Wow okay, this is kinda getting ridiculous. If we really need to spell out what some of us are trying to say that much I guess I have to because you clearly still aren't getting it.
It's not about what is the right choice. It's about what should be the right chioce. There was a time when it was the right choice. He is clearly stating a preference for the way that it was before SR. Just because something has changed, doesn't mean that the change is for the best. Do any of you really believe he switches his pokemon into SR KO's because it used to be the right choice? I'm sure that he plays this metagame appropriately, but would prefer some sort of change or elimination of SR.
Leading off with this because it is a clear example of where I am coming from. If I lose you with anything I say refer back to the above.
What metric can you possibly use to decide what is the "right choice" other than what actually is the right choice?
I mean, perhaps you'd like to switch a pokemon weak to ground into a common Earthquake user. Perhaps to you, intuitively, this seems like the right choice. Perhaps we should ban Earthquake to facilitate that choice. Or perhaps we should just accept that your choice is not, in fact, the right choice.
I think this is taking things way too far. You're trying to say that I have no way of scientifically measuring whether something makes SR broken/unbroken and you're absolutely right, of course I don't. If I had one, we'd all have one, and there would be no need for discussion. Using the Eq is example because is way overboard. I don't think comparing that to say, switching in a flyer to take a fighting move, is anywhere near fair. You don't know me but I can tell you I'm not a complete retard that thinks EQ is unfair because it nullifies my Heatran as a 'counter' to ground moves. Can we please not bother with these asinine examples, it just clutters the thread.
All I'm saying is that in my experience, for reasons I have repeatedly said (ease of use, difficulty to remove, biased effect, perma-duration, etc) I believe SR to be overpowered.
Why exactly should people who play the game the way it was designed be punished because of Ranevski's personal opinion? Why should anything besides "Stealth Rock is harmful towards the metagame, here's why" be considered a valid argument in any way whatsoever? That is what SubVersion seems to be getting at: I don't personally agree with the arguments that Stealth Rock should be banned because it centralizes the metagame, but at least those arguments mean something.
They are the same argument. Why you think we're trying to say anything different is
beyond me. Noone is saying "Stealth Rock should be banned because I don't like it and that's my personal feeling". Everyone's argument against it is precisely "Stealth Rock
is harmful to the metagame and I think it's because <insert personal crutch>". Mine is that I think by having a move (of which it is the only form) that punishes certain types, but not others, unbalances the nature of the type against type metagame. I think it does this so much so that combined with it's ease to setup, permanent duration, and difficulty/sacrifice to remove over-centralizes the metagame to the point where it is not healthy for it.
It does not boil down to preference. It boils down to whether Stealth Rock has an adverse effect on the metagame. If it does, it may be banned. It will not be banned just because some people think X should counter Y for no apparent reason other than "in my mind, it should".
I find it (honestly) truly
amazing that you can so adamantly argue using certain tools without seeing their counter-argument. Firstly can we for the love of all that is good please stop saying things 'shouldn't be banned for simply for preference'. I don't honestly believe anyone who bothers to post on Smogon is naive enough to think that 'posting an opinion based entirely on preference with no tie logic at all' is a good idea.
In the same vein can we drop the batshit-retarded argument of 'who is this guy/who are you to make that call'. Please go back and quote where I have ever said anything as obnoxious as an "I am the world and we should do things my way I am not open to discussion on this because I am me and therefor right" attitude. I am nobody. I am just 1 one of many people who play the game of pokemon. My opinion is not worth any more than any other users on Smogon. I am stating my reason(s) for my thoughts and feelings. This is a discussion board. I could post "WHO ARE YOU TO SAY THAT?!" at
every single post. I don't because it's unproductive. I assume along with the practically everyone else, that the person stating their opinion understands that it is their sole opinion, one of many, being thrown out into the world. Its purpose is to promote discussion and feedback of said view, hopefully by people specifically with other views, in the attempt to gain more knowledge. Please can we let go of the "that isn't your call to make" banter. I know that. I'm fairly sure that everyone on Smogon knows that. That is the entire reason that we have forums.
Do not say deal with it because it's a metagame shift and it's happened. Do not say Swapping ina a flying type to take a fighting move is now a bad choice because SR is down and that's that. By that insane logic we should all pack Mewtwo. Kyogre and friends annihilate the vast majority of the cast, but they were added, so deal with it. I cannot stand (or understand) some of these ridiculously close-minded statements about 'SR makes swapping Gy a bad option now. Let's not discuss this further. Let us not intelligently debate the pro's and con's of this. Let us just accept it for what it is and deal with it. Rocks hurt. Don't swap in anything that get's hurt by it. Deal with it.' I think we all know Rock's hurt Flying and Fire types. I think we all use them less because of this. I don't think anyone is stubbornly still swapping them in and out often 'hoping' that they don't take the damage. We are discussing whether the current metagame, influenced largely by SR, is healthier than a game without it.
I am not saying SR shouldn't hurt flyers because "In my deranged mind, it shouldn't. I'm not trying to argue that "Steel/Fire types should be able to come in on EQ and not take quad damage." I am not stating SR is detrimental for no reason other than "the personal vibe I receive from it".
I am saying that I think SR is too (discriminately) powerful. So much so that it plays with the (previously) underlying mechanics of the game, in such an adverse way that I do not see it as progression and rather see it stifling our options.
DISCLAIMER: In case the above has not made it clear, do not respond to this with "it changes the metagame deal with it". Please give reasons about why it does so in a non-detrimental way! Some of the earlier examples, namely the ones about it keeping certain things from running rampart, are the intelligent discussion this thread so badly needs back. Saying the pro's outweigh the cons is good! Saying that you don't see the cons as cons for <insert logical reason> is good! And in case you all missed it the first 3 times - I am against banning SR. I think that it is a powerful issue which hurts the current metagame, but I do not see banning it as the right option to take.