Beam / Flamethrower

Pheromosa @ Choice Band
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- U-turn
- Close Combat
- Triple Axel
- Throat Chop

As long as these mons are usable, I think they make a pretty nasty offensive pivot core on Bug teams. Genesect has a respectable Speed tier for a Scarfer, outspeeding Scarfers like Hydreigon and Tapu Lele that usually prove to be problematic. You can mix and match its coverage depending on which specific targets you want to hit(BoltBeam coverage is solid for pressuring Flying teams, but Flamethrower provides more backup for the Steel matchup). Pheromosa is nearly unwallable with its Choice Band variant, only really being stopped by Toxapex and maybe Galarian Weezing, but it can't come in on Triple Axel too many times. Adamant can give you Attack boosts after each kill for more steamrolling potential, but a Jolly nature can let you outspeed and kill unboosted Dragapult, as well as base 80 Scarf mons. Bug has more than enough options to properly support this core, so it'll be nice forming a team around this.
 
Rain Flying
:sm/pelipper: :sm/tornadus-therian:

Pelipper @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Scald
- U-turn
- Defog
- Roost

Tornadus-Therian (M) @ Heavy-Duty Boots
Ability: Regenerator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Hurricane
- Weather Ball
- Focus Blast

With Damp Rock now allowed, Tornadus-T gets several turns of 100% accurate hurricanes which makes it a very powerful set-up sweeper/wallbreaker. Pelipper can set rain for ya then pivot out. There are a lot of different options on flying to put around this core so I would like to see what becomes of it.
 
Nihilegoat and the King

:ss/nihilego: :ss/nidoking:

I've been having a ton of fun with meteor beam nihilego on rock in the first couple of days and I was wondering how poison could support it, I've chosen nidoking here as naganadel is fucking boring and nihi really struggles with steel types, which Nido is really nice vs.

Nihilego @ Power Herb
Ability: Beast Boost
EVs: 80 HP / 176 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Meteor Beam
- Sludge Wave
- Grass Knot
- Thunderbolt

Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Flamethrower
- Ice Beam
- Stealth Rock

Coverage can change as needed, poison finally having rocks is nice. Evs on nihi are to get the speed boost after a kill, allowing it to snowball effectively
 
:ss/stakataka:

Stakataka @ Choice Band
Ability: Beast Boost
EVs: 4 HP / 252 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Body Press

Who needs Attack when you can sweep teams using Body Press? This set aims to destroy teams using Body Press and Stakataka big Defense stat, Beast Boost boosts its Defense when Stakataka KOes another Pokémon, Choice Band boosts Body Press and other attacking moves. The EVs and the rest of the moveset can be changed.
 
1200px-895Regidrago.png
garchomp.gif.m.1532458525

Regidrago @ Light Clay
Ability: Dragon's Maw
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Spe
Naughty Nature
- Dragon Energy
- Light Screen
- Reflect
- Dragon Claw

Garchomp @ Choice Band
Ability: Rough Skin
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Scale Shot
- Earthquake
- Stone Edge
- Fire Fang

Regidrago has a couple uses in a Dragon team, my favorite being screens setter. Due to Regidragos natural bulk he almost always gets a Reflect or Light Screen, usually both. Once you've accomplished that you can spam Dragons Energy is you have good HP left, or Dragon Claw as a second option. While Regidrago gets walled by fairys right now, a switch to Duraladon or Dragalgae is usually safe with Screens up. If no Fairy comes out, its Garchomps turn to shine. Band Scale Shot does a lot, and after a few speed increases, Gar becomes very speedy, Screens from Regi help it to get the first couple Scale Shots succesfully, making it easier for Gar to Snowball.
 
Some bans happened! Don't worry, CCAT will still go as planned (just with less op cores). The cores this week are:

Decem's Tapu Lele
Dragapult's Regieleki + Xurkitree
adjustments' Pelipper + Tornadus-therian
Fylkir Pudin's Nihilego + Nidoking
Tico 21's Stakataka
MegaBanette69's Regidrago + Garchomp

Vote for your two favorite sets. You may vote for your own core, but you must also vote for another if you do so. No single votes!
 
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