I feel like the meta has been given enough time to settle after shifts + bans so I’d thought I’d make a few (possibly controversial) noms.
Note: This post was in the process of being written before termi’s noms above, so I won’t comment on any of them. If we happen to agree, so be it.
Rises:
A+ to S
Generally, I am heavily against rises of mons to S. I feel that in a good meta, there will be either 0 or 1 S rank Pokémon, as more begins to make the meta too centralized imo. However, my recent experience with Gigalith has made me think very highly of it. With the rise of Xatu, Gigalith is a great choice at making Xatu at least think twice before switching in, as Rock Blast/Stone Edge will do a solid amount to even a Roosting Xatu, and unlike more offensive Rockers such as Rhydon, still has a sizeable amount of defensive utility. Gigalith is also very splashable as a Rocker despite Sand, as Gigalith + Fighting resist + Rock/Ground resist is an extremely common core capable of dealing with a majority of the meta such as Passimian, Aggron, and Mesprit. It solidly dictates meta trends like a top tier mon should, such as Aggron rising because it can abuse Quakeless variants.
However, one thing I think pushes Gigalith into S-tier is sand. Sand is so very good at controlling the pace of the game, and a good team with Gigalith can almost always pressure the opposing team well due to the chip it provides overtime. On builds such as balance and bulky offense, it is amazing at making damage from hazards or status stick, while on more defensive builds it is great at chipping down offensive threats that can’t heal themselves like NP Croak. Sand is one of the main reason for many new meta trends: the resurgence of SD SIlvally-Steel in order to beat Gigalith, stuff like Perrserker and Rain stuff being on the VR in the first place, the overwhelming amount of defensive Ground-types like Sandaconda on the rise despite the rise of Xatu, and Sand’s rise from being a niche hyper-offense playstyle to...well, it’s still a niche HO playstyle, but it actually puts in a lot more work than one would think, and even with Hail being banned I still think it would’ve done as well. The way Sand dictates the pace of games is absolutely worthwhile for any team, and I think this puts Gigalith on top of its competition.
Of course, Gigalith is not without its weaknesses. It’s Volt bait, neutral Rocks damage kinda sucks, and TSpikes (in fact any status) is horrible for this mon. However, I’ve found these weaknesses capable of being dealt with at the building level so much that I do not think that this seriously impacts its viability. Wish Toge is like a top 10 mon in the meta as well and happens to be an amazing partner for it, as it’s immune to Sand and U-turn chip works well with Sand in making damage stick. Weezing, especially NGas if you’re okay with needing a Ground resist, is another solid pick that loves being able to lay TSpikes for near free against Giga checks like Hitmontop. Between these three, it’s very easy to prepare for Gigalith counterplay.
Overall, I feel Gigalith is absolutely dominating the meta right now, with its splashablility, Sand, and ease to build around, and warrants a rise to reflect this.
A- to A
Eggy-A was always pretty good, but with the ban of Claw and Oma, two solid offensive checks, I think Eggy finally warrants a spot among the top dogs. Its dual STABs are quite amazing at quickly tearing holes in teams unless you’re amazing at prediction or running SpDef Golbat. Anything that can come in on Gigalith is automatically good, and the rise of Archeops and Passimian gives it two amazing partners that can pivot into Eggy-A for it. It’s not hard to build with Eggy-A right now, which makes it much more splashable onto teams. Overall just a good breaker that likes meta trends, not much else to say.
B+ to A
Unlike Eggy-A, who was already good but likes meta trends a bit more, Aggron was kinda underrated but has recently seen an explosion in usage and impact because Xatu is close to invalidating all but defensive Coil Sandaconda sets. If you do not have a bulky Rock resist (or your Rock resist is Togedemaru), you are either sacking a mon or accepting 60+ on a switchin if you guessed right. Even bulky Grounds aren’t surefire counterplay as someone at Game Freak decided it gets Aqua Tail, meaning if it predicts right, your Ground just blows up (unless your Ground is Palossand). Its typing is great at coming in on stuff like Togedemaru, Quakeless Gigalith, Aromatisse, and Mesprit while being able to launch off absolutely nuclear Head Smashes. Absolutely deserves a rise for its immense wallbreaking power and surprising defensive utility.
B+ to A-
I know I sound like a broken record, but hear me out. The rise of Ghosts such as Gourgeist-Small, Haunter, Froslass, and even HDB Jellicent naturally means something to pressure them is needed. With Sneasel’s nonexistent bulk + lacking power, combined with the general lack of priority that can threaten faster Ghosts, this means Absol has a valuable niche to fill in forcing out Ghost-types with the combination of Sucker Punch and Knock Off. With Screens on the rise, it also is able to fit on those teams due to its immense power with a Swords Dance backed with a nuclear KOff and a lack of Dark resists on offensive teams (there’s Passimian and the occasional Hitmonlee but that’s it) means it can easily plow through them. Finally, the lack of Flame means it has a much easier time spamming KOff. I think these three things do push Absol into deserving a rise.
B to B+
Very surprised at how low Hitmontop is. A spinner with its unique coverage is very valuable in this meta, and constantly having to guess between whatever 6 moves it can run (Bullet/Mach/Quake/Axel/CC/Thief) besides Spin is quite hard on team preview. While AV sets have fallen off, I think Heavy-Duty Boots sets are potent right now, as ignoring hazards damage and especially TSpikes while being able to pressure the main Spikes setters with its coverage is great, particularly for hazards stacking teams. While Tsareena does give it competition, being able to actually force out Froslass via Bullet while threatening Garbodor with a possible Earthquake gives it a valuable niche over it, although I would say they’re on a similar level.
C to B
A big jump, I know, but the leaving of Flame opens up a ton of options for this mon. Grassy Glide turns it into a great cleaner with either Band or SD, and most of the Grass resists in this tier are either squishy (Scarf Toge, Ribombee) or get Knocked and die (Charizard, Scyther). The ability to either Knock or U-turn on its check is absolutely amazing, and despite losing a great partner in Clawizter, it is able to pull its weight in an average match. Grassy Terrain is also a pretty solid playstyle right now, as while its abusers are niche, it can take advantage of common picks like Gigalith, Lanturn, and Palossand to easily set up and sweep from there. From a solid breaker to an enabler of a unique playstyle, I think Thwackey is able to take advantage of a bunch of things and rise above the competition.
UR to C
Okay I lost the replay I was going to pair with this so I understand if this is more of a “dude trust me” nom than anything, but I seriously think Sand is a legitimate, albeit niche, playstyle that can take advantage of the fact that a lot of teams are forgoing Ground resists right now (or their Ground resist is Levitate Weezing/Flying-type). The ability to overwhelm its checks is something I’ve enjoyed playing with recently, and these two + Lycanroc make for a great Sand core. It also lacks competition, as Hail is banned, Rain is rare, and Sun is effectively non-existent. Being an auto-weather gives Sand a niche over Rain, as it doesn't have to rely on offensive setters or Liepard to get Rain up. Sandslash has perfect coverage between Quake + Slide + Leech Life, and Dugtrio-A’s ability to take advantage of metagame staples like Weezing and Aromatisse is very valuable. I have even been using Duggy-A on non-Sand teams and its impact has been impressive. Overall worthy of a ranking for Sand niche imo.
Drops:
A+ to A-
I just praised the hell out of Gigalith, so it only seems fair I nom another Rocker, Regirock, down. Without Sand to passively pressure something and having to forgo Tect because it needs Rocks/Rock STAB/Toxic/Press, Regirock lasts less longer compared to Gigalith. Its amazing physical bulk looks good as a physical catch-all, until the fact that many popular physical breakers such as Silvally-Steel, Passimian, and Scrafty completely trash on it, while its lackluster special bulk means Eggy-A, NP Croak, and other popular special breakers constantly force it out and making it useless most of the time. It can’t even check what it wants to sometimes because it folds to Sands Zard, EPower Archeops (this is actually a thing trust me), and just repeated Head Smashes from Aggron. I really find it hard to justify over Gigalith, and even when I do it disappoints me.

(small)
A- to B+
Grouping these all together because they’re going to the same rank. Gourgeist-S’ initial ranking always felt like overkill to me because it hits like a wet blanket without Band and is mostly worse than Froslass with one. Ghost/Grass is always going to be a solid offensive typing barring Sap Sipper Miltank becoming an amazing mon, but I’ve unironically found the better sets to be lure ones like NP or SubSeed. I don’t think it’s a mon that deserves A- at least because of heavy competition from Froslass and other Ghost breakers. Rotom is actually surprisingly good but I really can’t see it at the same level as the other A- ranks. With Omastar gone, Scarf sets have seen a drop in usage because one of its main niches was always revenge killing a +2 Omastar even with Webs up, and utility sets are quite frail despite Rotom’s solid typing and fast speed. Any mon with Wisp, Defog, and three immunities is probably going to always be good but right now I feel it’s much too high. Finally, Vikavolt looks good on paper, but in practice it’s really hard to justify over other slow breakers like Eggy-A, Gourgeist-Super, or even Perrserker. You get completely walled by Lanturn and Togedemaru (although it gets Mud Shot which is cool) and can’t click Volt as much as you want because you’re just so slow and can’t force many switches. Without Boots, the only defensive utility it has is switching into Earthquake, and its okay bulk is easily offset by its typing giving it only one relevant resistance, Fighting. Despite having Volt and great power, it’s often a sink and harder to justify over other options.
B+ to B
I absolutely love Cofagrigus but I think its heyday has passed. The obvious rise of Xatu is only one of the trends currently working against it. Ribombee becoming more popular and simply sitting in front of it is not doing Cofa any favors, and the popularity of other Ghosts like Froslass just makes non-itemless Cofa’s life worse. Usually it would fall back on its unique defensive capabilities, but in a much more offensive meta with a rise in Screens usage, it is becoming increasingly harder for it to do so without being pressured by the myriad of offensive threats like Croak and Magmortar. It’s only a slight drop because I feel that Cofagrigus has enough options at its disposal to adapt to these changes (I have already seen sets that drop Rest for Split and Colbur for Helmet or OTR sets), but right now, I’m not seeing enough of that to warrant a continued B+ ranking.
B+ to B/B-
Another grouping of mons because I have not seen either of them make a meaningful contribution to a match in over a month. Kabutops was always a bit too high but just faces massive competition for whatever role it wants. Scarf? Passimian gets STAB CC, similar coverage, and pivoting that can’t be blocked. Offensive Rocker? Aggron has a worse speed tier and no Knock but Head Smash hits very hard, Archeops is much faster and can slot on Rocks if it wants, and Mesprit has Knock + Rocks + pivot move if you really want its role compression. Water breaker? Baculin hits much harder despite the lack of Rock STAB and its better speed tier provides more general utility for revenge killing. Anything with Rocks + Spin and is good on rain will probably be viable, but I really don’t see why Kabutops is so high up. Sneasel continues its drop into viability, as while no Flame is good for it to spam Knock and Axel, its presence as a fast breaker is less needed as teams are becoming more bulkier and offensive teams naturally have Dark and/or Ice resists. Band sets get only a few opportunities to break due to a Rocks weakness, and often do very little because of Sneasel’s disappointing attack. Swords Dance sets have to drop an important move and this leaves it walled by whatever defensive mon it happens to face. No Ice STAB means Weezing and other Poisons sit there, no Low Kick means Regirock and other Rocks do whatever they want, and no Ice Shard means you cannot deal with faster Pokémon that have chip such as Scarf Passimian and Ribombee. It just continues to get harder and harder to justify using and succeeding with these two.
C-Rank stuff:
With the meta in a stablish state, I think it’s time for the C-Rank to get the makeover it has needed for a while. I understand if this proposal is rejected because I am not a member of the council, but I would still like to most my idea of what a revamped C-Rank would look like.
First, I would like to see the current C-Rank divided into two ranks: C+ and C. I understand that C- is also usually seen, however, I personally find one to be quite useless when C+ and C can pretty much cover everything. I see C+ as mons that are niche but can easily fit on more teams, while C belongs to those either belonging to a specific playstyle or have the nichest of niches, however small they might be.
C+:

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These are mons I feel hold a sizeable enough niche in the metagame that I can see myself either building around it or putting it on a non-niche playstyle with some form of success. This includes stuff that mostly “rose” from the former C-rank, but quite a few drops from the B ranks.
-
Accelgor faces a strong amount of competition for its roles. As a Spikes setter, Froslass can spinblock its own hazards and has a great offensive typing, while Garbodor is a great option for more defensive teams. As a fast breaker, although it appreciates being able to go Modest and not lose out on anything, the lack of coverage does hurt it a bit, and a weakness to Rocks is not something you want a breaker to have unless its breaking power is massively worth it, which Accelgor’s is not. Knock + Spikes is cool but not worthy of B- imo.
-
Kangaskhan faces very little competition as a Normal-type breaker; however, that is because there is very little need for a Normal-type breaker, especially one with Kanga’s lackluster coverage options. If I wanted a Normal breaker, I’d use Cinccino due to its higher damage output and better speed tier. Fake Out + Sucker is cool, but eh.
-
Malamar is one of my favorite mons ever, so it saddens me to nom it down. Having to rely on RestTalk for recovery makes it inconsistent and it faces heavy competition from the top 10 mon that is Scrafty, due to its better bulk and dual STABs. Being U-turn bait is also awful and an inability to threaten the most common Fairy-types out beyond a Knock kinda sucks. Unlike Scrafty, it is less constrained to being a setup sweeper, and the ability to take advantage random drops is great but not something I would consider when teambuilding.
-
Sableye is a mon I have not seen since January. While that doesn't automatically mean it sucks, a mon like it doesn't really have a reason to be run because its disruptive qualities are rarely needed in a bulky meta where most mons can handle being Wisped. Being crippled by TSpikes is also awful since it wants to keep coming in and out, and while its low physical bulky can be mitigated with Wisp, it cannot say the same for its special bulk. I feel it just requires too much support for too little to be any higher than C+.
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Sawk is always going to have some niche with Mold Breaker Earthquake (sucks if your Fighting resist isn’t Weezing) and a slightly faster speed tier than Passimian while having a bit more power, but Passimian’s better utility in U-turn generally puts it over the top. SturdyBoots is something I wish could be experimented with more, but again, I would rather use Pass 9/10 times.
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Silvally-Dark doesn't like that Dark is a much less spammable typing now. On paper, it should be great because a lack of many resists, but like Haunter, it struggles in practice due to competition (Fairy offensively, Steel defensively) and a solid amount of 4MSS. There isn’t really much else to say about it, it just doesn't like how most teams will always be going one of the other Silvallies over it.
C:

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These are mons who either belong on niche playstyles but are highly effective ther (Ludicolo, Carbink, Thievul) or have the nichest of niches that somehow make them viable (Poliwrath, Stunfisk, Turtonator). There are also a few more drops from the B ranking.
-
Coalossal will always have some form of viability because Rocks + Spin + Wisp is, quite honestly, pretty good role compression. But outside of this, why not use a better Rocker? I’ve already shilled about Gigalith a few times, but there’s also Regirock, Palossand, Sandaconda, Mesprit, even Kabutops and Rhydon. A 4x weakness to two extremely common typings in Water and Ground and the need to run Boots to actually do anything worsens its viability, and right now I can barely see it hanging on to a sliver of viability.
-
Ditto succeeds best in metagames that have high amounts of specific hyper offense playstyles: these include Webs, weather, and setup spam. However, with Screens being the most common hyper offense playstyle and bulky setup sweepers such as Scrafty being common, Ditto isn’t really needed as much. As long as hyper offense is a thing Ditto will be viable, but right now it’s far too niche to be as high as it is.
-
Silvally-Poison’s main niche was as a Virizion switchin that took little damage from Leaf Storm because of its solid overall bulk, as well as minimal damage from Zen Headbutt compared to the other Poisons. Without Virizion, Poison doesn't do much that other Poisons do better. Weezing has Wisp + Taunt and is a semi-Ground resist with Levitate, Garbodor has Spikes and Stomping Tantrum, Qwilfish tries to mix both of those qualities into a fast mon, and Golbat, while not used as a Poison in the traditional sense, has great bulk with Eviolite and can Defog away hazards, as well as be a surprisingly good stallbreaker. Silvally-Poison just doesn't do much to stand out from other Poisons or Silvallies.
UR:
These three should be unranked. While the case can be made that a niche exists, it is either one not needed or one it heavily underperforms in. Combusken already faces competition from Thwackey as an NFE sweeper, but even without Thwackey, it has a case of massive 4MSS because you always want Dual STABs/Knock/TPunch/SD/Tect, and even if you are special, you have no way to boost beyond Work Up or Specs, and even at +2 you get outspeed by most Weather sweeper, Scarf Toge and Rotom, as well as being hit hard by common priority in Mach Punch Hitmontop or NP Croak. Skuntank just kinda sucks. It’s a Poison that’s immune to Psychic, but also lacks the Fighting resist, the Fairy resist, and the U-turn resist. Combined with a lack of recovery and a lack of presence, it’s hard for it to warrant being on a team or actually do anything beyond Defog hazards away (but most of the popular Rockers already beat you). Finally, Wishiwashi just doesn't have a niche. What does it even do? I have seen teams try to make it work both offensively and defensively, and it either is almost always outclassed by a better option, or it’s not, but it makes no meaningful contribution. I implore people that know about these mons to try to defend, because I can’t really see why they should be here.
Finally, I would like to talk about council noms. I completely understand why they happen, but I find it unfair that a small group on people can not only approve noms, but put some of their own in a locked channel with no community feedback. It just seems weird to me that one mon can jump from C to B+, and another can go from B to C, all without community feedback. I feel like an easy fix for these would to make all council noms public before the voting starts for better transparency and community feedback.
Thanks for reading! Also sorry if this post looks unorganized and/or ugly, I'll try to touch it up later.