After reading through all these posts on here & checking out a lot of what people had to say in the OU room on PS, it's safe to say that a lot of ladder players want a ban but, they aren't sure what to ban. The meta right now is obviously too offensively oriented & a lot of people are already tired of it even tho the DLC has just dropped a couple weeks ago. To be honest, none of the top threats are super broken on their own. And there lies the issue, something needs to get banned but none of the top mons, moves or abilities are broken on their own. So, what should get banned to solve the issue?
We're in another rocks-paper-scissors type of meta that is actually worse than the Dracovish meta.
The biggest offenders are: Magearna, Volcorona, Dark Urshifu, Cinderace, Terrain Hawlucha and Sand Excadrill,
The other offenders are: Alakazam under Psychic Terrain, Raichu-A + Electric Terrain, Zeraora, Dragapult and Aegislash.
These mons work way too well together (and with other common mons). It's obnoxious and there is no good or healthy counterplay against it all. That's a problem. If it was just one of them that existed, no one would care. The problem is, there's too many big threats to keep in check.
Magearna & Volcorona work really well together and can easily overwhelm opposing teams. A player can use Magearna to use trick on Chansey, pivot in on Lycanrock, and volt-switch out to Volcorona. They can also trick on Marowak-A and check Dragapult. A player could use Volcorona to get off chip on a Chansey, maybe even get a burn off a seismic toss, in order for Mage to safely sweep.
Alakazam + Dragapult under psychic terrain work great too. They both take on each other checks and it becomes difficult to check them once psychic terrain is up. You need Zeraora or a Scarf user to check them. Thing is, they can't switch in unless on a safe predict. It's even worse when it's Zeroara + Alakazam.
Hawlucha + any terrain user. Hawlucha + indeedee means no priority revenge kill until terrain is over. If you pair it up with Rillaboom, then you have an easier time against Hippo teams. They also work great with Magnezone which can trap & OHKO Corviknight.
Zeraora + Aegislash is another tough combo. Zeraora can weaken Hippo (especially if grass terrain is up), OHKO Mandibuzz and knock off Chansey's eviolite. It's also the fastest unboosted mon in the tier, which can handle other fast threats that could threaten Aegislash. Aegislash can get rid of Clefable and pick off weakened threats with shadow sneak.
The rest is obvious.
My point is, is that these teams these threats are on, work very fast and hit very hard. And a lot of these tops threats are very splashable on teams. A lot of these threats have colorful movepools & can run multitudes of sets with different items. Like, Magearna, Cinderace, Zeraora, Aegislash and Dragapult.
To further prove my points, let's look at some teams. Here is Gross Sweep's team that he built to better handle Dark Urishifa, https://pokepast.es/1e5ec499f39c5740
Right off the bat, you can notice that the team has trouble handling terrain teams. Raichu-A + Hawlucha give it a tough time. Hawlucha + Rilla can overwhelm this team. And Alakzam + Dragapult or Zeraora w/psychic terrain overwhelm it as well. Trick Magearna + Volcorona also give this team trouble.
Finchinator's Urshifu balance team - https://pokepast.es/cd4245e0993e86ef
It has trouble with Hawlucha + Raichu-A, Hawlucha + Rilla + Magnezone, and Mage + Volcorona. Each sample team loses to a top threat pair. And each of these teams (including Gross Sweep's) are very good!
I, personally, think there's not much that can be done. I've pretty much accepted that overwhelming Offensive Pressure is just a part of the course when it comes to playing Pokemon. But, this is what I think a lot of players are trying to say when it comes to the current metagame.
We're in another rocks-paper-scissors type of meta that is actually worse than the Dracovish meta.
The biggest offenders are: Magearna, Volcorona, Dark Urshifu, Cinderace, Terrain Hawlucha and Sand Excadrill,
The other offenders are: Alakazam under Psychic Terrain, Raichu-A + Electric Terrain, Zeraora, Dragapult and Aegislash.
These mons work way too well together (and with other common mons). It's obnoxious and there is no good or healthy counterplay against it all. That's a problem. If it was just one of them that existed, no one would care. The problem is, there's too many big threats to keep in check.
Magearna & Volcorona work really well together and can easily overwhelm opposing teams. A player can use Magearna to use trick on Chansey, pivot in on Lycanrock, and volt-switch out to Volcorona. They can also trick on Marowak-A and check Dragapult. A player could use Volcorona to get off chip on a Chansey, maybe even get a burn off a seismic toss, in order for Mage to safely sweep.
Alakazam + Dragapult under psychic terrain work great too. They both take on each other checks and it becomes difficult to check them once psychic terrain is up. You need Zeraora or a Scarf user to check them. Thing is, they can't switch in unless on a safe predict. It's even worse when it's Zeroara + Alakazam.
Hawlucha + any terrain user. Hawlucha + indeedee means no priority revenge kill until terrain is over. If you pair it up with Rillaboom, then you have an easier time against Hippo teams. They also work great with Magnezone which can trap & OHKO Corviknight.
Zeraora + Aegislash is another tough combo. Zeraora can weaken Hippo (especially if grass terrain is up), OHKO Mandibuzz and knock off Chansey's eviolite. It's also the fastest unboosted mon in the tier, which can handle other fast threats that could threaten Aegislash. Aegislash can get rid of Clefable and pick off weakened threats with shadow sneak.
The rest is obvious.
My point is, is that these teams these threats are on, work very fast and hit very hard. And a lot of these tops threats are very splashable on teams. A lot of these threats have colorful movepools & can run multitudes of sets with different items. Like, Magearna, Cinderace, Zeraora, Aegislash and Dragapult.
To further prove my points, let's look at some teams. Here is Gross Sweep's team that he built to better handle Dark Urishifa, https://pokepast.es/1e5ec499f39c5740
Right off the bat, you can notice that the team has trouble handling terrain teams. Raichu-A + Hawlucha give it a tough time. Hawlucha + Rilla can overwhelm this team. And Alakzam + Dragapult or Zeraora w/psychic terrain overwhelm it as well. Trick Magearna + Volcorona also give this team trouble.
Finchinator's Urshifu balance team - https://pokepast.es/cd4245e0993e86ef
It has trouble with Hawlucha + Raichu-A, Hawlucha + Rilla + Magnezone, and Mage + Volcorona. Each sample team loses to a top threat pair. And each of these teams (including Gross Sweep's) are very good!
I, personally, think there's not much that can be done. I've pretty much accepted that overwhelming Offensive Pressure is just a part of the course when it comes to playing Pokemon. But, this is what I think a lot of players are trying to say when it comes to the current metagame.