Oh Squarewalker said progamer, haha. I was confused as to why anyone would have such a serious attitude towards being a programmer. I say more luck to you, you'll be living the dream if you can make a decent living out of it.
Thanks, it'll be a fucking blast if I succeed. I like how what I want to achieve pretty much coincides with what most people probably want to see: entertaining/unpredictable/unique/non-standard yet solid enough playstyle in order to actually win, coming from a Random player (if TLO didn't slump, improved his mechanics and stayed in Korea, he could've had a lot more potential than even during the beta;
by the way, in fact most of Liquid has been unfortunately slumping a lot; and especially now that EG trolled them with signing HuK, they even lost their best player; at least they have Sheth now, though, who is imo the best foreigner Zerg right now (and ironically actually beat HuK), and although Ret did win at Warsaw, he's been a very hit-and-miss, inconsistent kind of deal since forever really, although with an insane amount of potential).
Most people who know me that I had played SC:BW, dota, chess, pokemon, etc etc. with know that they must literally be prepared for anything (and then I might just mindfuck them even more by playing almost completely standard apart from throwing in 1 non-standard thing at them midway through to get them all paranoid again after they sort of started to calm down thinking that I won't do anything out of the ordinary that time). Having seen so many SC2 games I've figured out what works that isn't used yet so I guess I'll be ahead of the curve but that timing window is starting to close the later I manage to get into the scene.
Also I like how Random can actually be imbalanced, as you get the upperhand coinflip at the start in PvP (as well as ZvZ) and they must actually scout early, so people who are extremely solid can actually abuse that (although it must be near fucking impossible to stand up against MC's godly unit control, no matter how solid you are at taking advantage of even the smallest things until then), so you're not actually always completely lost against someone who's been maining the race in a mirror matchup; and TvT works in such way due to Tanks that it is back-and-forth and strategy-/positioning-oriented enough for a Random player to still have a decent chance against a full-time T player.
And yeah, I'm aware it'll be literally impossible to prepare and practice strats for all 9 matchups on all maps in the tournaments' map pools especially after starting to play so late, but I think I have enough experience and can think fast enough even under pressure to come up with stuff on the spot during the games themselves if really necessary.
Drama/e-drama and grudge matches also attract a lot of attention, or should I say most of the attention (fortunately or unfortunately? I'll leave that up to debate, I personally think it's a bit sad that most people will only ever really watch it for the drama rather than for the games themselves, although it's 100% understandable - then again, a lot of players don't even have an entertaining enough to watch playstyle so yeah),
e.g. see how TL and many other forums, facebook, twitter, reddit, etc. all exploded the moment IdrA vs MC was announced for Round of 16 at DH Summer, and the stream's viewercount literally went up from 23,000 to 89,000 in 15 minutes which was way more than for the finals between HuK and Moonglade (which went up rather slowly from 21k to 65k).
There'll surely be a lot of drama around me, so I guess if I can actually win with some really creative shit against top players despite just now appearing out of nowhere, starting to play 1 and a half year after everyone else + being the first SC2 progamer from my country + representing the brony community + having interesting interviews, I'll have a pretty fucking insaneously large fanbase and viewercount on streams.
edit: Oh and "Someone who has run the MLG circuit a few times in the past is looking to build himself a team of FiM fans for his next one. If you are awesome at video games, check out his profile here
for more information, and send him a message." (source
). MLP MLG team much? If the brony and SC2 communities merge on a large scale that truly will be the ultimate troll to eSports (and I'll also do everything for that to actually happen). Ironically enough, Blizzard themselves are also praising stuff like this on their own blog
s right below their Day appreciation stuff, which got taken over pretty fast in the comments.
Now Day just needs to do a Rarity impression on his stream; I nearly fell out of my chair when he started making a lot of very, very subtle references (debatable I guess) in the Liftoff funday monday daily (which is btw one of his best ones to date imo along with Contaminate / Warp Prisms / Nydus / Starportcraft / Alphabetical FFA with Uniden / Expand every 5 mins / Audience Improv / Carrier rush / BC rush). I like how his 1v1 funday mondays (other than the audience improv one) can actually be learnt from as well when it comes to experimenting with new, crazy ideas.
Also the most irritating thing is when randoms boast about how they have the newest, absolute top tier computers + a lot of gaming gear from Razer, but when they're being asked about what league are they in, they say Bronze. ...such a waste + the tone of their posts just makes me angry. Seriously, if I was told I'll get a comp that can run SC2 on medium settings if I can get to A+ on iCCup in 2 weeks, I'd do the impossible (without pulling a Combat-Ex of course).
Also most people say B- iCCup level is pretty much High Masters or even Grandmasters League, and SC2 mechanics are a joke compared to SC:BW ones, and you can even get away with just 100 or even less APM like White-Ra, Goody and Sjow (although, admittedly, Sjow has been getting punished quite a lot lately for his relatively low APM), as opposed to 200-300+ in BW (or 500 if we're talking about NaDa when he played BW). I don't want to turn this into a SC2 vs BW thread, just BW players have an easy time transitioning, and SC2 not being as mechanically demanding is the main reason why foreigners can actually compete well with Koreans.