(The last post wasn’t done, I have no idea why I posted it, probably another case of my stupidity. Even if it was done, it would’ve been too early. Either way, here’s my actually finished post.)
It's your resident idiotic moron back with some more noms, and this time it’s a rapid-fire style post! Around half of these are strictly related to Groundvally’s ban, and the other half I would've posted regardless. Anyway, let’s get started!
Changes directly related or mostly related to Groundvally’s ban:
Shiinotic: C- -> UR
This thing is soooo bad. Its stats are terrible, and it's outclassed by Tangela and even Bellossom. I really don't see the benefit of Fairy-typing outside of not being weak to Bug, which is pretty pointless now that Groundvally is banned. Most other U-Turn users, outside of the other SD Vallys, can’t threaten Tangela with the move anyway. Dark and especially Fighting aren't exactly valuable resistances over Tangela, and Dragon-type moves are nearly nonexistent in the current meta. It also comes at the cost of being weak to Steel, which isn’t that uncommon, and being destroyed by Poison, especially combined with weak bulk. And if Shiinotic isn't defensive, it's outclassed by pretty much every Grass-type in the tier. Its coverage is also garbage, its sets are predictable, and it can't learn Knock Off, but even that can be overcome by a competently-made team. Weak bulk also forces it to spam Strength Sap most of the time. Just, please get this thing off the VR. Even with Groundvally, I would still be hesitant about ranking it, but now Groundvally’s gone, so there’s no reason to consider this.
Stunfisk: B- -> B: Agree
This thing really appreciated Groundvally being banned. Firstly, Groundvally itself nuked Stunfisk. And secondly, Electric-types becoming more common means that Stunfisk’s Ground-typing can be put to good use. To sum it up, Stunfisk just has a lot more room to breathe now. hiss explained above other reasons that make it good, but Groundvally leaving cemented the fact that it should rise. I would nom Galarian Stunfisk up as well, but that thing is really passive and can't learn Toxic, among other flaws, so I think it should stay in C+.
Eldegoss: C -> C-/UR
Like Shinotic, Eldegoss isn’t as valuable without Groundvally. It’s really passive, outclassed by Tangela for physical sets, and outclassed by most special walls on special sets. I’m a little hesitant to outright unrank it, as being a Cleric and Spinner in one is nice, but I can see the argument.
Gorgeist-Small: A -> A-
Part of what made Smallgeist so good was that it was a consistent check to Groundvally, this time for offense teams. Now that Groundvally is gone, Smallgeist isn’t as insanely valuable. It's really weak to Knock Off, has mediocre physical bulk, and weak special bulk, which can be dangerous if Geist fails to OHKO its target, and Poltergeist isn't the best move in a Knock-heavy meta like ours. Don’t get me wrong, it is still good, with nice set variety, decent sets, and a good Speed tier, but I don’t think it’s as good as the other mons in A without Groundvally.
Gourgeist-Super: C -> C-
Do I need to repeat myself again? Fine: Groundvally's gone, and it’s generally outclassed by Tangela. Ghost-typing can be nice, as it allows Gourg to be neutral to Bug and Poison and immune to Normal and Fighting, but it makes it weak to Dark (read: Knock Off and a few other things) and Ghost in exchange. Like with Eldegoss, I'm not sure Supergeist should be unranked, but without Groundvally, it shouldn’t be above C-.
Skuntank: A- -> A
This thing was already a great special breaker, but now that Groundvally’s gone, it has a lot more room to breathe, just like Stunfisk. Previously, if the opponent had a Silvally, Skuntank couldn’t click NP safely for fear of Groundvally coming in and OHKOing it with no effort, but that’s not a worry anymore. It also offers a lot of utility, with the option of running Taunt to ruin the day of stall, or Fire Blast for added coverage for Steel-types. Aftermath is also a nice ability, punishing contact moves pretty well. I think it’s bulk being just okay is the main thing keeping it out of A+. Other than that though, the skunk is a great special breaker, and Groundvally leaving has made it even better.
Changes somewhat related or unrelated to Groundvally’s Ban
Drifblim: C -> C-
I take back what I said in my pre-overhaul post. C was too generous. Drifblim has mediocre Speed and pretty weak bulk. Electric Terrain is hard to use, and it's still practically in its baby stage. And outside of ETerrain, Drifblim needs a LOT of support to do anything. It's also got a lot of weaknesses, including Electric, which is a very common type in the tier. For example, Rotom can do 46% minimum with Volt Switch if Drifblim is at +1, and that's not the Specs set. Also, Electric-type moves will likely become easier to use thanks to Groundvally leaving. Also also, even inside Terrain, Drifblim is outclassed by Swoobat. Strength Sap is a nice niche, but I don't think that should put it above C-.
Ludicolo: C -> C-/UR
Rain is dead, please just let go. It's hella bad and outclassed outside of Rain, as it's just too slow, has meh strength and special bulk and weak physical bulk. It also has one of the most rigid sets of all time, as literally anything else will make it even worse, and that one set isn’t even good. Why would you want to use this again?
Coalossal: B -> B-
I don't really have much reasoning for this. I just think that Coal should've dropped to B- in the last update. Centiskorch is gone, and that's already a bit of a nerf, but now Fires are gonna be running Ground coverage. In addition, Grassy Terrain, which has been dead for a while now, declining in presence means that its Earthquake weakness is pretty permanent, and despite what it’s appearance might tell you, its strength isn’t amazing either (this really doesn’t look like a mon with base 80 Attack stats, at least to me). Groundvally leaving is nice though, I guess, and being a spinner that isn’t frail is also appreciated. Coalossal isn't terrible, in fact it's still definitely decent, but I think B is just overselling it.
Silvally-Fighting: C -> C-
Again, don't have much to say. While I can see the appeal behind Silvally's movepool, I still feel like Fightingvally faces too much competition from other Fighting-types, namely Sawk and Gurdurr, and those don't come at the cost of a Silvally form. Yes, this mon does have its niches, but I feel C is a bit much due to how much competition this thing has.
Ditto: C -> C-
Ditto can be fun, especially against bad players, but its reliance on Choice Scarf makes it fairly easy to play around. It also just lost a big set-up sweeper in Groundvally. Again, it can be fun to use, and it is pretty anti-meta, so it should stay ranked, but the blob is just too gimmicky.
Boltund: C -> C-
I would agree with this going to UR, but this ugly dog appreciated Groundvally leaving. It’s got a great Speed tier, and it can be an effective cleaner, especially against offense, but outside of that, it’s pretty weak, Knock prone in all of its sets, the Band set is pretty easy to switch into, it’s really frail, and there are just better cleaners to use that actually work well early-game and/or against Stall. Again, I think UR is a bit much, as it can be a fairly effective non-Scarf cleaner in some cases, and Groundvally isn't here to make Boltund's life against offense miserable anymore, but it’s definitely not viable enough for C.
Ninetales: B+ -> A-: Agree
I know I previously said that Ninetales shouldn’t be in the A-ranks, but boy was I wrong. I think A is a bit much, but now I think A- is a very fair ranking for the fox. Ampharo explained it pretty well two posts above this, but I’ll state a few key points here. To start, it’s got a great speed tier. Viable mons that can naturally outspeed 328 (or base 100) are pretty rare. Ninetales also has decent special bulk (73/100), so setting up against unboosted special attacks isn’t super difficult if the fox is healthy. In exchange, however, Ninetales’s 98 Special Attack, combined with powerful moves, allows it to deal decent damage unboosted, and huge damage at +2. Speaking of those powerful moves, Fire Blast, Energy Ball, and Scorching Sands give it near-perfect coverage. The main thing keeping me from nomming this to A is weak physical bulk. I also wish Fire Blast was a bit more accurate, but I don’t think that’s a deal breaker. Overall, I now agree that Ninetales is way better than everything in B+, and while it does have flaws, I no longer think they’re enough to keep Ninetales out of A-.
I've never really done a rapid-fire-style nom post before, but by the standards of a first-time post and by the standards of my regular posts, I think this is serviceable. Have a nice day everyone!
P.S: ZUPL hype! See y’all at the auction!